Syndicate Items: Difference between revisions

411 bytes added ,  16:20, 25 May 2021
(→‎Grenades and Explosives: adds Syndicate EMP Bomb)
Line 1,374: Line 1,374:
|mode = Traitor, Nuclear Operative, Clown Ops
|mode = Traitor, Nuclear Operative, Clown Ops
|description = Agent cards prevent artificial intelligences from tracking the wearer, and can copy access from other identification cards. The access is cumulative, so scanning one card does not erase the access gained from another. In addition, they can be forged to display a new assignment and name. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
|description = Agent cards prevent artificial intelligences from tracking the wearer, and can copy access from other identification cards. The access is cumulative, so scanning one card does not erase the access gained from another. In addition, they can be forged to display a new assignment and name. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
}}
{{anchor|Armor Polish}}
'''Armor Polish'''
{{Uplink
|name = Armor Polish
|image = Armor_polish.png
|cost = 6 TC
|mode = Traitor, Nuclear Operative, Clown Ops
|description = This two use polish will strengthen clothing to be as strong as a standard-issue armor vest. Reinforced with nanite technology, you are able to stay looking good while bashing heads in. Beware, you can only polish suits and headgear!
}}
}}


Line 1,486: Line 1,497:
|description = This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside.
|description = This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside.
}}
}}


==Space Suits and Hardsuits==
==Space Suits and Hardsuits==
Wiki Staff
6,186

edits