Talk:Jobs: Difference between revisions
imported>Kosmos m (→Overhaul to jobs and guides: Continued adding stuff.) |
imported>Kosmos m (Added delegation thing to all heads, that stuff should be enforced.) |
||
Line 70: | Line 70: | ||
:* Make sure RD does their thing. | :* Make sure RD does their thing. | ||
:* Make sure CMO does their thing. | :* Make sure CMO does their thing. | ||
:* Delegate when possible, help when needed. | |||
:Head of Personnel: | :Head of Personnel: | ||
Line 75: | Line 76: | ||
:* Make sure Quartermaster does their thing. | :* Make sure Quartermaster does their thing. | ||
:* Make sure Lawyer, Janitor, Bartender, Chef, Botanist, Assistant, Clown, Mime, Chaplain and Librarian do their thing. | :* Make sure Lawyer, Janitor, Bartender, Chef, Botanist, Assistant, Clown, Mime, Chaplain and Librarian do their thing. | ||
:* Delegate when possible, help when needed. | |||
Line 90: | Line 92: | ||
:* Make sure Atmospheric Technicians do their thing. | :* Make sure Atmospheric Technicians do their thing. | ||
:* Telecommunications + NTSL scripts -guides here? | :* Telecommunications + NTSL scripts -guides here? | ||
:* Delegate when possible, help when needed. | |||
Line 126: | Line 129: | ||
:* Make sure Scientists do their thing. | :* Make sure Scientists do their thing. | ||
:* Make sure Roboticists do their thing. | :* Make sure Roboticists do their thing. | ||
:* Delegate when possible, help when needed. | |||
:* How to use the Server Room. | :* How to use the Server Room. | ||
Line 165: | Line 169: | ||
:* Make sure Geneticists do their thing. | :* Make sure Geneticists do their thing. | ||
:* Make sure Virologist does their thing. | :* Make sure Virologist does their thing. | ||
:* Delegate when possible, help when needed. | |||
Line 199: | Line 204: | ||
:* Make sure Cargo Technicians do their thing. | :* Make sure Cargo Technicians do their thing. | ||
:* Make sure Shaft Miners do their thing. | :* Make sure Shaft Miners do their thing. | ||
:* Delegate when possible, help when needed. | |||
Revision as of 13:09, 23 November 2014
Holy shit when did this become Unfunny Joke Central? Icarus (talk) 20:08, 19 March 2014 (CET)
- And I even tried to keep it down and remove the exceptionally unfunny shit (see Adam0621's edits which got reverted). Kingofkosmos (talk) 00:24, 20 March 2014 (CET)
Overhaul to jobs and guides
We have a problem: too many pages to look info from and some contain the info twice, even thrice in the job-page, location-page and guide-page (e.g. Atmos Tech, Atmospherics, Guide to Atmospherics). We should aim for all info only being said clearly once in one page.
Also some pages are having an identity crisis about what they're supposed to be: are job pages a guide to the job or not? I am proposing that only jobs which don't have almost anything in common with another job (e.g. Janitor) can use the job-page as the guide-page in itself (e.g. Janitor doesn't need a separate Guide to Janitoring because that would be silly).
So mostly job-pages need to be cleared out of things, and moved to the Guide to X.
Job pages should only have info that is specifically THEIR JOB and no one else's.
Everything else goes into the Guide-page!
E.g. Security Officers and Wardens need to know how to brig people, so info how to brig should be only in Guide to Security, the guide is for all Security jobs to read. But only Security Officer needs to know how to equip themselves like a proper officer so that's on their job-page. And the Head of Security needs to know all of this, but let's assume HoS player has played all of the subordinate jobs and knows their shit. So here's the upcoming overhaul of job-pages:
BASIC STUFF FOR ALL JOB-PAGES (include at least these):
- Who's your boss.
- What items you're gonna be using --> item-page links.
- How to equip yourself.
- What you're gonna be doing --> guide-page links if some other job is doing that too.
- Antag ideas (if not antag-protected).
SECURITY JOBS:
- Security Officer:
- Basic things.
- Warden:
- How to take care of Armory (flashers etc). But don't barricade it at roundstart!
- How to implant.
- How to use all the rest of the things in your office.
- Detective:
- How to use the scanner to point out criminals, don't catch them! You're not a Sec Officer with a scanner.
- Head of Security:
- Must have experience in every Security role.
- Make sure Security Officers do their thing.
- Make sure Warden does their thing.
- Make sure Detective does their thing.
- Delegate when possible, help when needed.
- Space Law:
- How to space law.
- Standard Operating Procedure:
- How to standard operating procedure.
- Guide to Security:
- What hud icons mean.
- How to catch bad guys (also how to use your equipment).
- How to brig bad guys.
- How to handle different antags.
- Guide to Shitcurity:
- What not to do.
COMMAND JOBS:
- Captain:
- Must have experience in every Head role.
- Make sure HoP does their thing.
- Make sure HoS does their thing.
- Make sure CE does their thing.
- Make sure RD does their thing.
- Make sure CMO does their thing.
- Delegate when possible, help when needed.
- Head of Personnel:
- Must have experience in every Service + Cargo role.
- Make sure Quartermaster does their thing.
- Make sure Lawyer, Janitor, Bartender, Chef, Botanist, Assistant, Clown, Mime, Chaplain and Librarian do their thing.
- Delegate when possible, help when needed.
ENGINEERING JOBS:
- Station Engineer:
- Merge with solars-guide, singularity-guide?
- Atmospheric Technician:
- Merge with atmospherics-guide?
- Chief Engineer:
- Must have experience in every Engineering role.
- Make sure Station Engineers do their thing.
- Make sure Atmospheric Technicians do their thing.
- Telecommunications + NTSL scripts -guides here?
- Delegate when possible, help when needed.
- Guide to Construction:
- How to construct things.
- Guide to Machine Construction:
- How to construct machines.
- Guide to the Solars:
- How to set up solars (merge to station engineer job-page?).
- Guide to the Singularity Engine:
- How to set up singularity (merge to station engineer job-page?).
- Guide to Atmospherics:
- How to set up atmospherics (merge to atmos tech job-page?).
- Guide to Telecommunications:
- How to set up tcomms (merge to CE job-page?).
- Guide to NTSL Scripts:
- How to NTSL (merge to CE job-page?).
SCIENCE JOBS:
- Scientist:
- Have 4 guides in this page (R&D, Toxins, Xeno, Telescience)?
- Roboticist:
- Merge with robotics-guide?
- Research Director:
- Must have experience in every Science role.
- Make sure Scientists do their thing.
- Make sure Roboticists do their thing.
- Delegate when possible, help when needed.
- How to use the Server Room.
- Guide to Research and Development:
- Merge this with scientist job-page?
- Guide to Robotics:
- Merge this with roboticist job-page?
- Guide to Toxins:
- Merge this with scientist job-page?
- Guide to Xenobiology:
- Merge this with scientist job-page?
- Guide to Telescience:
- Merge this with scientist job-page?
MEDICAL JOBS:
- Medical Doctor:
- How to heal people (move entire guide to medicine here?).
- Chemist:
- How to make pills and bottles (move entire guide to chemistry here?).
- Geneticist:
- How to clone + manipulate genes (move entire guide to genetics here?).
- Virologist:
- Move guide to virology here?
- Chief Medical Officer:
- Must have experience in every Medical role.
- Make sure Medical Doctors do their thing.
- Make sure Chemists do their thing.
- Make sure Geneticists do their thing.
- Make sure Virologist does their thing.
- Delegate when possible, help when needed.
- Guide to Medicine:
- How to heal people (merge this with medical doctor job-page?).
- Guide to Chemistry:
- How to do pills and bottles (merge this with chemist job-page?).
- Guide to Grenade Construction:
- How to make grenades (move to chemistry guide because 99% of nades are made in chemistry?)
- Guide to Genetics:
- How to clone and manipulate genes (merge to geneticist job-page?).
- Guide to Diseases:
- How to do viruses (merge to virologist job-page?).
- Guide to Surgery:
- How to do surgery (merge to medical doctor job-page?).
SUPPLY JOBS:
- Cargo Technician:
- Guide in itself.
- List of crates merge?
- Shaft Miner:
- Guide in itself.
- Quartermaster:
- Must have experience in every Cargo role.
- Make sure Cargo Technicians do their thing.
- Make sure Shaft Miners do their thing.
- Delegate when possible, help when needed.
SERVICE JOBS:
- Janitor:
- Guide in itself.
- Bartender:
- Merge drinks-guide here?
- Chef:
- Merge foods-guide here?
- Botanist:
- Merge hydroponics-guide + plants-guide here?
MISC JOBS:
- Assistant:
- Guide in itself.
- Clown:
- Guide in itself.
- Mime:
- Guide in itself.
- Chaplain:
- Guide in itself.
- Librarian:
- Guide in itself.
- Lawyer:
- ...How to do a trial?
NON-HUMAN JOBS:
- Cyborg:
- Guide to Asimov?
- Drone:
- Guide how to be drone in itself.
- pAI:
- Do whatever.
- AI:
- Must have experience in the Cyborg role.
- Make sure Cyborgs do their thing.
- Construct:
- Guide in itself.
- Ghost:
- Guide in itself.
ANTAGONISTS:
- Traitor:
- Guide how to be traitor in itself.
- Cultist:
- Guide how to be cultist in itself. Merge with other cult-guides.
- Changeling:
- Guide how to be ling in itself.
- Nuclear Operative:
- Guide how to be nuke op in itself.
- Revolutionary:
- Guide how to be rev in itself.
- Wizard:
- Guide how to be wiz in itself.
- Xenomorph:
- Guide how to be xeno in itself.
- Blob:
- Guide how to be blob in itself.
- Monkey:
- Guide how to be monkey in itself.
- Space Ninja:
- Guide how to be ninja in itself.
SPECIAL JOBS:
- Centcom Official:
- Guide how to be official in itself.
- Death Squad Officer:
- Guide how to be death squad in itself.
- Ian:
- Guide how to be Ian in itself.
WIP, rest of the departments coming up. Everyone's free to help. Kosmos (talk) 04:33, 22 November 2014 (EST)