User:MrHorizons/NullRods1: Difference between revisions

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|img = chaplain.png
|img = chaplain.png
|jobtitle = Chaplain
|jobtitle = Chaplain
|access = [[Chapel]] office, [[Morgue]], [[Crematorium]], [[Theater]]
|access = [[Chapel]] Office, Crematorium, [[Morgue]], [[Theater]]
|additional = N/A
|additional = N/A
|difficulty = Easy
|difficulty = Easy
|superior = [[Head of Personnel]]
|superior = [[Head of Personnel]]
|duties = Preach the word of [insert deity], hold funerals, aid security against supernatural threats, and more.
|duties = Aid security against supernatural threats, preach the word of [insert deity], hold funerals, and more.
|guides = No external guides.
|guides = No external guides.
|quote = Have you heard the word of our lord and savior, Carp'Sie?
|quote = Have you heard the word of our lord and savior, Carp'Sie?
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As a chaplain you would ideally proselytize whatever crazy religion you've made up for that round over your [[headset]]. However, besides your office, the hellish crematorium next to it, the theater backstage, and the rarely used morgue, you have no access.
As a chaplain you would ideally proselytize whatever crazy religion you've made up for that round over your [[headset]]. However, besides your office, the hellish crematorium next to it, the theater backstage, and the rarely used morgue, you have no access.


'''Bare minimum requirements:''' Know how to deal with the various supernatural threats that afflict the station.
'''Bare minimum requirements:''' Know how to deal with the various supernatural threats that afflict the station, and have something to do when there aren't any.
[[File:Chapel.png|300px|thumb|alt=The Chapel|The [[Chapel|Holy Land]]]]<br>
[[File:Chapel_box.png|300px|thumb|alt=The Chapel|The [[Chapel|Holy Land]]]]<br>
==Holy Artifacts==
==Holy Artifacts==
In your possession are several important items, including your Holy Book and the Null Rod. These items are powerful and should be kept in your possession at all times.
In your possession are several important items with various utility If you can keep it in your possession, you should.


===Holy Book===
===Holy Book===
'''You have to set the name of your god and religion in the Character Setup window before the round starts''', else you will be stuck with whatever the default is. The first time you interact with your book in a round, you can set its skin. Even without changing its skin, stored within is a bottle of whiskey. It's also recommended to store the holy water flask on your person.
Arguably the most important tool in your arsenal is your bible. It may be named differently depending on your religion, but for the sake of this page, it will be referred to as a bible. Certain religion names will give you a custom bible name. For example, setting your religion to Hinduism will name it "The Vedas", while setting it to Christianity will name it "The Holy Bible". Otherwise, it is simply titled "The Holy Book of [Religion]". Feel free to experiment with different names/words to see what they result in or check the [https://github.com/yogstation13/Yogstation/blob/master/code/modules/jobs/job_types/chaplain.dm file] for a full list.


Hitting somebody in the head with your Bible has a 60% chance to heal them and a 40% chance to give them 10 brain damage, unless the <s>victim</s> congregant is wearing robust headgear (helmets, certain hats, and any child of the helmet class.) You can even revive people who are in critical condition! But if you use the ability a lot, you will start to see diminishing returns, with a higher chance to cause brain damage, and a lower amount of damage healed.
When you interact with it directly, you will be first prompted to select a skin from ones available. They are purely cosmetic, so feel free to choose whichever you like the most. After this, you will be able to access the inside storage compartment of the bible, which holds a bottle of whiskey. You can put almost anything else in there, however.


- It should be noted that your book cannot be used by the non-believers, meaning: If someone steals your book and attempts to brain somebody over the head with it, the book will sizzle in that persons hands. However, others CAN access the content of the book itself.
Hitting somebody in the head with your bible will heal 10 points of brute and burn damage on organic limbs (robotic limbs are refused to be healed) while dealing 5 points of brain damage to them, up to a total of 60 brain damage. However, this can change depending on your selected sect: see [[#Altar_of_Gods|Altar of Gods]] below.
 
Note that the bible can't be used by non-chaplains, sizzling in their hands if they try to do so. However, they can still access the contents of the bible itself.


===Null Rod===
===Null Rod===
Note that all null rods share anti-magic properties and the ability to be put in your special armors.
Note that all null rods can be put in your special armors.
Likely to be removed: Unholy blessing, force weapon, dormant spellblade, nautical energy sword, unholy pitchfork, possessed sword, unreal sord, egyptian staff
{| class="wikitable" border="1" style="width:80%" cellspacing="0" cellpadding="2"
{| class="wikitable" border="1" style="width:80%" cellspacing="0" cellpadding="2"
|+
|+
! style="width:22%;" |Weapon
! style="width:22%; background-color:#808080; color:#fff" |Weapon
! style="width:15%;" |Damage
! style="width:15%; background-color:#808080; color:#fff" |Damage
!Notes
! style="background-color:#808080; color:#fff" |Notes
|-
|-
|<div class="center">[[File:Null.png|48px]]<br>'''Null Rod'''</div>
|<div class="center">[[File:Null.png|48px]]<br>'''Null Rod'''</div>
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|-
|-
|<div class="center">[[File:Darkenergy.png|48px]][[File:Lightenergy.png|48px]][[File:Nauticalenergy.png|48px]]<br>'''Dark Energy Sword'''<br>'''Light Energy Sword'''<br>'''Nautical Energy Sword'''</div>
|<div class="center">[[File:Darkenergy.png|48px]][[File:Lightenergy.png|48px]][[File:Nauticalenergy.png|48px]]<br>'''Dark Energy Sword'''<br>'''Light Energy Sword'''<br>'''Nautical Energy Sword'''</div>
|18 burn<br>10 burn (thrown)
|18 brute<br>10 brute (thrown)
|Unlike normal energy swords, these cannot be retracted. They inherit the stats of the holy claymore (sharpness, only back/belt storage, and 30 block chance except against projectiles).
|Unlike normal energy swords, these cannot be retracted. They inherit the stats of the holy claymore (sharpness, only back/belt storage, and 30 block chance except against projectiles).
|-
|-
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|<div class="center">[[File:Chain.png|48px]]<br>'''Holy Whip'''</div>
|<div class="center">[[File:Chain.png|48px]]<br>'''Holy Whip'''</div>
|18 brute<br>10 brute (thrown)
|18 brute<br>10 brute (thrown)
|It can only fit on the belt.
|It can only fit on the belt. It deals double damage against vampires.
|-
|-
|<div class="center">[[File:Fedora.png|48px]]<br>'''Atheist's Fedora'''</div>
|<div class="center">[[File:Fedora.png|48px]]<br>'''Atheist's Fedora'''</div>
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===Armaments Beacon===
===Armaments Beacon===
The armaments beacon can be found in the ChapDrobe. When you use it, you will be presented with six options:
*'''Profane Scholar Kit''' –
*'''Stone Sentinel Kit''' –
*'''Witchhunter Kit''' –
*'''Templar Kit''' –
*'''Followers of the Chaplain Kit''' –
*'''Founder Kit of the Black Templars''' –


===Altar of Gods===
===Altar of Gods===
Attacking it with your bible will allow you to choose a sect. Currently, there are only three:
(Favor represents how much/what type of materials you need for 1 Favor.)
{| class="wikitable" border="1" style="width:80%" cellspacing="0" cellpadding="2"
! style="background-color:#808080; color:#fff" |Name
! style="background-color:#808080; color:#fff; width:30%" |Description
! style="background-color:#808080; color:#fff; width:30%" |Bless
! style="background-color:#808080; color:#fff" |Favor
! style="background-color:#808080; color:#fff; width:20%" |Rituals
|-
|Puritanism (Default)
|Nothing at all!<br>Nothing at all!<br>Nothing at all!
|See [[#Holy_Book|Holy Book]].
|None.
|None.
|-
|Technophile
|
|Heals 5 points of each type of damage, but only for silicons and robotic limbs. It also charges.
|1.5 kJ (power cell)
|350 Favor = Android conversion
|-
|Cult of St. Credit
|
|Same healing as the [[#Holy_Book|default]], but charges whoever is being healed 10 credits and won't heal if they don't have enough. It also plays a cash register sound effect each time it heals.
|1 credit (holochip)
|100 Favor = Fancy clothing
10,000 Favor = Capitalist golem conversion
|}


==Duties==
==Duties==
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===Cultists===
===Cultists===
In spite of how they may otherwise differ, fighting against [[Blood Cult|blood]] and [[Clockwork Cult|clockwork]] cultists tends to be fairly similar. Although you could wait for them to become a real problem and attack with security, it's generally better to stop the problem before it starts. That is, to have security arrest cultists, deconvert them using holy water, and optionally implant them with a mindshield to prevent reconversion.
In spite of how they may otherwise differ, fighting against [[Blood Cult|blood]] and [[Clockwork Cult|clockwork]] cultists tends to be fairly similar. Although you could wait for them to become a real problem and attack with security, it's generally better to stop the problem before it starts. That is, to have security arrest cultists, deconvert them using holy water, and optionally implant them with a mindshield to prevent reconversion.
Your null rod does ''45'' extra damage against the constructs of blood cults. It can also be used to cleanse their runes.


===Shadowlings===
===Shadowlings===
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===Wizards===
===Wizards===


===... And More===
===And More===
If [[admin|your god(s)]] hate you enough, you may also encounter a [[Revenant]], an undead ghost creature that wants your souls. Again, your null rod is incredibly robust against these creatures.
If [[admin|your god(s)]] hate you enough, you may also encounter a [[Revenant]], an undead ghost creature that wants your souls. Again, your null rod is incredibly robust against these creatures.


==Tips==
==Tips==


*Certain religion names will give you a custom bible name. Otherwise, it is simply titled "The Holy Book of [Religion]".
**For example, setting your religion to Hinduism will name it "The Vedas", while setting it to Christianity will name it "The Holy Bible". Feel free to experiment with different names/words to see what they result in or check the [https://github.com/yogstation13/Yogstation/blob/master/code/modules/jobs/job_types/chaplain.dm file] for a full list.
*Your bible doesn't just store bottles of booze. It can actually hold a great deal of things, from decks of cards to food to even certain null rods.
*Your bible doesn't just store bottles of booze. It can actually hold a great deal of things, from decks of cards to food to even certain null rods.
*Due to the Mass Driver working on just about anything that can fit on top of it, [[Curator|some]] may want to use it for exploring space to quickly reach distant ruins.
*Due to the Mass Driver working on just about anything that can fit on top of it, [[Curator|some]] may want to use it for exploring space to quickly reach distant ruins.
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==The Inquisition==
==The Inquisition==
As a traitor,
As a traitor,
*The chapel is out of the way on most stations. Thus, unless you're suspected of a crime, you're not likely to be routinely visited. You can attract
 
*You start with not only the null rod,
*The chapel is out of the way on most stations. Thus, unless you're suspected of a crime, you're not likely to be visited on a whim.
*You start with not only the null rod, but a beacon from which you can get very good armor.
*The morgue tray in the crematorium can store many items, making it a good place to hide stuff. However, if something that isn't a body is inside, its light will visibly change color.
*The morgue tray in the crematorium can store many items, making it a good place to hide stuff. However, if something that isn't a body is inside, its light will visibly change color.
{{Jobs}}
{{Jobs}}
===His Grace===


[[Category: Jobs]]
[[Category: Jobs]]
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