Nanotrasen Items: Difference between revisions

4,588 bytes added ,  21:00, 7 May 2023
→‎Energy Weapons: adds ert bow
(role update)
(→‎Energy Weapons: adds ert bow)
 
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|cost = 35 WC
|cost = 35 WC
|description = A severely lethal but compact version of the Pulse Carbine design. Holds significantly less charge. Must be recharged instead of reloaded.
|description = A severely lethal but compact version of the Pulse Carbine design. Holds significantly less charge. Must be recharged instead of reloaded.
}}
'''HL-P1 Multipurpose Combat Bow'''
{{UplinkNT
|name = HL-P1 Multipurpose Combat Bow
|image = Bow ert.gif
|cost = 75 WC
|description = An expensive hardlight bow designed by Nanotrasen and often sold to the SIC's espionage branch. Capable of firing disabler, energy, pulse, and taser bolts.
}}
}}


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}}
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==Ballistic Weapons==
==Ballistic Weapons==
<b><nowiki/>'NT-ARG 'Boarder' Rifle</b>
<b>NT-ARG 'Boarder' Rifle</b>
{{UplinkNT
{{UplinkNT
|name = NT-ARG 'Boarder' Rifle
|name = NT-ARG 'Boarder' Rifle
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|description = An alternative 15-round .308 penetrator magazine; suitable for use with the LWT-650.<br>These rounds do less damage but puncture bodies and body armor alike.
|description = An alternative 15-round .308 penetrator magazine; suitable for use with the LWT-650.<br>These rounds do less damage but puncture bodies and body armor alike.
}}
}}
'''.308 Heavy Laser Magazine'''
'''.308 Heavy Laser Magazine'''
{{UplinkNT
{{UplinkNT
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|cost = 1 WC
|cost = 1 WC
|description = An additional 22-round 4.6x30mm magazine loaded with less-lethal rounds; suitable for use with the WT-550.
|description = An additional 22-round 4.6x30mm magazine loaded with less-lethal rounds; suitable for use with the WT-550.
}}
==Exosuits==
'''Marauder exosuit'''
{{UplinkNT
|name = Marauder exosuit
|image = Marauder.png
|cost = 12 WC<br>'''Role:''' Engineer
|description = A heavy-duty exosuit for when the going gets tough. Armed with three smoke bombs, and capable of mounting four pieces of equipment.
}}
'''Seraph exosuit'''
{{UplinkNT
|name = Seraph exosuit
|image = Seraph.png
|cost = 30 WC<br>'''Role:''' Engineer
|description = An ultra-heavy exosuit designed for destroying armies. Faster, tougher, and stronger than it's Marauder cousin.
}}
'''CH-PS Laser'''
{{UplinkNT
|name = CH-PS Laser
|image = Mecha laser.png
|cost = 2 WC<br>'''Role:''' Engineer
|description = A mounted laser cannon. Fires standard lasers.
}}
'''FNX-99 Carbine'''
{{UplinkNT
|name = FNX-99 Carbine
|image = Hades-Carbine.png
|cost = 4 WC<br>'''Role:''' Engineer
|description = A mounted incendiary cannon. Fires bullets that do little damage, but light targets on fire.
}}
'''LBX AC 10'''
{{UplinkNT
|name = LBX AC 10
|image = Mecha scatter.png
|cost = 4 WC<br>'''Role:''' Engineer
|description = A mounted shotgun. Fires a larger variant of buckshot, making it devastating at close range.
}}
'''Ultra AC 2'''
{{UplinkNT
|name = Ultra AC 2
|image = Ultra AC 2.png
|cost = 4 WC<br>'''Role:''' Engineer
|description = A mounted machine gun, fires in three round bursts.
}}
'''SRM-8'''
{{UplinkNT
|name = SRM-8
|image = SRM-8 missile rack.png
|cost = 4 WC<br>'''Role:''' Engineer
|description = A mounted missile rack.
}}
'''eZ-13'''
{{UplinkNT
|name = eZ-13
|image = EZ-13 MK2 heavy pulse rifle.png
|cost = 10 WC<br>'''Role:''' Engineer
|description = A mounted heavy pulse cannon capable of firing heavy pulses, which can destroy multiple walls at once as well as decimating soft targets.
}}
'''Repair droid'''
{{UplinkNT
|name = Repair droid
|image = Repair droid.png
|cost = 2 WC<br>'''Role:''' Engineer
|description = A repair droid that will patch up most damage to a mech. Consumes a lot of power in the process.
}}
'''Tesla relay'''
{{UplinkNT
|name = Tesla relay
|image = Energy relay.png
|cost = 1 WC<br>'''Role:''' Engineer
|description = A remote, passive recharger for mechs. Very, very slow.
}}
'''FNX-99 Ammunition'''
{{UplinkNT
|name = FNX-99 Ammunition
|image = incendiary_ammo.png
|cost = 1 WC<br>'''Role:''' Engineer
|description = An ammo box for the FNX-99 carbine.
}}
'''LBX AC 10 Ammunition'''
{{UplinkNT
|name = LBX AC 10 Ammunition
|image = scattershot_ammo.png
|cost = 1 WC<br>'''Role:''' Engineer
|description = An ammo box for the LBX AC 10.
}}
'''Ultra AC 2 Ammunition'''
{{UplinkNT
|name = Ultra AC 2 Ammunition
|image = lmg_ammo.png
|cost = 1 WC<br>'''Role:''' Engineer
|description = An ammo box for the Ultra AC 2
}}
'''SRM-8 Missiles'''
{{UplinkNT
|name = SRM-8 Missiles
|image = missile_he_ammo.png
|cost = 1 WC<br>'''Role:''' Engineer
|description = Additional missiles for the SRM-8 missile launcher.
}}
}}
==Close Quarters Combat==
==Close Quarters Combat==
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|cost = 1 WC<br>'''Role:''' Engineer
|cost = 1 WC<br>'''Role:''' Engineer
|description = C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, disrupt equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
|description = C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, disrupt equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
}}
'''Composition X-4'''
{{UplinkNT
|name = Composition X-4
|image = X4.png
|cost = 3 WC<br>'''Role:''' Engineer
|description = A variety of plastic explosive with a stronger explosive charge. It is both safer to use and is capable of breaching even the most secure areas.
}}
}}


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|cost = 4 WC<br>'''Role:''' Medic
|cost = 4 WC<br>'''Role:''' Medic
|description = Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
|description = Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
}}
'''Healer Nanite Serum'''
{{UplinkNT
|name = Healer Nanite Serum
|image = Mechserum.png
|cost = 8 WC<br>'''Role:''' Medic
|description = An auto-injector full of reverse-engineered syndicate healing nanites. These will quickly repair most damage on a patient, pre-filled with fifteen doses.
}}
'''Resurrector Nanite Serum'''
{{UplinkNT
|name = Resurrector Nanite Serum
|image = Mechserum.png
|cost = 8 WC<br>'''Role:''' Medic
|description = A single-use superdose of nanites capable of fully repairing a body, including replacing lost organs and limbs and restoring blood volume. Will do nothing to a living person..
}}
}}


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|cost = 1 WC<br>'''Role:''' Engineer
|cost = 1 WC<br>'''Role:''' Engineer
|description = Comes pre-stocked with every engineering tool you'll ever need.
|description = Comes pre-stocked with every engineering tool you'll ever need.
}}
'''Advanced Toolbelt'''
{{UplinkNT
|name = Advanced Toolbelt
|image = Utilitybelt ce.png
|cost = 5 WC<br>'''Role:''' Engineer
|description = A toolbelt filled with advanced tools, for when you need to work quickly.
}}
}}


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|name = Industrial RCD
|name = Industrial RCD
|image = Ircd.png
|image = Ircd.png
|cost = 4 WC<br>'''Role:''' Engineer
|cost = 5 WC<br>'''Role:''' Engineer
|description = Heavy combat RCD that holds up to 500 matter units.
|description = Heavy combat RCD that holds up to 500 matter units.
}}
'''Advanced RCD'''
{{UplinkNT
|name = Advanced RCD
|image = Arcd.gif
|cost = 10 WC<br>'''Role:''' Engineer
|description = An RCD with improved capacity, although slightly less than an industrial RCD. However, it can construct and deconstruct from range.
}}
}}


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