Syndicate Items: Difference between revisions

38 bytes added ,  06:35, 24 February 2015
→‎Mini Energy Crossbow: ebow no longer recharges, rip ebow
imported>Cecily
(→‎Double-bladed Energy Sword: Fixed incorrect information regarding bullet deflection)
imported>Bandit
(→‎Mini Energy Crossbow: ebow no longer recharges, rip ebow)
Line 38: Line 38:
  |usedfor = Stunning people.
  |usedfor = Stunning people.
  |strategy = No one sees any messages of who fired at who, but the target knows when they are shot. Use this weapon very carefully and covertly, but remember it is also very good when in a pitch because every hit is a knockdown.
  |strategy = No one sees any messages of who fired at who, but the target knows when they are shot. Use this weapon very carefully and covertly, but remember it is also very good when in a pitch because every hit is a knockdown.
  |description = This weapon is not meant for killing, rather it is intended for stunning; it is the syndicate equivalent of a taser which also recharges over time and does minor toxins damage. Though this weapon does make a sound when fired, it is still very quiet, and can be easily concealed in your pocket. Additionally this weapon does not provide any message that it has been fired, use this to your advantage and to help conceal your identity. Extremely powerful when paired with an energy sword, as it cannot reliably kill anything by itself.
  |description = This weapon is not meant for killing, rather it is intended for stunning; it is the syndicate equivalent of a taser that does minor toxins damage. Though this weapon does make a sound when fired, it is still very quiet, and can be easily concealed in your pocket. Additionally this weapon does not provide any message that it has been fired, use this to your advantage and to help conceal your identity. Extremely powerful when paired with an energy sword, as it cannot reliably kill anything by itself. The ebow has limited ammo, but more can be ordered via your uplink.
  }}
  }}


Anonymous user