Syndicate Items: Difference between revisions

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As an operative, your uplink will be in the form of a [[File:Radio.png]] radio. Nothing special is required to open it, you simply use it in-hand.
As an operative, your uplink will be in the form of a [[File:Radio.png]] radio. Nothing special is required to open it, you simply use it in-hand.
===Discounts===
===Discounts===
Traitors will get up to a 20% discount if the company they're working for produces the item they want to buy. These companies are Donk Co., Waffle co., Cybersun Industries and Bosyn-Powell Front.
Traitors will get up to a 20% discount if the company they're working for produces the item they want to buy. These companies are Donk Co., Waffle co., Cybersun Industries, Bosyn-Powell Front and Vahlen Pharmaceuticals.


The uplink also contains a few items on sale in the "Discounted Gear" section. Check here for big discounts!
The uplink also contains a few items on sale in the "Discounted Gear" section. Check here for big discounts!
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|cost = 20 TC
|cost = 20 TC
|mode = Traitor<br>'''Player Requirement:''' 20
|mode = Traitor<br>'''Player Requirement:''' 20
|contents = <span title="Tablet Computer (uplink)">[[File:Tablet.gif]]</span> <span title="Standard Loadout (contractor kit)">[[File:Syndibox.png]]</span> <span title="Contractor Baton">[[File:Contractor_baton.png]]</span>
|contents = <span title="Tablet Computer (uplink)">[[File:Tablet.gif]]</span> <span title="Standard Loadout (contractor kit)">[[File:Syndibox.png]]</span> <span title="Contractor Baton">[[File:Contractor_baton.png]]</span> <span title = "Syndicate Prisoner Bag">[[File:Syndieenvirobag folded.png]]</span>
|description = The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items.
|description = The Syndicate has offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialized space suit, chameleon jumpsuit and mask, agent card, specialized contractor baton, prisoner transport bag (this version does not include a remote switch), and three randomly selected low-cost items. Can include otherwise unobtainable items.
}}
}}


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|cost = 20 TC
|cost = 20 TC
|mode = Traitor, Clown Ops
|mode = Traitor, Clown Ops
|description = Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. These items are collectively worth more than 20 telecrystals, but you do not know which specialization you will receive. May contain discontinued and/or exotic items.
|description = Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. These items are collectively worth more than 20 telecrystals, but you do not know which specialization you will receive. May contain discontinued and/or exotic items.<br>The weight tied to each kit represents your relative chance of rolling that kit: the higher, the better the odds.
<tabs>
<tabs>
<tab collapsed name="Recon Bundle">
<tab collapsed name="Recon Bundle">
*Thermal Imaging Glasses
'''Weight: 2'''
*Briefcase Launchpad
*[[File:Optical Thermal Scanner.png]]Syndicate X-Ray Goggles
*Binoculars
*[[File:Briefcase_launchpad.gif]][[#Briefcase_Launchpad|Briefcase Launchpad]]
*Syndicate Encryption Key
*[[File:Binoculars.png]]Binoculars
*Boxed Space Suit and Helmet
*[[File:Syndicate_encryption.png]][[#Syndicate_Encryption_Key|Syndicate Encryption Key]]
*2x Frag Grenade
*[[File:Syndie_box.png]][[#Syndicate_Space_Suit|Boxed Space Suit and Helmet]]
*Flashlight EMP
*[[File:Fraggrenade.png]][[#Frag_Grenade|2x Frag Grenade]]
*[[File:Flashlight.png]][[#EMP_Flashlight|Flashlight EMP]]
</tab>
</tab>
<tab collapsed name= "Bloodyspai Bundle">
<tab collapsed name= "Bloodyspai Bundle">
*2x Chameleon Jumpsuit
'''Weight: 3'''
*Agent ID Card
*[[File:Black_suit.png]][[#Chameleon_Kit|Chameleon Jumpsuit]]
*No-Slip Shoes
*[[File:Gas_mask.png]][[#Chameleon_Kit|Chameleon Mask]]
*Camera Bug
*[[File:Idblank.png]][[#Agent_Identification_Card|Agent ID Card]]
*AI Detector
*[[File:Detector_Multitool.gif]][[#Artificial_Intelligence_Detector|AI Detector]]
*Syndicate Encryption Key
*[[File:Syndicate_encryption.png]][[#Syndicate_Encryption_Key|Syndicate Encryption Key]]
*Mulligan
*[[File:Syringe.png]][[#Mulligan|Mulligan]]
*Switchblade
*[[File:Switchblade.png]][[#Backstabbing_Switchblade|Backstabbing Switchblade]]
*Syndicate Cigarettes
*[[File:Syngarettes.png]][[#Syndicate_Smokes|Syndicate Cigarettes]]
*Flashlight EMP
*[[File:Flashlight.png]][[#EMP_Flashlight|Flashlight EMP]]
*Chameleon Projector
*[[File:Chameleon_projector.gif]][[#Chameleon_Projector|Chameleon Projector]]
*[[File:Emag.png]][[#Cryptographic_Sequencer|Cryptographic Sequencer]]
</tab>
</tab>
<tab collapsed name="Stealth Bundle">
<tab collapsed name="Stealth Bundle">
*Mini Energy Crossbow
'''Weight: 2'''
*Sleepy Pen
*[[File:Ebow.png]][[#Miniature_Energy_Crossbow|Miniature Energy Crossbow]]
*Radioactive Scanner
*[[File:Pen.png]][[#Sleepy_Pen|Sleepy Pen]]
*Chameleon Projector
*[[File:Chameleon_projector.gif]][[#Chameleon_Projector|Chameleon Projector]]
*Syndicate Soap
*[[File:Optical Thermal Scanner.png]][[#Thermal_Imaging_Glasses|Thermal Imaging Glasses]]
*Thermal Imaging Glasses
*[[File:Flashlight.png]][[#EMP_Flashlight|Flashlight EMP]]
*Flashlight EMP
*[[File:Radio_jammer.png]][[#Signal_Jammer|Signal Jammer]]
*Radio Jammer
</tab>
</tab>
<tab collapsed name="Guns Bundle">
<tab collapsed name="Guns Bundle">
*.357 Revolver
'''Weight: 2'''
*2x Speed Loader (.357)
*[[File:Revolver.png]][[#Syndicate_Revolver|2x Syndicate Revolvers]]
*Emag
*[[File:Stetchkin.png]][[#Stechkin_Pistol|2x Stechkin Pistol]]
*C4
*[[File:357.png]][[#.357_Speed_Loader_Box|4x Speed Loader (.357)]]
*Nitrile Gloves
*[[File:10mmMag.png]][[#Pair_of_10mm_Handgun_Magazines|4x Pistol Magazines (10mm)]]
*Clown Wig and Mask
*[[File:Holster.png]]Syndicate Shoulder Holster
*Executive Suit
*[[File:Nitrile_gloves.png]][[Clothing_and_Accessories#Nitrile_Gloves|Nitrile Gloves]]
</tab>
*[[File:Clownmask.png]]Clown Mask
<tab collapsed name="Screwed Bundle">
*[[File:Really black suit.png]]Executive Suit
*Syndicate Bomb
*Syndicate Mini Bomb
*Power Sink
*Black and Red Space Suit and Helmet
*Syndicate Encryption Key
</tab>
</tab>
<tab collapsed name="Murder Bundle">
<tab collapsed name="Murder Bundle">
*Energy Sword
'''Weight: 2'''
*Thermal Imaging Glasses
*[[File:ESword.png]][[#Energy_Sword|Energy Sword]]
*Emag
*[[File:Optical Thermal Scanner.png]][[#Thermal_Imaging_Glasses|Thermal Imaging Glasses]]
*No-Slip Shoes
*[[File:Emag.png]][[#Cryptographic_Sequencer|Cryptographic Sequencer]]
*Syndicate Encryption Key
*[[File:Black_shoes.png]][[#No-Slip_Chameleon_Shoes|No-Slip Chameleon Shoes]]
*Syndicate Mini Bomb
*[[File:Syndicate_encryption.png]][[#Syndicate_Encryption_Key|Syndicate Encryption Key]]
*[[File:Syndicate_Minibomb.gif]][[#Syndicate_Minibomb|Syndicate Minibomb]]
</tab>
</tab>
<tab collapsed name="Implant Bundle">
<tab collapsed name="Implant Bundle">
*Freedom Implant
'''Weight: 1'''
*Uplink Implant
*[[File:Implanter.png]][[#Freedom_Implant|Freedom Implant]]
*EMP Implant
*[[File:Implanter.png]][[#Uplink_Implant|Precharged Uplink Implant (has 10 TC)]]
*Adrenaline Implant
*[[File:Implanter.png]][[#EMP_Grenades_and_Implanter_Kit|EMP Implant]]
*Explosive Implant
*[[File:Implanter.png]][[#Adrenal_Implant|Adrenal Implant]]
*Storage Implant
*[[File:Implanter.png]][[#Microbomb_Implant|Microexplosive Implant]]
*[[File:Implanter.png]][[#Storage_Implant|Storage Implant]]
</tab>
</tab>
<tab collapsed name="Hacker Bundle">
<tab collapsed name="Hacker Bundle">
*Hacked AI Module
'''Weight: 3'''
*Emag
*[[File:Circuitboard.png]][[#Hacked_AI_Law_Upload_Module|Hacked AI Law Module]]
*Binary Encryption Key
*[[File:Emag.png]][[#Cryptographic_Sequencer|Cryptographic Sequencer]]
*Toy AI Module
*[[File:Binary_encryption.png]][[#Binary_Translator_Key|Binary Translator Key]]
*AI Detector
*[[File:ToyAI.png]]Toy Ion AI Law Module
*Syndicate Toolbox
*[[File:Detector_Multitool.gif]][[#Artificial_Intelligence_Detector|AI Detector]]
*Camera Bug
*[[File:Syndicatetools.png]][[#Deluxe_Syndicate_Toolbox|Deluxe Syndicate Toolbox]]
*Thermal Imaging Glasses
*[[File:Camera_bug.gif]][[#Camera_Bug|Camera Bug]]
*Agent ID Card
*[[File:Idblank.png]][[#Agent_Identification_Card|Agent ID Card]]
</tab>
*[[File:Flashlight.png]][[#EMP_Flashlight|Flashlight EMP]]
<tab collapsed name="Lord Singulo Bundle">
*[[File:Pda_cartrige.png]][[#BomberMan_Program|BomberMan disk]]
*Singulo Beacon
*[[File:Sunglasses_diagnostic.png]]Diagnostic Sunglasses
*Black and Red Space Suit and Helmet
*[[File:Edagger.gif]][[#Energy_Dagger|Energy Dagger]]
*Emag
*Syndicate Toolbox
</tab>
</tab>
<tab collapsed name="Sabotage Bundle">
<tab collapsed name="Sabotage Bundle">
*2x C4
'''Weight: 3'''
*2x Airlock Charge
*[[File:C4.gif]][[#Composition_c-4|2x C-4]]
*Camera Bug
*[[File:Doorcharge.png]][[#Explosive_Airlock_Charge|2x Explosive Airlock Charge]]
*Power Sink
*[[File:Camera_bug.gif]][[#Camera_Bug|Camera Bug]]
*Detomatix Cartridge
*[[File:Powersinknew.gif]][[#Power_Sink|Power Sink]]
*Syndicate Toolbox
*[[File:Pda_cartrige.png]][[#Bomberman_Program|BomberMan disk]]
*Pizza Bomb
*[[File:Syndicatetools.png]][[#Deluxe_Syndicate_Toolbox|Deluxe Syndicate Toolbox]]
*EMP Kit
*[[File:Pizza_Bomb.gif]][[#Pizza_Bomb|Pizza Bomb]]
*[[File:Syndibox.png]][[#EMP_Grenades_and_Implanter_Kit|EMP Kit]]
</tab>
</tab>
<tab collapsed name="Sniper Bundle">
<tab collapsed name="Sniper Bundle">
*Sniper Rifle
'''Weight: 1'''
*Sniper Rounds (Penetrator)
*[[File:Sniper.png]][[#Sniper_rifle|Sniper Rifle]]
*Thermal Imaging Glasses
*[[File:Haemorrhage-ammo.png]][[#.50_Penetrator_Magazine|Sniper Magazine (Penetrator)]]
*Nitrile Gloves
*[[File:Revolver.png]][[#Syndicate_Revolver|Syndicate Revolver]]
*Clown Wig and Mask
*[[File:357piercer.png]][[#.357_Heartpiercer_Speed_Loader|Speed Loader (.357 Heartpiercer)]]
*Executive Suit
*[[File:Optical Thermal Scanner.png]][[#Thermal_Imaging_Glasses|Thermal Imaging Glasses]]
*[[File:Nitrile_gloves.png]][[Clothing_and_Accessories#Nitrile_Gloves|Nitrile Gloves]]
*[[File:Clownmask.png]]Clown Mask
*[[File:Really black suit.png]]Executive Suit
</tab>
</tab>
<tab collapsed name="Meta Ops Bundle">
<tab collapsed name="Meta Ops Bundle">
*Blood-Red Hardsuit
'''Weight: 1'''
*Bulldog Shotgun
*[[File:Syndi_hardsuit.png]][[#Syndicate_Hardsuit|Blood-Red Hardsuit]]
*Explosive Implant
*[[File:Bulldog.png]][[#Bulldog_Shotgun|Bulldog Shotgun]]
*2x Shotgun Magazine (12g Buckshot Slugs)
*[[File:Implanter.png]][[#Microbomb_Implant|Microexplosive Implant]]
*2x C4
*[[File:BuckshotBull.png]][[#12g_Buckshot_Drum|2x Shotgun Magazine (12g Syndicate Buckshot)]]
*Emag
*[[File:C4.gif]][[#Composition_C-4|2x C-4]]
*[[File:Emag.png]][[#Cryptographic_Sequencer|Cryptographic Sequencer]]
</tab>
</tab>
</tabs>
</tabs>
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|cost = 20 TC
|cost = 20 TC
|mode = Traitor, Clown Ops
|mode = Traitor, Clown Ops
|description = Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. In Syndi-kit Special, you will receive items used by famous syndicate agents of the past. Collectively worth more than 20 telecrystals, the syndicate loves a good throwback.
|description = Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. In Syndi-kit Special, you will receive items used by famous Syndicate agents of the past. Collectively worth more than 20 telecrystals, the Syndicate loves a good throwback.<br>The weight tied to each kit represents your relative chance of rolling that kit: the higher, the better the odds.
<tabs>
<tabs>
<tab name="Bond Bundle">
<tab name="V Bundle">
*Stechkin Pistol
'''Weight: 2'''
*Suppressor
*[[File:Camo_fatigues.png]]Camouflage Fatigues
*2x Pistol Magazine (10mm)
*[[File:Eyepatch.png]]Faded Eyepatch (provides night vision and flash protection)
*Chameleon Jumpsuit
*[[File:Jackboots.png]]Combat Boots
*Agent ID Card
*[[File:Fingerless_gloves.png]][[#Tactical_Fingerless_Gloves|Tactical Fingerless Gloves]]
*Stimpack
*[[File:Chest_rig.png]]Military Webbing (only fits small items or lighter)
*Damp Rag
*[[File:CQC_manual.png]][[#CQC_Manual|CQC Manual]]
*[[File:Toy_gun.png]][[#Toy_Pistol_With_Riot_Darts|Toy Pistol with Riot Darts]]
*[[File:Knife survivial.png]][[Guide_to_Combat#Offense|Survival Knife]] (can be stored in the combat boots)
*[[File:Implanter.png]][[#Stealth_Implant|Stealth Implant]]
*[[File:Cigarcase.png]][[Vending_machines#ShadyCigs_Deluxe|Premium Cigar Case]]
*[[File:Zippo.png]][[General_items#Zippo|Zippo Lighter]]
</tab>
</tab>
<tab name="Gang Boss Bundle">
<tab name="Oddjob Bundle">
*Jabroni outfit
'''Weight: 2'''
*Pink Sweater
*[[File:SyndicateFedora.png]][[#Syndicate_edora|Syndicate Fedora]]
*Stand Arrow
*[[File:Really_black_suit.png]]Tactical Turtleneck Suit
*Donut Box
*[[File:Grey_trenchcoat.png]]Grey Trenchcoat (armored)
*Stabilized Green Slime Extract
*[[File:Laceups.png]]Laceup Shoes
*Drug Bottle
*[[File:Deagle.gif]][[#Guide_to_Combat#Ranged_Weapons|Golden Deagle]]
</tab>
*[[File:Deagle_mag.png]][[#Guide_to_Combat#Ranged_Weapons|Deagle Magazine]]
<tab name="Neo Bundle">
*[[File:Syndicate_Minibomb.gif]][[#Syndicate_Minibomb|Syndicate Minibomb]]
*Sunglasses
*[[File:Mine.gif]]Landmine
*2x Stechkin pistol
*[[File:Dnainjector.png]][[Guide_to_Genetics#Mutations_and_Their_Consequences|Dwarfism Injector]]
*2x Pistol magazine (10mm AP)
*2x Pistol magazine (10mm)
*2x Pistol magazine (10mm incendiary)
*Plasma syringe
*Red pill injector
*3x Sepia slime extract
</tab>
</tab>
<tab name="Ninja Bundle">
<tab name="Ninja Bundle">
*Katana
'''Weight: 1'''
*Adrenalin Implant
*[[File:Katana.gif]]Katana
*6x Throwing Stars
*[[File:Implanter.png]][[#Adrenal_Implant|Adrenal Implant]]
*Chameleon Belt
*[[File:Throwingstar.png]]6x Throwing Star
*Agent ID Card
*[[File:Chest_rig.png]][[#Chameleon_Chest_Rig|Chameleon Chest Rig]]
*Chameleon Projector
*[[File:Idblank.png]][[#Agent_Identification_Card|Agent ID Card]]
*[[File:Chameleon_projector.gif]][[#Chameleon_Projector|Chameleon Projector]]
</tab>
</tab>
<tab name="Dark Lord Bundle">
<tab name="Darklord Bundle">
*Double-Bladed Energy Sword
'''Weight: 1'''
*Dark Bundle TK DNA Injector
*[[File:ESword.png]][[#Energy_Sword|Energy Sword]]
*Follower Hoodie
*[[File:Gas_mask.png]][[#Chameleon_Kit|Chameleon Mask]]
*Agent ID Card
*[[File:Idblank.png]][[#Agent_Identification_Card|Agent ID Card]]
*No-Slip Shoes
*[[File:Sith_hood.png]]Sith Hood
*Summon Item Spellbook
*[[File:Sith_cloak.png]]Sith Cloak
*[[File:Sith_suit.png]]Sith Suit
*[[File:Jackboots.png]]Combat Boots
*[[File:BGloves.png]][[#Clothing_and_Accessories#Combat_Gloves|Combat Gloves]]
*Lightning Bolt Spellbook
*[[File:Book_forcewall.gif]][[Wizard#Defensive|Force Wall Spellbook]]
*[[File:Booksummons.gif]][[Wizard#Assistance|Instant Summons Spellbook]]
</tab>
</tab>
<tab name="White Whale Holy Grail Bundle">
<tab name="White Whale Holy Grail Bundle">
*Kinetic Speargun
'''Weight: 1'''
*Magspear Quiver
*[[File:Kineticspeargun.png]][[#Guide_to_Combat#Launcher|Kinetic Speargun]]
*Carp Space Suit
*[[File:Quiver.png]]Magspear Quiver
*Carp Mask
*[[File:Carp_suit.png]]Carp Space Suit
*Carp Delivery Grenade
*[[File:Carp_mask.png]]Carp Mask
*Trident
*[[File:Trident.png]]Trident
*[[File:Clusterbang.png]]Invasion of the Space Carps Clusterbuster Grenade (spawns 5 carp delivery grenades)
*[[File:Delivery grenade.png]]4x Carp Delivery Grenade (spawns at least 5 space carp each)
*[[File:Big_red_button.png ]]Carp Signal (three charges; calls a carp migration when used)
*[[File:Carp plush.png]][[#Dehydrated_Space_Carp|Dehydrated Carp Plushie]]
</tab>
</tab>
<tab name="Mad Scientist Bundle">
<tab name="Mad Scientist Bundle">
*The Mad's Labcoat
'''Weight: 2'''
*Jackboots
*[[File:Labgreen.png]]The Mad's Labcoat
*Megaphone
*[[File:Jackboots.png]]Jackboots
*2x Random Clusterbang Grenades
*[[File:Megaphone.png]]Megaphone
*Bio-terror foam grenade
*[[File:Clusterbang.png]]2x Random Syndicate Clusterbang Grenade
*4x Remote Signalling Device
*[[File:Syndie_box.png]][[#EZ_Clean_Grenade_Bundle|EZ Clean Grenade Bundle]]
*Syndicate Toolbox
*[[File:Signaler.png]][[General_items#Remote_Signaling_Device|4x Remote Signalling Device]]
*Energy Dagger
*[[File:Syndicatetools.png]][[#Deluxe_Syndicate_Toolbox|Deluxe Syndicate Toolbox]]
*Wormhole Projector
*[[File:Edagger.gif]][[#Energy_Dagger|Energy Dagger]]
*Biological Demolecularisor
*[[File:Portal gun.gif]][[Research_items#Weapons|Bluespace Wormhole Projector]] (upgraded; can be shot through glass)
*[[File:Decloner.png]][[Guide_to_Combat#Miscellaneous|Biological Demolecularisor]] (modified; 9 damage, 30 irradiation per shot)
</tab>
</tab>
<tab name="Bee Bundle">
<tab name="Bee Bundle">
*Objectives of a Bee Liberation Front Operative
'''Weight: 2'''
*Bee Costume
*[[File:Paper.png]]A sheet containing the objectives of a Bee Liberation Front Operative
*Bee Mask
*[[File:Bee_costume.png]]Authentic Bee Costume (lightly armored, boosts speed)
*Yellow Fannypack
*[[File:Beemask.png]]Bee Mask
*Buzzkill Grenade Box
*[[File:Fannypack_yellow.png]]Yellow Fannypack
*Beesease Culture Bottle
*[[File:Syndie_box.png]][[#Buzzkill_Grenade_Box|Buzzkill Grenade Box]]
*The Stinger
*{{User:Helpful Herbert/ChemBottle|#C80000|32px}}Beesease Culture Bottle
*[[File:Beesword.png]]The Stinger
</tab>
</tab>
<tab name="Mr Freeze Bundle">
<tab name="Mr Freeze Bundle">
*Cold Goggles
'''Weight: 2'''
*Black Gloves
*[[File:Coldgoggles.png]]Cold Goggles
*Chameleon Mask
*[[File:BGloves.png]][[#Clothing_and_Accessories#Black_Gloves|Black Gloves]]
*Winter Coat
*[[File:Gas_mask.png]][[#Chameleon_kit|Chameleon Mask]]
*Winter Boots
*[[File:Coatwinter.png]]Winter Coat
*4x Gluon Frag Grenade
*[[File:Winterboots.png]]Winter Boots
*Geladikinesis DNA Injector
*[[File:Bluefrag.png]]4x Gluon Frag Grenade
*Cryokinesis DNA Injector
*[[File:Dnainjector.png]][[Guide_to_Genetics#Mutations_and_Their_Consequences|Geladikinesis DNA Injector]]
*Security Temperature Gun
*[[File:Dnainjector.png]][[Guide_to_Genetics#Mutations_and_Their_Consequences|Cryokinesis DNA Injector]]
*Blue Energy Sword
*[[File:Tempgun.png]][[Guide_to_Combat#Temperature_Gun|Security Temperature Gun]]
*[[File:ESword.png]][[#Energy_Sword|Blue Energy Sword]]
*[[File:Chem sprayer.png]]Chem Sprayer (filled with frost oil)
</tab>
<tab name="Neo Bundle">
'''Weight: 1'''
*[[File:SGlasses.png]][[Clothing_and_Accessories#Eyewear|Sunglasses]]
*[[File:Stetchkin.png]][[#Stechkin_Pistol|2x Stechkin Pistol]]
*[[File:10mm_AP.png]][[#10mm_Armour_Piercing_Magazines|4x Pistol Magazine (10mm AP)]]
*[[File:10mmMag.png]][[#Pair_of_10mm_Handgun_Magazine|2x Pistol Magazine (10mm)]]
*[[File:10mm_Soporific.png]][[#Pair_of_10mm_Soporific_Magazines|2x Pistol Magazine (10mm Soporific)]]
*[[File:10mm_incend.png]][[#10mm_Incendiary_Magazine|2x Pistol Magazine (10mm Incendiary)]]
*{{Syringe|purple}}Plasma Syringe
*[[File:Stimpakpen.png]]Red Pill Injector (a variant of the [[#Stimpack|Stimpack]] with only two uses)
*[[File:Slimesepia.png]][[Guide_to_xenobiology#Sepia_Slime|3x Sepia Slime Extract]]
</tab>
<tab name="Gang Boss Bundle">
'''Weight: 1'''
*[[File:Darkholme.png]]Jabroni Outfit
*[[File:Pinksweater.png]]Pink Sweater
*[[File:Standarrow.png]]Gang Boss Stand Arrow (looks like a normal stand arrow, mindslaves whoever uses it)
*[[File:Donut.png]]Donut Box
*{{User:Helpful Herbert/ChemBottle|#60A584|32px}}[[Guide_to_Chemistry#Space_Drugs|Drug Bottle]] (10 units)
*[[File:Slimegreen.png]][[Guide_to_xenobiology#Crossbreeding|Stabilized Green Slime Extract]]
</tab>
<tab name="Solo">
'''Weight: 1'''
*[[File:Autoimplanter.png]][[#Neural_Overclocker_Implant|Neural Overclocker Implant]]
*[[File:Punkjacket.png]]David's Jacket (decently armored)
*[[File:Autoimplanter.png]][[#G.O.R.L.E.X._Mantis_Vlade|2x G.O.R.L.E.X. Mantis Blade]]
*[[File:Autoimplanter.png]][[Surgery#Lungs|Autosurgeon (Upgraded Cybernetic Lungs)]]
*[[File:Pill_Bottle.png]][[Guide_to_Chemistry#Synaptizine|Bottle of Synaptizine Pills]]
</tab>
</tab>
</tabs>
</tabs>
Line 358: Line 402:
|cost = 1 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A telecrystal in its rawest and purest form; can be utilized on active uplinks to increase their telecrystal count.
|description = A telecrystal in its rawest and purest form; can be utilized on active uplinks to increase their telecrystal count. Can be crushed in hand to be teleported 3 to 6 tiles in the direction you are facing.
}}
}}


Line 368: Line 412:
|cost = 5 TC
|cost = 5 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = Five telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count.
|description = Five telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count. Can be crushed in hand to be teleported 3 to 6 tiles in the direction you are facing.
}}
}}


Line 378: Line 422:
|cost = 20 TC
|cost = 20 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = Twenty telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count.
|description = Twenty telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count. Can be crushed in hand to be teleported 3 to 6 tiles in the direction you are facing.
}}
}}
==Conspicuous and Dangerous Weapons==
==Conspicuous and Dangerous Weapons==
{{anchor|84mm Rocket Propelled Grenade Launcher}}
{{anchor|84mm Rocket Propelled Grenade Launcher}}
Line 389: Line 434:
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Crew is hiding inside body bags again? Surprise them with an HE rocket. Durand ruining your day? Hit it with a high-yield HEDP rocket.
|description = A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Crew is hiding inside body bags again? Surprise them with an HE rocket. Durand ruining your day? Hit it with a high-yield HEDP rocket.
}}
{{anchor|Backstabbing Switchblade}}
'''Backstabbing Switchblade'''
{{Uplink
|name = Backstabbing Switchblade
|image = Switchblade.png
|cost = 3 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = This switchblade has a unique shape that makes it especially lethal when lodged in someone's backside. Still does a moderate amount of damage when applied from the front.
}}
}}


Line 421: Line 477:
|cost = 3 TC
|cost = 3 TC
|mode = Clown Ops
|mode = Clown Ops
|description = An energy sword that deals no damage, but will slip anyone it contacts, be it by melee attack, thrown impact, or just stepping on it. Beware friendly fire, as even anti-slip shoes will not protect against it.
|description = An energy sword that is incapable of physical harm, but will slip anyone it contacts, be it by melee attack, thrown impact, or just stepping on it. Beware friendly fire, as even anti-slip shoes will not protect against it.
}}
}}


Line 432: Line 488:
|cost = 20 TC
|cost = 20 TC
|mode = Nuclear Operative, Clown Ops
|mode = Nuclear Operative, Clown Ops
|description = A handheld chemical sprayer that allows a wide dispersal of selected chemicals. Especially tailored by the Tiger Cooperative, the deadly blend it comes stocked with will disorient, damage, and disable your foes... Use with extreme caution, as anyone caught by the spray will die a quick and painful death if not treated immediately or wearing protective clothing.
|description = A handheld chemical sprayer that allows a wide dispersal of selected chemicals. Especially tailored by Vahlen Pharmaceuticals, the deadly blend it comes stocked with will disorient, damage, and disable your foes... Use with extreme caution, as anyone caught by the spray will die a quick and painful death if not treated immediately or wearing protective clothing.
}}
}}
{{anchor|Bo Staff}}
{{anchor|Bo Staff}}
'''Bo Staff'''
'''Bo Staff'''
Line 465: Line 523:
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.
|description = A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.
}}
{{anchor|Buster Arm}}
'''Buster Arm'''
{{UplinkStorage
|name = Buster Arm
|image = Left buster arm.png
|cost = 15 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops<br>'''Player Requirement:''' 25
|contents = <span title = "Buster Arm">[[File:Left buster arm.png]]</span> <span title = "Monkey Cube">[[File:Monkey Cube.png]]</span> <span title = "Monkey Cube">[[File:Monkey Cube.png]]</span> <span title = "Monkey Cube">[[File:Monkey Cube.png]]</span>
|description = A box containing a combat-focused prosthetic left arm that can be attached on contact; It is intended for close combat and possesses immense strength. With it, the user can send people and heavy objects flying and even tear down solid objects like they're wet paper. To close the distance with ranged opponents, a grappling hook can be ejected from the arm which momentarily keeps victims in place. Landing any moves granted by the arm will give the user a 50% boost to defenses for a few seconds after.<br>Due to its unorthodox nature, the box includes three monkey cubes to familiarize the user with the arm functions.<br>Can be interacted with in-hand to switch which arm it will replace and be attached on the spot. Will prevent the usage of gloves once installed.
}}
}}


Line 509: Line 579:
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = An incredibly useful personal shield projector, capable of reflecting energy projectiles and defending against other attacks. Pair with an Energy Sword for a killer combination.
|description = An incredibly useful personal shield projector, capable of reflecting energy projectiles and defending against other attacks. Pair with an Energy Sword for a killer combination.
}}
{{anchor|Extended Capacity Hyper-Soaker}}
'''Extended Capacity Hyper-Soaker'''
{{Uplink
|name = Extended Capacity Hyper-Soaker
|image = Watergun.png
|cost = 2 TC
|mode = Traitor, Nuclear Operative, Infiltrator
|description = A simple yet effective way of applying chemicals to a target's skin. Comes with a high-power nozzle and larger tank.
}}
}}


Line 523: Line 604:




{{anchor|Gloves of the North Star}}
{{anchor|Gasharpoon}}
'''Gloves of the North Star'''
'''Gasharpoon'''
{{Uplink
{{Uplink
|name = Gloves of the North Star
|name = Gasharpoon
|image = Gasharpoon.png
|cost = 10 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|description = A repurposed space-whaling tool attached to a glove, can be used as a sturdy weapon in both hands, or worn as a glove to allow access to it's harpoon.
}}
 
 
{{anchor|Gloves of the North Star}}
'''Gloves of the North Star'''
{{Uplink
|name = Gloves of the North Star
|image = Northstar.png
|image = Northstar.png
|cost = 8 TC
|cost = 8 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops
|description = These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
|description = These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
}}
{{anchor|Hardlight Bow}}
'''Hardlight Bow'''
{{Uplink
|name = Hardlight Bow
|image = Bow_syndicate.gif
|cost = 6 TC
|mode = Traitor, Nuclear Operative, Infiltrator<br>'''Player Requirement:''' 25
|description = A modern bow that can fabricate hardlight arrows, designed for silent takedowns of targets. Can zoom to see further away, able to shoot regular lethal hardlight arrows and xray arrows going through walls and irradiating targets.
}}
}}


Line 536: Line 639:
{{anchor|Holoparasites}}
{{anchor|Holoparasites}}
'''Holoparasites'''
'''Holoparasites'''
{{UplinkStorage
{{Uplink
|name = Holoparasites
|name = Holoparasites
|image = Syndie box.png
|image = Combat_hypo.png|Holoparasite Injector
|cost = 15 TC
|mode = Traitor, Nuclear Operative, Clown Ops<br>'''Player Requirement:''' 25
|description = Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host. When the injector is used, it will attempt to summon a Ghost player to take on the role of a spirit-like entity living in your body. You will also be able to detect the nearby presence of other individuals with holoparasites while you host one. Ranged holoparasites is mutually exclusive with ranged weaponry and sleeping carp.
}}
 
 
{{anchor|K-41s Designated Marksman Rifle}}
'''K-41s Designated Marksman Rifle'''
{{Uplink
|name = K-41s Designated Marksman Rifle
|image = Dmr.png
|cost = 12 TC
|cost = 12 TC
|mode = Traitor, Nuclear Operative, Clown Ops<br>'''Player Requirement:''' 25
|mode = Nuclear Operative
|contents = <span title = "Holoparasite Guide">[[File:Paperwroteemoji.png]]</span> <span title = "Holoparasite Injector">[[File:Combat hypo.png]]</span>
|description = A long-range rifle that fires powerful 7.62mm rounds from an 11-round magazine. It possesses a short-range scope to better see over distances.
|description = Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host. When the injector is used, it will attempt to summon a Ghost player to take on the role of a spirit-like entity living in your body.
}}
}}


Line 568: Line 681:




{{anchor|M-90gl Carbine}}
{{anchor|M-90gl Rifle}}
'''M-90gl Carbine'''
'''M-90gl Rifle'''
{{Uplink
{{Uplink
|name = M-90gl Carbine
|name = M-90gl Rifle
|image = M90.png
|image = M90.png
|cost = 18 TC
|cost = 18 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A fully-loaded, specialized three-round burst carbine that fires 5.56mm ammunition from a 30 round magazine with a toggleable 40mm underbarrel grenade launcher.
|description = A fully-loaded, specialized three-round burst rifle that fires 5.56mm ammunition from a 30 round magazine with a toggleable 40mm underbarrel grenade launcher.
}}
}}


Line 618: Line 731:
|name = Stechkin Pistol
|name = Stechkin Pistol
|image = Stetchkin.png
|image = Stetchkin.png
|cost = 6 TC
|cost = 5 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|description = A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible with suppressors. Pacifists get a version loaded with soporific rounds.
|description = A small, easily concealable handgun that uses 10mm auto rounds in 10-round magazines and is compatible with suppressors. Pacifists get a version loaded with soporific rounds. Ammo is included.
}}
}}


Line 628: Line 741:
{{Uplink
{{Uplink
|name = Surplus Rifle
|name = Surplus Rifle
|image = Surplus rifle.png
|image = Boltrifle.png
|cost = 1 TC
|cost = 1 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
Line 640: Line 753:
|name = Syndicate Revolver
|name = Syndicate Revolver
|image = Revolver.png
|image = Revolver.png
|cost = 13 TC
|cost = 6 TC
|mode = Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|description = A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.
|description = A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.
}}
}}
Line 677: Line 790:
|description = An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target.
|description = An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target.
}}
}}
{{anchor|Hardlight Bow}}
 
'''Hardlight Bow'''
 
{{anchor|Vxtvul Hammer}}
'''Vxtvul Hammer'''
{{Uplink
{{Uplink
|name = Hardlight Bow
|name = Vxtvul Hammer
|image = Bow_syndicate.gif
|image = Vxtvul hammer1-1.gif
|cost = 12 TC
|cost = 8 TC
|mode = Traitor, Nuclear Operative, Infiltrator
|mode = Nuclear Operative
|description = A modern bow that can fabricate hardlight arrows, designed for silent takedowns of targets. Can zoom to see further away, able to shoot regular lethal hardlight arrows and xray arrows going through walls and irradiating targets.
|description = The Vxtvul Hammer is a sledgehammer once utilized by the ancient Vxtrin species. This weapon must be wielded in two hands to be used effectively, but possesses high armor penetration.<br>In addition, the user can charge the hammer to enable a thunderous blow that will decimate construction in a single hit, do sizeable damage to mechs, or shatter people off of their feet. The battery is charged by the user's concentration.
}}
}}
==Stealthy and Inconspicuous Weapons==
==Stealthy and Inconspicuous Weapons==
{{anchor|Bluespace Projectile Weapon Disrupter}}
{{anchor|Bluespace Projectile Weapon Disrupter}}
Line 706: Line 822:
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A camera with an upgraded flashbulb. Can be used much like a handheld flash except with a longer cooldown between uses, allowing the bulb to cool down; avoid burning out altogether.
|description = A camera with an upgraded flashbulb. Can be used much like a handheld flash except with a longer cooldown between uses, allowing the bulb to cool down; avoid burning out altogether.
}}
{{anchor|Cloaker Belt}}
'''Cloaker Belt'''
{{Uplink
|name = Cloaker Belt
|image = Utilitybelt.png
|cost = 10 TC (20 TC for Ops)
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A tactical belt that renders the wearer invisible while active. Has a short charge that is refilled in darkness; only charges when in use.
}}
}}


Line 784: Line 911:
|cost = 2 TC
|cost = 2 TC
|mode = Traitor, Infiltrator, Clown Ops
|mode = Traitor, Infiltrator, Clown Ops
|description = A small, easily concealable device. It can be applied to an open airlock panel, booby-trapping it. The next person to use that airlock will trigger an explosion, knocking them down and destroying the airlock maintenance panel.
|description = A small, easily concealable device. It can be applied to an open airlock panel, booby-trapping it. The next person to open that airlock will trigger an explosion, knocking them down and destroying the airlock maintenance panel.
}}
}}


Line 794: Line 921:
|image = Scroll.png
|image = Scroll.png
|cost = 14 TC
|cost = 14 TC
|mode = Traitor
|mode = Traitor<br>'''Player Requirement:''' 20
|description = This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat, deflecting all ranged weapon fire when throwmode is enabled, but you also refuse to use dishonorable ranged weaponry.
|description = This scroll contains the secrets of an ancient martial arts technique known as Sleeping Carp. You will master unarmed combat, deflecting all ranged weapon fire when throwmode is enabled, but you also refuse to use dishonorable ranged weaponry, including ranged holoparasites.
<span class="mw-customtoggle-carpscroll" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Recall Teachings</b></span></span>
<span class="mw-customtoggle-carpscroll" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Recall Teachings</b></span></span>
<div id="mw-customcollapsible-carpscroll" class="mw-collapsible mw-collapsed">
<div id="mw-customcollapsible-carpscroll" class="mw-collapsible mw-collapsed">
Line 813: Line 940:
|name = Miniature Energy Crossbow
|name = Miniature Energy Crossbow
|image = Ebow.png
|image = Ebow.png
|cost = 10 TC
|cost = 5 TC
|mode = Traitor, Infiltrator, Clown Ops
|mode = Traitor, Infiltrator, Clown Ops
|description = A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot. Can only be bought once.
|description = A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with some debilitating toxins that will irradiate and tire, causing them to be silenced. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.
}}
}}


Line 836: Line 963:
|name = Poison Kit
|name = Poison Kit
|image = Syndibox.png
|image = Syndibox.png
|cost = 6 TC
|cost = 5 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|contents = <span title="Polonium">[[File:polonium.png]]</span> <span title="Venom">[[File:Venom.png]]</span> <span title="Fentanyl">[[File:Fentanyl.png]]</span> <span title="Formaldehyde">[[File:Formaldehyde.png]]</span> <span title="Spewium">[[File:Spewium.png]]</span> <span title="Cyanide">[[File:Cyanide.png]]</span> <span title="Histamine">[[File:Histamine.png]]</span> <span title="Initropidril">[[File:Initropidril.png]]</span> <span title="Pancuronium">[[File:Pancuronium.png]]</span> <span title="Sodium Thiopental">[[File:Sodium_thiopental.png]]</span> <span title="Coniine">[[File:Coniine.png]]</span> <span title="Curare">[[File:Curare.png]]</span> <span title="Amanitin">[[File:Amanitin.png]]</span> <span title="Syringe">[[File:Syringe.png]]</span>
|contents = <span title="Polonium">{{Syringe|#787878|32px}}</span> <span title="Venom">{{Syringe|#F0FFF0|32px}}</span> <span title="Spewium">{{Syringe|#2f6617|32px}}</span> <span title="Histamine">{{Syringe|#FA6464|32px}}</span> <span title="Initropidril">{{Syringe|#7F10C0|32px}}</span> <span title="Pancuronium">{{Syringe|#195096|32px}}</span> <span title="Sodium Thiopental">{{Syringe|#6496FA|32px}}</span> <span title="Curare">{{Syringe|#191919|32px}}</span> <span title="Amanitin">{{Syringe|#FFFFFF|32px}}</span> <span title="Coniine">{{Syringe|#7DC3A0|32px}}</span> <span title="Muscle Relaxant">{{Syringe|#CF3600|32px}}</span> <span title="Syringe">[[File:Syringe.png]]</span>
|description = An assortment of deadly chemicals packed into a compact box. Comes with a syringe for more precise application. Included Poisons:
|description = An assortment of deadly and illegal chemicals packed into a compact box. Comes in special 30u syringes for more precise application alongside an extra 30u syringe for your own mix. Included Poisons:
* [[Guide_to_chemistry#Polonium|Polonium]]
* [[Guide_to_chemistry#Polonium|Polonium]]
* [[Guide_to_chemistry#Venom|Venom]]
* [[Guide_to_chemistry#Venom|Venom]]
* [[Guide_to_chemistry#Fentanyl|Fentanyl]]
* [[Guide_to_chemistry#Formaldehyde|Formaldehyde]]
* [[Guide_to_chemistry#Spewium|Spewium]]
* [[Guide_to_chemistry#Spewium|Spewium]]
* [[Guide_to_chemistry#Cyanide|Cyanide]]
* [[Guide_to_chemistry#Histamine|Histamine]]
* [[Guide_to_chemistry#Histamine|Histamine]]
* [[Guide_to_chemistry#Initropidril|Initropidril]]
* [[Guide_to_chemistry#Initropidril|Initropidril]]
Line 851: Line 975:
* [[Guide_to_chemistry#Sodium_Thiopental|Sodium Thiopental]]
* [[Guide_to_chemistry#Sodium_Thiopental|Sodium Thiopental]]
* [[Guide_to_chemistry#Curare|Curare]]
* [[Guide_to_chemistry#Curare|Curare]]
* [[Guide_to_chemistry#Amanitin|Amanitin]]
* [[Guide_to_chemistry#Coniine|Coniine]]
* [[Guide_to_chemistry#Coniine|Coniine]]
* [[Guide_to_chemistry#Amanitin|Amanitin]]
* [[Guide_to_chemistry#Muscle_Relaxant|Muscle Relaxant]]
}}
}}


Line 872: Line 997:
|name = Suppressor
|name = Suppressor
|image = Universal suppressor.png
|image = Universal suppressor.png
|cost = 3 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|description = This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Stechkin and C-20r, but not revolvers or energy guns.
|description = This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Stechkin and C-20r, but not revolvers or energy guns.
}}
}}
{{anchor|Toy Baseball Bat}}
'''Toy Baseball Bat'''
{{Uplink
|name = Toy Baseball Bat
|image = Baseballbat donk.png
|cost = 6 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A weighted solid plastic baseball bat, perfect for knocking the wind out of people.
}}
==Ammunition==
==Ammunition==
{{anchor|Pair of 10mm Handgun Magazines}}
'''Pair of 10mm Handgun Magazines'''
'''Pair of 10mm Handgun Magazines'''
{{UplinkStorage
{{UplinkStorage
Line 885: Line 1,021:
|mode = Traitor, Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|contents = <span title = "10mm Handgun Magazine">[[File:10mmMag.png]]</span> <span title = "10mm Handgun Magazine">[[File:10mmMag.png]]</span>
|contents = <span title = "10mm Handgun Magazine">[[File:10mmMag.png]]</span> <span title = "10mm Handgun Magazine">[[File:10mmMag.png]]</span>
|description = A box that contains two additional 8-round 10mm magazines; compatible with the Stechkin Pistol.
|description = A box that contains two additional 10-round 10mm magazines; compatible with the Stechkin Pistol.
}}
}}
'''10mm Armour Piercing Magazine'''
'''10mm Armour Piercing Magazine'''
{{Uplink
{{Uplink
Line 893: Line 1,031:
|cost = 1 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|description = An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. These rounds are less effective at injuring the target but penetrate protective gear.
|description = An additional 10-round 10mm magazine; compatible with the Stechkin Pistol. These rounds are less effective at injuring the target but penetrate protective gear.
}}
}}


Line 903: Line 1,041:
|cost = 1 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|description = An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. These rounds are more damaging but ineffective against armour.
|description = An additional 10-round 10mm magazine; compatible with the Stechkin Pistol. These rounds are more damaging but ineffective against armour.
}}
}}


Line 913: Line 1,051:
|cost = 1 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|description = An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with incendiary rounds which inflict reduced damage, but ignite the target.
|description = An additional 10-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with incendiary rounds which inflict reduced damage, but ignite the target.
}}
}}




{anchor|Pair of 10mm Soporific Magazines}}
'''Pair of 10mm Soporific Magazines'''
'''Pair of 10mm Soporific Magazines'''
{{UplinkStorage
{{UplinkStorage
Line 925: Line 1,062:
|mode = Traitor, Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|contents = <span title = "10mm Soporific Magazine">[[File:10mm_Soporific.png]]</span> <span title = "10mm Soporific Magazine">[[File:10mm_Soporific.png]]</span>
|contents = <span title = "10mm Soporific Magazine">[[File:10mm_Soporific.png]]</span> <span title = "10mm Soporific Magazine">[[File:10mm_Soporific.png]]</span>
|description = A box that contains 2 additional 8-round 10mm magazines; compatible with the Stechkin Pistol. These rounds will deliver small doses of tranqulizers on hit, knocking the target out after a few successive hits."
|description = A box that contains 2 additional 10-round 10mm magazines; compatible with the Stechkin Pistol. These rounds will deliver small doses of tranqulizers on hit, knocking the target out after a few successive hits."
}}
}}
'''10mm EMP Magazine'''
{{Uplink
|name = 10mm EMP Magazine
|image = 9x19E-8.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|description = An additional 10-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with bullets which release micro-electromagnetic pulses on hit, disrupting electronics on the target hit.
}}
'''12g Ammo Duffel Bag'''
'''12g Ammo Duffel Bag'''
{{UplinkStorage
{{UplinkStorage
Line 933: Line 1,082:
|cost = 12 TC
|cost = 12 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|contents = <span title="Shotgun Magazine (12g Shotgun Slugs)">[[File:BuckshotBull.png]]</span> <span title="Shotgun Magazine (12g Slugs)">[[File:BuckshotBull.png]]</span> <span title="Shotgun Magazine (12g Dragon's Breath)">[[File:DragonBreathBull.png]]</span>
|contents = <span title="Shotgun Magazine (12g Syndicate Buckshot)">[[File:BuckshotBull.png]]</span> <span title="Shotgun Magazine (12g Syndicate Buckshot)">[[File:BuckshotBull.png]]</span> <span title="Shotgun Magazine (12g Syndicate Buckshot)">[[File:BuckshotBull.png]]</span> <span title="Shotgun Magazine (12g Syndicate Slugs)">[[File:M12gslg-8.png]]</span> <span title="Shotgun Magazine (12g Syndicate Slugs)">[[File:M12gslg-8.png]]</span> <span title="Shotgun Magazine (12g Syndicate Slugs)">[[File:M12gslg-8.png]]</span> <span title="Shotgun Magazine (12g Flechette)">[[File:M12gndl-8.png]]</span> <span title="Shotgun Magazine (12g Flechette)">[[File:M12gndl-8.png]]</span>
|description = A duffel bag filled with enough 12g ammo to supply an entire team, at a discounted price.
|description = A duffel bag filled with enough 12g ammo to supply an entire team, at a discounted price.
}}
}}
Line 955: Line 1,104:
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = An alternative 8-round dragon's breath magazine for use in the Bulldog shotgun. 'I'm a fire starter, twisted fire starter!'
|description = An alternative 8-round dragon's breath magazine for use in the Bulldog shotgun. 'I'm a fire starter, twisted fire starter!'
}}
'''12g Frag-12 Drum'''
{{Uplink
|name = 12g Frag-12 Drum
|image = M12ghe-8.png
|cost = 3 TC
|mode = Nuclear Operative
|description = An alternative 8-round frag-12 magazine for use in the Bulldog shotgun. 'Collateral is my favorite kind of damage!'
}}
}}


Line 971: Line 1,130:
{{Uplink
{{Uplink
|name = 12g Syndicate Slug Drum
|name = 12g Syndicate Slug Drum
|image = BuckshotBull.png
|image = M12gslg-8.png
|cost = 3 TC
|mode = Nuclear Operative
|description = An additional 8-round slug magazine for use with the Bulldog shotgun. Now 8 times less likely to shoot your pals. Filled with more powerful syndicate slugs instead of the standard ones.
}}
 
 
'''12g Hollow-Point Buckshot Drum'''
{{Uplink
|name = 12g Hollow-Point Buckshot Drum
|image = BuckshotBull.png
|cost = 2 TC
|cost = 2 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = An alternative 8-round hollow-point buckshot magazine for use with the Bulldog shotgun. For when you really need to put people in the dirt.
|description = An additional 8-round slug magazine for use with the Bulldog shotgun. Now 8 times less likely to shoot your pals.
}}
}}


Line 991: Line 1,140:
{{Uplink
{{Uplink
|name = 12g Flechette Drum
|name = 12g Flechette Drum
|image = BuckshotBull.png
|image = M12gndl-8.png
|cost = 2 TC
|cost = 3 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = An alternative 8-round flechette magazine for use with the Bulldog shotgun. Hope they didnt want to use that armor...
|description = An alternative 8-round flechette magazine for use with the Bulldog shotgun. Tighter spread and armor penetration; make 'em bleed.
}}
}}




'''.357 Speed Loader'''
'''.357 Speed Loader Box'''
{{Uplink
{{UplinkStorage
|name = .357 Speed Loader
|name = .357 Speed Loader Box
|image = 357.png
|image = Syndibox.png
|cost = 4 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative
|description = A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.
|contents = <span title = ".357 Speed Loader">[[File:357.png]]</span> <span title = ".357 Speed Loader">[[File:357.png]]</span>
|description = A box with two .357 speed loaders. These speed loaders contain seven .357 rounds each; usable with the Syndicate revolver.
}}
}}




'''40mm Grenade'''
'''.357 Ironfeather Speed Loader Box'''
{{Uplink
{{UplinkStorage
|name = .357 Ironfeather Speed Loader Box
|image = Syndibox.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|contents = <span title = ".357 Ironfeather Speed Loader">[[File:357feather.png]]</span> <span title = ".357 Ironfeather Speed Loader">[[File:357feather.png]]</span>
|description = A box with two .357 Ironfeather speed loaders. These speed loaders contain seven .357 Ironfeather shells; usable with the Syndicate revolver. Ironfeather shells contain six pellets which are less damaging than buckshot but mildly better over range.
}}
 
 
'''.357 Nutcracker Speed Loader'''
{{Uplink
|name = .357 Nutcracker Speed Loader
|image = 357cracker.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|description = A speed loader that contains seven additional .357 Nutcracker rounds; usable with the Syndicate revolver. These rounds lose moderate stopping power in exchange for being able to rapidly destroy doors and windows.
}}
 
 
'''.357 Metalshock Speed Loader'''
{{Uplink
|name = .357 Metalshock Speed Loader
|image = 357shock.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|description = A speed loader that contains seven additional .357 Metalshock rounds; usable with the Syndicate revolver. These rounds convert some lethality into an electric payload, which can bounce between targets.
}}
 
 
'''.357 Heartpiercer Speed Loader'''
{{Uplink
|name = .357 Heartpiercer Speed Loader
|image = 357piercer.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|description = A speed loader that contains seven additional .357 Heartpiercer rounds; usable with the Syndicate revolver. These rounds are less damaging, but penetrate through armor and up to two bodies at once.
}}
 
 
'''.357 Wallstake Speed Loader'''
{{Uplink
|name = .357 Wallstake Speed Loader
|image = 357stake.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|description = A speed loader that contains seven additional .357 Wallstake rounds; usable with the Syndicate revolver. These blunt rounds are less damaging but can knock people against walls.
}}
 
 
'''40mm Grenade'''
{{Uplink
|name = 40mm Grenade
|name = 40mm Grenade
|image = 40mmhe.png
|image = 40mmhe.png
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|cost = 20 TC
|cost = 20 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|contents = <span title="SMG Magazine (.45)">[[File:C20r45-24.png]]</span>
|contents = <span title="SMG Magazine (.45)">[[File:C20r45-24.png]]</span> <span title="SMG Magazine (.45)">[[File:C20r45-24.png]]</span> <span title="SMG Magazine (.45)">[[File:C20r45-24.png]]</span> <span title="SMG Magazine (.45)">[[File:C20r45-24.png]]</span> <span title="SMG Magazine (.45)">[[File:C20r45-24.png]]</span> <span title="SMG Magazine (.45 AP)">[[File:C20r24A-24.png]]</span> <span title="SMG Magazine (.45 AP)">[[File:C20r24A-24.png]]</span> <span title="SMG Magazine (.45 HP)">[[File:C20r45H-24.png]]</span> <span title="SMG Magazine (.45 HP)">[[File:C20r45H-24.png]]</span>
|description = A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price.
|description = A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price.
}}
}}
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'''.50 Magazine'''
'''.45 Armor-Piercing SMG Magazine'''
{{Uplink
{{Uplink
|name = .50 Magazine
|name = .45 Armor-PiercingSMG Magazine
|image = 50mag.png
|image = C20r24A-24.png
|cost = 4 TC
|cost = 4 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = An additional standard 6-round magazine for use with .50 sniper rifles.
|description = An additional 24-round .45 magazine suitable for use with the C-20r submachine gun. These rounds deal reduced damage but will bypass most protective gear.
}}
}}




'''.50 Penetrator Magazine'''
'''.45 Hollow-Point SMG Magazine'''
{{Uplink
|name = .45 Hollow-Point SMG Magazine
|image = C20r45H-24.png
|cost = 3 TC
|mode = Nuclear Operative
|description = An additional 24-round .45 magazine suitable for use with the C-20r submachine gun. These rounds deal high damage but are weak against body armor.
}}
 
 
'''.45 Venom SMG Magazine'''
{{Uplink
|name = .45 Venom SMG Magazine
|image = C20r45V-24.png
|cost = 4 TC
|mode = Nuclear Operative
|description = An additional 24-round .45 magazine suitable for use with the C-20r submachine gun. These rounds deal reduced damage but inject venom into targets.
}}
 
 
'''.50 Magazine'''
{{Uplink
|name = .50 Magazine
|image = 50mag.png
|cost = 4 TC
|mode = Nuclear Operative
|description = An additional standard 6-round magazine for use with .50 sniper rifles.
}}
 
 
'''.50 Penetrator Magazine'''
{{Uplink
{{Uplink
|name = .50 Penetrator Magazine
|name = .50 Penetrator Magazine
|image = 50mag.png
|image = Haemorrhage-ammo.png
|cost = 5 TC
|cost = 5 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A 5-round magazine of penetrator ammo designed for use with .50 sniper rifles. Can pierce walls and multiple enemies.
|description = A 5-round magazine of penetrator ammo designed for use with .50 sniper rifles. Can pierce through anything until the end of its range.
}}
}}


Line 1,075: Line 1,306:
|cost = 4 TC
|cost = 4 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = An additional 30-round 5.56mm magazine; suitable for use with the M-90gl carbine. These bullets pack less punch than 7.12x82mm rounds, but they still offer more power than .45 ammo.
|description = An additional 30-round 5.56mm magazine; suitable for use with the M-90gl rifle. These bullets pack less punch than 7.12x82mm rounds, but they still offer more power than .45 ammo.
}}
}}




'''7.12x82mm Box Magazine'''
'''5.56mm Armor-Piercing Toploader Magazine'''
{{Uplink
{{Uplink
|name = 7.12x82mm Box Magazine
|name = 5.56mm Armor-Piercing Toploader Magazine
|image = A762.png
|image = 5.56mA-30.png
|cost = 6 TC
|cost = 6 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A 50-round magazine of 7.12x82mm ammunition for use with the L6 SAW. By the time you need to use this, you'll already be standing on a pile of corpses.
|description = An additional 30-round 5.56mm magazine; suitable for use with the M-90gl rifle. These rounds are less damaging but puncture through armor easily.
}}
}}




'''7.12x82mm (Armor Penetrating) Box Magazine'''
'''5.56mm Incendiary Toploader Magazine'''
{{Uplink
{{Uplink
|name = 7.12x82mm (Armor Penetrating) Box Magazine
|name = 5.56mm Incendiary Toploader Magazine
|image = A762.png
|image = 5.56I-30.png
|cost = 9 TC
|cost = 4 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; equipped with special properties to puncture even the most durable armor.
|description = An additional 30-round 5.56mm magazine; suitable for use with the M-90gl rifle. These rounds are less damaging but ignite targets.
}}
 
 
'''7.12x82mm Box Magazine'''
{{Uplink
|name = 7.12x82mm Box Magazine
|image = A762.png
|cost = 6 TC
|mode = Nuclear Operative
|description = A 50-round magazine of 7.12x82mm ammunition for use with the L6 SAW. By the time you need to use this, you'll already be standing on a pile of corpses.
}}
 
 
'''7.12x82mm (Armor Penetrating) Box Magazine'''
{{Uplink
|name = 7.12x82mm (Armor Penetrating) Box Magazine
|image = A762A.png
|cost = 9 TC
|mode = Nuclear Operative
|description = A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; equipped with special properties to puncture even the most durable armor.
}}
}}


Line 1,102: Line 1,353:
{{Uplink
{{Uplink
|name = 7.12x82mm (Hollow-Point) Box Magazine
|name = 7.12x82mm (Hollow-Point) Box Magazine
|image = A762.png
|image = A762H.png
|cost = 6 TC
|cost = 6 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
Line 1,112: Line 1,363:
{{Uplink
{{Uplink
|name = 7.12x82mm (Incendiary) Box Magazine
|name = 7.12x82mm (Incendiary) Box Magazine
|image = A762.png
|image = A756I.png
|cost = 6 TC
|cost = 6 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
Line 1,119: Line 1,370:




'''84mm HE Rocket'''
'''7.62mm Rifle Magazine'''
{{Uplink
{{Uplink
|name = 84mm HE Rocket
|name = 7.62mm Rifle Magazine
|image = Srm-8.png
|image = Ks762.png
|cost = 4 TC
|cost = 3 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A low-yield anti-personnel HE rocket. Gonna take you out in style!
|description = A standard 11-round magazine for the K-41s DMR. Filled with 7.62mm rounds.
}}
}}




'''84mm HEDP Rocket'''
'''7.62mm Raze Rifle Magazine'''
{{Uplink
{{Uplink
|name = 84mm HEDP Rocket
|name = 7.62mm Raze Rifle Magazine
|image = 84mm-hedp.png
|image = Ks762R.png
|cost = 6 TC
|cost = 4 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A high-yield HEDP rocket; extremely effective against armored targets, as well as surrounding personnel. Strike fear into the hearts of your enemies.
|description = An alternative 11-round magazine for the K-41s DMR. Filled with Raze 7.62mm rounds. These rounds do notably less damage, but release radium dust in targets that severely damages their DNA structure.
}}
}}




'''9mm Handgun Magazine'''
'''7.62mm Anti-Material Rifle Magazine'''
{{Uplink
{{Uplink
|name = 9mm Handgun Magazine
|name = 7.62mm Anti-Material Rifle Magazine
|image = Ks762P.png
|cost = 5 TC
|mode = Nuclear Operative
|description = An alternative 11-round magazine for the K-41s DMR. Filled with anti-material 7.62mm rounds. These rounds offer less stopping power, but pierce through a couple of objects before stopping.
}}
 
 
'''7.62mm Vulcan Rifle Magazine'''
{{Uplink
|name = 7.62mm Vulcan Rifle Magazine
|image = Ks762I.png
|cost = 4 TC
|mode = Nuclear Operative
|description = An alternative 11-round magazine for the K-41s DMR. Filled with Vulcan 7.62mm rounds. These rounds are loaded with an incendiary payload that causes fire to erupt out upon impact.
}}
 
 
'''84mm HE Rocket'''
{{Uplink
|name = 84mm HE Rocket
|image = Srm-8.png
|cost = 4 TC
|mode = Nuclear Operative
|description = A low-yield anti-personnel HE rocket. Gonna take you out in style!
}}
 
 
'''84mm HEDP Rocket'''
{{Uplink
|name = 84mm HEDP Rocket
|image = 84mm-hedp.png
|cost = 6 TC
|mode = Nuclear Operative
|description = A high-yield HEDP rocket; extremely effective against armored targets, as well as surrounding personnel. Strike fear into the hearts of your enemies.
}}
 
 
'''9mm Handgun Magazine'''
{{Uplink
|name = 9mm Handgun Magazine
|image = 10mmMag.png
|image = 10mmMag.png
|cost = 2 TC
|cost = 2 TC
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==Grenades and Explosives==
'''Pair of 10mm Caseless Magazines'''
{{UplinkStorage
|name = Pair of 10mm Caseless Magazines
|image = Syndibox.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative
|contents = <span title = "pistol magazine (10mm Caseless)">[[File:10mm caseless.png]]</span> <span title = "pistol magazine (10mm Caseless)">[[File:10mm caseless.png]]</span>
|description = A box that contains two additional 10-round 10mm magazines; compatible with the Stechkin Pistol. These rounds will leave no casings behind when fired.
}}
==Grenades and Explosives==
{{anchor|Bioterror Foam Grenade}}
{{anchor|Bioterror Foam Grenade}}
'''Bioterror Foam Grenade'''
'''Bioterror Foam Grenade'''
Line 1,222: Line 1,522:
|mode = Clown Ops
|mode = Clown Ops
|description = A banana with an explosive taste! discard the peel quickly, as it will explode with the force of a Syndicate minibomb a few seconds after the banana is eaten.
|description = A banana with an explosive taste! discard the peel quickly, as it will explode with the force of a Syndicate minibomb a few seconds after the banana is eaten.
}}
{{anchor|BomberMan Program}}
'''BomberMan Program'''
{{Uplink
|name = BomberMan Program
|image = Pda cartrige.png
|cost = 6 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|description = This program gives you four opportunities to detonate PDAs and computers of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
}}
}}


Line 1,280: Line 1,591:
|mode = Clown Ops
|mode = Clown Ops
|description = The Clown bomb is a hilarious device capable of massive pranks. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so.
|description = The Clown bomb is a hilarious device capable of massive pranks. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so.
}}
{{anchor|Detomatix PDA Cartridge}}
'''Detomatix PDA Cartridge'''
{{Uplink
|name = Detomatix PDA Cartridge
|image = Pda cartrige.png
|cost = 6 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|description = When inserted into a personal digital assistant, this cartridge gives you four opportunities to detonate PDAs of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
}}
}}


Line 1,314: Line 1,614:
|mode = Clown Ops
|mode = Clown Ops
|description = A seemingly innocent rubber duck. When placed, it arms, and will violently explode when stepped on.
|description = A seemingly innocent rubber duck. When placed, it arms, and will violently explode when stepped on.
}}
{{anchor|Explosive Wheelchair}}
'''Explosive Wheelchair'''
{{Uplink
|name = Explosive Wheelchair
|image = Wheelchair.png
|cost = 4 TC
|mode = Traitor<br>'''Objectives Required:''' Martyr
|description = A wheelchair with a hidden, devastating bomb in it. When activated while sitting it in, the wheelchair's bell will ding, then the wheelchair will explode two seconds afterward, causing a moderate explosion that will gib the user.
}}
{{anchor|Frag Grenade}}
'''Frag Grenade'''
{{Uplink
|name = Frag Grenade
|image = Fraggrenade.png
|cost = 3 TC
|mode = Traitor
|description = Simple, but lethal. Anything adjacent when it explodes will be heavily damaged. Likely to cause a small hull breach.
}}
}}


Line 1,412: Line 1,734:
|image = Syndicate Minibomb.gif
|image = Syndicate Minibomb.gif
|cost = 6 TC
|cost = 6 TC
|mode = Traitor, Nuclear Operative
|mode = Nuclear Operative
|description = The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
|description = The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
}}
}}
Line 1,449: Line 1,771:
}}
}}
==Support and Mechanized Exosuits==
==Support and Mechanized Exosuits==
'''Clown Reinforcements'''
'''Black Mamba Exosuit'''
{{Uplink
{{Uplink
|name = Clown Reinforcements
|name = Black Mamba Exosuit
|image = Mamba.png
|cost = 75 TC
|mode = Nuclear Operative
|description = A stealthy, quick, and deadly combat exosuit, this modified sidewinder chassis is capable of suddenly striking and retreating while the effects of its venomous weapons take hold. Comes with a venom carbine, dual daggers, and an anti-projectile armor booster.
}}
 
 
'''Clown Reinforcements'''
{{Uplink
|name = Clown Reinforcements
|image = Locator.png
|image = Locator.png
|cost = 20 TC
|cost = 20 TC
Line 1,503: Line 1,835:
|name = Dark Gygax Exosuit
|name = Dark Gygax Exosuit
|image = DarkGygax.png
|image = DarkGygax.png
|cost = 80 TC
|cost = 60 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent for hit-and-run style attacks. Features an incendiary carbine, flash bang launcher, teleporter, ion thrusters and a Tesla energy array.
|description = A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent for hit-and-run style attacks. Features an incendiary carbine, flash bang launcher, teleporter, ion thrusters and a Tesla energy array.
Line 1,513: Line 1,845:
|name = Dark H.O.N.K.
|name = Dark H.O.N.K.
|image = Darkhonker.png
|image = Darkhonker.png
|cost = 80 TC
|cost = 35 TC
|mode = Clown Ops
|mode = Clown Ops
|description = A clown combat mech equipped with bombanana peel and tearstache grenade launchers, as well as the ubiquitous HoNkER BlAsT 5000.
|description = A clown combat mech equipped with bombanana peel and tearstache grenade launchers, as well as the ubiquitous HoNkER BlAsT 5000.
Line 1,523: Line 1,855:
|name = Mauler Exosuit
|name = Mauler Exosuit
|image = DarkMarauder.png
|image = DarkMarauder.png
|cost = 140 TC
|cost = 105 TC
|mode = Nuclear Operative
|mode = Nuclear Operative
|description = A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array.
|description = A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array.
}}
}}


==Stealth and Camouflage Items==
==Stealth and Camouflage Items==
Line 1,556: Line 1,887:
{{Uplink
{{Uplink
|name = Artificial Intelligence Detector
|name = Artificial Intelligence Detector
|image = Multitool.png
|image = Detector_Multitool.gif
|cost = 1 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to display their exact viewing location and nearby security camera blind spots. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover, and finding nearby blind spots can help you identify escape routes.
|description = A functional multitool with a display which changes color depending on how close the AI's camera is to you. Functioning basically on a hot/cold system, the multitool's interface will turn from green to yellow to red if the AI's vision is further or closer away, with a green display being far away and a red one meaning the AI is looking right at you. A perfect tool for the agent who never wants to be caught off guard by security cameras witnessing their evil deeds.
}}
 
 
'''Box of Mouse Cubes'''
{{UplinkStorage
|name = Box of Mouse Cubes
|image = Monkey Cube Box.png
|cost = 1 TC
|mode = Traitor
|contents = <span title="Mouse cube">[[File:Mouse_cube.png]]</span> x24
|description = A box with twenty four Waffle Co. brand mouse cubes. Deploy near wiring. Caution: Product may rehydrate when exposed to water.
}}
 
 
{{anchor|Box of Spy Bugs}}
'''Box of Spy Bugs'''
{{UplinkStorage
|name = Box of Spy Bugs
|image = Syndibox.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operator, Clown Ops
|contents = <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span> <span title="Spy Bug">[[File:Syndiebug.png]]</span>
|description = A box of 10 spy bugs. These attach onto the target invisibly and cannot be removed, and broadcast all they hear to the secure syndicate channel. Can be attached to animals and objects. Does not come with a syndicate encryption key.
}}
}}


Line 1,570: Line 1,924:
|cost = 2 TC
|cost = 2 TC
|mode = Traitor, Infiltrator, Clown Ops
|mode = Traitor, Infiltrator, Clown Ops
|contents = <span title="Chameleon Jumpsuit">[[File:Black suit.png]]</span> <span title="Chameleon Armor">[[File:Armor.png]]</span> <span title="Chameleon Gloves">[[File:Yellowgloves.png]]</span> <span title="Chameleon Shoes">[[File:Black shoes.png]]</span> <span title="Chameleon Glasses">[[File:MGlasses.png]]</span> <span title="Chameleon Hat">[[File:Greysoft.png]]</span> <span title="Chameleon Mask">[[File:Gas mask.png]]</span> <span title="Chameleon Bag">[[File:Backpack.png]]</span> <span title="Chameleon Headset">[[File:Headset.png]]</span> <span title="Chameleon Stamp">[[File:Stamp-ok.png]]</span> <span title="Chameleon PDA">[[File:Normalpda.gif]]</span>
|contents = <span title="Chameleon Jumpsuit">[[File:Black suit.png]]</span> <span title="Chameleon Armor">[[File:Armor.png]]</span> <span title="Chameleon Gloves">[[File:Yellowgloves.png]]</span> <span title="Chameleon Shoes">[[File:Black shoes.png]]</span> <span title="Chameleon Glasses">[[File:MGlasses.png]]</span> <span title="Chameleon Hat">[[File:Greysoft.png]]</span> <span title="Chameleon Mask">[[File:Gas mask.png]]</span> <span title="Chameleon Bag">[[File:Backpack.png]]</span> <span title="Chameleon Headset">[[File:Headset.png]]</span> <span title="Chameleon Stamp">[[File:Stamp-ok.png]]</span>
|description = A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping. If you have the Agent Identification Card and are wearing the included gas mask, you will talk as the person set in the card. If you do not have a mask on, people will still be able to see your real name!
|description = A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping. If you have the Agent Identification Card and are wearing the included gas mask, you will talk as the person set in the card. If you do not have a mask on, people will still be able to see your real name!
}}
}}
Line 1,636: Line 1,990:
|image = Black shoes.png
|image = Black shoes.png
|cost = 2 TC
|cost = 2 TC
|mode = Traitor, Infiltrator<br>'''Player Requirement:''' 20
|mode = Traitor, Infiltrator
|description = These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
|description = These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
}}
}}




{{anchor|Radio Jammer}}
{{anchor|Pseudocider}}
'''Radio Jammer'''
'''Pseudocider'''
{{Uplink
{{Uplink
|name = Radio Jammer
|name = Pseudocider
|image = Pocketwatch.png
|cost = 8 TC
|mode = Traitor, Infiltrator
|description = Disguised as a common pocket watch, the pseudocider will convincingly feign your fall, making you invisible completely silent as you slip away from the scene, or into a better position! You will not be able to take any actions for the 7 second duration.
}}
 
 
{{anchor|Signal Jammer}}
'''Signal Jammer'''
{{Uplink
|name = Signal Jammer
|image = Radio jammer.png
|image = Radio jammer.png
|cost = 5 TC
|cost = 5 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.
|description = This device will disrupt any nearby outgoing radio communication when activated. Blocks suit sensors, but does not affect binary chat.
}}
}}


Line 1,661: Line 2,026:
|description = This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside.
|description = This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside.
}}
}}
==Space Suits and Hardsuits==
 
 
'''Syndicate Angel Potion'''
{{Uplink
|name = Syndicate Angel Potion
|image = Syndicateangelpotion.png
|cost = 2 TC
|mode = Traitor, Infiltrator
|description = After many failed attempts, the syndicate has reverse engineered an angel potion smuggled off of the lava planet V-227. Preliminary testing found that of the most common species, neither plasmamen nor polysmorph were capable of sprouting.
}}
 
==Space Suits and Hardsuits==
{{anchor|Syndicate Space Suit}}
{{anchor|Syndicate Space Suit}}
'''Syndicate Space Suit'''
'''Syndicate Space Suit'''
Line 1,734: Line 2,110:
|cost = 4 TC
|cost = 4 TC
|mode = Traitor, Infiltrator, Clown Ops
|mode = Traitor, Infiltrator, Clown Ops
|description = Popular in underground racing rings, these shoes come with built-in jets, allowing the users to reach high speeds for prolonged durations and short bursts. Users should keep in mind that despite being easier to control than their Wheely cousins, this footwear will not protect you from high-speed impacts.
|description = Popular in underground racing rings, these shoes come with built-in jets, allowing the users to reach high speeds for prolonged durations and short bursts. Users should keep in mind that despite being easier to control than their Wheely cousins, these will not protect you from high-speed impacts.
}}
}}


Line 1,831: Line 2,207:
|cost = 6 TC
|cost = 6 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms.
|description = The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Holds 5 charges that recharge 0.4 charges per second, or can be manually recharged using uranium.
}}
}}


Line 1,842: Line 2,218:
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better!
|description = It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better!
}}
'''Deluxe Syndicate Toolbox'''
{{UplinkStorage
|name = Deluxe Syndicate Toolbox
|image = Syndicatetools.png
|cost = 2 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|contents = <span title = "Syndicate Screwdriver">[[File:Screwdriver_nuke.png]]</span> <span title = "Syndicate Wrench">[[File:Wrench.png]]</span> <span title = "Syndicate Industrial Welding Tool">[[File:Indwelder.png]]</span> <span title = "Syndicate Pocket Crowbar">[[File:Crowbar_red.png]]</span> <span title = "Syndicate Wirecutters">[[File:Wirecutters.png]]</span> <span title = "Syndicate Multitool">[[File:Multitool.png]]</span> <span title = "Combat Gloves">[[File:Blackgloves.png]]</span>
|description = A syndicate toolbox that comes stocked with ultra-fast syndicate tools. Be careful, as these tools are more obviously marked and will be easily spotted by anyone observant.
}}
}}


Line 1,882: Line 2,269:
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|contents = <span title = "Screwdriver">[[File:Screwdriver_nuke.png]]</span> <span title = "Wrench">[[File:Wrench.png]]</span> <span title = "Industrial Welding Tool">[[File:Indwelder.png]]</span> <span title = "Pocket Crowbar">[[File:Crowbar_red.png]]</span> <span title = "Wirecutters">[[File:Wirecutters.png]]</span> <span title = "Multitool">[[File:Multitool.png]]</span> <span title = "Combat Gloves">[[File:Blackgloves.png]]</span>
|contents = <span title = "Screwdriver">[[File:Screwdriver_nuke.png]]</span> <span title = "Wrench">[[File:Wrench.png]]</span> <span title = "Industrial Welding Tool">[[File:Indwelder.png]]</span> <span title = "Pocket Crowbar">[[File:Crowbar_red.png]]</span> <span title = "Wirecutters">[[File:Wirecutters.png]]</span> <span title = "Multitool">[[File:Multitool.png]]</span> <span title = "Combat Gloves">[[File:Blackgloves.png]]</span>
|description = A suspicious black and red syndicate toolbox. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat. It is very compact and will fit in any standard Nanotrasen backpack.
|description = A suspicious black and red syndicate toolbox. It comes loaded with a full speedy tool set including a multitool and combat gloves that are resistant to shocks and heat. It is very compact and will fit in any standard Nanotrasen backpack.
}}
}}


Line 1,896: Line 2,283:




'''Lesser Sentience Potion'''
'''Holographic Sight'''
{{Uplink
{{Uplink
|name = Lesser Sentience Potion
|name = Holographic Sight
|image = Potpink.png
|image = Sight_holo.png
|cost = 2 TC
|cost = 2 TC
|mode = Traitor
|mode = Traitor, Nuclear Operative, Clown Ops
|description = The Syndicate have recently synthesized artificial sentience potions thanks to stolen slime cores. Using it will make any animal sentient, and bound to serve you in your dastardly deeds.
|description = A high-tech holographic sight that improves the aim of the weapon it's attached to.
}}
}}




'''Medbeam Gun'''
'''Hypnotic Flash'''
{{Uplink
{{Uplink
|name = Medbeam Gun
|name = Hypnotic Flash
|image = Medgun.png
|image = Flash.gif
|cost = 8 TC
|cost = 7 TC
|mode = Nuclear Operative, Clown Ops
|mode = Traitor
|description = A wonder of Syndicate engineering, the Medbeam gun, or Medi-Gun enables a medic to keep his fellow operatives in the fight, even while under fire. Don't cross the streams!
|description = A modified flash able to hypnotize targets. Unless the target is in a mentally vulnerable state (hallucinating, sleeping or has the "Dumbness" trauma or an unstable mood), it will only confuse and pacify them temporarily. Mindshielded individuals are immune to the hypnosis effect.
}}
}}




'''Power Beacon'''
'''Illegal Ammo Design Disk'''
{{Uplink
{{Uplink
|name = Power Beacon
|name = Illegal Ammo Design Disk
|image = Beacon.gif
|image = Disk.gif
|cost = 10 TC
|cost = 4 TC
|mode = Traitor, Nuclear Operative, Clown Ops<br>'''Objectives Required:''' Hijack, Martyr
|mode = Traitor, Infiltrator
|description = When screwed to wiring attached to an electric grid and activated, this large device pulls any active gravitational singularities or tesla balls towards it. This will not work when the engine is still in containment. Because of its size, it cannot be carried. Ordering this sends you a small beacon that will teleport the larger beacon to your location upon activation.
|description = A design disk for an autolathe that permits it to print all types of 10mm and .357 ammunition.<br> This includes ammo types such as 10mm AP and .357 Heartpiercer.
}}
}}




{{anchor|Power Sink}}
'''Laser Sight'''
'''Power Sink'''
{{Uplink
{{Uplink
|name = Power Sink
|name = Laser Sight
|image = Powersinknew.gif
|image = Sight_laser.png
|cost = 8 TC
|cost = 2 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops
|description = When screwed to wiring attached to a power grid and activated, this large device lights up and places excessive load on the grid, causing a station-wide blackout. The sink is large and cannot be stored in most traditional bags and boxes. Caution: Will explode if the powernet contains sufficient amounts of energy.
|description = An aesthetic laser sight that improves your accuracy and shows you where you're aiming.
}}
}}




{{anchor|Radioactive Microlaser}}
'''Lesser Sentience Potion'''
'''Radioactive Microlaser'''
{{Uplink
{{Uplink
|name = Radioactive Microlaser
|name = Lesser Sentience Potion
|image = Healthanalyzer.png
|image = Potpink.png
|cost = 4 TC
|cost = 2 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor
|description = A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected of humanoids. It has two settings: intensity, which controls the power of the radiation, and wavelength, which controls the delay before the effect kicks in.
|description = The Syndicate have recently synthesized artificial sentience potions thanks to stolen slime cores. Using it will make any animal sentient, and bound to serve you in your dastardly deeds.
}}
}}




'''Roburger crafting recipe'''
'''Low Orbit Ion Cannon Remote'''
{{Uplink
{{Uplink
|name = Roburger crafting recipe
|name = Low Orbit Ion Cannon Remote
|image = BookCrafting.png
|image = batterer.png
|cost = 14 TC
|cost = 5 TC
|mode = Traitor, Nuclear Operative, Clown Ops<br>'''Objectives Required:''' Hijack, Martyr
|mode = Traitor
|description = This book contains legendary knowledge about how to make roburgers. Roburgers turn people into cyborgs after a short while when eaten. This book doesn't disappear after use, so consider hiding it somewhere.
|description = The Syndicate has recently installed a remote satellite nearby capable of generating a localized ion storm every 20 minutes. However, your local authorities will be informed of your general location when it is activated.
}}
}}




{{anchor|Stimpack}}
'''Mech Piloting for Dummies'''
'''Stimpack'''
{{Uplink
{{Uplink
|name = Stimpack
|name = Mech Piloting for Dummies
|image = Stimpakpen.png
|image = Red book.png
|cost = 8 TC
|cost = 5 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection. Contains 3 doses.
|description = A step-by-step guide on how to effectively pilot a mech, written in such a way that even a clown could understand.<br>Allows the reader to pilot and use exosuit equipment faster.
}}
}}




'''Syndicate Combat Medic Kit'''
'''Medbeam Gun'''
{{UplinkStorage
{{Uplink
|name = Syndicate Combat Medic Kit
|name = Medbeam Gun
|image = Bezerkfirstaid.png
|image = Medgun.png
|cost = 4 TC
|cost = 8 TC
|mode = Nuclear Operative, Clown Ops
|mode = Nuclear Operative, Clown Ops
|contents = <span title = "Gauze">[[File:Gauze.png]]</span> <span title = "Combat Defibrillator">[[File:Defibcompact.png]]</span> <span title = "Combat Stimulant Injector">[[File:Combat hypo.png]]</span> <span title = "Brute Patch">[[File:Bandaid_brute.png]]</span> <span title = "Brute Patch">[[File:Bandaid_brute.png]]</span> <span title = "Burn Patch">[[File:Bandaid_burn.png]]</span> <span title = "Burn Patch">[[File:Bandaid_burn.png]]</span> <span title = "Night Vision Health Scanner HUD">[[File:Healthhudnight.png]]</span>
|description = A wonder of Syndicate engineering, the Medbeam gun, or Medi-Gun enables a medic to keep his fellow operatives in the fight, even while under fire. Don't cross the streams!
|description = This first aid kit is a suspicious black. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
}}
}}




{{anchor|Syndicate Prisoner Transport Bag}}
'''Mirage Drive'''
'''Syndicate Prisoner Transport Bag'''
{{Uplink
{{Uplink
|name = Syndicate Prisoner Transport Bag
|name = Mirage Drive
|image = Syndieenvirobag_folded.png
|image = Miragedrive.png
|cost = 7 TC
|cost = 7 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops
|description = An alteration of Nanotrasen's environmental protection bag which has been used in several high-profile kidnappings. Designed to keep a victim unconscious, alive, and secured until they are transported to a required location.
|description = An experimental device created as a byproduct of research into faster than light travel. Utilizing magnetic coils, the mirage drive is able to generate kinetic energy and use it in a way that moves the user to their destination at a speed comparable to teleportation, so long as an unobstructed path between the user and the target exists.
}}
}}




{{anchor|Syndicate Soap}}
'''Orbital Mech Drop Fulton'''
'''Syndicate Soap'''
{{Uplink
{{Uplink
|name = Syndicate Soap
|name = Orbital Mech Drop Fulton
|image = Synsoap.png
|image = Fulton pack.png
|cost = 1 TC
|cost = 4 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops
|description = A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
|description = A heavy-duty transport pack that can be used to store and summon mecha that you have stored with it. Refundable if never used.
}}
}}




'''Syndicate Surgery Duffel Bag'''
'''Power Beacon'''
{{UplinkStorage
{{Uplink
|name = Syndicate Surgery Duffel Bag
|name = Power Beacon
|image = Duffle syndiemed.png
|image = Beacon.gif
|cost = 2 TC
|cost = 10 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops<br>'''Objectives Required:''' Hijack, Martyr
|contents = <span title = "Scalpel">[[File:Scalpel.png]]</span> <span title = "Hemostat">[[File:Hemostat.png]]</span> <span title = "Retractor">[[File:Retractor.png]]</span> <span title = "Circular Saw">[[File:Saw.png]]</span> <span title = "Surgical Drill">[[File:Drill.png]]</span> <span title = "Cautery">[[File:Cautery.png]]</span> <span title = "Surgical Drapes">[[File:Drapes.png]]</span> <span title = "Straight Jacket">[[File:Straight Jacket.png]]</span> <span title = "Muzzle">[[File:Muzzle.png]]</span> <span title = "Syndicate MMI">[[File:Man-Machine Interface.png]]</span> <span title = "Implant Case">[[File:Implant case.png]]</span>
|description = When screwed to wiring attached to an electric grid and activated, this large device pulls any active gravitational singularities or tesla balls towards it. This will not work when the engine is still in containment. Because of its size, it cannot be carried. Ordering this sends you a small beacon that will teleport the larger beacon to your location upon activation.
|description = The Syndicate surgery duffel bag is a toolkit containing all surgery tools, surgical drapes, a Syndicate brand MMI, a straitjacket, and a muzzle.
}}
}}




{{anchor|Syndicate Encryption Key}}
{{anchor|Power Sink}}
'''Syndicate Encryption Key'''
'''Power Sink'''
{{Uplink
{{Uplink
|name = Syndicate Encryption Key
|name = Power Sink
|image = Syndicate encryption.png
|image = Powersinknew.gif
|cost = 2 TC
|cost = 8 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops
|description = A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
|description = When screwed to wiring attached to a power grid and activated, this large device lights up and places excessive load on the grid, causing a station-wide blackout. The sink is large and cannot be stored in most traditional bags and boxes. Caution: Will explode if the powernet contains sufficient amounts of energy.
}}
}}




'''Syndicate Tome'''
'''Protocol CRAB-17 Phone'''
{{Uplink
{{Uplink
|name = Syndicate Tome
|name = Protocol CRAB-17 Phone
|image = Syndicate tome.png
|image = Suspiciousphone.png
|cost = 5 TC
|cost = 7 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops
|description = Using rare artifacts acquired at great cost, the Syndicate has reverse engineered the seemingly magical books of a certain cult. Though lacking the esoteric abilities of the originals, these inferior copies are still quite useful, being able to provide both weal and woe on the battlefield, even if they do occasionally bite off a finger.
|description = The Protocol CRAB-17 Phone, a phone borrowed from an unknown third party, it can be used to crash the space market, funneling the losses of the crew to your bank account. The crew can move their funds to a new banking site though, unless they HODL, in which case they deserve it.
}}
}}




{{anchor|Thermal Imaging Glasses}}
{{anchor|Radioactive Microlaser}}
'''Thermal Imaging Glasses'''
'''Radioactive Microlaser'''
{{Uplink
{{Uplink
|name = Thermal Imaging Glasses
|name = Radioactive Microlaser
|image = Optical Thermal Scanner.png
|image = Healthanalyzer.png
|cost = 4 TC
|cost = 4 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
|description = A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected of humanoids. It has two settings: intensity, which controls the power of the radiation, and wavelength, which controls the delay before the effect kicks in.
}}
 
 
'''Roburger crafting recipe'''
{{Uplink
|name = Roburger crafting recipe
|image = BookCrafting.png
|cost = 14 TC
|mode = Traitor, Nuclear Operative, Clown Ops<br>'''Objectives Required:''' Hijack, Martyr
|description = This book contains legendary knowledge about how to make roburgers. Roburgers turn people into cyborgs after a short while when eaten. This book doesn't disappear after use, so consider hiding it somewhere.
}}
}}




'''Syndicate Sentience Potion'''
{{anchor|Shadow Cloak}}
'''Shadow Cloak'''
{{Uplink
{{Uplink
|name = Syndicate Sentience Potion
|name = Shadow Cloak
|image = Intell potion.png
|image = Syndie cloak.png
|cost = 4 TC
|cost = 30 TC
|mode = Nuclear Operative, Clown Ops
|mode = Nuclear Operative, Clown Ops
|description = A potion recovered at great risk by undercover Syndicate operatives and then subsequently modified with Syndicate technology. Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors.
|description = A highly advanced cloak that renders the user transparent over time and able to dodge attacks. Moving, dodging attacks, or suffering an EMP will reduce or remove the transparency temporarily.
}}
}}




'''Protocol CRAB-17 Phone'''
{{anchor|Stimpack}}
'''Stimpack'''
{{Uplink
{{Uplink
|name = Protocol CRAB-17 Phone
|name = Stimpack
|image = Suspiciousphone.png
|image = Stimpakpen.png
|cost = 7 TC
|cost = 8 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = The Protocol CRAB-17 Phone, a phone borrowed from an unknown third party, it can be used to crash the space market, funneling the losses of the crew to your bank account. The crew can move their funds to a new banking site though, unless they HODL, in which case they deserve it.
|description = Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection. Contains 3 doses.
}}
}}
==Implants==
 
'''Adrenal Implant'''
 
{{Uplink
'''Syndicate Combat Medic Kit'''
|name = Adrenal Implant
{{UplinkStorage
|image = Implanter.png
|name = Syndicate Combat Medic Kit
|cost = 8 TC
|image = Bezerkfirstaid.png
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops<br>'''Player Requirement:''' 25
|cost = 4 TC
|description = An implant injected into the body, and later activated at the user's will. It will inject a chemical cocktail which removes all incapacitating effects, lets the user run faster and has a mild healing effect.
|mode = Nuclear Operative, Clown Ops
|contents = <span title = "Gauze">[[File:Gauze.png]]</span> <span title = "Combat Defibrillator">[[File:Defibcompact.png]]</span> <span title = "Combat Stimulant Injector">[[File:Combat hypo.png]]</span> <span title = "Brute Patch">[[File:Bandaid_brute.png]]</span> <span title = "Brute Patch">[[File:Bandaid_brute.png]]</span> <span title = "Burn Patch">[[File:Bandaid_burn.png]]</span> <span title = "Burn Patch">[[File:Bandaid_burn.png]]</span> <span title = "Night Vision Health Scanner HUD">[[File:Healthhudnight.png]]</span>
|description = This first aid kit is a suspicious black. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
}}
}}




'''CNS Rebooter Implant'''
{{anchor|Syndicate Encryption Key}}
'''Syndicate Encryption Key'''
{{Uplink
{{Uplink
|name = CNS Rebooter Implant
|name = Syndicate Encryption Key
|image = Autoimplanter.png
|image = Syndicate encryption.png
|cost = 12 TC
|cost = 2 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.
|description = A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
}}
}}




'''Freedom Implant'''
{{anchor|Syndicate Prisoner Transport Bag}}
{{anchor|Freedom Implant}}
'''Syndicate Prisoner Transport Bag'''
{{Uplink
{{Uplink
|name = Freedom Implant
|name = Syndicate Prisoner Transport Bag
|image = Implanter.png
|image = Syndieenvirobag_folded.png
|cost = 5 TC
|cost = 2 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops
|description = An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
|description = An alteration of Nanotrasen's environmental protection bag which has been used in several high-profile kidnappings. Designed to keep a victim unconscious, alive, and secured until they are transported to a required location. Comes with a lethal mode, which is activated by a remote switch. When lethal mode is activated, it injects chemicals to execute the prisoner, and then burns the body to the point of husking.
}}
}}




'''Microbomb Implant'''
'''Syndicate Sentience Potion'''
{{Uplink
{{Uplink
|name = Microbomb Implant
|name = Syndicate Sentience Potion
|image = Implanter.png
|image = Intell potion.png
|cost = 2 TC
|cost = 4 TC
|mode = Nuclear Operative
|mode = Nuclear Operative, Clown Ops
|description = An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however.
|description = A potion recovered at great risk by undercover Syndicate operatives and then subsequently modified with Syndicate technology. Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors.
}}
}}




'''Mindslave Implant'''
{{anchor|Syndicate Soap}}
'''Syndicate Soap'''
{{Uplink
{{Uplink
|name = Mindslave Implant
|name = Syndicate Soap
|image = Implanter.png
|image = Synsoap.png
|cost = 7 TC
|cost = 1 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = An implant injected into another body, forcing the victim to obey any command by the user.
|description = A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
}}
}}




'''Macrobomb Implant'''
'''Syndicate Surgery Duffel Bag'''
{{Uplink
{{UplinkStorage
|name = Macrobomb Implant
|name = Syndicate Surgery Duffel Bag
|image = Implanter.png
|image = Duffle syndiemed.png
|cost = 20 TC
|cost = 2 TC
|mode = Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby.
|contents = <span title = "Scalpel">[[File:Scalpel.png]]</span> <span title = "Hemostat">[[File:Hemostat.png]]</span> <span title = "Retractor">[[File:Retractor.png]]</span> <span title = "Circular Saw">[[File:Saw.png]]</span> <span title = "Surgical Drill">[[File:Drill.png]]</span> <span title = "Cautery">[[File:Cautery.png]]</span> <span title = "Surgical Drapes">[[File:Drapes.png]]</span> <span title = "Straight Jacket">[[File:Straight Jacket.png]]</span> <span title = "Muzzle">[[File:Muzzle.png]]</span> <span title = "Syndicate MMI">[[File:Man-Machine Interface.png]]</span> <span title = "Implant Case">[[File:Implant case.png]]</span>
|description = A red and black duffel bag containing all surgery tools, a surgical mat, a normal MMI, an implant case, a straitjacket, and a muzzle. The surgery tools are twice as fast compared to normal surgery tools.
}}
}}




'''Internal Syndicate Radio Implant'''
'''Syndicate Tome'''
{{Uplink
{{Uplink
|name = Internal Syndicate Radio Implant
|name = Syndicate Tome
|image = Implanter.png
|image = Syndicate tome.png
|cost = 4 TC
|cost = 5 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
|description = Using rare artifacts acquired at great cost, the Syndicate has reverse engineered the seemingly magical books of a certain cult. Though lacking the esoteric abilities of the originals, these inferior copies are still quite useful, being able to provide both weal and woe on the battlefield, even if they do occasionally bite off a finger.
}}
}}




'''Reviver Implant'''
'''Tactical Fingerless Gloves'''
{{Uplink
{{Uplink
|name = Reviver Implant
|name = Tactical Fingerless Gloves
|image = Autoimplanter.png
|image = Fingerless gloves.png
|cost = 8 TC
|cost = 2 TC
|mode = Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon.
|description = A pair of simple fabric gloves without fingertips that allow one to perform tasks faster and act quicker in unarmed maneuvers. Also greatly assists with the carrying of bodies, while not letting anyone else take them from you!
}}
}}




'''Stealth Implant'''
{{anchor|Thermal Imaging Glasses}}
'''Thermal Imaging Glasses'''
{{Uplink
{{Uplink
|name = Stealth Implant
|name = Thermal Imaging Glasses
|image = Implanter.png
|image = Optical Thermal Scanner.png
|cost = 8 TC
|cost = 4 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
|description = These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
}}
}}




'''Storage Implant'''
'''Vertical Grip'''
{{Uplink
|name = Vertical Grip
|image = Grip_vert.png
|cost = 2 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|description = A vertical foregrip that reduces the shock of firing a weapon. Extra handy for higher recoil guns like the sniper rifle.
}}
==Implants==
'''Adrenal Implant'''
{{Uplink
{{Uplink
|name = Storage Implant
|name = Adrenal Implant
|image = Implanter.png
|image = Implanter.png
|cost = 8 TC
|cost = 8 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops<br>'''Player Requirement:''' 25
|description = An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
|description = An implant injected into the body, and later activated at the user's will. It will inject a chemical cocktail which removes all incapacitating effects, lets the user run faster and has a mild healing effect.
}}
}}




'''Thermal Eyes'''
'''Air Shoes Implant'''
{{Uplink
{{Uplink
|name = Thermal Eyes
|name = Air Shoes Implant
|image = Autoimplanter.png
|image = Autoimplanter.png
|cost = 8 TC
|cost = 6 TC
|mode = Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
|description = As a result of the extreme popularity of the Air Shoes, an implant version was developed. The cybernetic jets allow the user to reach high speeds for prolonged durations and short bursts.
}}
}}




'''Uplink Implant'''
'''EMP Shield Implant'''
{{Uplink
{{Uplink
|name = Uplink Implant
|name = EMP Shield Implant
|image = Implanter.png
|image = Implanter.png
|cost = 4 TC
|cost = 6 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
|description = Developed by Cybersun to assist with the S.E.L.F. movement, this implant will protect you and your insides from electromagnetic interference.<br>Due to technical limitations, it will overload and shut down for a short time if triggered too often.
}}
}}




'''X-ray Vision Implant'''
'''Freedom Implant'''
{{anchor|Freedom Implant}}
{{Uplink
{{Uplink
|name = X-ray Vision Implant
|name = Freedom Implant
|image = Autoimplanter.png
|image = Implanter.png
|cost = 10 TC
|cost = 5 TC
|mode = Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
|description = An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
}}
}}
{{UplinkStorage
 
|name = G.O.R.L.E.X Mantis Blade Kit
 
|image = Briefcase.png
'''G.O.R.L.E.X. Mantis Blade'''
|cost = 16 TC
{{anchor|G.O.R.L.E.X. Mantis Blade}}
{{Uplink
|name = G.O.R.L.E.X. Mantis Blade
|image = Autoimplanter.png
|cost = 6 TC
|mode = Traitor, Nuclear Operative
|mode = Traitor, Nuclear Operative
|contents = [[File:Autoimplanter.png]] [[File:Autoimplanter.png]]
|description = One G.O.R.L.E.X Mantis blade implant able to be retracted inside your body at will for easy storage and concealing, 2 blades can be used at once. If two blades are used, you can use them to pry open doors.
|description = Comes with 2 G.O.R.L.E.X. Mantis blades. All packaged with autosurgeons.
}}
}}
==Services==
 
'''Crew Manifest Spoof'''
 
'''Internal Syndicate Radio Implant'''
{{Uplink
{{Uplink
|name = Crew Manifest Spoof
|name = Internal Syndicate Radio Implant
|image = Big red button.png
|image = Implanter.png
|cost = 4 TC
|cost = 4 TC
|mode = Infiltrator, Nuclear Operative
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A button capable of adding a single person to the crew manifest.
|description = An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
}}
}}




'''Fake Ion Storm'''
'''Microbomb Implant'''
{{Uplink
{{Uplink
|name = Fake Ion Storm
|name = Microbomb Implant
|image = Big red button.png
|image = Implanter.png
|cost = 7 TC
|cost = 2 TC
|mode = Infiltrator, Nuclear Operative
|mode = Nuclear Operative
|description = Fakes an ion storm announcment. A good distraction, especially if the AI is weird anyway.
|description = An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however.
}}
}}




'''Fake Meteor Announcement'''
'''Mindslave Implant'''
{{Uplink
{{Uplink
|name = Fake Meteor Announcement
|name = Mindslave Implant
|image = Big red button.png
|image = Implanter.png
|cost = 7 TC
|cost = 7 TC
|mode = Infiltrator, Nuclear Operative
|mode = Traitor, Nuclear Operative, Clown Ops
|description = Fakes an meteor announcment. A good way to get any C4 on the station exterior, or really any small explosion, brushed off as a meteor hit.
|description = An implant injected into another body, forcing the victim to obey any command by the user.
}}
}}




'''Fake Immovable Rod'''
'''Macrobomb Implant'''
{{Uplink
{{Uplink
|name = Fake Immovable Rod
|name = Macrobomb Implant
|image = Big red button.png
|image = Implanter.png
|cost = 6 TC
|cost = 20 TC
|mode = Infiltrator, Nuclear Operative
|mode = Nuclear Operative
|description = Fakes an immovable rod announcement. Good for a short-lasting distraction.
|description = An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby.
}}
==Infiltration Gear==
'''Extra Chameleon Hardsuit'''
{{Uplink
|name = Extra Chameleon Hardsuit
|image = Hardsuit Eng.png
|cost = 10 TC
|mode = Infiltrator
|description = An infiltration hardsuit, capable of changing it's appearance instantly.
}}
}}




'''Access Kit'''
'''Neural Overclocker Implant'''
{{Uplink
{{Uplink
|name = Access Kit
|name = Neural Overclocker Implant
|image = Suspiciousphone.png
|image = Autoimplanter.png
|cost = 5 TC
|cost = 12 TC (20 TC for Operatives)
|mode = Infiltrator
|mode = Traitor, Nuclear Operative, Clown Ops
|description = A secret device, reverse engineered by gear retrieved from previous Nanotrasen infiltration missions. Allows you to spoof an ID card to have the assignment and access of a single low-level job. One-time purchase only.
|description = Stimulates your central nervous system in order to enable you to perform muscle movements faster. Careful not to overuse it.
}}
}}
==Species-Restricted==
'''Box of Mouse Cubes'''


{{UplinkStorage
|name = Box of Mouse Cubes
|image = Monkey Cube Box.png
|cost = 1 TC
|mode = Traitor<br>'''Race:''' Felinid
|contents = <span title="Mouse cube">[[File:Mouse_cube.png]]</span> x24
|description = A box with twenty four Waffle Co. brand mouse cubes. Deploy near wiring. Caution: Product may rehydrate when exposed to water.
}}


'''Extra-Bright Lantern'''
'''Reusable Autosurgeon'''
{{Uplink
{{Uplink
|name = Extra-Bright Lantern
|name = Reusable Autosurgeon
|image = Syndilantern-on.png
|image = Autoimplanter red.png
|cost = 2 TC
|cost = 5 TC
|mode = Traitor, Infiltrator<br>'''Race:''' Moth
|mode = Traitor, Infiltrator
|description = We heard that moths such as yourself really like lamps, so we decided to grant you early access to a prototype Syndicate brand "Extra-Bright Lantern™". Enjoy.
|description = An empty autosurgeon, but unlike others can be used multiple times. More suspicious than others.
}}
}}




'''Fire Breath implanter'''
'''Slip Prevention Implant'''
{{Uplink
{{Uplink
|name = Fire Breath implanter
|name = Slip Prevention Implant
|image = Dnainjector.png
|image = Autoimplanter.png
|cost = 6 TC
|cost = 6 TC
|mode = Traitor, Infiltrator<br>'''Race:''' Lizard
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = Recently Syndicate scientist have found the formula of returning lizards genetics back in time and giving them the ability to breath fire.
|description = An implant that uses advanced sensors to detect when you are slipping and utilize motors in order to prevent it.
}}
}}




'''Flying Fang Tablet'''
'''Stealth Implant'''
{{Uplink
{{Uplink
|name = Flying Fang Tablet
|name = Stealth Implant
|image = Stone_tablet.png
|image = Implanter.png
|cost = 14 TC
|cost = 8 TC
|mode = Traitor, Infiltrator<br>'''Race:''' Lizard
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = This tablet contains a set of old lizard fighting techniques, increasing your melee combat effectiveness but preventing you from using armor, most common stun weapons, or guns.
|description = This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
<span class="mw-customtoggle-flyingfang" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span>
<div id="mw-customcollapsible-flyingfang" class="mw-collapsible mw-collapsed">
All of your unarmed attacks deal increased brute damage with a small amount of armor piercing.<br><br>
<b>Tail Slap:</b> Disarm Disarm Disarm. High armor piercing attack that causes a short slow followed by a knockdown. Deals heavy stamina damage.<br>
<b>Headbutt:</b> Disarm Harm. Deals moderate stamina and brute damage with a short stun, as well as causing eye blurriness. Prevents the target from using ranged weapons effectively for a few seconds if they are not wearing a helmet.<br>
<b>Neck Bite:</b> Grab Harm. Target must be prone. Stuns you and your target for a short period, dealing heavy brute damage and bleeding. If the target is not in crit, this attack will heal you.<br>
<b>Leap:</b> Action: Jump at a target, with a successful hit stunning them and preventing you from moving for a few seconds.
</div>
}}
}}




'''Angel Potion'''
'''Stechkin Arm Implant'''
{{Uplink
{{Uplink
|name = Angel Potion
|name = Stechkin Arm Implant
|image = Potionflask.png
|image = Autoimplanter.png
|cost = 5 TC
|cost = 9 TC
|mode = Traitor, Infiltrator<br>'''Race:''' Human
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = We mixed a bird and a human and we somehow made a potion that turns you into a holy creature.
|description = A modified version of the Stechkin pistol placed inside of the forearm to allow for easy concealment.
}}
}}




'''Killer Tomatos'''
'''Storage Implant'''
{{Uplink
{{Uplink
|name = Killer Tomatos
|name = Storage Implant
|image = Killertomatoseed.png
|image = Implanter.png
|cost = 3 TC
|cost = 8 TC
|mode = Traitor, Infiltrator<br>'''Race:''' Pod
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = The Syndicates local gardeners brewed these up for our plant comrades (does not work against fellow plants).
|description = An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items. Extremely obvious when storing or removing items from it.
}}
}}




'''Radiation grenade'''
'''Syndicate Reviver Implant'''
{{Uplink
{{Uplink
|name = Radiation grenade
|name = Syndicate Reviver Implant
|image = Grenade.png
|image = Autoimplanter.png
|cost = 4 TC
|cost = 8 TC
|mode = Traitor, Infiltrator<br>'''Race:''' Plasmaman
|mode = Nuclear Operative
|description = A radiation bomb guaranteed to irradiate the fuck out of non gaseous lifeforms.
|description = A more powerful and experimental version of the one utilized by Nanotrasen, this implant will attempt to revive and heal you if you are critically injured. Comes with an autosurgeon.
}}
}}




'''Xenomorph Organ Kit'''
'''Thermal Eyes'''
{{UplinkStorage
|name = Xenomorph Organ Kit
|image = Syndibox.png
|cost = 15 TC
|mode = Traitor<br>'''Race:''' Polysmorph
|contents = <span title="Plasma vessel autosurgeon">[[File:Autoimplanter.png]]</span> <span title="Resin spinner">[[File:Resinspinner.png]]</span> <span title="Acid gland">[[File:Acidspit.png]]</span>
|description = A kit containing some organs that were... "donated" by your ancestors. Contains an autosurgeon, a plasma vessel, a resin spinner, and an acid gland.
}}
==Role-Restricted==
'''Ancient Jumpsuit'''
{{Uplink
{{Uplink
|name = Ancient Jumpsuit
|name = Thermal Eyes
|image = Grey jumpsuit.png
|image = Autoimplanter.png
|cost = 20 TC
|cost = 8 TC
|mode = Traitor<br>'''Job:''' Assistant
|mode = Nuclear Operative
|description = A tattered old jumpsuit that will provide absolutely no benefit to you. It fills the wearer with a strange compulsion to blurt out 'glorf'.
|description = These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
}}
}}




'''Ancient Toolbox'''
'''Upgraded CNS Rebooter Implant'''
{{UplinkStorage
{{Uplink
|name = Ancient Toolbox
|name = Upgraded CNS Rebooter Implant
|image = Oldtoolboxclean.png
|image = Autoimplanter.png
|cost = 2 TC
|cost = 8 TC
|mode = Traitor<br>'''Job:''' Assistant
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|contents = <span title = "Screwdriver">[[File:Screwdriver tool.png]]</span> <span title = "Wrench">[[File:Wrench.png]]</span> <span title = "Welding Tool">[[File:Welder.png]]</span> <span title = "Crowbar">[[File:Crowbar.png]]</span> <span title = "Wirecutters">[[File:Wirecutters.png]]</span> <span title = "Multitool">[[File:Multitool.png]]</span> <span title = "Insulated Gloves">[[File:Yellowgloves.png]]</span>
|description = This implant will stimulate muscle movements to help you get back up on your feet faster after being stunned. This version is modified to help reduce exhaustion during combat. Comes with an autosurgeon.<br>It will cap stun time at 3 seconds instead of 4, reduces incoming stamina damage by 20%, and removes 10% of existing stamina damage every other second.
|description = An iconic toolbox design notorious with Assistants everywhere, this design was especially made to become more robust the more telecrystals it has inside it! Tools and insulated gloves included.
}}
}}




'''Banana Cream Pie Cannon'''
'''Uplink Implant'''
{{Uplink
{{Uplink
|name = Banana Cream Pie Cannon
|name = Uplink Implant
|image = Pie cannon.png
|image = Implanter.png
|cost = 10 TC
|cost = 4 TC
|mode = Traitor<br>'''Job:''' Clown
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A special pie cannon for a special clown, this gadget can hold up to 20 pies and automatically fabricates one every two seconds!
|description = An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
}}
}}




'''Arm Mounted Medical Beamgun'''
'''X-ray Vision Implant'''
{{Uplink
{{Uplink
|name = Arm Mounted Medical Beamgun
|name = X-ray Vision Implant
|image = Autoimplanter.png
|image = Autoimplanter.png
|cost = 8 TC
|cost = 10 TC
|mode = Traitor<br>'''Job:''' Medical Doctor, Chief Medical Officer, Paramedic, Mining Medic
|mode = Nuclear Operative
|description = An arm mounted medical beamgun to heal your best buds (disclaimer: does not come with friends).
|description = These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
}}
==Services==
'''Crew Manifest Spoof'''
{{Uplink
|name = Crew Manifest Spoof
|image = Big red button.png
|cost = 4 TC
|mode = Infiltrator, Nuclear Operative
|description = A button capable of adding a single person to the crew manifest.
}}
}}




'''Blast Cannon'''
'''Fake Ion Storm'''
{{Uplink
{{Uplink
|name = Blast Cannon
|name = Fake Ion Storm
|image = Loaded_blastcannon.png
|image = Big red button.png
|cost = 14 TC
|cost = 7 TC
|mode = Traitor<br>'''Job:''' Scientist, Research Director
|mode = Infiltrator, Nuclear Operative
|description = A highly specialized weapon, the Blast Cannon is actually relatively simple. It contains an attachment for a tank transfer valve mounted to an angled pipe specially constructed withstand extreme pressure and temperatures, and has a mechanical trigger for triggering the transfer valve. Essentially, it turns the explosive force of a bomb into a narrow-angle blast wave \"projectile\". Aspiring scientists may find this highly useful, as forcing the pressure shockwave into a narrow angle seems to be able to bypass whatever quirk of physics disallows explosive ranges above a certain distance, allowing for the device to use the theoretical yield of a transfer valve bomb, instead of the factual yield.
|description = Fakes an ion storm announcment. A good distraction, especially if the AI is weird anyway.
}}
}}




'''Box of Gorilla Cubes'''
'''Fake Meteor Announcement'''
{{Uplink
{{Uplink
|name = Box of Gorilla Cubes
|name = Fake Meteor Announcement
|image = Monkey Cube Box.png
|image = Big red button.png
|cost = 6 TC
|cost = 7 TC
|mode = Traitor<br>'''Job:''' Geneticist, Chief Medical Officer
|mode = Infiltrator, Nuclear Operative
|description = A box with three Waffle Co. brand gorilla cubes. Eat big to get big. Caution: Product may rehydrate when exposed to water.
|description = Fakes an meteor announcment. A good way to get any C4 on the station exterior, or really any small explosion, brushed off as a meteor hit.
}}
}}




'''Box of Singulonuts'''
'''Fake Immovable Rod'''
{{UplinkStorage
{{Uplink
|name = Box of Singulonuts
|name = Fake Immovable Rod
|image = Donut.png
|image = Big red button.png
|cost = 6 TC
|cost = 6 TC
|mode = Traitor<br>'''Job:''' Assistant, Cook, Clerk
|mode = Infiltrator, Nuclear Operative
|contents = <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span>
|description = Fakes an immovable rod announcement. Good for a short-lasting distraction.
|description = A box with six Waffle Co. brand Singulonuts. Banned in four sectors for their sheer calorie content. Caution: Product known to the safety board of Nanotrasen to increase risks of stomach cancer and cause instant obesity. Disguised as a regular box of regular donuts.
}}
}}
==Infiltration Gear==
'''Extra Chameleon Hardsuit'''
{{Uplink
|name = Extra Chameleon Hardsuit
|image = Hardsuit Eng.png
|cost = 10 TC
|mode = Infiltrator
|description = An infiltration hardsuit, capable of changing it's appearance instantly.
}}


 
'''Access Kit'''
'''Brainwashing Surgery Program'''
{{Uplink
{{Uplink
|name = Brainwashing Surgery Program
|name = Access Kit
|image = Datadisk1.png
|image = Suspiciousphone.png
|cost = 5 TC
|cost = 5 TC
|mode = Traitor<br>'''Player Requirement:''' 28<br>'''Job:''' Medical Doctor, Chief Medical Officer, Roboticist, Research Director
|mode = Infiltrator
|description = A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. Insert into an Operating Console to enable the procedure.
|description = A secret device, reverse engineered by gear retrieved from previous Nanotrasen infiltration missions. Allows you to spoof an ID card to have the assignment and access of a single low-level job. One-time purchase only.
}}
==Species-Restricted==
'''Burned scroll'''
{{Uplink
|name = Burned scroll
|image = Stone_tablet.png
|cost = 14 TC
|mode = Traitor, Infiltrator<br>'''Race:''' Plasmaman
|description = An ancient scroll, containing a guide to an ancient plasmamen martial art.
<span class="mw-customtoggle-plasmafist" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span>
<div id="mw-customcollapsible-plasmafist" class="mw-collapsible mw-collapsed">
<b>Explosive disarm:</b> Disarm Disarm. Finishing this combo will deal 10 damage to you and 18 to your target, as well as throwing your target away and knocking down for three seconds.<br>
<b>Detonate:</b> Harm Harm Disarm Harm. Second strike will deal 12/12 brute/burn and apply 2 fire stacks to the target. Third strike will apply 4 fire stacks and deal some stamina damage if the target has less then 50 stamina damage. The final strike will ignite the target, make a light explosion and deal 15 damage to you.<br>
<b>Life force trade:</b> Disarm Grab Disarm Grab. Second strike will deal 20 damage to the target and 5 damage to you. Third strike will deal 20 stamina and 5 burn damage to the target, and will make it unable to use ranged weapons for 2 second as well as a more long shove slowdown. Finishing the combo with a headwear on will just deal 25/25 brute/burn damage to the target, and if you don't wear a helmet, you will instantly grab the target by a neck, as well as start to drain life from them. <br>
<b>Immolate:</b> Disarm Harm Disarm Grab. Second strike will deal 25 burn damage to the target and 5 burn damage to you. Third strike will apply 5 fire stacks to EVERYONE in the range of 2 tiles. Finishing the combo will, if you don't wear any headwear, will deal 30 burn damage to anyone except you in the range of 2 tiles, or ignite them if they are close enough to you. You target will get additional 10 burn damage and get blurry vision.<br>
</div>
}}
}}




'''Clown Bomb'''
'''Combat Modules Board'''
{{Uplink
{{Uplink
|name = Clown Bomb
|name = Combat Modules Board
|image = Clown-bomb.png
|image = Stone_tablet.png
|cost = 7 TC
|cost = 11 TC
|mode = Traitor<br>'''Job:''' Clown
|mode = Traitor, Infiltrator<br>'''Race:''' Preternis
|description = The Clown bomb is a hilarious device capable of massive pranks. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so.
|description = An upgrade board, containing upgrades and programs for your melee attacks.
<span class="mw-customtoggle-combatmodules" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Refresh Data</b></span></span>
<div id="mw-customcollapsible-combatmodules" class="mw-collapsible mw-collapsed">
<b>Hidden Blade:</b> Harm Harm Grab. The second strike will deal 20 stamina and 5 brute damage, and finishing the combo will make you stab the victim with a hidden blade, dealing 30 brute damage.<br>
<b>Injection:</b> Disarm Grab Disarm. The second and third input will silently inject 8 units of [[Sodium Thiopental|sodium thiopental]] and 5 units of [[cyanide]] respectively.<br>
<b>Finger Gun:</b> Harm Disarm Disarm. Finishing the combo will paralyse your target and place a stealthy version of a stechkin in your hand.
</div>
}}
}}




'''Australicus Slime Mutator'''
'''Extra-Bright Lantern'''
{{Uplink
{{Uplink
|name = Australicus Slime Mutator
|name = Extra-Bright Lantern
|image = Syringe.png
|image = Syndilantern-on.png
|cost = 25 TC
|cost = 2 TC
|mode = Traitor<br>'''Job:''' Roboticist, Scientist, Research Director<br>'''Objectives Required:''' Hijack, Martyr
|mode = Traitor, Infiltrator<br>'''Race:''' Moth
|description = Crikey mate, it's been a wild travel from the Australicus sector but we've managed to get some special spider extract from the giant spiders down there. Use this injector on a gold slime core to create a few of the same type of spiders we found on the planets over there. They're a bit tame until you also give them a bit of sentience though.
|description = We heard that ex'hai such as yourself really like lamps, so we decided to grant you early access to a prototype Syndicate brand "Extra-Bright Lantern™". Enjoy.
}}
}}




'''Clown Car'''
'''Fire Breath implanter'''
{{Uplink
{{Uplink
|name = Clown Car
|name = Fire Breath implanter
|image = Clowncar.png
|image = Dnainjector.png
|cost = 20 TC
|cost = 6 TC
|mode = Traitor<br>'''Player Requirement:''' 25<br>'''Job:''' Clown
|mode = Traitor, Infiltrator<br>'''Race:''' Lizard, Draconid
|description = The Clown Car is the ultimate transportation method for any worthy clown! Simply insert your bikehorn and get in, and get ready to have the funniest ride of your life! You can ram any spacemen you come across and stuff them into your car, kidnapping them and locking them inside until someone saves them or they manage to crawl out. Be sure not to ram into any walls or vending machines, as the springloaded seats are very sensitive. Now with our included lube defense mechanism which will protect you against any angry shitcurity! Premium features can be unlocked with a cryptographic sequencer!
|description = Recently Vahlen scientists have found the formula of genetical patterns that is needed to activate vuulen genes to grant them the ability to breath fire.
}}
}}




'''Cluwne Burger'''
'''Flying Fang Tablet'''
{{UplinkStorage
|name = Cluwne Burger
|image = Syndibox.png
|cost = 25 TC
|mode = Traitor<br>'''Job:''' Clown, Cook
|contents = <span title="Cluwne Burger">[[File:Cluwneburger.png]]</span> <span title="Mimana">[[File:Mimana.png]]</span> <span title="Mimana">[[File:Mimana.png]]</span> <span title="Space Fries">[[File:Fries.png]]</span> <span title="Space Cola">[[File:Space Cola.png]]</span> <span title="Strange Goat Plushie">[[File:Strangegoatplush.png]]</span> <span title="Stetchkin Pistol">[[File:Stetchkin.png]]</span> <span title="Pistol Magazine (10mm)">[[File:10mmMag.png]]</span>
|description = A burger happy meal infused with the tears of thousands of cluwnes. Infects anyone who takes a bite and pretty much everyone else on the station with a cluwnification virus which will quickly turn them into a cluwne. Can only be cured with Mimanas.
}}
 
 
{{anchor|Concealed Weapon Bay}}
'''Concealed Weapon Bay'''
{{Uplink
{{Uplink
|name = Concealed Weapon Bay
|name = Flying Fang Tablet
|image = Mecha_weapon_bay.png
|image = Stone_tablet.png
|cost = 3 TC
|cost = 14 TC
|mode = Traitor<br>'''Job:''' Roboticist, Research Director
|mode = Traitor, Infiltrator<br>'''Race:''' Lizard, Draconid
|description = A modification for non-combat mechas that allows them to equip one piece of equipment designed for combat mechs. It also hides the equipped weapon from plain sight. Only one can fit on a mecha.
|description = This tablet contains a set of old vuulek fighting techniques, increasing your melee combat effectiveness but preventing you from using armor, most common stun weapons, or guns.
<span class="mw-customtoggle-flyingfang" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span>
<div id="mw-customcollapsible-flyingfang" class="mw-collapsible mw-collapsed">
All of your unarmed attacks deal increased brute damage with a small amount of armor piercing.<br><br>
<b>Tail Slap:</b> Disarm Disarm Disarm. High armor piercing attack that causes a short slow followed by a knockdown. Deals heavy stamina damage.<br>
<b>Headbutt:</b> Disarm Harm. Deals moderate stamina and brute damage with a short stun, as well as causing eye blurriness. Prevents the target from using ranged weapons effectively for a few seconds if they are not wearing a helmet.<br>
<b>Neck Bite:</b> Grab Harm. Target must be prone. Stuns you and your target for a short period, dealing heavy brute damage and bleeding. If the target is not in crit, this attack will heal you.<br>
<b>Leap:</b> Action: Jump at a target, with a successful hit stunning them and preventing you from moving for a few seconds.
</div>
}}
}}




'''Dark H.O.N.K.'''
'''Glowing Parchment'''
{{Uplink
{{Uplink
|name = Dark H.O.N.K.
|name = Glowing Parchment
|image = Darkhonker.png
|image = Scroll.png
|cost = 35 TC
|cost = 12 TC
|mode = Traitor<br>'''Job:''' Clown
|mode = Traitor, Infiltrator<br>'''Race:''' Ethereal
|description = A clown combat mech equipped with bombanana peel and tearstache grenade launchers, as well as the ubiquitous HoNkER BlAsT 5000.
|description = A scroll made of unusual paper, written for ethereals looking to defend themselves while exploring the material world.
}}
}}




'''Feral Cat Delivery Grenade'''
'''Hulk Mutator'''
{{UplinkStorage
{{Uplink
|name = Feral Cat Delivery Grenade
|name = Hulk Mutator
|image = Grenade.png
|image = Dnainjector.png
|cost = 4 TC
|cost = 12 TC
|mode = Traitor<br>'''Job:''' Psychiatrist
|mode = Traitor, Infiltrator<br>'''Race:''' Human
|contents = <span title="Feral Cat">[[File:Cat.png]]</span> <span title="Feral Cat">[[File:Cat.png]]</span> <span title="Feral Cat">[[File:Cat.png]]</span> <span title="Feral Cat">[[File:Cat.png]]</span> <span title="Feral Cat">[[File:Cat.png]]</span>
|description = Stolen research from a SIC scientist who went postal led to the development of this revolutionary mutator. Causes extreme muscle growth, enough to punch through walls, and practically limitless stamina, at the cost of reduced cognitive ability, and green skin pigmentation.
|description = The feral cat delivery grenade contains 5 dehydrated feral cats in a similar manner to dehydrated monkeys, which, upon detonation, will be rehydrated by a small reservoir of water contained within the grenade. These cats will then attack anything in sight.
}}
}}




'''Gondola meat'''
'''Killer Tomatoes'''
{{Uplink
{{Uplink
|name = Gondola meat
|name = Killer Tomatoes
|image = Meat.png
|image = Killertomatoseed.png
|cost = 6 TC
|cost = 3 TC
|mode = Traitor<br>'''Job:''' Cook
|mode = Traitor, Infiltrator<br>'''Race:''' Pod
|description = A slice of gondola meat will turn any hard-working, brainwashed NT employee into a goody-two-shoes gondola in a matter of minutes.
|description = The Syndicates local gardeners brewed these up for our plant comrades (does not work against fellow plants).
}}
}}




'''Greytide Implant'''
'''Modified yellow slime extract'''
{{Uplink
{{Uplink
|name = Greytide Implant
|name = Modified yellow slime extract
|image = Implanter.png
|image = Yellow_slime_extract.png
|cost = 5 TC
|cost = 8 TC
|mode = Traitor<br>'''Job:''' Assistant
|mode = Traitor, Infiltrator<br>'''Race:''' Ethereal
|description = An implant injected into another body, forcing the victim to greytide.
|description = An experimental yellow slime extract that when absorbed by an Ethereal, grants control over electrical powers.
}}
}}




'''Haunted Magic Eightball'''
'''Prototype worldbreaker compound'''
{{Uplink
{{Uplink
|name = Haunted Magic Eightball
|name = Prototype worldbreaker compound
|image = Eightball.png
|image = Flaming moe.gif
|cost = 2 TC
|cost = 20 TC<br>'''Player Requirement:''' 25
|mode = Traitor<br>'''Job:''' Curator, Chaplain
|mode = Traitor, Infiltrator<br>'''Objectives Required:''' Hijack, Martyr<br>'''Race:''' Preternis
|description = Most magic eightballs are toys with dice inside. Although identical in appearance to the harmless toys, this occult device reaches into the spirit world to find its answers. Be warned, that spirits are often capricious or just little assholes. To use, simply speak your question aloud, then begin shaking.
|description = A foul concoction made by reverse engineering chemicals compounds found in an ancient Vxtrin military outpost. Said to cause rapid muscle and plate growth in any Preternis that consumes it. It's believed to have been used by Vxtrin to transform their workers into highly effective commando units. It is not uncommon for Preterni that have consumed it to be crushed under the weight of their own ever-growing skin. The weight will also prevent use of conventional vehicles.
<span class="mw-customtoggle-worldbreaker" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>You imagine all the things you would be capable of with this power.</b></span></span>
<div id="mw-customcollapsible-worldbreaker" class="mw-collapsible mw-collapsed">
All attacks apply stagger. Stagger knocks people prone and applies a brief slow.<br><br>
'''Plates:''' You will progressively grow plates. Each plate provides damage reduction but also slows you down. The damage reduction caps but the slowdown can continue scaling. While at maximum damage reduction you are considered "heavy" and most of your attacks will be slower, but do more damage in a larger area.<br>
'''Rip Plate:''' Help intent yourself to rip off a plate. The plate can be thrown at people to stagger them and knock them back. The plate is heavy enough that others will find it difficult to throw.<br>
'''Leap:''' Your disarm is instead a leap that deals damage, staggers, and knocks everything back within a radius. Landing on someone will do twice as much damage and deal additional stamina damage. The cooldown is longer if heavy and only starts when you land.<br>
'''Clasp:''' Your grab is far stronger. Instead of grabbing someone, you will pick them up and be able to throw them.<br>
'''Pummel:''' Your harm intent pummels a small area dealing brute and stamina damage. Everything within a certain range is damaged, knocked back, and staggered. The targets in the middle take notably more damage.<br>
'''Worldstomp:''' After a delay, create a giant shockwave that deals damage to all mobs within a radius. The shockwave will knock back and stagger all mobs in a larger radius. Objects and structures within the extended radius will be thrown or damaged respectively. The radius, knockback, and damage all scale with number of plates.<br>
'''Landslide:''' If hit by a melee attack while in throw mode, you will expel one of your loose plates to block it and send the attacker flying.
</div>
}}
}}




'''Hierophant's Antenna'''
'''Radiation grenade'''
{{Uplink
{{Uplink
|name = Hierophant's Antenna
|name = Radiation grenade
|image = Hierophant antenna.png
|image = Grenade.png
|cost = 7 TC
|cost = 4 TC
|mode = Traitor<br>'''Job:''' Shaft Miner
|mode = Traitor, Infiltrator<br>'''Race:''' Plasmaman
|description = Amplifies the reception signals of the hierophant staff, allows the herald's power to reach the station!
|description = A radiation bomb guaranteed to irradiate the fuck out of non gaseous lifeforms.
}}
}}




'''His Grace'''
'''Vegetable Parchment'''
{{Uplink
{{Uplink
|name = His Grace
|name = Vegetable Parchment
|image = His grace.png
|image = Stone_tablet.png
|cost = 20 TC
|cost = 13 TC
|mode = Traitor<br>'''Job:''' Chaplain<br>Objectives Required: Hijack
|mode = Traitor, Infiltrator<br>'''Race:''' Pod
|description = An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, He will thirst for blood and must be used to kill to sate that thirst. His Grace grants gradual regeneration and complete stun immunity to His wielder, but be wary: if He gets too hungry, He will become impossible to drop and eventually kill you if not fed. However, if left alone for long enough, He will fall back to slumber. To activate His Grace, simply unlatch Him.
|description = A special scroll with a martial art, that teaches phytosians of capabilities of their body.<br>
<span class="mw-customtoggle-cqc" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span>
<div id="mw-customcollapsible-cqc" class="mw-collapsible mw-collapsed">
<i>If you have throw mode enabled you have a 75% block chance (35% if strangling someone) and can counter-attack, dealing 10 damage and embedding a splinter into the attacker.</i><br><br>
<b>Disarm intent: </b>Your disarms mark the victim with a vine mark, allowing you to drag them or an item in their active hand by using "Vine Snatch" ability.
The mark lasts only 5 seconds.<br>
<b>Strangle: </b>Grab Grab Grab. The second grab will deal 10 oxygen damage to the target, and finishing the combo will upgrade your grab,  
making it mute the target and deal 5 oxygen damage per second.<br>
<b>Splinter stab: </b> Harm harm Harm. The second attack will deal increased damage with 30 armor penetration, and finishing the combo will deal 20 damage with 30 armor penetration, while also embedding a splinter into the targets limb.<br></b>
</div>
}}
}}




'''Horror-in-a-Box'''
'''Version One Upgrade Module'''
{{Uplink
{{Uplink
|name = Horror-in-a-Box
|name = Version One Upgrade Module
|image = Pet_carrier_closed.png
|image = Stone_tablet.png
|cost = 16 TC
|cost = 20 TC<br>'''Player Requirement:''' 25
|mode = Traitor<br>'''Player Requirement:''' 20<br>'''Job:''' Curator
|mode = Traitor, Infiltrator<br>'''Objectives Required:''' Hijack, Martyr<br>'''Race:''' IPC
|description = When dissecting the head of a dead Nanotrasen scientist, our surgeons noticed an incredibly [[#Eldritch_Horror|peculiar creature]] inside and managed to extract it into safe containment. Either a failed experiment or otherworldly monster, this creature has been trained to aid whoever wakes it up. If you aren't afraid of it entering your head, it can prove a useful ally. We take no responsibility for your newfound madness and accept no refunds
|description = A module full of forbidden techniques that will make you capable of ultimate bloodshed. If you install this, it will make you incapable of pushing and pulling. There are no half-measures, either you succeed, or you die.
<span class="mw-customtoggle-ultraviolence" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>You mentally practice the teachings of Ultra Violence.</b></span></span>
<div id="mw-customcollapsible-ultraviolence" class="mw-collapsible mw-collapsed">
This module has made you a hell-bound killing machine.<br>
You are immune to stuns and cannot be slowed by damage.<br>
You will deflect emps while throwmode is enabled, releases the energy into anyone nearby.<br>
After deflecting, or getting hit by an emp you will be immune to more for 5 seconds.<br>
Your disarm has been replaced with a charged-based dash system.<br>
You cannot grab either, JUST KILL THEM!<br>
Getting covered in blood will heal you.<br><br>
<b>Disarm Intent:</b> Dash in a direction granting brief invulnerability.<br>
<b>Pocket Revolver:</b> Grab Grab. Puts a loaded revolver in your hand for three shots. Target must be living, but can be yourself.<br>
<b>Gun Hand:</b> Harm Grab. Shoots the target with the shotgun in your hand.<br>
<b>Blood Burst:</b> Harm Harm. Explodes blood from the target, covering you in blood and healing for a bit. Executes people in hardcrit exploding more blood everywhere.<br>
<b>Completing any combo will give a speed buff with the strength of the Pocket Revolver speed boost being weaker.<br>
Should your dash cease functioning, use the 'Reinitialize Module' function.</b>
</div>
}}
}}




'''Hypnotic Flash'''
'''Vxtvul Hammer Implant'''
{{Uplink
{{Uplink
|name = Hypnotic Flash
|name = Vxtvul Hammer Implant
|image = Flash.gif
|image = Autoimplanter.png
|cost = 7 TC
|cost = 10 TC
|mode = Traitor<br>'''Job:''' Psychiatrist
|mode = Traitor<br>'''Race:''' Preternis
|description = A modified flash able to hypnotize targets. Unless the target is in a mentally vulnerable state (hallucinating, sleeping or has the "Dumbness" trauma or an unstable mood), it will only confuse and pacify them temporarily. Mindshielded individuals are immune to the hypnosis effect.
|description = An implant which will fold a Vxtvul hammer into your chassis upon injection. This hammer can be retracted and wielded in two hands as an effective armor-piercing weapon. It can be charged by the user's concentration, which permits a single blow that will decimate construction, fling bodies, and heavily damage mechs. Vir'ln krx'tai, lost one.
}}
}}




'''Exploding Hot Potato'''
'''Xenomorph Organ Kit'''
{{Uplink
{{UplinkStorage
|name = Exploding Hot Potato
|name = Xenomorph Organ Kit
|image = Potato.png
|image = Syndibox.png
|cost = 4 TC
|cost = 15 TC
|mode = Traitor<br>'''Job:''' Cook, Botanist, Clown, Mime
|mode = Traitor<br>'''Race:''' Polysmorph
|description = A potato rigged with explosives. On activation, a special mechanism is activated that prevents it from being dropped. The only way to get rid of it if you are holding it is to attack someone else with it, causing it to latch to that person instead.
|contents = <span title="Plasma vessel autosurgeon">[[File:Autoimplanter.png]]</span> <span title="Resin spinner">[[File:Resinspinner.png]]</span> <span title="Acid gland">[[File:Acidspit.png]]</span>
|description = A kit containing some organs that were... "donated" by your ancestors. Contains an autosurgeon, a plasma vessel, a resin spinner, and an acid gland.
}}
 
==Role-Restricted==
'''Ancient Jumpsuit'''
{{Uplink
|name = Ancient Jumpsuit
|image = Grey jumpsuit.png
|cost = 20 TC
|mode = Traitor<br>'''Job:''' Assistant
|description = A tattered old jumpsuit that will provide absolutely no benefit to you. It fills the wearer with a strange compulsion to blurt out 'glorf'.
}}
}}




'''EZ Clean Grenade Bundle'''
'''Ancient Toolbox'''
{{UplinkStorage
{{UplinkStorage
|name = EZ Clean Grenade Bundle
|name = Ancient Toolbox
|image = Syndibox.png
|image = Oldtoolboxclean.png
|cost = 6 TC
|cost = 2 TC
|mode = Traitor<br>'''Job:''' Janitor
|mode = Traitor<br>'''Job:''' Assistant
|contents = <span title="EZ Cleaner Grenade">[[File:Grenade.png]]</span> <span title="EZ Cleaner Grenade">[[File:Grenade.png]]</span> <span title="EZ Cleaner Grenade">[[File:Grenade.png]]</span>
|contents = <span title = "Screwdriver">[[File:Screwdriver tool.png]]</span> <span title = "Wrench">[[File:Wrench.png]]</span> <span title = "Welding Tool">[[File:Welder.png]]</span> <span title = "Crowbar">[[File:Crowbar.png]]</span> <span title = "Wirecutters">[[File:Wirecutters.png]]</span> <span title = "Multitool">[[File:Multitool.png]]</span> <span title = "Insulated Gloves">[[File:Yellowgloves.png]]</span>
|description = A box with three cleaner grenades using the trademark Waffle Co. formula. Serves as a cleaner and causes acid damage to anyone standing nearby. The acid only affects carbon-based creatures.
|description = An iconic toolbox design notorious with Assistants everywhere, this design was especially made to become more robust the more telecrystals it has inside it! Tools and insulated gloves included.
}}
}}




'''Guide to Advanced Mimery Series'''
'''Banana Cream Pie Cannon'''
{{UplinkStorage
{{Uplink
|name = Guide to Advanced Mimery Series
|name = Banana Cream Pie Cannon
|image = Syndibox.png
|image = Pie cannon.png
|cost = 12 TC
|cost = 10 TC
|mode = Traitor<br>'''Job:''' Mime
|mode = Traitor<br>'''Job:''' Clown
|contents = <span title="Guide to Advanced Mimery Vol 1">[[File:Advanced mimery.png]]</span> <span title="Guide to Advanced Mimery Vol 2">[[File:Advanced mimery.png]]</span>
|description = A special pie cannon for a special clown, this gadget can hold up to 20 pies and automatically fabricates one every two seconds!
|description = The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.
}}
}}




'''Kinetic Accelerator Pressure Mod'''
'''Arm Mounted Medical Beamgun'''
{{Uplink
{{Uplink
|name = Kinetic Accelerator Pressure Mod
|name = Arm Mounted Medical Beamgun
|image = Modkit.png
|image = Autoimplanter.png
|cost = 5 TC
|cost = 8 TC
|mode = Traitor<br>'''Job:''' Shaft Miner, Mining Medic
|mode = Traitor<br>'''Job:''' Medical Doctor, Chief Medical Officer, Paramedic, Mining Medic
|description = A modification kit which allows Kinetic Accelerators to do greatly increased damage while indoors. Occupies 35% mod capacity.
|description = An arm mounted medical beamgun to heal your best buds (disclaimer: does not come with friends).
}}
}}




'''Magillitis Serum Autoinjector'''
'''Blast Cannon'''
{{Uplink
{{Uplink
|name = Magillitis Serum Autoinjector
|name = Blast Cannon
|image = Combat hypo.png
|image = Loaded_blastcannon.png
|cost = 15 TC
|cost = 14 TC
|mode = Traitor<br>'''Job:''' Geneticist, Chief Medical Officer
|mode = Traitor<br>'''Job:''' Scientist, Research Director
|description = A single-use autoinjector which contains an experimental serum that causes rapid muscular growth in Hominidae. Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas.
|description = A highly specialized weapon, the Blast Cannon is actually relatively simple. It contains an attachment for a tank transfer valve mounted to an angled pipe specially constructed withstand extreme pressure and temperatures, and has a mechanical trigger for triggering the transfer valve. Essentially, it turns the explosive force of a bomb into a narrow-angle blast wave \"projectile\". Aspiring scientists may find this highly useful, as forcing the pressure shockwave into a narrow angle seems to be able to bypass whatever quirk of physics disallows explosive ranges above a certain distance, allowing for the device to use the theoretical yield of a transfer valve bomb, instead of the factual yield.
}}
}}




'''Modified Syringe Gun'''
'''Box of Gorilla Cubes'''
{{Uplink
{{Uplink
|name = Modified Syringe Gun
|name = Box of Gorilla Cubes
|image = Syringegun.png
|image = Monkey Cube Box.png
|cost = 14 TC
|cost = 6 TC
|mode = Traitor<br>'''Job:''' Geneticist, Chief Medical Officer
|mode = Traitor<br>'''Job:''' Geneticist, Chief Medical Officer
|description = A syringe gun that fires DNA injectors instead of normal syringes.
|description = A box with three Waffle Co. brand gorilla cubes. Eat big to get big. Caution: Product may rehydrate when exposed to water.
}}
}}




'''Mining Charge Hacker'''
'''Box of Singulonuts'''
{{Uplink
{{UplinkStorage
|name = Mining Charge Hacker
|name = Box of Singulonuts
|image = Adv_mining1.gif
|image = Donut.png
|cost = 4 TC
|cost = 6 TC
|mode = Traitor<br>'''Job:''' Shaft Miner, Quartermaster, Mining Medic
|mode = Traitor<br>'''Job:''' Assistant, Cook, Clerk
|description = Looks and functions like an advanced mining scanner, but allows mining charges to be placed anywhere and destroy more than rocks. Use it on a mining charge to override its safeties. Reduces explosive power of mining charges due to the modification of their internals. Has 6 uses.
|contents = <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span> <span title = "Singulonut">[[File: Donut1.gif]]</span>
|description = A box with six Waffle Co. brand Singulonuts. Banned in four sectors for their sheer calorie content. Caution: Product known to the safety board of Nanotrasen to increase risks of stomach cancer and cause instant obesity. Disguised as a regular box of regular donuts.
}}
}}




'''Reagent Dartgun'''
'''Brainwashing Surgery Program'''
{{Uplink
{{Uplink
|name = Reagent Dartgun
|name = Brainwashing Surgery Program
|image = Regeantdartgun.png
|image = Datadisk1.png
|cost = 12 TC
|cost = 5 TC
|mode = Traitor<br>'''Job:''' Chemist, Chief Medical Officer, Virologist
|mode = Traitor<br>'''Player Requirement:''' 28<br>'''Job:''' Medical Doctor, Chief Medical Officer, Roboticist, Research Director
|description = A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. Can hold 100u of reagents.
|description = A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. Insert into an Operating Console to enable the procedure.
}}
}}




'''Reverse Bear Trap'''
'''Clown Bomb'''
{{Uplink
{{Uplink
|name = Reverse Bear Trap
|name = Clown Bomb
|image = Reverse_bear_trap.png
|image = Clown-bomb.png
|cost = 5 TC
|cost = 7 TC
|mode = Traitor<br>'''Job:''' Clown
|mode = Traitor<br>'''Job:''' Clown
|description = An ingenious execution device worn on (or forced onto) the head. Arming it starts a 1-minute kitchen timer mounted on the bear trap. When it goes off, the trap's jaws will violently open, instantly killing anyone wearing it by tearing their jaws in half. To arm, attack someone with it while they're not wearing headgear, and you will force it onto their head after three seconds uninterrupted.
|description = The Clown bomb is a hilarious device capable of massive pranks. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so.
}}
}}




'''Reverse Revolver'''
'''Australicus Slime Mutator'''
{{UplinkStorage
{{Uplink
|name = Reverse Revolver
|name = Australicus Slime Mutator
|image = Hugbox.png
|image = Syringe.png
|cost = 14 TC
|cost = 25 TC
|mode = Traitor<br>'''Job:''' Clown
|mode = Traitor<br>'''Job:''' Roboticist, Scientist, Research Director<br>'''Objectives Required:''' Hijack, Martyr
|contents = <span title="Reverse Revolver">[[File:Revolver.png]]</span>
|description = Crikey mate, it's been a wild travel from the Australicus sector but we've managed to get some special spider extract from the giant spiders down there. Use this injector on a gold slime core to create a few of the same type of spiders we found on the planets over there. They're a bit tame until you also give them a bit of sentience though.
|description = A revolver that always fires at its user. "Accidentally" drop your weapon, then watch as the greedy corporate pigs blow their own brains all over the wall. The revolver itself is actually real. Only clumsy people, and clowns, can fire it normally. Comes in a box of hugs. Honk.
}}
}}




'''Syndicate Frying Basket'''
'''Clown Car'''
{{Uplink
{{Uplink
|name = Syndicate Frying Basket
|name = Clown Car
|image = SyndicateFryingBasket.png
|image = Clowncar.png
|cost = 7 TC
|cost = 20 TC
|mode = Traitor<br>'''Job:''' Cook
|mode = Traitor<br>'''Player Requirement:''' 25<br>'''Job:''' Clown
|description = A syndicate basket which allows the deep frying of dead corpses, ejects anything which the corpse is wearing.
|description = The Clown Car is the ultimate transportation method for any worthy clown! Simply insert your bikehorn and get in, and get ready to have the funniest ride of your life! You can ram any spacemen you come across and stuff them into your car, kidnapping them and locking them inside until someone saves them or they manage to crawl out. Be sure not to ram into any walls or vending machines, as the springloaded seats are very sensitive. Now with our included lube defense mechanism which will protect you against any angry shitcurity! Premium features can be unlocked with a cryptographic sequencer!
}}
}}
==(Pointless) Badassery==
 
'''Bananium Plated Frying Pan'''
 
{{Uplink
'''Cluwne Burger'''
|name = Bananium Plated Frying Pan
{{UplinkStorage
|image = Frying pan.png
|name = Cluwne Burger
|cost = 40 TC
|image = Syndibox.png
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|cost = 25 TC
|description = A frying pan imbued with ancient powers.
|mode = Traitor<br>'''Job:''' Clown, Cook
|contents = <span title="Cluwne Burger">[[File:Cluwneburger.png]]</span> <span title="Mimana">[[File:Mimana.png]]</span> <span title="Mimana">[[File:Mimana.png]]</span> <span title="Space Fries">[[File:Fries.png]]</span> <span title="Space Cola">[[File:Space Cola.png]]</span> <span title="Strange Goat Plushie">[[File:Strangegoatplush.png]]</span> <span title="Stetchkin Pistol">[[File:Stetchkin.png]]</span> <span title="Pistol Magazine (10mm)">[[File:10mmMag.png]]</span>
|description = A burger happy meal infused with the tears of thousands of cluwnes. Infects anyone who takes a bite and pretty much everyone else on the station with a cluwnification virus which will quickly turn them into a cluwne. Can be cured with Mimanas and Bottles of Nothing.
}}
}}




'''Broken Chameleon Kit'''
{{anchor|Concealed Weapon Bay}}
'''Concealed Weapon Bay'''
{{Uplink
{{Uplink
|name = Broken Chameleon Kit
|name = Concealed Weapon Bay
|image = Changeling.gif
|image = Mecha_weapon_bay.png
|cost = 4 TC
|cost = 3 TC
|mode = Nuclear Operative, Clown Ops
|mode = Traitor<br>'''Job:''' Roboticist, Research Director
|description = A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Please note that this kit did NOT pass quality control.
|description = A modification for non-combat mechas that allows them to equip one piece of equipment designed for combat mechs. It also hides the equipped weapon from plain sight. Only one can fit on a mecha.
}}
}}




'''CentCom Official Costume'''
'''Cybersun Mech Pilot's Suit'''
{{UplinkStorage
{{Uplink
|name = CentCom Official Costume
|name = Cybersun Mech Pilot's Suit
|image = Syndibox.png
|image = Black_mech_suit.png
|cost = 4 TC
|cost = 4 TC
|mode = Nuclear Operative, Clown Ops
|mode = Traitor<br>'''Job:''' Scientist, Roboticist, Research Director
|contents = <span title="CentCom Officer's Jumpsuit">[[File:Officerjumpsuit.png]]</span> <span title="Black Shoes">[[File:Black shoes.png]]</span> <span title="Black Gloves">[[File:Blackgloves.png]]</span> <span title="CentCom Headset">[[File:Cent_headset.png]]</span> <span title="Sunglasses">[[File:SGlasses.png]]</span> <span title="Satchel">[[File:GSatchel.png]]</span> <span title="PDA">[[File:Pda-hop.png]]</span> <span title="Clipboard">[[File:Clipboard.png]]</span>
|description = A black and red stylishly armored mech pilot's suit used by Cybersun's elite mecha pilots. Provides potent protection both inside and outside a mech.
|description = Ask the crew to "inspect" their nuclear disk and weapons system, and then when they decline, pull out a fully automatic rifle and gun down the Captain. Radio headset does not include encryption key. No gun included.
}}
}}




'''Clown Costume'''
'''Dark H.O.N.K.'''
{{UplinkStorage
{{Uplink
|name = Clown Costume
|name = Dark H.O.N.K.
|image = Duffel-clown.png
|image = Darkhonker.png
|cost = 4 TC
|cost = 20 TC
|mode = Nuclear Operative, Clown Ops
|mode = Traitor<br>'''Job:''' Clown
|contents = <span title="Clown PDA">[[File:Clownpda.png]]</span> <span title="Clown Suit">[[File:Clownuniform.png]]</span> <span title="Clown Shoes">[[File:Clshoe.png]]</span> <span title="Clown Wig and Mask">[[File:Clownmask.png]]</span> <span title="Bike Horn">[[File:Bike horn.png]]</span> <span title="Implanter (Sad Trombone)">[[File:Implanter.png]]</span>
|description = A clown combat mech equipped with bombanana peel and tearstache grenade launchers, as well as the ubiquitous HoNkER BlAsT 5000.
|description = Nothing is more terrifying than clowns with fully automatic weaponry.
}}
}}




'''Makeshift Weapons'''
'''Emergency Ejection System'''
{{Uplink
{{Uplink
|name = Makeshift Weapons
|name = Emergency Ejection System
|image = BookCrafting.png
|image = mecha_eject.png
|cost = 2 TC
|cost = 3 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor<br>'''Job:''' Roboticist, Research Director
|description = A one use book that grants access to a number of secret crafting recipes once it has been read.<br>Grants access to: Baseball bat, explosive lance (grenade), Knife-boxing Gloves, flamethrower, pipebomb, pistol, pistol magazine (10mm), suppressor, tools, knife, pickaxe and radio.
|description = An exosuit modification designed to quickly eject the pilot after the exosuit suffers catastrophic damage. Cybersun Industries is not liable for any injuries suffered during the ejection sequence.
}}
}}




'''Syndicate Balloon'''
'''Energy Fire Axe'''
{{Uplink
{{Uplink
|name = Syndicate Balloon
|name = Energy Fire Axe
|image = Syndballoon.png
|image = Energyfireaxe.png
|cost = 20 TC
|cost = 10 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative<br>'''Job:''' Station Engineer, Atmospheric Technician, Network Admin, Chief Engineer
|description = For showing that you are THE BOSS: A useless red balloon with the Syndicate logo on it. Can blow the deepest of covers.
|description = A terrifying axe with a blade of pure energy, able to tear down structures with ease. Easier to store than a standard fire axe while inactive.
}}
}}




'''Syndicate Briefcase Full of Cash'''
'''Explosive Letter'''
{{Uplink
{{Uplink
|name = Syndicate Briefcase Full of Cash
|name = Explosive Letter
|image = Secure.png
|image = Mail.png
|cost = 1 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor<br>'''Job:''' Quartermaster, Cargo Technician
|description = A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
|description = A letter with a pipe bomb in it, select the recipient and send it on its merry way.<br> Allows you to address it to a target. When they open it, a mediocre, active pipe bomb is placed in their hand on a 1.5-second timer. Only does significant damage if held by the victim.
}}
}}




'''Syndicate Fedora'''
'''Feral Cat Delivery Grenade'''
{{UplinkStorage
|name = Feral Cat Delivery Grenade
|image = Grenade.png
|cost = 4 TC
|mode = Traitor<br>'''Job:''' Psychiatrist
|contents = <span title="Feral Cat">[[File:Cat.png]]</span> <span title="Feral Cat">[[File:Cat.png]]</span> <span title="Feral Cat">[[File:Cat.png]]</span> <span title="Feral Cat">[[File:Cat.png]]</span> <span title="Feral Cat">[[File:Cat.png]]</span>
|description = The feral cat delivery grenade contains 5 dehydrated feral cats in a similar manner to dehydrated monkeys, which, upon detonation, will be rehydrated by a small reservoir of water contained within the grenade. These cats will then attack anything in sight.
}}
 
 
'''Gondola meat'''
{{Uplink
{{Uplink
|name = Syndicate Fedora
|name = Gondola meat
|image = SyndicateFedora.png
|image = Meat.png
|cost = 3 TC
|cost = 6 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor<br>'''Job:''' Cook
|description = This Syndicate Fedora of micro-woven adamantium silk is sure to prove your style!
|description = A slice of gondola meat will turn any hard-working, brainwashed NT employee into a goody-two-shoes gondola in a matter of minutes.
}}
 
 
'''Greytide Implant'''
{{Uplink
|name = Greytide Implant
|image = Implanter.png
|cost = 5 TC
|mode = Traitor<br>'''Job:''' Assistant
|description = An implant injected into another body, forcing the victim to greytide.
}}
 
 
'''Haunted Magic Eightball'''
{{Uplink
|name = Haunted Magic Eightball
|image = Eightball.png
|cost = 2 TC
|mode = Traitor<br>'''Job:''' Curator, Chaplain
|description = Most magic eightballs are toys with dice inside. Although identical in appearance to the harmless toys, this occult device reaches into the spirit world to find its answers. Be warned, that spirits are often capricious or just little assholes. To use, simply speak your question aloud, then begin shaking.
}}
 
 
'''Hierophant's Antenna'''
{{Uplink
|name = Hierophant's Antenna
|image = Hierophant antenna.png
|cost = 7 TC
|mode = Traitor<br>'''Job:''' Shaft Miner
|description = Amplifies the reception signals of the hierophant staff, allows the herald's power to reach the station!
}}
 
 
'''His Grace'''
{{Uplink
|name = His Grace
|image = His grace.png
|cost = 20 TC
|mode = Traitor<br>'''Job:''' Assistant, Chaplain<br>'''Objectives Required:''' Hijack
|description = An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, He will thirst for blood and must be used to kill to sate that thirst. His Grace grants gradual regeneration and complete stun immunity to His wielder, but be wary: if He gets too hungry, He will become impossible to drop and eventually kill you if not fed. However, if left alone for long enough, He will fall back to slumber. To activate His Grace, simply unlatch Him.
}}
 
 
{{anchor|Horror-in-a-Box}}
'''Horror-in-a-Box'''
{{Uplink
|name = Horror-in-a-Box
|image = Pet_carrier_closed.png
|cost = 14 TC
|mode = Traitor<br>'''Player Requirement:''' 20<br>'''Job:''' Curator
|description = When dissecting the head of a dead Nanotrasen scientist, our surgeons noticed an incredibly [[Eldritch_Horror|peculiar creature]] inside and managed to extract it into safe containment. Either a failed experiment or otherworldly monster, this creature has been trained to aid whoever wakes it up. If you aren't afraid of it entering your head, it can prove a useful ally. We take no responsibility for your newfound madness and accept no refunds.
}}
 
 
'''Exploding Hot Potato'''
{{Uplink
|name = Exploding Hot Potato
|image = Potato.png
|cost = 12 TC
|mode = Traitor<br>'''Job:''' Cook, Botanist, Clown, Mime
|description = A potato rigged with a 10-second explosive timer. On activation, a special mechanism is activated that prevents it from being dropped. Attacking someone with it will stick it to their hand and reset the timer. The explosion will gib whoever is holding the potato.
}}
 
 
'''EZ Clean Grenade Bundle'''
{{UplinkStorage
|name = EZ Clean Grenade Bundle
|image = Syndibox.png
|cost = 6 TC
|mode = Traitor<br>'''Job:''' Janitor
|contents = <span title="EZ Cleaner Grenade">[[File:Grenade.png]]</span> <span title="EZ Cleaner Grenade">[[File:Grenade.png]]</span> <span title="EZ Cleaner Grenade">[[File:Grenade.png]]</span>
|description = A box with three cleaner grenades using the trademark Waffle Co. formula. Serves as a cleaner and causes acid damage to anyone standing nearby. The acid only affects carbon-based creatures.
}}
 
 
'''Guide to Advanced Mimery Series'''
{{UplinkStorage
|name = Guide to Advanced Mimery Series
|image = Syndibox.png
|cost = 12 TC
|mode = Traitor<br>'''Job:''' Mime
|contents = <span title="Guide to Advanced Mimery Vol 1">[[File:Advanced mimery.png]]</span> <span title="Guide to Advanced Mimery Vol 2">[[File:Advanced mimery.png]]</span>
|description = The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.
}}
 
 
'''Jestographic Sequencer'''
{{Uplink
|name = Jestographic Sequencer
|image = Cmag.gif
|cost = 4 TC
|mode = Traitor<br>'''Job:''' Clown
|description = The jestographic sequencer, also known as a cmag, is a small card that inverts the access on any door it's used on. Perfect for locking command out of their own departments. Honk!
}}
 
 
'''Kinetic Accelerator Pressure Mod'''
{{Uplink
|name = Kinetic Accelerator Pressure Mod
|image = Modkit.png
|cost = 5 TC
|mode = Traitor<br>'''Job:''' Shaft Miner, Mining Medic
|description = A modification kit which allows Kinetic Accelerators to do greatly increased damage while indoors. Occupies 35% mod capacity.
}}
 
 
'''Magillitis Serum Autoinjector'''
{{Uplink
|name = Magillitis Serum Autoinjector
|image = Combat hypo.png
|cost = 15 TC
|mode = Traitor<br>'''Job:''' Geneticist, Chief Medical Officer
|description = A single-use autoinjector which contains an experimental serum that causes rapid muscular growth in Hominidae. Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas.
}}
 
 
'''Modified Syringe Gun'''
{{Uplink
|name = Modified Syringe Gun
|image = Syringegun.png
|cost = 14 TC
|mode = Traitor<br>'''Job:''' Geneticist, Chief Medical Officer
|description = A syringe gun that fires DNA injectors instead of normal syringes.
}}
 
 
'''Mining Charge Hacker'''
{{Uplink
|name = Mining Charge Hacker
|image = Adv_mining1.gif
|cost = 4 TC
|mode = Traitor<br>'''Job:''' Shaft Miner, Quartermaster, Mining Medic
|description = Looks and functions like an advanced mining scanner, but allows mining charges to be placed anywhere and destroy more than rocks. Use it on a mining charge to override its safeties. Reduces explosive power of mining charges due to the modification of their internals. Has 6 uses.
}}
 
 
'''Psychotic Brawl Notes'''
{{Uplink
|name = Psychotic Brawl Notes
|image = BrawlNotes.png
|cost = 8 TC
|mode = Traitor<br>'''Job:''' Chemist, Chief Medical Officer, Psychiatrist
|description = Notes taken from an experienced user of bath salts, written in their own blood. Reading it will greatly randomize the effectiveness of your punches. Best when combined with several narcotics.
}}
 
 
'''Rapid Syringe Gun'''
{{Uplink
|name = Rapid Syringe Gun
|image = Rapidsyringegun.png
|cost = 8 TC
|mode = Traitor<br>'''Job:''' Chemist, Chief Medical Officer, Virologist
|description = A modified syringe gun with a rotating drum, capable of holding and quickly firing six syringes.
}}
 
 
'''Reticence Exosuit'''
{{Uplink
|name = Reticence Exosuit
|image = ReticenceWhiter.png
|cost = 20 TC
|mode = Traitor<br>'''Job:''' Mime
|description = A popular product for pantomime performers. For when you need to silence a target a little more... permanently. Comes equipped with advanced cloaking technology, a Quietus carbine, and an RCD.
}}
 
 
'''Reverse Bear Trap'''
{{Uplink
|name = Reverse Bear Trap
|image = Reverse_bear_trap.png
|cost = 5 TC
|mode = Traitor<br>'''Job:''' Clown
|description = An ingenious execution device worn on (or forced onto) the head. Arming it starts a 1-minute kitchen timer mounted on the bear trap. When it goes off, the trap's jaws will violently open, instantly killing anyone wearing it by tearing their jaws in half. To arm, attack someone with it while they're not wearing headgear, and you will force it onto their head after three seconds uninterrupted.
}}
 
 
'''Reverse Revolver'''
{{UplinkStorage
|name = Reverse Revolver
|image = Hugbox.png
|cost = 8 TC
|mode = Traitor<br>'''Job:''' Clown
|contents = <span title="Reverse Revolver">[[File:Revolver.png]]</span>
|description = A revolver that always fires at its user. "Accidentally" drop your weapon, then watch as the greedy corporate pigs blow their own brains all over the wall. The revolver itself is actually real. Only clumsy people, and clowns, can fire it normally. Comes in a box of hugs. Honk.
}}
 
 
'''Syndicate Frying Basket'''
{{Uplink
|name = Syndicate Frying Basket
|image = SyndicateFryingBasket.png
|cost = 7 TC
|mode = Traitor<br>'''Job:''' Cook
|description = A syndicate basket which allows the deep frying of dead corpses, ejects anything which the corpse is wearing.
}}
 
==(Pointless) Badassery ==
'''Bananium Plated Frying Pan'''
{{Uplink
|name = Bananium Plated Frying Pan
|image = Frying pan.png
|cost = 40 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A frying pan imbued with ancient powers.
}}
 
 
'''Broken Chameleon Kit'''
{{Uplink
|name = Broken Chameleon Kit
|image = Changeling.gif
|cost = 4 TC
|mode = Nuclear Operative, Clown Ops
|description = A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Please note that this kit did NOT pass quality control.
}}
 
 
'''CentCom Official Costume'''
{{UplinkStorage
|name = CentCom Official Costume
|image = Syndibox.png
|cost = 4 TC
|mode = Nuclear Operative, Clown Ops
|contents = <span title="CentCom Officer's Jumpsuit">[[File:Officerjumpsuit.png]]</span> <span title="Black Shoes">[[File:Black shoes.png]]</span> <span title="Black Gloves">[[File:Blackgloves.png]]</span> <span title="CentCom Headset">[[File:Cent_headset.png]]</span> <span title="Sunglasses">[[File:SGlasses.png]]</span> <span title="Satchel">[[File:GSatchel.png]]</span> <span title="PDA">[[File:Normalpda.gif]]</span> <span title="Clipboard">[[File:Clipboard.png]]</span>
|description = Ask the crew to "inspect" their nuclear disk and weapons system, and then when they decline, pull out a fully automatic rifle and gun down the Captain. Radio headset does not include encryption key. No gun included.
}}
 
 
'''Clown Costume'''
{{UplinkStorage
|name = Clown Costume
|image = Duffel-clown.png
|cost = 4 TC
|mode = Nuclear Operative, Clown Ops
|contents = <span title="Clown PDA">[[File:Pda-clown.png]]</span> <span title="Clown Suit">[[File:Clownuniform.png]]</span> <span title="Clown Shoes">[[File:Clshoe.png]]</span> <span title="Clown Wig and Mask">[[File:Clownmask.png]]</span> <span title="Bike Horn">[[File:Bike horn.png]]</span> <span title="Implanter (Sad Trombone)">[[File:Implanter.png]]</span>
|description = Nothing is more terrifying than clowns with fully automatic weaponry.
}}
 
 
'''Guerrilla Tape'''
{{Uplink
|name=Guerrilla Tape
|image=Tape syndicate.png
|cost=1 TC
|mode=Traitor, Infiltrator, Nuclear Operatives, Clown Ops
|description=A suspicious looking roll of tape. It seems to be much more adhesive than the standard variety.<br>Guerrilla tape takes longer to remove than standard tape, and it's painful to do so. In addition, it can also tape items up to a bulky weight class, rather than normal.
}}
 
 
'''Makeshift Weapons'''
{{Uplink
|name = Makeshift Weapons
|image = BookCrafting.png
|cost = 2 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A one use book that grants access to a number of secret crafting recipes once it has been read.<br>Grants access to: Baseball Bat, Explosive Lance (Grenade), Knife-boxing Gloves, Flamethrower, Pipebomb, and Fire, Bola, Explosive, and Syringe arrows.<br>It also permits you to craft improvised versions of the following items, which suffer from shoddy quality: Pistol, Pistol Magazine (10mm), Suppressor, Tools, Knife, Pickaxe, Radio, ID, and Cryptographic Sequencer.
}}
 
 
'''Syndicate Balloon'''
{{Uplink
|name = Syndicate Balloon
|image = Syndballoon.png
|cost = 20 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = For showing that you are THE BOSS: A useless red balloon with the Syndicate logo on it. Can blow the deepest of covers.
}}
 
 
'''Syndicate Briefcase Full of Cash'''
{{Uplink
|name = Syndicate Briefcase Full of Cash
|image = Secure.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
}}
 
 
'''Syndicate Fedora'''
{{Uplink
|name = Syndicate Fedora
|image = SyndicateFedora.png
|cost = 6 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = This Syndicate Fedora of micro-woven adamantium silk is sure to prove your style! Layered with immensely protective fibers.<br>The fedora can be activated to extend sharp blades out from its rim, functioning as a saw-like melee weapon that can be thrown for immense damage. Upon successfully hitting an object, the fedora will boomerang back to your hands.
}}
 
 
'''Syndicate Playing Cards'''
{{Uplink
|name = Syndicate Playing Cards
|image = Syndi cards.png
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A special deck of space-grade playing cards with a thin and sharp metal edge, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims.
}}
 
 
'''Syndicate Smokes'''
{{Uplink
|name = Syndicate Smokes
|image = Syngarettes.png
|cost = 2 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = Strong flavor, dense smoke, infused with omnizine.
}}
 
 
'''Red Syndicate Cape'''
{{Uplink
|name = Red Syndicate Cape
|image = Antag-skillcape.png
|cost = 10 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A cape to show off your small-time thuggery.
}}
 
 
'''Bloody Shiny Syndicate Cape'''
{{Uplink
|name = Bloody Shiny Syndicate Cape
|image = Antag-trimmed.png
|cost = 20 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A cape to show off your grand villainous deeds.
}}
}}
 
'''Omnizine Gummy Bears'''
 
'''Syndicate Playing Cards'''
{{Uplink
{{Uplink
|name = Syndicate Playing Cards
|name = Omnizine Gummy Bears
|image = Syndi cards.png
|image = Pill_Bottle.png
|cost = 1 TC
|cost = 1 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A special deck of space-grade playing cards with a mono-molecular edge and metal reinforcement, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims.
|description = Omnizine infused gummy bears. Grape flavor. Chew throughly!
}}
}}
 
'''Sleepy Gummy Bears'''
 
'''Syndicate Smokes'''
{{Uplink
{{Uplink
|name = Syndicate Smokes
|name = Sleepy Gummy Bears
|image = Syngarettes.png
|image = Pill_Bottle.png
|cost = 2 TC
|cost = 2 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = Strong flavor, dense smoke, infused with omnizine.
|description = Sodium Thiopental infused gummy bears. Berry flavor.
}}
 
 
'''Red Syndicate Cape'''
{{Uplink
|name = Red Syndicate Cape
|image = Antag-skillcape.png
|cost = 10 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A cape to show off your small-time thuggery.
}}
 
 
'''Bloody Shiny Syndicate Cape'''
{{Uplink
|name = Bloody Shiny Syndicate Cape
|image = Antag-trimmed.png
|cost = 20 TC
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops
|description = A cape to show off your grand villainous deeds.
}}
}}


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