Infections: Difference between revisions

23 bytes added ,  12:32, 17 December 2013
imported>Phil235
imported>Deantwo
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There's two ways to get more symptoms and both of those ways needs you to have an already existing disease.
There's two ways to get more symptoms and both of those ways needs you to have an already existing disease.


* '''Virus Food''': You can make virus food with Water, Milk and Oxygen. Virology lab has its own Virus Food Dispenser. Mixing this with a disease will give that disease a '''low level symptom'''.
* '''[[Virus Food]]''': You can make virus food with Water, Milk and Oxygen. Virology lab has its own Virus Food Dispenser. Mixing this with a disease will give that disease a '''low level symptom'''.
* '''Unstable Mutagen''': You can use mutagen to mutate your disease and give it a '''medium level symptom'''.
* '''[[Unstable Mutagen]]''': You can use mutagen to mutate your disease and give it a '''medium level symptom'''.
* '''Liquid Plasma''': Plasma can be used to mutate your disease to give it a '''high level symptom'''. Plasma in liquid form is generally in very limited supply, unless mining and chemistry cooperates with you.
* '''[[Plasma|Liquid Plasma]]''': Plasma can be used to mutate your disease to give it a '''high level symptom'''. Plasma in liquid form is generally in very limited supply, unless mining and chemistry cooperates with you.


*'''Synaptizine''': When this reagent comes in contact with an advance disease, it will '''remove a symptom''' from it. This is useful for isolating a useful symptom you want to acquire.
*'''[[Synaptizine]]''': When this reagent comes in contact with an advance disease, it will '''remove a symptom''' from it. This is useful for isolating a useful symptom you want to acquire.


There's a downside to having too many symptoms; less resistance, less likely to spread, etc.
There's a downside to having too many symptoms; less resistance, less likely to spread, etc.
Anonymous user