Random events: Difference between revisions

1 byte removed ,  22:11, 10 May 2022
m
Update the requirement for immovable rod and duck as well as the number of instance per shift.
m (Links Spawn Zombies event to races exotic section.)
m (Update the requirement for immovable rod and duck as well as the number of instance per shift.)
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Minimum round time: 20 minutes
Minimum round time: 20 minutes


Minimum players: 15
Minimum players: 18


Weight: 10
Weight: 10


Maximum Occurrence: 5
Maximum Occurrence: 3
==[[File:Immquack.png|32px]] Immovable Duck==
==[[File:Immquack.png|32px]] Immovable Duck==
''What the duck was that?!''
''What the duck was that?!''
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Weight: 2
Weight: 2


Maximum Occurrence: 1
Maximum Occurrence: 3
==[[File:AI.gif|32px]] Ion Storm==
==[[File:AI.gif|32px]] Ion Storm==
''Ion storm detected near the station. Please check all AI-controlled equipment for errors.''
''Ion storm detected near the station. Please check all AI-controlled equipment for errors.''
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Weight: 4
Weight: 4
==[[File:Cluwne.png|32px]] [[Critters#Hostile|Floor Cluwne]]==
==[[File:Cluwne.png|32px]] [[Critters#Hostile|Floor Cluwne]]==
Spawns a floor cluwne. The floor cluwne will target anyone on the station and will stalk them, throwing things at them and honking. This will get more extreme as the floor cluwne prepares to attack. When the cluwne attacks, it will EMP an area around the target as well as lube it. It will move towards it's target (though it starts out on top of them) and drag them beneath the floor and gib them. The floor cluwne will repeat this, getting faster with every crewmember it takes. That said, the floor cluwne itself is pretty vulnerable when it appears and it will remain above the floor until it reaches and kills it's target or dies, so if you just drag the target as the floor cluwne appears you can easily wail on it with a toolbox until it dies.
Spawns a floor cluwne. The floor cluwne will target anyone on the station and will stalk them, throwing things at them and honking. This will get more extreme as the floor cluwne prepares to attack. When the cluwne attacks, it will EMP an area around the target as well as lube it. It will move towards it's target (though it starts out on top of them) and drag them beneath the floor and gib them. The floor cluwne will repeat this, getting faster with every crewmember it takes. That said, the floor cluwne itself is pretty vulnerable when it appears and it will remain above the floor until it reaches and kills it's target or dies, so if you just drag the target as the floor cluwne appears you can easily wail on it with a toolbox until it dies.
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