User:Atlanta-Ned/spess law: Difference between revisions

Banner->Template + Changes noted by Malkevin + wider tables
imported>Atlanta-Ned
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imported>Atlanta-Ned
(Banner->Template + Changes noted by Malkevin + wider tables)
 
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{{Template:Important
|align='center'|'''Please see our [[Rules#Security_Policy.2FPrecedents|Security Policy]] for the rules surrounding security.'''
|Title=This page is merely an [[IC]] roleplay suggestion
|}
|Note= It has '''NOT''' been adopted as an official policy after two votes.<br> Administrators will only intervene when you are sentenced to grossly unfair times. If you get 3 minutes instead of 2, talk to the lawyer as it's considered an [[IC]] issue.<br><br>
 
{| width='95%' height='60' style='background-color:#FFCCCC;' align='center'
|align='center'|This page is merely an '''[[IC]] roleplay suggestion'''. It has '''NOT''' been adopted as an official policy after three votes.<br> Administrators will only intervene when you are sentenced to grossly unfair times. If you get 3 minutes instead of 2, talk to the lawyer as it's considered an [[IC]] issue.<br><br>
A log of community votes can be found [[Talk:Space Law|here]].
A log of community votes can be found [[Talk:Space Law|here]].
|}
}}
 


Space Law is a collection of rules and regulations enacted by [[Backstory#Nanotrasen|Nanotrasen]] which has oversight through [[Backstory#Central Command|CentCom]] and is enforced by the [[Security|Sec Officers]] on the station. Space Law applies to all ranks and positions on station, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her.
Space Law is a collection of rules and regulations enacted by [[Backstory#Nanotrasen|Nanotrasen]] which has oversight through [[Backstory#Central Command|CentCom]] and is enforced by the [[Security|Sec Officers]] on the station. Space Law applies to all ranks and positions on station, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her.
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* '''Severe Personal Risk''' - sometimes getting close enough to a target to slap the cuffs on will create significant personal risk to the Officer. Deadly force from range is recommended to subdue Wizards and Changelings.
* '''Severe Personal Risk''' - sometimes getting close enough to a target to slap the cuffs on will create significant personal risk to the Officer. Deadly force from range is recommended to subdue Wizards and Changelings.
 
** Criminals in hostile environments such as space, fire, or plasma leaks also fall into this category, as do criminals believed to be in possession of high explosives. Ranged lethal force is the only reasonable option in these conditions.
Criminals in hostile environments such as space, fire, or plasma leaks also fall into this category, as do criminals believed to be in possession of high explosives. Ranged lethal force is the only reasonable option in these conditions.


* '''Armed and Dangerous''' - if a suspect is in possession of weapons, including stun weapons, and you have reasonable suspicion that they will use these against you, lethal force is permitted. Although in the majority of cases it is still preferable to attempt to detain them non-lethally.
* '''Armed and Dangerous''' - if a suspect is in possession of weapons, including stun weapons, and you have reasonable suspicion that they will use these against you, lethal force is permitted. Although in the majority of cases it is still preferable to attempt to detain them non-lethally.
 
** Unauthorized personnel in the armory are considered by default to be Armed and Dangerous, maximum force is permitted to subdue such targets.
Note: Unauthorised personnel in the armory are considered by default to be Armed and Dangerous, maximum force is permitted to subdue such targets.


* '''Multiple Hostiles''' - it can be extremely difficult to detain multiple hostiles. '''As a last resort''' if you are being mobbed you may deploy your baton in a harmful manner to thin the crowd. Generally it is better to retreat and regroup than stand your ground.
* '''Multiple Hostiles''' - it can be extremely difficult to detain multiple hostiles. '''As a last resort''' if you are being mobbed you may deploy your baton in a harmful manner to thin the crowd. Generally it is better to retreat and regroup than stand your ground.
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All of these crimes carry a 1 minute sentence.
All of these crimes carry a 1 minute sentence.


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All of these crimes carry a 2 minute sentence or a 100 point target at the [[Labor Camp]], optional for the suspect you are arresting.
All of these crimes carry a 2 minute sentence or a 100 point target at the [[Labor Camp]], optional for the suspect you are arresting.


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These crimes carry a service at the [[Labor Camp]], with a 500 point target or a five minute brig sentence.
These crimes carry a service at the [[Labor Camp]], with a 500 point target or a five minute brig sentence.


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Only the Captain can authorize an Execution or Forced Cyborgization. <br>
Only the Captain can authorize an Execution or Forced Cyborgization. <br>


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=== Modifiers & Special Situations ===
=== Modifiers & Special Situations ===


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Anonymous user