Syndicate Items: Difference between revisions

101 bytes removed ,  17:35, 17 August 2014
→‎Dark Gygax: box has an ion gun now
imported>Kosmos
m (→‎Paralysis Pen: Paralysis Pen --> Sleepy Pen with mutetoxin + sleeptoxin)
imported>Bandit
(→‎Dark Gygax: box has an ion gun now)
Line 639: Line 639:
  |usedfor = Heavy Fire Support.
  |usedfor = Heavy Fire Support.
  |strategy = Mow down hallways of people and teleport onto the bridge to give the Captain a big surprise!
  |strategy = Mow down hallways of people and teleport onto the bridge to give the Captain a big surprise!
  |description = One of the two assault mechs available to the operatives. At a heavy investment this mech provides a very powerful and versatile assault platform to support the assault into the station. Boasting a decent movement speed, an Ultra AC2 machinegun that will knock down anyone it hits, a grenade launcher that fires flashbangs, and a personal teleportation device, this mech proves to be as powerful as anything the operatives can bring to bear. However, it is extremely vulnerable to an ion gun, which will seriously damage the mech in a few hits. Fortunately, since the only ion gun at round start is on board your ship, (or in the armory, on Metastation) consider not bringing the ion gun along for the assault. Aside from the ion gun, the only easy way to bring it down is with mass laser fire or a ton of explosives. The main weakness of the mech is that it has lesser armor than other mechs and that its weapons all require ammunition which can run out and cannot be replenished. However, it can still activate its leg actuator overload function to chase you down and beat you to a pulp, or retreat after taking damage.
  |description = One of the two assault mechs available to the operatives. At a heavy investment this mech provides a very powerful and versatile assault platform to support the assault into the station. Boasting a decent movement speed, an Ultra AC2 machinegun that will knock down anyone it hits, a grenade launcher that fires flashbangs, and a personal teleportation device, this mech proves to be as powerful as anything the operatives can bring to bear. However, it is extremely vulnerable to an ion gun, which will seriously damage the mech in a few hits. Consider not bringing your ship's ion gun along for the assault. Aside from the ion gun, the only easy way to bring it down is with mass laser fire or a ton of explosives. The main weakness of the mech is that it has lesser armor than other mechs and that its weapons all require ammunition which can run out and cannot be replenished. However, it can still activate its leg actuator overload function to chase you down and beat you to a pulp, or retreat after taking damage.
  }}
  }}


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