Syndicate Items: Difference between revisions

860 bytes removed ,  07:39, 21 November 2013
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imported>Steelpoint
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imported>Steelpoint
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  |strategy = Storming the station in a surprise attack! Go in all together or split up to different tracking beacons
  |strategy = Storming the station in a surprise attack! Go in all together or split up to different tracking beacons
  |description = This circuit board will allow you to finish the teleporter in the shuttle you start in. Allows the operatives to skip the step of infiltrating the station from space in favor of direct insertion. Remember that this a one-way trip: you will not be able to teleport back onto the shuttle, especially with the nuke disk.
  |description = This circuit board will allow you to finish the teleporter in the shuttle you start in. Allows the operatives to skip the step of infiltrating the station from space in favor of direct insertion. Remember that this a one-way trip: you will not be able to teleport back onto the shuttle, especially with the nuke disk.
}}
===L6 SAW===
{{Item
|bgcolor1 = #cccccc
|bgcolor2 = #cccccc
|name = Cyanide pill
|image = L6machinegun.png
|foundin = Ordered via syndicate uplink, costs 20 telecrystals, only available to Nuclear Agents.
|usedfor = Destroying people
|strategy = An expensive investment, designed for consistent and powerful fire support for assault teams.
|description = Holds the most ammo of any gun available, 50 rounds dealing 60 brute damage each, two good shots on someone and they're down. Its heavy investment cost means at most only a single weapon will be used by the Ops if any at all. Most nuke op teams prefer to invest in a Mech over the L6 due to the heavy risk of the L6 user being knocked down and having the weapon turned on the team. The operative using the L6 SAW should remain close to their team and not move alone and risk losing the gun.
  }}
  }}


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