Research Director: Difference between revisions

3,244 bytes removed ,  02:15, 23 April 2023
Removes the Mad Scientist section since RD can't be antag
m (adds disk procedure to list of guides)
(Removes the Mad Scientist section since RD can't be antag)
 
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* RG4's RnD Guide:
* RG4's RnD Guide:
:[https://pastebin.com/LH3B2Y2p http://pastebin.com/LH3B2Y2p]
:[https://pastebin.com/LH3B2Y2p http://pastebin.com/LH3B2Y2p]
===Tips for Traitoring===
* [https://pastebin.com/4vxttwzz Anonymous's Bomb Code Research]
== Mad Science ==
The research director, like all heads of staff, make extremely dangerous traitors just by virtue of their access and departmental loyalty. You have so many ways to screw the station over: bombs, guns, possible chemistry access, the power to make EVERY POSSIBLE AI UPLOAD BOARD, comms boards, bags of holding (and thus [[singularity|singulo]]s), extra tracking beacons, mechs, an excuse to emag borgs... you can tear the station apart and make them stay on it. While your underlings are less likely to fall in line than [[security]] or a horde of clowns ordered to create chaos, a majority of the time they'll let you get away with truly wicked deeds just for the sake of SCIENCE!


R&D becomes your personal armoury. With an [[cryptographic sequencer|emag]] you can override the firing pin on the guns you make and use them anywhere you please. A Bag of Holding is so big it can even hold shotguns and ion rifles. Technological shells can be used to produce some very special shotgun shells. If you go through the effort to build telescience equipment, you can teleport anything you want from and to anywhere you want. Don't forget illegal modules for cyborgs, which unlocks their locked module (laser for Secborg, pacid for medborg, diamond drill for minerborg, etc.) at the cost of damaging their interface, making it seem like they're emagged. You can also make the clusterbang launcher, for mechs, and the T.Y.R.A.N.T. module for AIs, with that illegal tech you got. Finally, with a portable chem dispenser, bluespace beakers and large grenade casings, you can have a wider range of grenades than Team Fortress Classic.
Less useful but still dangerous, [[roboticist|robotics]] is a hive of scum and villainy even when staffed by decent sorts. If a head of staff drags in a corpse and orders it to be borged or just takes out the brain himself, generally speaking no questions will be asked and the deed will swiftly be done. The corpse and/or brain of your victim can then be given to the [[chef]] who generally believes meat is meat.
Last but not least, you might be wondering, "Where are all the [[Xenos]] in [[Xenobiology Lab|Xenobiology]]?" Well, here is a secret. There is a chance for a real [[Xenos|Xeno egg]] with a face hugger inside to generate shift start in the [[Xenos|Xeno]] themed holding cell. You and whatever scientist decides to do the job will certainly know, and since you are the RD and the scientist is probably excited, you can keep it under wraps. To start the process, bring a monkey for the face hugger to attach to. After a bit, a [[Xenos|noodle-like worm]] should burst out! This thing will soon evolve into a queen. People walking by maints will hear her loud, distinctive noises. Leave the [[Xenos|Xeno Queen]] with as many monkeys as you can and quickly leave RD. Soon after, you will have a [[Xenos|Xeno]] army, but don't be fooled; they are not loyal to you in any way and will mercilessly capture and kill anyone to advance their [[Xenos|cause]]. This will certainly cause a mass-scale war on the station. Use this big distraction to achieve your objectives without a single soul batting an eye.
{{Jobs}}
{{Jobs}}
[[Category: Jobs]]
[[Category: Jobs]]
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