Random events: Difference between revisions

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=Major Events=
=Major Events=
== [[File:ZombieTumor.png]] [[Guide_to_races#Exotic Races|Spawn Zombie]] ==
Spawns a player controlled zombie. The zombie will proceed to attack and kill anything it comes into contact with. Each attack has a chance to put a tumor that infects a crewmember transforming them into a zombie after some time. The tumor can be removed before transformation using surgery. It also can be delayed while having charcoal in your system, but this does not remove the tumor. Zombies have unlimited regeneration and come back to life after death. The quickest way to kill a zombie is to behead them.
Minimum players: 20
Weight: 4
==[[File:Cluwne.png|32px]] [[Critters#Hostile|Floor Cluwne]]==
Spawns a floor cluwne. The floor cluwne will target anyone on the station and will stalk them, throwing things at them and honking. This will get more extreme as the floor cluwne prepares to attack. When the cluwne attacks, it will EMP an area around the target as well as lube it. It will move towards it's target (though it starts out on top of them) and drag them beneath the floor and gib them. The floor cluwne will repeat this, getting faster with every crewmember it takes. That said, the floor cluwne itself is pretty vulnerable when it appears and it will remain above the floor until it reaches and kills it's target or dies, so if you just drag the target as the floor cluwne appears you can easily wail on it with a toolbox until it dies.
The resulting mask itself is still evil, and will stick to your hand if grabbed (so pull it to a recycler or banish it into a locker if you want it disposed of). If worn, it will stick to your face and turn you into a Cluwne, a clown like abomination that is Valid and can be attacked by anyone, though they themselves are still bound by rules and can only immediately retaliate.
Minimum players: 20
Weight: 5
==[[File:Generic nukesyndie.png|32px]] Portal Storm: Syndicate Shocktroops==
''Massive bluespace anomaly detected en route to the station. Brace for impact.''
A bunch of green portals start appearing on the station, spawning syndicate shocktroops.
Minimum round time: 30 minutes
Minimum players: 15
Weight: 2
==[[File:Spider.png|32px]] Spider Infestation==
''Unidentified lifesigns detected coming aboard the station. Secure any exterior access, including ducting and ventilation.''
A number of spiderlings, along with a good chance of their mother spawn aboard the station. The babies will eventually grow into adult giant spiders, so smash them while they're vulnerable!
Minimum round time: 20 minutes
Minimum players: 25
Weight: 5
Maximum Occurrence: 1
==[[File:Agent.png|32px]] [[Abductor|Abductors]]==
==[[File:Agent.png|32px]] [[Abductor|Abductors]]==
Spawns an abductor team that will kidnap and experiment on the crew. Requires a minimum of 2 willing players.
Spawns an abductor team that will kidnap and experiment on the crew. Requires a minimum of 2 willing players.
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Maximum Occurrence: 0
Maximum Occurrence: 0
==[[File:Cluwne.png|32px]] [[Critters#Hostile|Floor Cluwne]]==
Spawns a floor cluwne. The floor cluwne will target anyone on the station and will stalk them, throwing things at them and honking. This will get more extreme as the floor cluwne prepares to attack. When the cluwne attacks, it will EMP an area around the target as well as lube it. It will move towards it's target (though it starts out on top of them) and drag them beneath the floor and gib them. The floor cluwne will repeat this, getting faster with every crewmember it takes. That said, the floor cluwne itself is pretty vulnerable when it appears and it will remain above the floor until it reaches and kills it's target or dies, so if you just drag the target as the floor cluwne appears you can easily wail on it with a toolbox until it dies.
The resulting mask itself is still evil, and will stick to your hand if grabbed (so pull it to a recycler or banish it into a locker if you want it disposed of). If worn, it will stick to your face and turn you into a Cluwne, a clown like abomination that is Valid and can be attacked by anyone, though they themselves are still bound by rules and can only immediately retaliate.
Minimum players: 20
Weight: 5
==[[File:Generic nukesyndie.png|32px]] Lone Operative==
==[[File:Generic nukesyndie.png|32px]] Lone Operative==
This event spawns a single [[Nuclear Operative]] around the station in space, with the objective of activating the nuke.
This event spawns a single [[Nuclear Operative]] around the station in space, with the objective of activating the nuke.
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Chance of occurrence: Dependent on round events
Chance of occurrence: Dependent on round events
==[[File:Hugbox.png|32px]] Obsession Awakening==
A random player will get traitor objectives centered around another crew member. Note that this only occurs to human station crew, and will not occur in say, an ashwalker.
Minimum players: 20
Weight: 10
Maximum Occurrences: 1
==[[File:Generic nukesyndie.png|32px]] Portal Storm: Syndicate Shocktroops==
''Massive bluespace anomaly detected en route to the station. Brace for impact.''
A bunch of green portals start appearing on the station, spawning syndicate shocktroops.
Minimum round time: 30 minutes
Minimum players: 15
Weight: 2
==Sentient Disease==
Spawns a [[Sentient Disease]] on station.
Minimum round time: None
==[[File:Slaughterdemon.png|32px]] Slaughter Demon==
Spawns a Slaughter Demon on station.
The slaughter demon is a demon straight from hell born to slaughter! It has the ability to blood crawl this means you can sink into blood tiles which will allow you to move anywhere ya please just like if AI was viewing the station. To enter the world of the living again you must find a tile where there is blood. The common practice of the slaughter demon is to <s>Murderbone</s> Feed your ever growing hunger! To do this you must knock or kill someone until they are laying down then you can drag them into a pool of blood using the same ability as you did to blood crawl but now with a person! When you blood crawl with a crew member you will hear the sounds of you feasting on them. This permanently removes that person from the shift and heals you.
Minimum round time: 1 hour
Minimum players: 20
==[[File:Generic ninja.png|32px]] Space Ninja==
==[[File:Generic ninja.png|32px]] Space Ninja==
A [[Space Ninja]] spawns. 'nuff said here.
A [[Space Ninja]] spawns. 'nuff said here.
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Maximum Occurrence: 1
Maximum Occurrence: 1
==[[File:Hugbox.png|32px]] Obsession Awakening==
A random player will get traitor objectives centered around another crew member. Note that this only occurs to human station crew, and will not occur in say, an ashwalker.
Minimum players: 20
Weight: 10
Maximum Occurances: 1
==[[File:Pirate.png|32px]] [[Pirate|Space Pirates]]==
==[[File:Pirate.png|32px]] [[Pirate|Space Pirates]]==
''Incoming subspace communication. Secure channel opened at all communication consoles.''
''Incoming subspace communication. Secure channel opened at all communication consoles.''
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Will not occur during [[Nuke ops]].
Will not occur during [[Nuke ops]].
==[[File:Slaughterdemon.png|32px]] Slaughter Demon==
Spawns a Slaughter Demon on station.
The slaughter demon is a demon straight from hell born to slaughter! It has the ability to blood crawl this means you can sink into blood tiles which will allow you to move anywhere ya please just like if AI was viewing the station. To enter the world of the living again you must find a tile where there is blood. The common practice of the slaughter demon is to <s>Murderbone</s> Feed your ever growing hunger! To do this you must knock or kill someone until they are laying down then you can drag them into a pool of blood using the same ability as you did to blood crawl but now with a person! When you blood crawl with a crew member you will hear the sounds of you feasting on them. This permanently removes that person from the shift and heals you.
Minimum round time: 1 hour
Minimum players: 20
==Sentient Disease==
Spawns a [[Sentient Disease]] on station.
Minimum round time: None
==[[File:Revolver.png|32px]] [[Fugitive|Spawn Fugitives]]==
==[[File:Revolver.png|32px]] [[Fugitive|Spawn Fugitives]]==
Spawns a team of [[Fugitive|Fugitives]] in a random spot in [[Maintenance]], with no access and a single toolbox to hack around with. After 10 minutes, a team of [[Fugitive#Hunters|Hunters]], with basic access, is spawned in through a shuttle, and is assigned to capture the fugitives.
Spawns a team of [[Fugitive|Fugitives]] in a random spot in [[Maintenance]], with no access and a single toolbox to hack around with. After 10 minutes, a team of [[Fugitive#Hunters|Hunters]], with basic access, is spawned in through a shuttle, and is assigned to capture the fugitives.
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Minimum players: 30
Minimum players: 30
Maximum Occurrence: 1
==[[File:ZombieTumor.png]] [[Guide_to_races#Exotic Races|Spawn Zombie]]==
Spawns a player controlled zombie. The zombie will proceed to attack and kill anything it comes into contact with. Each attack has a chance to put a tumor that infects a crewmember transforming them into a zombie after some time. The tumor can be removed before transformation using surgery. It also can be delayed while having charcoal in your system, but this does not remove the tumor. Zombies have unlimited regeneration and come back to life after death. The quickest way to kill a zombie is to behead them.
Minimum players: 20
Weight: 4
==[[File:Spider.png|32px]] Spider Infestation==
''Unidentified lifesigns detected coming aboard the station. Secure any exterior access, including ducting and ventilation.''
A number of spiderlings, along with a good chance of their mother spawn aboard the station. The babies will eventually grow into adult giant spiders, so smash them while they're vulnerable!
Minimum round time: 20 minutes
Minimum players: 25
Weight: 5


Maximum Occurrence: 1
Maximum Occurrence: 1
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