Security Officer: Difference between revisions

138 bytes removed ,  17:16, 2 March 2021
→‎Tips: "Security Camera consoles can now track AI shells and body cameras. " "Bowman headsets count as ear protection for flashbangs"
(Removing shitcurity links)
(→‎Tips: "Security Camera consoles can now track AI shells and body cameras. " "Bowman headsets count as ear protection for flashbangs")
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*Hold handcuffs and click on a pair of orange shoes (standard prisoner issue). Result: Leg cuffs!
*Hold handcuffs and click on a pair of orange shoes (standard prisoner issue). Result: Leg cuffs!
*The riot gear gives you excellent protection against melee attacks at the cost of defense from bullets and lasers. The ablative armor is the same, except for lasers. The bulletproof armor is the same as the other two, but protects against bullets.
*The riot gear gives you excellent protection against melee attacks at the cost of defense from bullets and lasers. The ablative armor is the same, except for lasers. The bulletproof armor is the same as the other two, but protects against bullets.
*If you're wearing sunglasses/secHUD + a helmet/Warden's hat/HoS's hat OR a pair of earmuffs, flashbangs will only stun you for 5 seconds, otherwise you'll be down helpless for a full 20 seconds. This gives security 15 seconds (the same as a taser/stun baton) to slap the bracelets on the perp that’s too slippy to hit normally.
*If you're wearing sunglasses of any type along with your standard-issue bowman headset, you will not be stunned by flashbangs at all.
*If you're wearing sechud glasses and examine someone, you can change their wanted status by clicking on it in the description. If you're really cool you can even add why they're wanted by clicking the add crime link.
*If you're wearing sechud glasses and examine someone, you can change their wanted status by clicking on it in the description. If you're really cool you can even add why they're wanted by clicking the add crime link.
*You can move rechargers by wrenching them and dragging them behind you and wrenching them back down to work again.
*You can move rechargers by wrenching them and dragging them behind you and wrenching them back down to work again.
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*Soap will keep you down for about 3-4 seconds. Peels for about 8 seconds. Water slips for about 10 seconds . Detective’s revolver for ~10 seconds. Egun stun is about 10 Seconds. It takes about 4 seconds to cuff someone.
*Soap will keep you down for about 3-4 seconds. Peels for about 8 seconds. Water slips for about 10 seconds . Detective’s revolver for ~10 seconds. Egun stun is about 10 Seconds. It takes about 4 seconds to cuff someone.
*Unrobust? Security? Call Officer Beepsky to you, disable his patrol mode, then drag him around everywhere. Shift+click anyone who fucks with you and set them to arrest and Beepsky will ensure you never get robusted again.
*Unrobust? Security? Call Officer Beepsky to you, disable his patrol mode, then drag him around everywhere. Shift+click anyone who fucks with you and set them to arrest and Beepsky will ensure you never get robusted again.
*Security Camera consoles can track borgs.
*Security Camera consoles can track borgs, AI shells, and the body cameras of officers who have one.
*You can set Officer Beepsky to arrest people (except heads and security staff) who are holding weapons.
*You can set Officer Beepsky to arrest people (except heads and security staff) who are holding weapons.
*You can chain-open things by dragging containers in containers to your sprite. Can't actually take/put things, but it's slightly faster for checking suspect boxes.
*You can chain-open things by dragging containers in containers to your sprite. Can't actually take/put things, but it's slightly faster for checking suspect boxes.
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