Singularity Engine: Difference between revisions

848 bytes added ,  12:05, 24 April 2014
imported>Phil235
(adding the guide to singularity engine)
imported>Peoplearestrange
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If you added the maximum amount of plasma to the collectors, this modification can generate ~6,000kW of power for the station. Enough to charge the 3 Engineering SMES and the 4 Solar SMES at 200kW input. Therefore, run a tiny bit of wire from the maintenance tunnels to each solar SMES, and set them each of them to an input/output of 90,000/30,000. This will ensure massive amounts of power reserves (enough to last hours with the engine off).
If you added the maximum amount of plasma to the collectors, this modification can generate ~6,000kW of power for the station. Enough to charge the 3 Engineering SMES and the 4 Solar SMES at 200kW input. Therefore, run a tiny bit of wire from the maintenance tunnels to each solar SMES, and set them each of them to an input/output of 90,000/30,000. This will ensure massive amounts of power reserves (enough to last hours with the engine off).
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Its also possible to hack the PA controller computer you can do a number of things with this. To access the wiring:
* When the PA is setup use a screwdriver on the console
* Click on the console with an empty hand to access the wiring
* Different wires have different effects but the most useful wires can do the following:
** Lock the PA power to 0
** A pulse on the correct wire will toggle the power (useful for a remote signaller to shut down the PA if its going critical)
* Other wires will disconnect the console from the PA (meaning controls do nothing) or increase the PA power on pulsing (useful if your a traitor)
* Once you've done your hacking close the panel using a screwdriver and then '''DON'T FORGET TO USE THE CONSOLE AND RE-SCAN FOR THE PARTS'''. Otherwise it'll remain inactive and will be simply off like during setup.


== Video Guide (Oct 2012) ==
== Video Guide (Oct 2012) ==