Pirate: Difference between revisions

9 bytes added ,  23:15, 30 November 2020
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Pirates are skeletons
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==Preface==
==Preface==
[[Random events#Pirates|There's a low chance of the pirate event occurring during a game.]] The station receives a demand from the pirates for 80% of the cargo points present when the event triggers. If the crew cough up the money, nothing happens. If the crew refuses, or stays silent however, 3 (unlike nuke ops, the number of pirates does not scale with population) ghosts are spawned as pirates and given the objective to gather credits looted from the station.
[[Random events#Pirates|There's a low chance of the pirate event occurring during a game.]] The station receives a demand from the pirates for 80% of the cargo points present when the event triggers. If the crew cough up the money, nothing happens. If the crew refuses, or stays silent however, 3 (unlike nuke ops, the number of pirates does not scale with population) ghosts are spawned as skeleton pirates and given the objective to gather credits looted from the station.


==Goals==
==Goals==
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