EVA: Difference between revisions

From Yogstation-13
Jump to navigation Jump to search
imported>Kingofkosmos
No edit summary
imported>Kingofkosmos
(Redirected page to E.V.A.)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Template:Location
#REDIRECT [[E.V.A.]]
|headerbgcolor=#334e6d
|headerfontcolor=white
|imagebgcolor=lightblue
|department = Command
|name=EVA
|image=EVA.png
|big_image=http://puu.sh/3EHZ4.png
|exits=Central Primary Hallway south both, [[maintenance]] west
|purpose=Storage high value items
|access=
|contents=RCD, space suits, two jetpacks, two pairs of magboots, construction materials
|clearance=[[Captain]], [[Head of Personnel]], [[Chief Engineer]], [[Research Director]]
|description=More like a bigger and more inclusive emergency closet
|sec_level= High
|style= Office/Quarters
}}
 
EVA stands for Extra-Vehicular Activity. It can be accessed from the Central Primary Hallway, and is located just a bit south of the [[Brig|security sector]].
 
A lot of rare equipment is in this room, and three [[traitor]] objectives. There's also resources aplenty. Sadly, it is locked, and the windows are there just to taunt you as the grills under them are electrified and will electrocute and stun anyone who touches them, unless you really really want to take the time to beat the shit out of the grille with a shard of glass, which will get your ass fucking caught by security because its RIGHT NEXT TO SECURITY!
 
===What can one do?===
Well, nothing, for the most part. Unless you have major space work to do as an engineer or have nuke ops to chase as an officer, you won't get anything inside. Usually the [[AI]] bolts it shut, too, so [[Syndicate Items#Cryptographic Sequencer|emags]] are totally useless, so you're stuck with [[hacking]] your way in. Which of course will get your ass shocked because you forgot your trusty pair of [[insulated gloves]] that only a few [[Captain|heads]] [[Chief Engineer|of]] [[Head of Personnel|staff]] have access when the bolts are up. And if any [[security]] officers catch you inside, which will happen nine times out of ten (unless you break the lights), you are going to be [[robust]]ed, even if the AI let you in to fix a breach that a hulk caused so he could steal something.
 
Even if security doesn't see you, the [[AI]] and [[cyborg]]s are automatically alerted of any movement inside. If you actually do plan to break in, do what you have to do and get out of there as quickly as you can!
 
 
===I'm in!===
 
So you've been lucky enough to gain illict entry to E.V.A without being caught! This is probably because the station is in flames, torn apart by bombs/meteors, and is currently being systematically removed of all life by the A.I. But hey, you're in, so what does it matter? Your new loot can be highly useful, traitor or not. The RCD located in the top left crate comes with 3 matter cartridges, so you'll be able to start committing nefarious activities right away. The four space suits that are in the same room as the RCD are slow, at best- you'll find that if you try to escape wearing these, you'll be caught and arrested faster than the clown does at the beginning of the round. You'd be better off stealing the nearby security hard suits, which are two times less restrictive and four times more intimidating. If you don't want to use a jetpack while in space, grab a pair of magboots, as they prevent you from slipping while taking space walks.  Just don't forget to turn them on first.
 
[[category: Locations]]
 
 
 
 
 
{{Locations}}

Latest revision as of 14:10, 13 August 2013

Redirect to: