Station Engineer: Difference between revisions

8 bytes added ,  16:41, 18 February 2015
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imported>Kosmos
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imported>Kosmos
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Engineers have to carry a lot of equipment to perform their various tasks. The job is a lot easier if you carry around what you need so you don't constantly have to be running back to engineering for each step of a repair process.
Engineers have to carry a lot of equipment to perform their various tasks. The job is a lot easier if you carry around what you need so you don't constantly have to be running back to engineering for each step of a repair process.


This is an image of the tools every engineer should be trusted to have on him at all times:
Here's a suggestion how you can be prepared for shit on the space station:


[[File:engineer_loadout.png|thumb|672px|Basic engineer loadout.]]
[[File:engineer_loadout.png|thumb|672px|This is an image of the tools every engineer should be trusted to have on him at all times]]
 
[[File:engineer_rig_loadout.png|thumb|672px|And if you have one of the engineering hardsuits (planning to go to space)]]
 
{| class="wikitable" style="background-color: #eeccaa"
And if you have one of the engineering hardsuits (planning to go to space):
! style="background-color: #ddaa77;"| Container
 
! style="background-color: #ddaa77;"| Contents
[[File:engineer_rig_loadout.png|thumb|672px|Basic hardsuit engineer loadout.]]
|- align=center
 
 
And the inventory contents:
 
{|cellpadding=3 cellspacing=0 border=1|
|- bgcolor=#ddaa77
!Container
!Contents
|- bgcolor=#eeccaa align=center
|[[File:Utilitybelt.png|62px]] <br>'''[[Utility Belts|Utility belt]]'''
|[[File:Utilitybelt.png|62px]] <br>'''[[Utility Belts|Utility belt]]'''
|[[File:engineer_toolbelt_contents.png]] <br>Screwdriver, crowbar, wirecutters, wrench, multitool, cable coil, welding tool.
|[[File:engineer_toolbelt_contents.png]] <br>Screwdriver, crowbar, wirecutters, wrench, multitool, cable coil, welding tool.
|- bgcolor=#eeccaa align=center
|- align=center
|[[File:Eng backpack.png]] <br>'''[[Backpack]]'''
|[[File:Eng backpack.png]] <br>'''[[Backpack]]'''
|[[File:Engineer_backpack_contents.png|444px]] <br>Box, welding helmet, <s>firesuit</s>, fire extinguisher, metal, glass, power cell.
|[[File:Engineer_backpack_contents.png|444px]] <br>Box, welding helmet, <s>firesuit</s>, fire extinguisher, metal, glass, power cell.
|- bgcolor=#eeccaa align=center
|- align=center
|[[File:Box.png|62px]] <br>'''[[Box]]'''
|[[File:Box.png|62px]] <br>'''[[Box]]'''
|[[File:Engineer_box_contents.png]] <br>Airlock electronics, power control module, T-ray scanner, 2x cable coil, oxygen tank, breath mask.
|[[File:Engineer_box_contents.png]] <br>Airlock electronics, power control module, T-ray scanner, 2x cable coil, oxygen tank, breath mask.
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Some of this you start with, some you need to collect. The items you pick up are:
Some of this you start with, some you need to collect. The items you pick up are:


* [[File:IGloves.png]]'''Insulated Gloves''': Your most prized possession, these puppies protect you from shock. Engineers work with insane amounts of electricity, and it's easy to put yourself into crit if you tap into the main engine line without remembering to put them on. Always grab a pair of gloves. There's a few pairs laying around engineering, and more in the electrical closet. Lock the closet when you're done unless you want the clown and mime to steal all the remaining pairs.
* [[File:IGloves.png]] '''Insulated Gloves:''' Your most prized possession, these puppies protect you from shock. Engineers work with insane amounts of electricity, and it's easy to put yourself into crit if you tap into the main engine line without remembering to put them on. Always grab a pair of gloves. There's a few pairs laying around engineering, and more in the electrical closet. Lock the closet when you're done unless you want the clown and mime to steal all the remaining pairs.


* [[File:Welder.png]]'''Industrial Welding Tool''': Grab this from the welding locker next to the electronics locker; it has double the capacity of a normal welding tool. Throw the normal one you spawn with on the floor to be like every engineer ever. (Or put it away neatly for bonus points with the CE.)
* [[File:Welder.png]] '''Industrial Welding Tool:''' Grab this from the welding locker next to the electronics locker; it has double the capacity of a normal welding tool. Throw the normal one you have on the floor to be like every engineer ever (or put it away neatly for bonus points from the CE).


* [[File:WeldingHelmet.png]]'''Welding Mask''': You need this to avoid going blind while welding. Note if you have the hardsuit on, it works as a welding mask you don't have to flip up/flip down.
* [[File:WeldingHelmet.png]] '''Welding Mask:''' You need this to avoid going blind while welding. Note if you have the hardsuit on, it works as a welding mask you don't have to flip up/flip down.


* [[File:Metal.png]][[File:Glass.png]]'''Metal & Glass''': Basic building blocks. Carrying just stack each is generally fine, and convert it into floor tiles, bars, or reinforced glass as necessary. If you take one stack to yourself, pay close attention to the radio so you know where they are needed.
* [[File:Metal.png]][[File:Glass.png]] '''Metal & Glass:''' Basic building blocks. Carrying just stack each is generally fine, and convert it into floor tiles, bars, or reinforced glass as necessary. If you take one stack to yourself, pay close attention to the radio so you know where they are needed.


* [[File:MGlasses.png]]'''Optical Meson Scanners''': These illuminate everything structural in range, showing you the layout of dark maintenance tunnels and such. Note that in the darkness, you will only see one tile around you in every direction, so don't think you're getting free x-rays out of these and don't be surprised when John Q. Changeling appears out of nowhere while you walk through maintenance without your lights on. You can find one pair of these laying around engineering, and two more in the engineering locked lockers.
* [[File:MGlasses.png]] '''Optical Meson Scanners:''' These illuminate everything structural in range, showing you the layout of dark maintenance tunnels and such. Note that in the darkness, you will only see one tile around you in every direction, so don't think you're getting free x-rays out of these and don't be surprised when John Q. Changeling appears out of nowhere while you walk through maintenance without your lights on. You can find one pair of these laying around engineering, and two more in the engineering locked lockers.


* [[File:Gas_mask.png]]'''Gas mask''': Basically the same function as a breath mask, but with the added bonus of protecting you from pepper spray, acid sprays to the face (once), and some of the diseases the [[Virologist|virologist]] inevitably releases. Also keeps you on your feet a little longer in high concentrations of N2O, so make sure you have one in your inventory if not on your face for roleplay reasons. Note, syndicate voice changer looks exactly like it, so don't be surprised if Security asks you to take off your mask to verify you are who you say you are. You can find them in engineering lockers, laying around in engineering and in maintenance tunnels
* [[File:Gas_mask.png]] '''Gas mask:''' Basically the same function as a breath mask, but with the added bonus of protecting you from pepper spray, acid sprays to the face (once), and some of the diseases the [[Virologist|virologist]] inevitably releases. Also keeps you on your feet a little longer in high concentrations of N2O, so make sure you have one in your inventory if not on your face for roleplay reasons. Note, syndicate voice changer looks exactly like it, so don't be surprised if Security asks you to take off your mask to verify you are who you say you are. You can find them in engineering lockers, laying around in engineering and in maintenance tunnels


* [[File:Extended_Emergency_Oxygen_Tank.png]]'''Extended-capacity emergency oxygen tank''': These canisters hold a LOT of air. The hardsuits can hold full-sized canisters which hold more, but two of these filled up in your bag and there's very little chance of you ever running out of air. '''To fill up:''' place it in the oxygen tank, click the oxygen tank and turn the pressure all the way up, open the valve, then close the valve. Once you're sure it's closed, remove the tank. Click the tank in your hand and lower the mask pressure to 16 KPA, which will give you the most possible use.
* [[File:Extended_Emergency_Oxygen_Tank.png]] '''Extended-capacity emergency oxygen tank:''' These canisters hold a LOT of air. The hardsuits can hold full-sized canisters which hold more, but two of these filled up in your bag and there's very little chance of you ever running out of air. '''To fill up:''' place it in the oxygen tank, click the oxygen tank and turn the pressure all the way up, open the valve, then close the valve. Once you're sure it's closed, remove the tank. Click the tank in your hand and lower the mask pressure to 16 KPA, which will give you the most possible use.


* [[File:Power_cell.png]]'''Power Cell''': Needed to repair a fully broken APC, or just get an APC working in a drained area. Good to have one on hand.
* [[File:Power_cell.png]] '''Power Cell:''' Needed to repair a fully broken APC, or just get an APC working in a drained area. Good to have one on hand.


* [[File:Flashlight.png]]'''Flashlights''': These light up the area, even in your pockets. Two flashlights in your pockets and your helmet light on and you'll light up a huge area, very helpful to general crew when you're doing repairs in a freshly-darkened crater so they don't walk into the vacuum and freeze.
* [[File:Flashlight.png]] '''Flashlights:''' These light up the area, even in your pockets. Two flashlights in your pockets and your helmet light on and you'll light up a huge area, very helpful to general crew when you're doing repairs in a freshly-darkened crater so they don't walk into the vacuum and freeze.


* [[File:Hazard.png]]'''Hazard Vest''': An archetypal item, it serves no purpose except roleplay and that you can buckle an extended capacity emergency oxygen tank to it. Definitely do so if you aren't in a hardsuit or firesuit.
* [[File:Hazard.png]] '''Hazard Vest:''' An archetypal item, it serves no purpose except roleplay and that you can buckle an extended capacity emergency oxygen tank to it. Definitely do so if you aren't in a hardsuit or firesuit.


* [[File:Circuitboard.png]]'''Power control module''': You need this to repair a fully broken APC. Some sit by the SMES modules.
* [[File:Circuitboard.png]] '''Power control module:''' You need this to repair a fully broken APC. Some sit by the SMES modules.


* [[File:Circuitboard.png]]'''Airlock electronics''': You need this to construct an airlock. Having one on hand can save you a long trip back if you run across a broken door. Some by the metal and supplies, and one by the SMES modules.
* [[File:Circuitboard.png]] '''Airlock electronics:''' You need this to construct an airlock. Having one on hand can save you a long trip back if you run across a broken door. Some by the metal and supplies, and one by the SMES modules.


Firesuits can no longer be carried in bags, and it's unsafe to firefight without them, so just run to the nearest firefighter closet in the advent of a fire to gear up -- There is one close to nearly everything everywhere in the station, learn their locations.  
Firesuits can no longer be carried in bags, and it's unsafe to firefight without them, so just run to the nearest firefighter closet in the advent of a fire to gear up -- There is one close to nearly everything everywhere in the station, learn their locations.  
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[[File:MetaStation_EngineeringReference_Image.jpg|300px|right|thumb|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K%20Wires%20and%20Pipes.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation Engineering Reference Map (v39K)''', updated 2014/04/05. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K%20Wires%20and%20Pipes.png (HD Image)]]]</div>
[[File:MetaStation_EngineeringReference_Image.jpg|300px|right|thumb|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K%20Wires%20and%20Pipes.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation Engineering Reference Map (v39K)''', updated 2014/04/05. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K%20Wires%20and%20Pipes.png (HD Image)]]]</div>


<br>


As an engineer, you're sometimes called to put the station back together again after a bad fall. Sometimes, that's a problem because what use to have an identifiable shape now is just a mess of shattered tiles, exposed space, and broken dreams.  
As an engineer, you're sometimes called to put the station back together again after a bad fall. Sometimes, that's a problem because what use to have an identifiable shape now is just a mess of shattered tiles, exposed space, and broken dreams.  


These maps highlight the important bits of machinery running under everything so you can fix any section that gets broken. Also useful when power goes out in a section for figuring out where the damn clown cut a cable.
These maps highlight the important bits of machinery running under everything so you can fix any section that gets broken. Also useful when power goes out in a section for figuring out where the damn clown cut a cable.
 
<br clear="both">
<br><br><br>


== Doing Your Duty ==
== Doing Your Duty ==
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== Traitorneering ==
== Traitorneering ==
Being a [[traitor]] engineer can be both the easiest and hardest task on the station. On the one hand, you can go almost everywhere on the station, and have easy access to the tools to get rid of any pesky doors (or walls) in your way. Also, many crew members don't bat an eyelid when they see an engineer wearing a jetpack, or standing in a hole in the wall. Any curious crewmen are usually deflected by saying you are doing engineering work ("I need this to repair hull damage, Captain!")
Being a [[traitor]] engineer can be both the easiest and hardest task on the station. On the one hand, you can go almost everywhere on the station, and have easy access to the tools to get rid of any pesky doors (or walls) in your way. Also, many crew members don't bat an eyelid when they see an engineer wearing a jetpack, or standing in a hole in the wall. Any curious crewmen are usually deflected by saying you are doing engineering work ("I need this to repair hull damage, Captain!")


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And finally, if you truly hate the station, it is within your grasp to release the <strike>kraken</strike> singularity, and generally sabotage the power supply of the station.
And finally, if you truly hate the station, it is within your grasp to release the <strike>kraken</strike> singularity, and generally sabotage the power supply of the station.


{{Jobs}}
{{Jobs}}
[[Category: Jobs]]
[[Category: Jobs]]
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