Shadowling: Difference between revisions

413 bytes removed ,  05:07, 4 January 2016
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| 25 Seconds
| 25 Seconds
| Veil instantly puts out all light sources, mobile or otherwise, near the shadowling. They can easily be repaired, turned back on, or simply replaced. Rumor has it that some slime extracts have shown resistance to this, as well as fire-based light and glowshrooms.
| Veil instantly puts out all light sources, mobile or otherwise, near the shadowling. They can easily be repaired, turned back on, or simply replaced. Rumor has it that some slime extracts have shown resistance to this, as well as fire-based light and glowshrooms.
|-
| style="text-align: center;" | Shadow Walk
| style="text-align: center;" | Hatch Required
| style="text-align: center;" | 1 minute
| Shadow Walk lets the shadowling briefly enter the space between worlds to escape attackers. For four seconds, the shadowling will be invisible, move quickly, and be able to phase through all obstacles. Unlike the wizard's jaunting, holy water does not have an effect on this.
|-
|-
| style="text-align: center;" | Flash Freeze
| style="text-align: center;" | Flash Freeze
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