Starter guide: Difference between revisions

19 bytes added ,  22:04, 15 December 2013
imported>WitheredGryphon
imported>WitheredGryphon
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# Explore the station, keep your mouse cursor over doors and check your lower left bar for the room's name. Check the [[map]] and get used to the layout, the station is really not as big as it first seems.
# Explore the station, keep your mouse cursor over doors and check your lower left bar for the room's name. Check the [[map]] and get used to the layout, the station is really not as big as it first seems.
# Talk to people, ask them what they're doing and if you could be of any assistance. The [[bar]] is an excellent place to find bored people who have nothing else to do but socialize.
# Talk to people, ask them what they're doing and if you could be of any assistance. The [[bar]] is an excellent place to find bored people who have nothing else to do but socialize.
# Go get a rookie-version of some job, ([[Jobs#Civil_duty_jobs|Civil duty jobs]] are mostly easy) and join a department mid-shift. Most of these jobs give you no pressure if you join mid-shift. Walk to the [[Head of Personnel|HoP's]] desk (if there's no one at the desk you can PDA message the HoP asking him/her to come over as soon as possible) and ask the HoP a job recommendation or you can recommend a job idea of your own (e.g. Pianist, Space Hobo, Waiter, Test Subject, Boxer)!
# Go get a rookie-version of some job, ([[Jobs#Civil_duty_jobs|Civil duty jobs]] are mostly easy) and join a department mid-shift. Most of these jobs give you no pressure if you join mid-shift. Walk to the [[Head of Personnel|Head of Personnel (HoP)'s]] desk (if there's no one at the desk you can PDA message the HoP asking him/her to come over as soon as possible) and ask the HoP a job recommendation or you can recommend a job idea of your own (e.g. Pianist, Space Hobo, Waiter, Test Subject, Boxer)!
# Most rounds end with a shuttle call, the [[Escape Shuttle]] will arrive to the [[Escape Shuttle Hallway]], which you can find easily if you follow the panicking people, blood trails and hallways leading east. Get on board the shuttle, buckle yourself to a chair and enjoy the ride! When you arrive to CentCom, the round ends and another one starts soon after, such is the circle of life in Space Station 13.
# Most rounds end with a shuttle call, the [[Escape Shuttle]] will arrive to the [[Escape Shuttle Hallway]], which you can find easily if you follow the panicking people, blood trails and hallways leading east. Get on board the shuttle, buckle yourself to a chair and enjoy the ride! When you arrive to CentCom, the round ends and another one starts soon after, such is the circle of life in Space Station 13.
# Read the few tips underneath and start your second round by choosing your first "real job" as a [[Cargo Tech]], which you should probably play for at least a few rounds. Don't get greedy, work your way slowly up from civilian jobs to more vital ones. Good luck and have fun!
# Read the few tips underneath and start your second round by choosing your first "real job" as a [[Cargo Tech]], which you should probably play for at least a few rounds. Don't get greedy, work your way slowly up from civilian jobs to more vital ones. Good luck and have fun!


== Basic Controls Summary ==
== Basic Controls Summary ==