The history of SS13: Difference between revisions

144 bytes added ,  01:38, 11 April 2016
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Better goon explanation
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The second half of 2014 and 2015 saw few large events. Even the first ever transition of game server hosting went through with very little fanfare. Player numbers are peaking at more than 85 players per server, the stations are huge and the game has changed a lot from what it was back in 2003, even to the point of gaining recognition by [http://i.imgur.com/HpDFNrl.png gaming magazines].
The second half of 2014 and 2015 saw few large events. Even the first ever transition of game server hosting went through with very little fanfare. Player numbers are peaking at more than 85 players per server, the stations are huge and the game has changed a lot from what it was back in 2003, even to the point of gaining recognition by [http://i.imgur.com/HpDFNrl.png gaming magazines].


And then on March 1st of 2016 someone stole the gooncode and some cucks paid $400 for him not to release it but he did anyway.
And then on March 1st of 2016 someone stole the gooncode and publically released it - after some deliberation and messages of support from the other codebases, goon decided to make a new public release of their codebase instead of leaving it in a semi legal grey area.


Proceeding this, a third server branch of TG was created, using goons code to branch off from the main arm.
Proceeding this, a third server branch of /tg/ was created, using goons code to branch off from the main arm.


[[File:Businessasusual.png|thumb|400px|center|Business as usual]]
[[File:Businessasusual.png|thumb|400px|center|Business as usual]]
Anonymous user