Shaft Miner: Difference between revisions

3,161 bytes removed ,  19:25, 6 August 2021
Makes the mining page a lot better and less outdated, also replaces some pictures that were wrong
m (Changes the glass and metal images back to the animated gif since thats updated now)
(Makes the mining page a lot better and less outdated, also replaces some pictures that were wrong)
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Your workplace, Lavaland, has some hazards:
Your workplace, Lavaland, has some hazards:
*Ash storms will cut right through your clothes, dealing constant burn damage if you are outside. A rain of dark particles outdoors indicate an ash storm.
*Ash storms will cut right through your clothes, dealing constant burn damage if you are outside. A rain of dark particles outdoors indicate an ash storm. Some items of clothing can grant protection to ash storms.
*Lava - one step in and you'll be badly burned and on fire.
*Lava - one step in and you'll be badly burned and on fire.
*Chasms - Anything that falls into one will disappear from this world.
*Chasms - Anything that falls into one will disappear from this world.
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Who is your boss? You answer to the Head of Personnel, much like the rest of Supply -- but usually, you'll just be talking to the Quartermaster or other Miners. The Quartermaster can watch cameras on lavaland and has full access to Mining, so keep that in mind.
Who is your boss? You answer to the Head of Personnel, much like the rest of Supply -- but usually, you'll just be talking to the Quartermaster or other Miners. The Quartermaster can watch cameras on lavaland and has full access to Mining, so keep that in mind.
==The Objective==
==The Objective==
You're here to mine, so get digging! Once you're full to bursting with ores, drag your ore box back to the station and head to cargo where the ore redemption machine sits. Insert your ID, and empty the box next to the machine to offload your ores and have them instantly processed into sheets. You gain points for doing this, so be sure to claim them and then retrieve your ID. Now buy new gear if you want, take your crate and it's back to the mines!
You're here to mine, so get digging! Once you have a sufficient amount of ores to deposit, be sure to empty your orebox with the ORM and claim your points. With the points you've claimed, you can get some pretty robust gear from the [https://wiki.yogstation.net/wiki/Shaft_Miner#Mining_Vendor_Equipment Mining Rewards Vendor]. After you've done this and gotten your upgrades and extra equipment, head back down there and get back to work!
===How to Do This===
===How to Do This===
#Gear up! From the mining equipment locker, you will need Meson Scanner goggles, a mining scanner, your pickaxe (optional), a bluespace shelter capsule (DON'T FORGET!) and your standard issue proto-kinetic accelerator. If you want, there is also a additional mining satchel, and a shovel.
# Gear up! From the mining equipment locker, you will need Meson Scanner goggles, a mining scanner, a bluespace shelter capsule (DON'T FORGET!) and your standard issue proto-kinetic accelerator. If you want, there is also a additional mining satchel, and a shovel.
#Use your voucher on a mining vending machine to select your choice of advanced mining tool, listed below.
#Use your voucher on a mining vending machine to select your choice of advanced mining tool, listed below.
# Go to the Lavaland Mining Station and get an explorer suit, breath mask, and oxygen tank from Mining 'EVA'. On the western side of the base, there is a mini-Medbay where you can find first-aid kits. There is also a maintenance room adjacent to it where you can top off internals.
#Go to the Lavaland Mining Station and get an explorer suit, explorer gas mask, and oxygen tank from Mining 'EVA'. On the western side of the base, there is a mini-Medbay where you can find first-aid kits. There is also a maintenance room adjacent to it where you can top off internals.
#Before you go, you'll want an Ore Box, which can hold an infinite amount of minerals. You start with an handy capsule that can be used to deploy one.
#Before you go, you'll want an Ore Box, which can hold a massive amount of minerals. The mining base and mining shuttle have multiple of these for you to use..
#Make sure you've packed a bluespace shelter capsule if you plan on a long distance expedition, it can shield you in the event of a nasty storm.
#Make sure you've packed a bluespace shelter capsule if you plan on a long distance expedition, it can shield you in the event of a nasty storm.
#Find dem minerals. Click the scanner in hand to activate it: every once in a while it sends out a pulse that lets you see deposits in the rock a few tiles away from you. Try to get a mixture of every type of mineral.
#Find dem minerals. Click the scanner in hand to activate it: every once in a while it sends out a pulse that lets you see deposits in the rock a few tiles away from you. Try to get a mixture of every type of mineral.
#Pick up minerals by using your mining satchel on them: it will gather the whole stack up in one click. Then use the satchel on the ore box to transfer the minerals there.
#Pick up minerals by walking over them with a mining satchel on your person. If you're pulling an ore box, this will automatically pick them up with the ore box aswell.
#Go to the ore redeemer and get points. If R&D doesn't show up, you can also deliver materials to R&D so they can upgrade the protolathe and to Robotics for a mech.
#Go to the ore redeemer and get points. If R&D is proactive, the ore redeemer can be upgraded for extra mineral counts and point redemption.
# At the mining equipment vendor you can get advanced equipment with the points you've gained.
#At the mining rewards vendor and the supply techfab, you can get upgrades that make mining a lot easier on yourself.
#Use your better gear to push deeper into Lavaland.
#Use your better gear to push deeper into Lavaland.
#If you feel robust enough, explore some [[Ruins]] and <s>die horribly</s> get amazing rewards.
#If you feel robust enough, explore some [[Ruins]] and <s>die horribly</s> get amazing rewards.
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*'''Crusher Kit''': Contains a proto-kinetic crusher and a mini fire extinguisher. The crusher is two-handed and hard to use without getting hit, but has a chance to make fauna drop powerful trophies.
*'''Crusher Kit''': Contains a proto-kinetic crusher and a mini fire extinguisher. The crusher is two-handed and hard to use without getting hit, but has a chance to make fauna drop powerful trophies.
*'''Mining Conscription Kit''': A dufflebag full of basic items for one conscript - pickaxe, kinetic accelerator, explorer's suit, mesons, mining scanner and satchel, gas mask, a supply radio key and a special card that adds mining access to IDs. Good for when you want to recruit metafriends fresh conscripts.
*'''Mining Conscription Kit''': A dufflebag full of basic items for one conscript - pickaxe, kinetic accelerator, explorer's suit, mesons, mining scanner and satchel, gas mask, a supply radio key and a special card that adds mining access to IDs. Good for when you want to recruit metafriends fresh conscripts.
===For Great Profit!===
=== For Great Profit! ===
Mining for the sake of it can only get you so far. By mining minerals and returning them to the station you'll accrue mining points, you can then use these points to buy better and more powerful equipment and supplies from a equipment vendor. You can then in turn use these items to push further into Lavaland to mine better minerals, fell stronger wildlife and find greater treasure. Consider it all an investment.
Mining for the sake of it can only get you so far. By mining minerals and returning them to the station you'll accrue mining points, you can then use these points to buy better and more powerful equipment and supplies from a equipment vendor. You can then in turn use these items to push further into Lavaland to mine better minerals, fell stronger wildlife and find greater treasure. Consider it all an investment.


Stimpacks can help you in a pinch for example, or a Wormhole Jaunter can help you escape what would have been a death trap. Or saving up for a Legion Stabilizer can let you save their instant healing heart for later. Or you can spend it all on booze and cigars.
A Wormhole Jaunter can help you escape what would have been a death trap. Or saving up for a Legion Stabilizer can let you save their instant healing heart for later. Grabbing Survival Medipens is also a great investment as the robust healing mix provided can save you when you're in a pinch.  
= Gear=
=Gear=
The following is a list of mining equipment:
The following is a list of mining equipment:
==Essential Equipment==
==Essential Equipment==
{| class="wikitable sortable" style="background-color:#EEEEFF;" width="80%" cellspacing="0" cellpadding="2" border="1"
{| class="wikitable sortable" style="background-color:#EEEEFF;" width="80%" cellspacing="0" cellpadding="2" border="1"
! scope="col" style="background-color:lightblue;" width="200" |Item
! scope="col" style="background-color:lightblue;" width="200" |Item
! scope="col" class="unsortable" style="background-color:lightblue;" |Description
! scope="col" class="unsortable" style="background-color:lightblue;" | Description
|-
|-
![[File:explorersuit.png|32px]]<br>Explorer Suit
![[File:explorersuit.png|32px]]<br>Explorer Suit
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|-
|-
![[File:Gasmask_mining.png|32px]][[File:Oxygentank.png|32px]]<br>Explorer Gas Mask and [[Oxygen]] Tank
![[File:Gasmask_mining.png|32px]][[File:Oxygentank.png|32px]]<br>Explorer Gas Mask and [[Oxygen]] Tank
|So you can have oxygen when mining. Oxygen tanks are available from the tank storage unit, and can be worn on your suits storage slot. You can also use your emergency oxygen tank which can be placed on your suit. Running out of oxygen is unlikely with the full sized tank.
|So you can have oxygen when mining. Oxygen tanks are available from the tank storage unit, and can be worn on your suits storage slot. Running out of oxygen is unlikely with the full sized tank.
|-
|-
![[File:MGlasses.png|32px]] [[File:MiningScanner.gif|32px]]<br>[[Meson Goggles|Meson Scanners]] and Automatic Mining Scanner
![[File:MGlasses.png|32px]] [[File:MiningScanner.gif|32px]]<br>[[Meson Goggles|Meson Scanners]] and Automatic Mining Scanner
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|-
|-
![[File:Bodycam_Miner.png|32px]]<br>Miner Body Camera
![[File:Bodycam_Miner.png|32px]]<br>Miner Body Camera
| A wearable camera, capable of streaming a live feed. Provides a live feed to anyone viewing the linked camera network. Very useful for locating you if your GPS is turned off or lost.
|A wearable camera, capable of streaming a live feed. Provides a live feed to anyone viewing the linked camera network. Very useful for locating you if your GPS is turned off or lost.
|-
|-
![[File:Pickaxe.png|32px]]<br>Pickaxe
![[File:Pickaxe.png|32px]]<br>Pickaxe
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|A beefed up flashlight. Put this on your KA to free up inventory space.
|A beefed up flashlight. Put this on your KA to free up inventory space.
|}
|}
== Advanced Gear==
==Advanced Gear==
The following are mining items available from vending machines, protolathes or necropolis chests.
The following are mining items available from vending machines, protolathes or necropolis chests.
===Mining Vendor Equipment===
===Mining Vendor Equipment===
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|-
|-
!Explorer's Webbing<br>[[File:Miner_webbing.png|32px]]
!Explorer's Webbing<br>[[File:Miner_webbing.png|32px]]
|Can be worn on the belt slot, stores mining equipment.
|Can be worn on the belt slot, stores up to 5 items of mining equipment.
!<span style="display: none;">a</span>500 Points
!<span style="display: none;">a</span>500 Points
|Yes
|Yes
|-
|-
!Point Transfer Card<br>[[File:Data_card.png|32px]]
! Point Transfer Card<br>[[File:Data_card.png|32px]]
|A card that can store mining points, to transfer between miners.
|A card that can store mining points, to transfer between miners.
!<span style="display: none;">a</span>500 Points
!<span style="display: none;">a</span>500 Points
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|One-use item that creates a wormhole to a random beacon on station. The portal is unstable and will make you dizzy after using it. <B>Can be worn on the belt slot to prevent death on chasms.</B>
|One-use item that creates a wormhole to a random beacon on station. The portal is unstable and will make you dizzy after using it. <B>Can be worn on the belt slot to prevent death on chasms.</B>
!<span style="display: none;">a</span>750 Points
!<span style="display: none;">a</span>750 Points
|No
| No
|-
|-
!Kinetic Crusher<br>[[File:Kinetic_crusher.png|32px]]
!Kinetic Crusher<br>[[File:Kinetic_crusher.png|32px]]
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|No
|No
|-
|-
!Advanced Mining Scanner<br>[[File:MiningScanner.gif|32px]]
!Advanced Mining Scanner<br>[[File:Adv_mining1.gif|32px]]
|A upgrade over the default Mining Scanner. This tool has a much larger detection radius of seven tiles (the entire screen), and updates more frequently.
|A upgrade over the default Mining Scanner. This tool has a much larger detection radius of seven tiles (the entire screen), and updates more frequently.
!<span style="display: none;">a</span>800 Points
!<span style="display: none;">a</span>800 Points
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|Another deadly tool. This will, when used on rock or an empty space, create a field on that spot that lasts for about five seconds before rupturing, causing serious damage to anything standing on it. Just like the kinetic accelerator, it does reduced damage in pressurized environments. You can activate it in your hand to switch the field to last between 3 and 5 seconds. Using it on an already-marked spot will instantly rupture the field.
|Another deadly tool. This will, when used on rock or an empty space, create a field on that spot that lasts for about five seconds before rupturing, causing serious damage to anything standing on it. Just like the kinetic accelerator, it does reduced damage in pressurized environments. You can activate it in your hand to switch the field to last between 3 and 5 seconds. Using it on an already-marked spot will instantly rupture the field.
!<span style="display: none;">a</span>800 Points
!<span style="display: none;">a</span>800 Points
| Yes
|Yes
|-
|-
!Fulton Pack<br>[[File:Fulton_pack.png|32px]]
!Fulton Pack<br>[[File:Fulton_pack.png|32px]]
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|A jetpack that you can attach to any hardsuit for better mobility. Useless on Lavaland but great back on the station.
|A jetpack that you can attach to any hardsuit for better mobility. Useless on Lavaland but great back on the station.
!<span style="display: none;">a</span>2000 Points
!<span style="display: none;">a</span>2000 Points
|No
| No
|-
|-
!Space Cash<br>[[File:Cash_1000.png|32px]]
!Space Cash<br>[[File:Cash_1000.png|32px]]
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|-
|-
!Diamond Pickaxe<br>[[File:Pickaxe.png|32px]]
!Diamond Pickaxe<br>[[File:Pickaxe.png|32px]]
|For when you want something shinier and better than your default pickaxe and the scientists are either too lazy or too dead to make drills or jackhammers. STILL worse than a basic KA.
| For when you want something shinier and better than your default pickaxe and the scientists are either too lazy or too dead to make drills or jackhammers. STILL worse than a basic KA.
!<span style="display: none;">a</span>2000 Points
!<span style="display: none;">a</span>2000 Points
|No
|No
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|An upgrade for plasma shotguns that allows it to automatically defuse gibtonite.
|An upgrade for plasma shotguns that allows it to automatically defuse gibtonite.
!<span style="display: none;">a</span>1000 Points
!<span style="display: none;">a</span>1000 Points
|No
| No
|-
|-
!Super Resonator<br>[[File:Resonator.png|32px]]
!Super Resonator<br>[[File:Resonator.png|32px]]
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|No
|No
|-
|-
!Luxury Elite Bar Capsule<br>[[File:BScapsule.png|32px]]
! Luxury Elite Bar Capsule<br>[[File:BScapsule.png|32px]]
|A luxury elite shelter which holds an entire bar along with two vending machines, tables, and a restroom that also has a sink. This isn't a survival capsule and so you can expect that this won't save you if you're bleeding out to death.
|A luxury elite shelter which holds an entire bar along with two vending machines, tables, and a restroom that also has a sink. This isn't a survival capsule, so don't expect for this to save you if you're dying.
!<span style="display: none;">a</span>20000 Points
!<span style="display: none;">a</span>20000 Points
|No
|No
|-
|-
!Nanotrasen Minebot<br>[[File:MiningDrone.png|32px]]
!Nanotrasen Minebot<br>[[File:MiningDrone.png|32px]]
|This helpful little guy goes around collecting loose ore so you don't have to. Will drop its haul when you hit it with the mining scanner. Clicking on it with an empty hand will toggle it between ore collection and wildlife fighting mode, where it will attack xenos with its built-in kinetic accelerator and drill. Will not pick up sand with no nearby ore around, for some reason. Comes with an upgraded welding tool if redeemed via voucher. It cannot be repaired while it is fighting. It can be further upgraded with special modules bought from the vending machine to increase its effectiveness.
| This helpful little guy goes around collecting loose ore so you don't have to. Will drop its haul when you hit it with the mining scanner. Clicking on it with an empty hand will toggle it between ore collection and wildlife fighting mode, where it will attack xenos with its built-in kinetic accelerator and drill. Will not pick up sand with no nearby ore around, for some reason. Comes with an upgraded welding tool if redeemed via voucher. It cannot be repaired while it is fighting. It can be further upgraded with special modules bought from the vending machine to increase its effectiveness.
!<span style="display: none;">a</span>800 Points
!<span style="display: none;">a</span>800 Points
|Yes
|Yes
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|No
|No
|-
|-
!KA: Cooldown Upgrade<br>[[File:Modkit.png|32px]]
! KA: Cooldown Upgrade<br>[[File:Modkit.png|32px]]
|A KA modkit that increases your KA's cooldown by 0.32 seconds. Uses 30% mod capacity
|A KA modkit that increases your KA's cooldown by 0.32 seconds. Uses 30% mod capacity
!<span style="display: none;">a</span>1000 Points
!<span style="display: none;">a</span>1000 Points
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{| class="wikitable sortable" style="background-color:#EEEEFF; text-align:center" width="80%" cellspacing="0" cellpadding="2" border="1" align="center"
{| class="wikitable sortable" style="background-color:#EEEEFF; text-align:center" width="80%" cellspacing="0" cellpadding="2" border="1" align="center"
! scope="col" style="background-color:lightblue;" width="200" |Item
! scope="col" style="background-color:lightblue;" width="200" |Item
! scope="col" class="unsortable" style="background-color:lightblue;" |Description
! scope="col" class="unsortable" style="background-color:lightblue;" | Description
! scope="col" style="background-color:lightblue;" |Price
! scope="col" style="background-color:lightblue;" |Price
|-
|-
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!<span style="display: none;">a</span>350 Points
!<span style="display: none;">a</span>350 Points
|-
|-
!Royal Cape of the Liberator<br>[[File:Sheetrd.png|32px]]
! Royal Cape of the Liberator<br>[[File:Sheetrd.png|32px]]
|A replica of the Liberator's cape. A must-have for every Free Golem.
|A replica of the Liberator's cape. A must-have for every Free Golem.
!<span style="display: none;">a</span>500 Points
!<span style="display: none;">a</span>500 Points
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<b>Protolathe Gear List </b><span class="mw-customtoggle-equiplath" style="font-size:small; color:darkblue; "><span class="mw-customtoggletext"><b>[Click to Expand]</b></span></span>
<b>Protolathe Gear List </b><span class="mw-customtoggle-equiplath" style="font-size:small; color:darkblue; "><span class="mw-customtoggletext"><b>[Click to Expand]</b></span></span>
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed"></div>
{| class="wikitable sortable" style="background-color:#EEEEFF; text-align:center" width="80%" cellspacing="0" cellpadding="2" border="1" align="center"
! scope="col" style="background-color:lightblue;" width="200" |Item
! scope="col" class="unsortable" style="background-color:lightblue;" |Description
! scope="col" style="background-color:lightblue;" |Protolathe Department
|-
!Mining Drill<br>[[File:miningdrill.png|32px]]
|It's twice as fast as the standard Pickaxe but is quickly superseded by better variants and is expensive for what it gives.
| Cargo
|-
!Diamond Tipped Mining Drill<br>[[File:diamonddrill.png|32px]]
|Very powerful drill, able to almost instantly mine mineral walls. Very expensive in terms of Diamonds needed to produce however.
|Cargo
|-
!Plasma Cutter<br>[[File:Plasma_Cutter.png|32px]]
|A fast mining tool. Shoots rock-breaking bolts with a range of 4 tiles that can be extended by up to 3 extra tiles if it hits rocks. Rechargeable by inserting raw plasma (50% charge) or plasma sheets (100% charge) into it. Less efficient in combat than a KA, however, and even less when in high pressure.
|Cargo
|-
!Advanced Plasma Cutter<br>[[File:Adv_plasma_cutter.gif|32px]]
|A very fast mining tool. Shoots rock-breaking bolts with a range of 5 tiles that can be extended by up to 5 extra tiles if it hits ricks, basically allowing you to pierce rock as fast as you can walk. Rechargeable by inserting raw plasma (50% charge) or plasma sheets (100% charge) into it.
|Cargo
|-
!Sonic Jackhammer<br>[[File:sonicjack.png|32px]]
|The epitome of mining. Can practically instantly mine through rock. It requires three times the Diamonds of a Diamond Tipped Drill.
|Cargo
|-
!Upgraded Resonator<br>[[File:Resonator_upgraded.png|32px]]
|An upgraded version of the resonator that allows more fields to be active at once.
| Cargo
|-
!Bodycamera<br>[[File:Bodycam Miner.png|32px]]
|A camera worn around the neck, meant to keep you safe.
| Cargo
|-
!KA Trigger Guard Mod<br>[[File:Modkit.png|32px]]
|A modkit that removes species limitation for using KAs. Costs 20% mod capacity.
|Cargo
|-
!KA Damage Mod<br>[[File:Modkit.png|32px]]
|A modkit that increases your KA's damage by 10. Costs 30% mod capacity.
|Cargo
|-
!KA Cooldown Mod<br>[[File:Modkit.png|32px]]
|A modkit that reduces your KA's cooldown by 0.32 seconds. Costs 30% mod capacity.
|Cargo
|-
!KA Range Mod<br>[[File:Modkit.png|32px]]
|A modkit that increases your KA's range by 1. Costs 25% mod capacity.
|Cargo
|-
!KA AoE Mining Mod<br>[[File:Modkit.png|32px]]
|A modkit that makes your KA mine rocks in a 3x3 AoE. It does not, however, deal AoE damge. Costs 30% mod capacity.
|Cargo
|-
!Mining Satchel of Holding<br>[[File:Bluespacemining.png|32px]]
|Very cheap mining satchel that can hold an unlimited amount of minerals and ore.
|Cargo
|-
!Night Vision Health Scanner HUD<br>[[File:NV health glasses.png|32px]]
|Allows you to see in the dark and view the health of lavaland mobs as well as everything else.
| Medical
|-
!Night Vision Optical Meson Scanners<br>[[File:NV_meson_glasses.gif|32px]]
|The same function as the normal meson scanners with the added bonus of being able to see in the dark.
| Cargo<br>Engineering
|}
</div>
===Necropolis Chest Loot===
===Necropolis Chest Loot===
[[File:Necrocrate.png]] The following is a list of items that can be acquired from necropolis chests, obtainable by defeating necropolis tendrils. For the bosses' loot, see [[Megafauna]].
[[File:Necrocrate.png]] The following is a list of items that can be acquired from necropolis chests, obtainable by defeating necropolis tendrils. For the bosses' loot, see [[Megafauna]].
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|A soulstone much like the kind used by a [[Blood Cult]] or by the chaplain on MetaStation. When used on an unconscious person or on a corpse it disintegrates it, and traps the soul inside the gem. The soul can then be released as a weak ghost bound to the will of the soulstone's owner, or it can be put into a construct shell, if you somehow own one.
|A soulstone much like the kind used by a [[Blood Cult]] or by the chaplain on MetaStation. When used on an unconscious person or on a corpse it disintegrates it, and traps the soul inside the gem. The soul can then be released as a weak ghost bound to the will of the soulstone's owner, or it can be put into a construct shell, if you somehow own one.
|-
|-
! Katana<br>[[File:Katana.gif|32px]]
!Katana<br>[[File:Katana.gif|32px]]
|A very sharp and dangerous katana. It deals 40 damage to unarmored targets (energy swords, for comparison, deal 30). It also has a 50% chance of deflecting melee attacks.
|A very sharp and dangerous katana. It deals 40 damage to unarmored targets (energy swords, for comparison, deal 30). It also has a 50% chance of deflecting melee attacks.
|-
|-
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|-
|-
!KA Rapid Repeater Mod<br>[[File:Modkit.png|32px]]
!KA Rapid Repeater Mod<br>[[File:Modkit.png|32px]]
|Allows you to create a modkit that greatly reduces the KA's cooldown on striking a living target or rock, but greatly increases its base cooldown. Don't miss!
| Allows you to create a modkit that greatly reduces the KA's cooldown on striking a living target or rock, but greatly increases its base cooldown. Don't miss!
|-
|-
!Rod of Asclepius<br>[[File:Asclepius.png|32px]]
!Rod of Asclepius<br>[[File:Asclepius.png|32px]]
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|-
|-
!Jacob's Ladder<br>[[File:Ladder00.png|32px]]
!Jacob's Ladder<br>[[File:Ladder00.png|32px]]
|A ladder that extends all the way to a different Z-level.
| A ladder that extends all the way to a different Z-level.
|-
|-
!Possessed Blade<br>[[File:Possessedsword.png|32px]]
!Possessed Blade<br>[[File:Possessedsword.png|32px]]
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|-
|-
!Dark Blessing<br>[[File:Dark_blessing.png|32px]]
!Dark Blessing<br>[[File:Dark_blessing.png|32px]]
|A god-blessed armblade. Picking it up will make it undroppable, and it's weaker than a real armblade, although still fairly strong and sharp. Exactly the same as the [[chaplain]]'s Null Rod variant.
| A god-blessed armblade. Picking it up will make it undroppable, and it's weaker than a real armblade, although still fairly strong and sharp. Exactly the same as the [[chaplain]]'s Null Rod variant.
|-
|-
!AoE Hybrid Mod<br>[[File:Modkit.png|32px]]
!AoE Hybrid Mod<br>[[File:Modkit.png|32px]]
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|-
|-
!KA Death Syphon/Bounty Mod<br>[[File:Modkit.png|32px]]
!KA Death Syphon/Bounty Mod<br>[[File:Modkit.png|32px]]
|Allows you to make a modkit that when killing or assisting in killing a creature permanently increases your damage against that type of creature.
| Allows you to make a modkit that when killing or assisting in killing a creature permanently increases your damage against that type of creature.
|-
|-
!Red/Blue Cube<br>[[File:Warp_cube.gif|32px]]
!Red/Blue Cube<br>[[File:Warp_cube.gif|32px]]
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*When using the doll while targeting the head, it will make the target dizzy.
*When using the doll while targeting the head, it will make the target dizzy.
*When using the doll while targeting an arm, the target will use that hand, or any item on it, on a random nearby mob.
*When using the doll while targeting an arm, the target will use that hand, or any item on it, on a random nearby mob.
* When using the doll while targeting a leg, it will move the target randomly by a step.
*When using the doll while targeting a leg, it will move the target randomly by a step.
*When using the doll while targeting the eyes, it will allow the user to see through the target's eyes for ten seconds.
*When using the doll while targeting the eyes, it will allow the user to see through the target's eyes for ten seconds.
*When using the doll while targeting the mouth, it will force the target to speak an user-inputted sentence. Radio prefixes such as ; can be used.
*When using the doll while targeting the mouth, it will force the target to speak an user-inputted sentence. Radio prefixes such as ; can be used.
|-
|-
!Inquisitor Hardsuit and Hell Water<br>[[File:Inquisitor_hardsuit.png|32px]][[File:Holywater.png|32px]]
!Inquisitor Hardsuit and Hell Water<br>[[File:Inquisitor_hardsuit.png|32px]][[File:Holywater.png|32px]]
|An inquisitor hardsuit. It's fairly armoured, has no slowdown, and is immune to fire. Comes with a bottle of Hell Water, an incredibly dangerous reagent which sets the drinker on fire while also destroying his brain.
| An inquisitor hardsuit. It's fairly armoured, has no slowdown, and is immune to fire. Comes with a bottle of Hell Water, an incredibly dangerous reagent which sets the drinker on fire while also destroying his brain.
|-
|-
!Book of Babel<br>[[File:Book1.png|32px]]
!Book of Babel<br>[[File:Book1.png|32px]]
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The watcher attacks are as follows:
The watcher attacks are as follows:
*Fires freezing beams at a target, cooling their body temperature and causing them to become slower.
*Fires freezing beams at a target, cooling their body temperature and causing them to become slower.
*Hits a target in melee range, dealing mild brute damage.
* Hits a target in melee range, dealing mild brute damage.
===Loot===
===Loot ===
Watchers leave behind a body to butcher.
Watchers leave behind a body to butcher.


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===Other variants===
===Other variants===
There are two other versions of the watcher that are possible to come across, these have a 1% chance of appearing.
There are two other versions of the watcher that are possible to come across, these have a 1% chance of appearing.
====Magmawing Watcher ====
====Magmawing Watcher====
[[File:Magmawingwatcher.png|100px]]<br>
[[File:Magmawingwatcher.png|100px]]<br>
The most common variant, when raised very close to lava some watchers adapt to the extreme heat and change coloration. Such watchers are known as magmawings and use intense heat as their tool for hunting and defense. The magmawing watcher shoots scorching blasts instead of freezing blasts, which heats you up and can set you on fire. Unlike normal watchers, a shot from this watcher will set you on fire and trying to roll it out will only result in the watcher getting more free shots on you, which means that you're pretty much forced to man up, pop a survival medi-pen, and melee it to death while you lose half of your HP to fire. It has normal watcher loot when butchered.
The most common variant, when raised very close to lava some watchers adapt to the extreme heat and change coloration. Such watchers are known as magmawings and use intense heat as their tool for hunting and defense. The magmawing watcher shoots scorching blasts instead of freezing blasts, which heats you up and sets you on fire. Unlike normal watchers, a shot from this watcher will set you on fire and trying to roll it out will only result in the watcher getting more free shots on you, which means that you're pretty much forced to man up, pop a survival medi-pen, and melee it to death while you lose half of your HP to fire. It has normal watcher loot when butchered.
====Icewing Watcher ====
====Icewing Watcher====
[[File:Icewingwatcher.png|100px]]<br>
[[File:Icewingwatcher.png|100px]]<br>
The least common variant, some watchers will eke out an existence far from heat sources. In the absence of warmth, their wings will become papery and turn to an icy blue; these watchers are fragile but much quicker to fire their trademark freezing blasts. The icewing watcher has 50% less health and fire shots 33% more often. Their loot is similar to the normal watcher when butchered: 5 diamond ore but no sinew.
The least common variant, some watchers will eke out an existence far from heat sources. In the absence of warmth, their wings will become papery and turn to an icy blue; these watchers are fragile but much quicker to fire their trademark freezing blasts. The icewing watcher has 50% less health and fire shots 33% more often. Getting hit by a blast from an icewing watcher freezes you in a block of ice for a very short amount of time. Their loot is similar to the normal watcher when butchered: 5 diamond ore but no sinew.
==Goliath==
==Goliath==
[[File:EdgyGoliath.png|100px]]<br>
[[File:EdgyGoliath.png|100px]]<br>
The bane of many careless miners. These monsters carry a hefty health pool, a mean wallop, and a deceptively dangerous ranged attack. They are inherently resistant to lasers, so using a KA is the best option regarding dealing with these.
The bane of many careless miners. These monsters carry a hefty health pool, a mean wallop, and a deceptively dangerous ranged attack. They are inherently resistant to lasers, so using a KA is the best option regarding dealing with these.
===Statistics===
===Statistics ===
'''Difficulty''': Hard
'''Difficulty''': Hard


'''Speed''': Slow
'''Speed''': Slow
===Attacks===
===Attacks ===
Goliaths will chase you down slowly, stopping every couple seconds to attack. Fighting them is simple: Shoot, step back, shoot, avoid tentacles. Repeat this process until it stops moving.
Goliaths will chase you down slowly, stopping every couple seconds to attack. Fighting them is simple: Shoot, step back, shoot, avoid tentacles. Repeat this process until it stops moving.
Goliaths are much more lethal in groups, as you'll need to dodge tentacles more often and even two goliaths can stunlock you to death if one hits.
Goliaths are much more lethal in groups, as you'll need to dodge tentacles more often and even two goliaths can stunlock you to death if one hits.
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The goliath attacks are as follows:
The goliath attacks are as follows:
*Burrows tentacles underneath the target, trapping anything caught for a long duration.
*Burrows tentacles underneath the target, trapping anything caught for a long duration.
*Slams itself into the target, dealing medium brute damage.
* Slams itself into the target, dealing medium brute damage.
=== Loot===
===Loot===
Goliaths leave behind a body to butcher. Goliath plates can be used to reinforce explorer suits, mining hardsuits and mechs. The meat can be cooked in lava.
Goliaths leave behind a body to butcher. Goliath plates can be used to reinforce explorer suits, mining hardsuits and mechs. The meat can be cooked in lava.


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[[File:Ancientgoliath.png|100px]]<br>
[[File:Ancientgoliath.png|100px]]<br>
This one is clearly ancient, and its tentacles constantly churn the earth around it. Tentacles constantly extrude from the ground around it, even when it is not aggroed to any particular object. When killed, they drop their goliath hide directly, more can be obtained through butchering.  
This one is clearly ancient, and its tentacles constantly churn the earth around it. Tentacles constantly extrude from the ground around it, even when it is not aggroed to any particular object. When killed, they drop their goliath hide directly, more can be obtained through butchering.  
==Goldgrub ==
==Goldgrub==
[[File:Goldgrub.png|100px]]<br>
[[File:Goldgrub.png|100px]]<br>
Quite rare, these creatures swallow up any loose, valuable ore they can find and flee when approached by a human, smashing through even solid rock on their path of escape before burrowing into the ground. A tactic toward killing one is to throw an ore towards it, and quickly charging in to kill it while it's busy eating, but note that kinetic accelerator shots do nothing against these. Their skin is reflective, requiring a pickaxe melee smackdown to ensure a kill.
Quite rare, these creatures swallow up any loose, valuable ore they can find and flee when approached by a human, smashing through even solid rock on their path of escape before burrowing into the ground. A tactic toward killing one is to throw an ore towards it, and quickly charging in to kill it while it's busy eating, but note that kinetic accelerator shots do nothing against these. Their skin is reflective, requiring a pickaxe melee smackdown to ensure a kill.
===Statistics===
=== Statistics===
'''Difficulty''': Easy
'''Difficulty''': Easy


'''Speed''': Very Fast
'''Speed''': Very Fast
===Attacks===
=== Attacks===
The goldgrub has no attacks.
The goldgrub has no attacks.
===Loot===
=== Loot===
When killed, they spit up multiple pieces of ore, based on what they ate. Feed them many different types of ore before killing them, and they'll spit out more of each type than you gave it! They also drop gold grub guts when butchered, which can be ground up for a potent medicinal reagent. Use caution when consuming it however, it can cause severe liver damage if too much is ingested!
When killed, they spit up multiple pieces of ore, based on what they ate. Feed them many different types of ore before killing them, and they'll spit out more of each type than you gave it! They also drop gold grub guts when butchered, which can be ground up for a potent medicinal reagent. Use caution when consuming it however, it can cause severe liver damage if too much is ingested!
==Gutlunch==
==Gutlunch==
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[[File:Tendril.png|100px]]<br>
[[File:Tendril.png|100px]]<br>
Huge spikes of organic matter, from the base of which crawl out countless monsters. Each Tendril only spawns one kind of monster, between legions, goliaths and watchers, every once in a while, up to a maximum of three living monsters per tendril. The tendrils themselves are fairly fragile and will die in a few well-placed shots, if you can fight through the other mobs. Once killed, it will drop its loot, shake the earth around it for a while, and then spawn a huge chasm around it, destroying anything that did not get out of the way in time. Chasms are deadly even after formation and should be avoided.
Huge spikes of organic matter, from the base of which crawl out countless monsters. Each Tendril only spawns one kind of monster, between legions, goliaths and watchers, every once in a while, up to a maximum of three living monsters per tendril. The tendrils themselves are fairly fragile and will die in a few well-placed shots, if you can fight through the other mobs. Once killed, it will drop its loot, shake the earth around it for a while, and then spawn a huge chasm around it, destroying anything that did not get out of the way in time. Chasms are deadly even after formation and should be avoided.
=== Statistics===
===Statistics ===
'''Difficulty''': Medium to Very High
'''Difficulty''': Medium to Very High


'''Speed''': None
'''Speed''': None
=== Attacks===
===Attacks===
The tendril itself has no attacks. Instead it spawns other mobs at a fast rate, the attacks of which are listed previously above.
The tendril itself has no attacks. Instead it spawns other mobs at a fast rate, the attacks of which are listed previously above.
===Loot===
===Loot===
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'''Hostile''': Hostile
'''Hostile''': Hostile
==Outpost Vets ==
== Outpost Vets==
A bluespace anomaly ripped these poor souls from their home planet, and threw them into this hell hole. You can call it bad luck or maybe you can call it fate. They don't seem very prone to Nanotrasen rule however, as their highest ranking officer abides to his or her own rules. It'd be risky to try to strike a deal with them, but overall they seem non hostile.
A bluespace anomaly ripped these poor souls from their home planet, and threw them into this hell hole. You can call it bad luck or maybe you can call it fate. They don't seem very prone to Nanotrasen rule however, as their highest ranking officer abides to his or her own rules. It'd be risky to try to strike a deal with them, but overall they seem non hostile.
===Statistics===
=== Statistics===
'''Threat Level''': Minimal
'''Threat Level''': Minimal


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==Syndicate Scientists==
==Syndicate Scientists==
Multiple facilities have been spotted by recon officers, but they are usually boarded up and appear to be abandoned. No expense was taken to collect information given that they were hidden behind large gaps of lava. Any attempt made must be recorded, and reported back to Nanotrasen. We don't know what could be behind those walls. Rumors have spread that there are scientists behind those walls, and others opened up that the Syndicate is targeting Nanotrasen again.
Multiple facilities have been spotted by recon officers, but they are usually boarded up and appear to be abandoned. No expense was taken to collect information given that they were hidden behind large gaps of lava. Any attempt made must be recorded, and reported back to Nanotrasen. We don't know what could be behind those walls. Rumors have spread that there are scientists behind those walls, and others opened up that the Syndicate is targeting Nanotrasen again.
===Statistics===
=== Statistics===
'''Threat Level''': High
'''Threat Level''': High


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These are what you should be looking out for, generally try and get a good mix of the more exotic ore types. Mine gibtonite by hitting the ore with a mining tool then hitting it with your scanner. Don't wait too long or it will explode!
These are what you should be looking out for, generally try and get a good mix of the more exotic ore types. Mine gibtonite by hitting the ore with a mining tool then hitting it with your scanner. Don't wait too long or it will explode!
{| class="wikitable sortable" style="background-color:#EEEEFF; text-align:center" width="80%" cellspacing="0" cellpadding="2" border="1"
{| class="wikitable sortable" style="background-color:#EEEEFF; text-align:center" width="80%" cellspacing="0" cellpadding="2" border="1"
! scope="col" style="background-color:grey;color:white;" |Name
! scope="col" style="background-color:grey;color:white;" | Name
! scope="col" class="unsortable" style="background-color:grey;color:white;" |Wall
! scope="col" class="unsortable" style="background-color:grey;color:white;" |Wall
! scope="col" class="unsortable" style="background-color:grey;color:white;" width="100px" |Raw Ore
! scope="col" class="unsortable" style="background-color:grey;color:white;" width="100px" |Raw Ore
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*The [[Chemist]] and [[Guide to xenobiology|Xenobiologist]] will all appreciate having extra plasma.
*The [[Chemist]] and [[Guide to xenobiology|Xenobiologist]] will all appreciate having extra plasma.
*A competent [[Virologist]] can use several sheets of uranium to create incredibly powerful healing viruses.
*A competent [[Virologist]] can use several sheets of uranium to create incredibly powerful healing viruses.
* A [[Clown]] with Bananium is a grateful and dangerous ally.
*A [[Clown]] with Bananium is a grateful and dangerous ally.
* The [[Bartender]] can use a few sheets of uranium or iron to craft some of his rarest cocktails.
*The [[Bartender]] can use a few sheets of uranium or iron to craft some of his rarest cocktails.
* The [[Atmospheric Technician]], though only a select few, can use dilithium crystals to incredible effect in their fusion reactions. If an atmos tech asks you to supply a few, you might want to pay attention.
*The [[Atmospheric Technician]], though only a select few, can use dilithium crystals to incredible effect in their fusion reactions. If an atmos tech asks you to supply a few, you might want to pay attention.
 
=Secrets of Lavaland=
=Secrets of Lavaland =
While on the planet, you may come upon artificial structures. They can have items ranging from magical artifacts, to other lifeforms, to [[Xenos#Facehugger|alien facehugger]]s. If you are at all unsure, always let your mining buddies know using :u before going in, as some ruins can be very dangerous.
While on the planet, you may come upon artificial structures. They can have items ranging from magical artifacts, to other lifeforms, to [[Xenos#Facehugger|alien facehugger]]s. If you are at all unsure, always let your mining buddies know using :u before going in, as some ruins can be very dangerous.
=Tips=
=Tips=
*Going in pairs or in groups while mining decreases your likelihood of dying from fauna. This increases your lifespan while mining, but decreases the amount of ore mined generally.
*Going in pairs or in groups while mining decreases your likelihood of dying from fauna. This increases your lifespan while mining, but decreases the amount of ore mined generally.
* Alternatively, go completely solo to lower the chance of friendly fire, increase your mining speed, and so you can keep the mining treasures for yourself.
*Alternatively, go completely solo to lower the chance of friendly fire, increase your mining speed, and so you can keep the mining treasures for yourself.
*If you aggro a megafauna, run AWAY from the mining outpost. Most megafauna can be easily outpaced but have a much higher aggro range while and shortly after chasing someone, and it becomes incredibly difficult to leave the planet when an ash drake is lounging around in the mining shuttle.
*If you aggro a megafauna, run AWAY from the mining outpost. Most megafauna can be easily outpaced but have a much higher aggro range while and shortly after chasing someone, and it becomes incredibly difficult to leave the planet when an ash drake is lounging around in the mining shuttle.
*Your mining satchel will automatically pick up ores as long as it is on your immediate person (in pockets, on belt, in hands, etc.) If you are dragging an ore box, ores will automatically be dumped into that instead.
* Your mining satchel will automatically pick up ores as long as it is on your immediate person (in pockets, on belt, in hands, etc.) If you are dragging an ore box, ores will automatically be dumped into that instead.
*Minebots are great at distracting monsters. Just walk near and bash the distracted target with your drill. They can take quite a beating, though goliaths can take them down pretty quickly if you're not quick enough. Plus they collect all the crap gibtonite left.
*Minebots are great at distracting monsters. Just walk near and bash the distracted target with your drill. They can take quite a beating, though goliaths can take them down pretty quickly if you're not quick enough. Plus they collect all the crap gibtonite left.
*The Proto-kinetic Accelerator can destroy electrified grilles without needing a pair of insulated gloves.
*The Proto-kinetic Accelerator can destroy electrified grilles without needing a pair of insulated gloves.
*The Proto-kinetic Accelerator will obliterate a space carp in one hit while in space.
* The Proto-kinetic Accelerator will obliterate a space carp in one hit while in space.
*The Kinetic Crusher is a robust melee weapon even on station.
* The Kinetic Crusher is a robust melee weapon even on station.
*The Head of Personnel may reward you with all access if you resurrect Ian.
*If you're expecting trouble on the station, consider taking out a window on the mining shuttle and bringing an RCD before you return to make a quick getaway so you're not trapped like a rat in a cage.
* If you're expecting trouble on the station, consider taking out a window on the mining shuttle and bringing an RCD before you return to make a quick getaway so you're not trapped like a rat in a cage.
*The mining drone can be repaired with a welding tool, but not in the middle of a fight. A goliath will always win in a one on one fight with a mining drone.
*The mining drone can be repaired with a welding tool, but not in the middle of a fight. A goliath will always win in a one on one fight with a mining drone.
*Life improving things:
*Life improving things:
**Explorer suit upgrade : Goliath plates can be added to both an explorer suit, aswell as the hood that goes with said suit. Each part of the suit can hold 3 plates, stacking to 30% on each plate added. The plates will stack until they reach 60%, which may help you live in case a goliath grabs you.  
**Explorer suit upgrade : Goliath plates can be added to both an explorer suit, aswell as the hood that goes with said suit. Each part of the suit can hold 3 plates, stacking to 30% on each plate added. The plates will stack until they reach 60%, which may help you live in case a goliath grabs you.
**Security Jumpsuit : This gives a +10% melee resist to everywhere but your head. Nag the QM or HoP to give you one.
**Security Jumpsuit : This gives a +10% melee resist to everywhere but your head. Nag the QM or HoP to give you one.
**Augmentations : Augs are useful for miners, as healing with a welder is ultimately easier. Plus they work differently than armor when it comes to protection, instead reducing all brute damage taken by an augmented body part by 5 (4 for burn). Downsides : EMP vulnerability and inability to heal augmented body parts normally.
**Augmentations : Augs are useful for miners, as healing with a welder is ultimately easier. Plus they work differently than armor when it comes to protection, instead reducing all brute damage taken by an augmented body part by 5 (4 for burn). Downsides : EMP vulnerability and inability to heal augmented body parts normally.
**Getting your hands on a Mining Satchel of Holding is a game changer. You're able to hold an infinite amount of ores with just a small satchel, which allows for ore gathering at much higher speeds.
** Getting your hands on a Mining Satchel of Holding is a game changer. You're able to hold an infinite amount of ores with just a small satchel, which allows for ore gathering at much higher speeds.
*Kinetic accelerators can be used as infinite tools to navigate space, since every time you fire, it'll throw you in the opposite direction.
*Kinetic accelerators can be used as infinite tools to navigate space, since every time you fire, it'll throw you in the opposite direction.
*Dual Kinetic Accelerators allow you to do much more immediate damage, at the cost of slower recharge speed. Doing dual Kinetic Accelerators is advisable for new miners fighting megafauna, due to it allowing one to focus on dodging longer.
* Dual Kinetic Accelerators allow you to do much more immediate damage, at the cost of slower recharge speed. Doing dual Kinetic Accelerators is advisable for new miners fighting megafauna, due to it allowing one to focus on dodging longer.
*Hierophant can be manipulated and brought to the corners of the arena to smash ore for you in great yields. Just make sure to bring an ore box if you wish to do this without a satchel of holding.
* Hierophant can be manipulated and brought to the corners of the arena to smash ore for you in great yields. Just make sure to bring an ore box if you wish to do this without a satchel of holding.
*The Ore silo can be unbolted and put on the mining shuttle then re-bolted for quick access. This saves you from taking the shuttle all the way back to the station just to dump your ore before going back.
*The Ore redemption machine can be unbolted and put on the mining shuttle then re-bolted for quick access. This saves you from taking the shuttle all the way back to the station just to dump your ore before going back.
=Dead Space=
= Dead Space=
A traitorous miner has a lot of advantages. The treasures on lavaland are among the most powerful and dangerous of any jobs. Certain minerals you'll find have more "specialized" uses - uranium structures will irradiate people, plasma can start fires, gibtonite goes boom. Robotics are generally willing to make you a mech, which you can use instead of fighting fauna to murder people on station. Megafauna and tendril treasures can be more powerful than even your uplink. In addition, lavaland is isolated, hard to get to, dangerous, and as expansive as you're willing to dig out. There is plenty of room to fight a guerilla war against the ones foolish enough to pursue you. However, you also have the weaknesses of being suspicious when on station, and the best loot is dangerous to obtain and/or time consuming.  
A traitorous miner has a lot of advantages. The treasures on lavaland are among the most powerful and dangerous of any jobs. Certain minerals you'll find have more "specialized" uses - uranium structures will irradiate people, plasma can start fires, gibtonite goes boom. Robotics are generally willing to make you a mech, which you can use instead of fighting fauna to murder people on station. Megafauna and tendril treasures can be more powerful than even your uplink. In addition, lavaland is isolated, hard to get to, dangerous, and as expansive as you're willing to dig out. There is plenty of room to fight a guerilla war against the ones foolish enough to pursue you. However, you also have the weaknesses of being suspicious when on station, and the best loot is dangerous to obtain and/or time consuming.  
===Tips for Traitoring ===
=== Tips for Traitoring===
*If you're a miner and you have to kill another miner; there's a really easy way to block communications one way so he can't call for help.
*If you're a miner and you have to kill another miner; there's a really easy way to block communications one way so he can't call for help.
**Grab a multitool, go to the mining communications room.
**Grab a multitool, go to the mining communications room.
**Use the multi tool on the relay and make sure the relay isn't sending, meaning your headset won't go to people on the station.
** Use the multi tool on the relay and make sure the relay isn't sending, meaning your headset won't go to people on the station.
**Kill your target with their shouts for help unheard.
**Kill your target with their shouts for help unheard.
* More than one uranium wall is hilariously deadly, as they give off a pulse of radiation every couple of seconds. This pulse makes other uranium walls in range pulse as well, and they all run on their own timer.
*More than one uranium wall is hilariously deadly, as they give off a pulse of radiation every couple of seconds. This pulse makes other uranium walls in range pulse as well, and they all run on their own timer.
*Tiers 0-1-2-3 can gib bodies, remember mining suits take 50% of damage away from bombs, so strip miners you want to make disappear forever first.
*Tiers 0-1-2-3 can gib bodies, remember mining suits take 50% of damage away from bombs, so strip miners you want to make disappear forever first.
* Ripley is a fairly robust murdering tool, if you can, convince robotics to put a gravity catapult on it. '''SLAM PEOPLE INTO WALLS. THE SUFFERING NEVER ENDS.'''
*Ripley is a fairly robust murdering tool, if you can, convince robotics to put a gravity catapult on it. '''SLAM PEOPLE INTO WALLS. THE SUFFERING NEVER ENDS.'''
*Space is your best ally. Your weapons are more lethal in space, and anyone who wants to chase you will need access to a jetpack and EVA gear. Make people fight on your terms by blowing up the station with various Gibtonite charges, or bust in, stun and drag targets into space.
*Space is your best ally. Your weapons are more lethal in space, and anyone who wants to chase you will need access to a jetpack and EVA gear. Make people fight on your terms by blowing up the station with various Gibtonite charges, or bust in, stun and drag targets into space.
*Survival Medipens and Legion Cores are extremely useful to counter the stations foolish attempts to kill you.
* Survival Medipens and Legion Cores are extremely useful to counter the stations foolish attempts to kill you.
*Stuns are the bane of any miners existence, using your TC to counter this is advisable.
*Stuns are the bane of any miners existence, using your TC to counter this is advisable.
*Though the hierophant staff loses its offensives capabilities on the station, the Hierophant's Antenna, which can be purchased as a traitor Miner, will allow the staff to work as it would normally do on lava land.
*Though the hierophant staff loses its offensives capabilities on the station, the Hierophant's Antenna, which can be purchased as a traitor Miner, will allow the staff to work as it would normally do on lava land.
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