Warden: Difference between revisions

14 bytes added ,  14:46, 20 September 2019
m (changes warden difficulty in accordance with the jobs page)
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==Equipment==
==Equipment==
[[File:Armory.png|300px|thumb|alt=Armory|The [[Armory]]]]<br>
[[File:Armory.png|300px|thumb|alt=Armory|The [[Armory]]]]<br>
Given the ever-present threat of prison breaks and riots, a skilled Warden is a well-equipped warden. Your locker contains a spare taser, a box of flashbangs, some extra zipties and burn resistant gloves that teach you krav maga. Stuff some of that in your bag.
Given the ever-present threat of prison breaks and riots, a skilled Warden is a well-equipped warden. Your locker contains a Compact Combat Shotgun, a box of flashbangs, some extra zipties and burn resistant gloves that teach you krav maga. Stuff some of that in your bag.


There are also some pieces of kit to help you out. Barricades are excellent if someone has broken the brig doors with a cryptographic sequencer, and portable flashers, although they have limited charge, are very useful at stopping poorly equipped attackers or budding escapees. You also have a toolbox to help you install the flashers and make other basic adjustments. Make sure no one gets your ID, and that you know who the [[Head of Security]] is (in the very real case that someone murders them and steals their identity). Your ID is a high-value target, so make sure no one gets their grubby hands on it. You also have access to the HoS's Door Control Remote, which you can use to bolt down certain doors in the brig.
There are also some pieces of kit to help you out. Barricades are excellent if someone has broken the brig doors with a cryptographic sequencer, and portable flashers, although they have limited charge, are very useful at stopping poorly equipped attackers or budding escapees. You also have a toolbox to help you install the flashers and make other basic adjustments. Make sure no one gets your ID, and that you know who the [[Head of Security]] is (in the very real case that someone murders them and steals their identity). Your ID is a high-value target, so make sure no one gets their grubby hands on it. You also have access to the HoS's Door Control Remote, which you can use to bolt down certain doors in the brig.


Don't forget your small supply of firing pins, which are the only way to make a usable gun from Research and Development.  Don't be too stingy: If you help the [[Research Director]], they might give you some nice toys later on (Loyalty Firing Pins).
Don't forget your small supply of firing pins, which are the only way to make a usable gun from Research and Development.  Don't be too stingy: If you help the [[Research Director]], they might give you some nice toys later on (Mindshield Firing Pins).


===Implants===
===Implants===
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