User:Materaspieaux: Difference between revisions

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{{Needs revision| reason = Out of date}}
=The actual guide for Telescience is written horribly. I'm remaking it.=


Welcome to Telescience, the room where you teleport things/people/bombs you aren't supposed to have into places said things/people/bombs aren't supposed to be, or use it for [[Beyond the impossible|legitimate purposes]].
Welcome to Telescience, the room where you teleport things/people/bombs you aren't supposed to have into places said things/people/bombs aren't supposed to be, or use it for [[Beyond the impossible|legitimate purposes]].
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===Alright, I'm ready to teleport a bomb into the AI Core!===
===Alright, I'm ready to teleport a bomb into the AI Core!===


Not so fast. It would be way too easy to use telescience if the equations were that simple! To compensate, Nanotrasen has added some features to make telescience more inacurate! Basically, there are little "offsets" that get added to the values you input. For now, we're just going to deal with two offsets, because that is how the teleporter currently is. Here they are:
Not so fast. It would be way too easy to use telescience if the equations were that simple! To compensate, Nanotrasen has added some features to make telescience more inaccurate! Basically, there are little "offsets" that get added to the values you input. For now, we're just going to deal with two offsets, because that is how the teleporter currently is. Here they are:


*The Power Offset. This is a number x such that -4 ≤ x ≤ 0. This will be added to the power that you input for the teleporter to use.
*The Power Offset. This is a number x such that -4 ≤ x ≤ 0. This will be added to the power that you input for the teleporter to use.
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*[[File:Telescience real distance equation.png]]
*[[File:Telescience real distance equation.png]]


To make things even more fun, every 20-40 uses the teleporter will have to be "recalibrated," which randomly creates the offsets again!
To make things even more fun, every 20-40 uses the teleporter will have to be "recalibrated," which randomly changes the offsets. Yay!


===Ugh. Fine. Just tell me what the hell I need to do!===
===Ugh. Fine. Just tell me what the hell I need to do!===
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My pleasure. Basically, we're going to substitute known values into the equations above and solve for the offsets. It's really not that hard. Here's what we're gonna do:
My pleasure. Basically, we're going to substitute known values into the equations above and solve for the offsets. It's really not that hard. Here's what we're gonna do:


1. Grab a GPS and teleport it to get a DestinationX and a DestinationY value, plus a Distance value.
#Grab a GPS and teleport it to get a DestinationX and a DestinationY value, plus a Distance value.
 
#Plug said values into the equations above, along with the bearing you used to teleport the GPS.
2. Plug said values into the equations above
#Solve for the bearing offset.
 
#Plug the power and elevation you teleported the GPS with into the distance equation above.
3. Plug the power, elevation, and bearing you teleported the GPS with into the equations above
#Solve for the power offset.
 
4. Solve for the offsets


Let's get started, shall we?
Let's get started, shall we?
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#Take one and place it on the telepad. Again, look at the image provided if you have no idea what I'm talking about.
#Take one and place it on the telepad. Again, look at the image provided if you have no idea what I'm talking about.
#Now, go to the telescience computer and use it. Set the bearing and elevation to whatever the hell you want, but 0° for the bearing and 45° for the elevation makes the following steps easier.  
#Now, go to the telescience computer and use it. Set the bearing and elevation to whatever the hell you want, but 0° for the bearing and 45° for the elevation makes the following steps easier.  
#'''Set the power to 20 or higher. No exceptions.'''
#'''Set the power to 20 or higher.'''
#Now hit send
#Now hit send
#Use the GPS in your hand. This will give you a list of GPS's. Look for the one that is in a different room than the others.  
#Use the GPS in your hand. This will give you a list of GPS's. Look for the one that is in a different room than the others.  
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[[File:Telescience gps distance equation.png]]
[[File:Telescience gps distance equation.png]]


We use 185 and 97 because the telepad is located at 185,97.
We use 185 and 97 because the telepad is located at 185, 97.
 
Write down that distance somewhere.
 
==Steps 2-3, in detail==
Alright, so now you have some values. Time to plug that shit into the equations.
 
For the purposes of this article, the GPS that we teleported ended up at 184, 137. The distance the GPS traveled is 40.01249804748511...''ish'', or the square root of 1,601. The bearing, elevation, and power were 0, 45, and 20, respectively.
 
First thing we're going to do is plug the numbers we have into the DestinationX equation to determine the bearing offset.
 
[[File:Telescience plugged distanceX equation.png]]
 
Subtract 185 from both sides
 
[[File:Telescience plugged distanceX equation step 1.png]]
 
Divide both sides by 40.01249804748511
 
[[File:Telescience plugged distanceX equation step 2.png]]
 
Take the arcsin of 0.02499479361892
 
[[File:Telescience plugged distanceX equation step 3.png]]
 
By default, my calculator calculates stuff in radians. To convert to degrees, multiply by 180/pi
 
[[File:Telescience plugged distanceX equation solved.png]]
 
And we end up with a value of 1.432245340659903. Multiply that number by -1, and you have your bearing offset. It's either -1 or -2!
 
==Steps 3-4, in detail==
Now to solve for the power offset.
 
First, plug in your values. We know the distance is equal to the square root of 1601, so no need to calculate that again. Elevation was 45, and the Power was 20.
 
[[File:Telescience plugged distance equation.png]]
 
Well, the sine of 90pi/180 radians, or pi/2, is 1, so we can cut that shit out of the equation
 
[[File:Telescience plugged distance equation step 1.png]]


#Write down that distance somewhere
Multiply both sides by 10


==Step 2==
[[File:Telescience plugged distance equation step 2.png]]
'''Now this next part requires some math and a calculator supporting square roots and inverse trigonometric functions, specifically asin() and atan().''' If you're incapable of math, ask yourself what the hell are you doing in the Research Division of the most high-tech space station ever built, and apply to [[Head of Personnel]] for the [[Clown]]'s job.


First, let's find the power offset. It is most simply done by setting elevation to 45. Elevation set to 45 sets the sin(2*elevation) to 1 so the equation for the distance simplifies to (power^2)/10. For example if you teleport something with power 20, it should be (20^2)/10 = 40 tiles away. That's where the power offset comes in, as the GPS will actually be in ((power-offset)^2)/10, so, using the previous example and if the offset is, say, -4, the GPS will be actually ((20-4)^2)/10  = (16^2)/10 = 25.6 (rounded to 26) tiles away. So, to find out the power offset, you need to teleport the GPS with 45 elevation and see how far away it actually flies. Let's designate the GPS coordinates as X and Y, and the telepad coordinates as Xt and Yt. Then the formula for the distance from the telepad to the GPS is:
Take the square root of both sides
*distance = sqrt((Xt - X)^2 + (Yt - Y)^2)
and the equation for actually finding the offset is:
*((power-offset)^2)/10 = distance,  therefore (power-offset)^2 = distance*10,  therefore '''power-offset = sqrt(distance*10)'''.


So, to recollect, to find the power offset you need to:
[[File:Telescience plugged distance equation step 3.png]]
*Teleport the GPS with settings 0 bearing, 45 elevation, 20 power.
*Using another GPS find out how far did it go in both x and y directions (say, it travelled X tiles on x axis and Y on y axis).
*Calculate the distance from the telepad to the GPS as sqrt(X^2 + Y^2)
*Multiply it by 10 and extract sqare root.
*What you see at your calc now is power minus offset. As the power was set to 20, to find offset, you need to substract the number you've got from 20. So, for example, if you got roughly 17, the offset is 3 (remember it can be only integer).
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = [[Telepad]]
|image = Telescience.gif
}}


Now, to find the bearing offset. When you teleported the GPS, you might've noticed it didn't go precisely north, although the bearing was set to 0. The bearing offset is to blame. Once again, assume the GPS travelled X tiles west and Y tiles north. Then, by dividing X by Y, you get the tangent of the offset angle, and the angle itself can be calculated as '''offset = atan(X/Y)''' (it's also integer, so feel free to round). Given the GPS travelled '''west''', that will be a positive offset that will be added to your bearing, so you have to compensate by substracting it from the bearing you will be setting. Inversly, if the GPS has gone '''east''', the offset is negative and you need to add it to the bearing.
Well, we know that PowerOffset must be a negative number. Therefore we can remove those bars and multiply the left side of the equation by -1.


Congratulations! Now that you know both offsets, you can teleport anything with some deadly precision or steal some high-secure items in the most stealthy fashion without having anyone see the GPS tools dancing around! So, how do you put that knowledge to use? Let's assume you want to teleport something X tiles west and Y tiles north. First, you again need to find the distance as '''sqrt(X^2 + Y^2)''' (let's designate it '''D'''). Now, set the power setting so that '''((power-offset)^2)/10''' (let's designate that number as '''Dmax''') was greater than your distance. (If you can't, you need to find you more bluespace crystals). Now, once the power is set, you need to adjust the bearing. '''Divide D by Dmax'''. As Dmax is greater, you'll get a number less than 1. You need to '''calculate the inverse sine from that number and then divide it by 2'''. In one formula,
[[File:Telescience plugged distance equation step 4.png]]
*elevation = (asin(D/Dmax))/2.
Now the bearing setting is obviously dependant not only on the distances the object has to travel along the X and Y axes, but on the general direction it travels to or from (northeast, southeast, southwest, northwest). To set the bearing, you'll need to calculate '''atan(X/Y)''' if the destination is northeast or southwest, and '''atan(Y/X)''' otherwise. Both X and Y numbers here have to be positive (just the distances on X and Y axes without signs). (Writer's note: wish I could add a picture of trigonometric circle in here, that would explain everything much better than I can in words). You'll get a number between 0 and 90, which will be your bearing plus(or minus) offset if you're sending northeast. To send something along the same distances on X and Y, but in the other direction, you'll need to add a multiple of 90 degrees to it. So:
*To send north and east, don't add anything.
*To send south and east, add 90.
*To send south and west, add 180.
*To send north and west, add 270.
Now compensate for the bearing offset, punch those numbers in the computer and hit that Send (or Recieve) button! If you're not miscalculated and everything was done right, you should now have DAT FUKKEN DISK on the telepad or a maximum-yield bomb at the AI core. Enjoy your near-omnipotence, you've truly deserved it.
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = [[Bluespace Crystal]]
|image = Bluespace_Crystal.png
}}


Sadly, every 30 to 40 teleportations (roughly) the [[Telepad]] will '''fizzle'''. This means you need to click  Recalibrate and start from step 1. Learn to recalibrate quickly, or you may end up in a heap of trouble.
Add 20 to both sides


Leave handy beacons around the station, and GPS units at interesting locations in space, and you can easily find them again. It's worth putting something down in the [[Medbay]] so you can quickly send the wounded and the dead there.
[[File:Telescience plugged distance equation step 5.png]]


Also, note that the maximum radius you can reach is proportional to power squared, so, with so much as three or four extra crystals, your reach extends immensely. Just insert them into the console and higher power will become available. This also amplifies the recharge time between teleports and the energy the telepad consumes from the room's APC.
Which is equal to -0.0031242678450383. Therefore, the power offset is 0.


===Challenges for the Robust in All of Us===
===Challenges for the Robust in All of Us===