Head of Security: Difference between revisions

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As head of [[security|Security]], it is your responsibility to watch over the [[Brig]], [[Bridge]], and [[Courtroom]] areas and to make sure Security Officers [[shitcurity|don't ruin everything]].  Your job isn't to hunt people down, unless it's an urgent matter in one of the many places your normal security officers can't get into, so you can usually just sit in your office and let the [[Roboticist#Securitron|securitrons]] and redshirts do it for you. You have more access to the station than anyone else in security, but less than the other heads. Try not to depend on it.
As head of [[security|Security]], it is your responsibility to watch over the [[Brig]], [[Bridge]], and [[Courtroom]] areas and to make sure Security Officers don't ruin everything.  Your job isn't to hunt people down, unless it's an urgent matter in one of the many places your normal security officers can't get into, so you can usually just sit in your office and let the [[Roboticist#Securitron|securitrons]] and redshirts do it for you. You have more access to the station than anyone else in security, but less than the other heads. Try not to depend on it.


'''IMPORTANT: Aside from the captain and Head of Personnel you are the highest in the chain of command on the station. Be aware of the responsibilities this might entail.'''
'''IMPORTANT: Aside from the captain and Head of Personnel you are the highest in the chain of command on the station. Be aware of the responsibilities this might entail.'''
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The holding area for prisoners. Security personnel, [[Heads of Staff]], and the Lawyer have access to the hallway, but only Security personnel can use the cell controls. It's still possible for normal crewmembers to view the cells through the windows behind them. As the windows are electrified, though, they're not a valid means of entry unless the person happens to have insulated gloves.
The holding area for prisoners. Security personnel, [[Heads of Staff]], and the Lawyer have access to the hallway, but only Security personnel can use the cell controls. It's still possible for normal crewmembers to view the cells through the windows behind them. As the windows are electrified, though, they're not a valid means of entry unless the person happens to have insulated gloves.


Prisoners try to flee all the time, so do something about the doors (portable flasher), or handcuff them to the bed as you investigate their items (make sure to release them if they aren't super dangerous). And '''SET A GOD DAMN TIME TO THE TIMER''' -- it won't lock the door unless you do this. Remember that [[Station Engineer|some]] [[Quartermaster|prisoners]] may have a toolbelt or insulated gloves, thus a means to escape if left unsupervised. Remember to remove possible weapons, unless you want [[robust|a]] [[Handcuffs|nasty]] [[Stun Baton|surprise]], but you already knew that, [[Shitcurity|right?]]
Prisoners try to flee all the time, so do something about the doors (portable flasher), or handcuff them to the bed as you investigate their items (make sure to release them if they aren't super dangerous). And '''SET A GOD DAMN TIME TO THE TIMER''' -- it won't lock the door unless you do this. Remember that [[Station Engineer|some]] [[Quartermaster|prisoners]] may have a toolbelt or insulated gloves, thus a means to escape if left unsupervised. Remember to remove possible weapons, unless you want [[robust|a]] [[Handcuffs|nasty]] [[Stun Baton|surprise]], but you already knew that, right?


If you wish to execute someone take them to the bottom of the prison hallway, and you will find a short tunnel taking you to the transfer center. This is an area "'''''unknown'''''" to silicons where humans are regularly put to waste. This room comes equipt with lethal injections, an n2o canister, and tools to make an electric chair.
If you wish to execute someone take them to the bottom of the prison hallway, and you will find a short tunnel taking you to the transfer center. This is an area "'''''unknown'''''" to silicons where humans are regularly put to waste. This room comes equipt with lethal injections, an n2o canister, and tools to make an electric chair.
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