The history of SS13: Difference between revisions

284 bytes added ,  17:49, 8 September 2014
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Added links to pics and old boxstation pic.
imported>Kosmos
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imported>Kosmos
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==2006: The Fall of SS13==
==2006: The Fall of SS13==
[[File:OpenSS13_Oldstation.png|thumb|300px|left|Map of the OpenSS13 Oldstation]]
[[File:OpenSS13_Oldstation.png|thumb|300px|left|link=https://farm8.staticflickr.com/7320/14089610823_d198b5db86_o.png|Map of the OpenSS13 Oldstation]]
After about three years, the popularity (yes, 10 players on a server was considered a popular game) of Space Station 13 started to drop. The few people with the original source files started to lose interest. During a house visit, a 256MB flash drive probably saved the game from extinction. So yeah, the source was stolen by someone. This would happen again. It was however not released to the public. The person hosted their own server, only sharing the compiled code. Fortunately, a reverse-engineering tool existed for BYOND compiled servers, so someone reverse engineered it, to get something close-enough to the original source code. This code was spread around from person to person until someone had the bright idea to start a community called OpenSS13. This was the first open-source version of Space Station 13. Around the same time, the Something Awful Goons began to notice the game and several goon-hosted servers appeared.
After about three years, the popularity (yes, 10 players on a server was considered a popular game) of Space Station 13 started to drop. The few people with the original source files started to lose interest. During a house visit, a 256MB flash drive probably saved the game from extinction. So yeah, the source was stolen by someone. This would happen again. It was however not released to the public. The person hosted their own server, only sharing the compiled code. Fortunately, a reverse-engineering tool existed for BYOND compiled servers, so someone reverse engineered it, to get something close-enough to the original source code. This code was spread around from person to person until someone had the bright idea to start a community called OpenSS13. This was the first open-source version of Space Station 13. Around the same time, the Something Awful Goons began to notice the game and several goon-hosted servers appeared.
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==2007-2009: The Resurrection of SS13==
==2007-2009: The Resurrection of SS13==
[[File:tgstation2010ish.png|thumb|300px|Engineers in the Engineering Break Room]]
[[File:tgstation2010ish.png|thumb|300px|Engineers chilling in the Engineering Break Room]]
In the era from 2007 to 2009, Space Station 13 gained a lot of popularity with communities like Penny Arcade, Goonstation and OpenSS13 starting to grow. Player numbers reached unbelievable peaks of 18 players! The map everyone played was still Oldstation. Each codebase had its own version though. OpenSS13 used the [http://www.ss13.eu/map_openss13.png OpenSS13 Oldstation] map, while goons used the [http://www.maplib.net/map.php?id=2990 Goon Oldstation] map, the latter of which is now the [[Derelict]]. It was during this time, that the Goonstation community revised the original SS13 backstory, and produced what is now generally accepted as the proper backstory.
In the era from 2007 to 2009, Space Station 13 gained a lot of popularity with communities like Penny Arcade, Goonstation and OpenSS13 starting to grow. Player numbers reached unbelievable peaks of 18 players! The map everyone played was still Oldstation. Each codebase had its own version though. OpenSS13 used the [http://www.ss13.eu/map_openss13.png OpenSS13 Oldstation] map, while goons used the [http://www.maplib.net/map.php?id=2990 Goon Oldstation] map, the latter of which is now the [[Derelict]]. It was during this time, that the Goonstation community revised the original SS13 backstory, and produced what is now generally accepted as the proper backstory.


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==2010: This is Where /tg/ Came in==
==2010: This is Where /tg/ Came in==
[[File:Businessasusual.png|thumb|400px|left|Business as usual]]
[[File:Oldtgstation.png|thumb|400px|left|link=https://farm8.staticflickr.com/7403/14070032424_4dbee3b254_o.png|Old BoxStation (then known as the tgstation) with Prison Station and all]]
After the release of r4407, the flood gates for new servers were open. 4chan spawned /tg/station, Bay12games spawned Baystation, both of which with their own set of coders, spriters and code, based on r4407 of Goon code. The three stations slowly gained player numbers. Goonstation with two servers, /tg/station and Baystation with one server. Each station with their own policies and expectations for players, covering the full spectrum of roleplay.
After the release of r4407, the flood gates for new servers were open. 4chan spawned /tg/station, Bay12games spawned Baystation, both of which with their own set of coders, spriters and code, based on r4407 of Goon code. The three stations slowly gained player numbers. Goonstation with two servers, /tg/station and Baystation with one server. Each station with their own policies and expectations for players, covering the full spectrum of roleplay.


As player numbers continued to grow, additional communities sprung up: NoX Station, Facepunch, YogStation, /vg/station and others. With player numbers peaking at 80 players per server, the stations are now huge and the game is changed from what it was back in 2003, even to the point of gaining recognition by [http://i.imgur.com/HpDFNrl.png online magazines].
As player numbers continued to grow, additional communities sprung up: NoX Station, Facepunch, YogStation, /vg/station and others. With player numbers peaking at 80 players per server, the stations are now huge and the game is changed from what it was back in 2003, even to the point of gaining recognition by [http://i.imgur.com/HpDFNrl.png online magazines].


 
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[[File:Businessasusual.png|thumb|400px|center|Business as usual]]
So here's to SS13 and all the players, admins and developers who made it happen!
So here's to SS13 and all the players, admins and developers who made it happen!




[[Category:SS13]]
[[Category:SS13]]
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