Orca Cora

Joined 25 May 2021
1,459 bytes added ,  15:15, 12 January 2022
→‎Abilities: Added the rest of the abilities and their respected Icons.
(Misc fixes to grammar and word choice)
(→‎Abilities: Added the rest of the abilities and their respected Icons.)
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!N/A
!N/A
|Opens up a menu that allows you to spend your consumed souls for upgrades and abilities
|Opens up a menu that allows you to spend your consumed souls for upgrades and abilities
|-
![[File:EldritchHorrorConsumesoulIcon.png.png|center|frameless]]
!Consume Soul
!N/A
!N/A
|After using the '''Soul Seek''' ability you can consume the soul of the target you selected while inside them. This will prompt the host their soul has been taken and it will make a loud sound. This is the only way to gain soul points that can be used to further upgrade other abilities.
|-
![[File:EldritchHorrorLocatesoul.png.png|center|frameless|66x66px]]
!'''Locate soul'''
!N/A
!N/A
|Gives you a pinpointer to the target you have selected with '''Soul Seek'''.
|-
![[File:EldritchHorrorBrainIcon.png.png|center|frameless]]
!'''Horror brain'''
!N/A
!N/A
|While inside a host, Can be used to dismantle their brain nerves and take control over the user for a limited amount of time. This time can be shorter if the host fights back your control.
|-
![[File:EldritchHorrorSeeksoulIcon.png.png|center|frameless]]
!'''Soul seek'''
!N/A
!N/A
|When used, presents 4 different crewmembers to be targeted for soul consumption. Can reselect your targets after a few minutes or if the targetted soul has been consumed. 
|-
![[File:EldritchHorrorHideIcon.png.png|center|frameless|68x68px]]
!Hide
!N/A
!N/A
|Allows you to hide under certain objects.
|-
![[File:EldritchHorrorInfestIcon.png.png|center|frameless|65x65px]]
!Infestation
!N/A
!N/A
|When used near a crewmember allows the Horror to get inside the host making the Eldritch horror invisible and un-targetable.
|-
|-
![[File:EldtichHorrorKnockdownabiltiy.png|center|frameless]]
![[File:EldtichHorrorKnockdownabiltiy.png|center|frameless]]
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* '''Regenerative skin''' - 1 soul point - Lets you regenerate your own health over time without need for host. Can mitigate the effects of unsuitable atmospheres, such as plasma floods.
* '''Regenerative skin''' - 1 soul point - Lets you regenerate your own health over time without need for host. Can mitigate the effects of unsuitable atmospheres, such as plasma floods.
* '''Rhino skin''' - 2 soul points - Increases your fragile health from 65 to 130, greatly increasing survivability outside of a host.
* '''Rhino skin''' - 2 soul points - Increases your fragile health from 65 to 130, greatly increasing survivability outside of a host.
* '''Reflective fluids''' - 1 soul point - Hosts will not be alerted when you exit them and you'll be covered in reflective fluid that makes you invisible. If invisibility is unlocked, it'll activate when you exit a host.
* '''Reflective fluids''' - 1 soul point - Hosts will not be alerted when you exit them, and you'll be covered in reflective fluid that makes you invisible. If invisibility is unlocked, it'll activate when you exit a host.
* '''Sharpened teeth''' - 1 soul point - Increases your biting damage from 10 to 20.
* '''Sharpened teeth''' - 1 soul point - Increases your biting damage from 10 to 20.
* '''Advanced reagent synthesis''' - 2 soul points - Lets you synthetize more advanced chemicals into your hosts, including adrenaline.
* '''Advanced reagent synthesis''' - 2 soul points - Lets you synthetize more advanced chemicals into your hosts, including adrenaline.
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