Head of Security: Difference between revisions

36 bytes added ,  00:13, 21 March 2023
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adds disk procedure to list of guides
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|subordinates = [[Security Officer]], [[Detective]], and [[Warden]]
|subordinates = [[Security Officer]], [[Detective]], and [[Warden]]
|duties = Coordinate security personnel, ensure they are not corrupt, make sure every department is protected.
|duties = Coordinate security personnel, ensure they are not corrupt, make sure every department is protected.
|guides = [[Guide to security]], [[Guide to Trials]], [[Chain of Command]], [[Space Law]]
|guides = [[Guide to security]], [[Guide to Trials]], [[Chain of Command]], [[Official:Disk_Procedure|Disk Procedure]], [[Space Law]]
|quote = God is dead and so is my sec team.
|quote = God is dead and so is my sec team.
|age=28}}
|age=28}}
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'''Bare minimum requirements:''' Try to keep your team alive, working together, communicating, concentrating on the bigger fish rather than small leeches, and not devolve into shitcurity.
'''Bare minimum requirements:''' Try to keep your team alive, working together, communicating, concentrating on the bigger fish rather than small leeches, and not devolve into shitcurity.
==Your Authority==
==Your Authority==
You are concerned with the following people:
You are concerned with the following people:
* [[Security Officers]]. These are your pawns, and it's your job to control them. Each of them is given an assignment when they sign up. If they're being assholes, yell at them and get them to fall in line - if they continue, throw them in the Brig for a little while. It's important not to let these guys run rampant because they can and will fuck everything up if you do. Remember, if they continue to be shit, bust them back down to assistant and kick them off the force.
* [[Security Officers]]. These are your pawns, and it's your job to control them. Each of them is given an assignment when they sign up. If they're being assholes, yell at them and get them to fall in line - if they continue, throw them in the Brig for a little while. It's important not to let these guys run rampant because they can and will fuck everything up if you do. Remember, if they continue to be shit, bust them back down to assistant and kick them off the force.
* [[Warden|The Warden]]. This is a unique security officer who acts as the Brig's watchdog. Make sure he doesn't set and support shitty brig times and that he doesn't leave the Brig while prisoners are present. He is next in the line of succession if you get bumped off and your most senior lieutenant.
* [[Warden|The Warden]]. This is a unique security officer who acts as the Brig's watchdog. Make sure he doesn't set and support shitty brig times and that he doesn't leave the Brig while prisoners are present. He is next in the line of succession if you get bumped off and your most senior lieutenant.
* [[Detective|The Detective]]. A loose cannon at best, dangerous at worst. Generally, just let him do his thing. He's used to operating with a fair degree of autonomy from Sec. Remember to call him a loose cannon from time to time and be ready to send in the redshirts should he uncover something big.
* [[Detective|The Detective]]. A loose cannon at best, dangerous at worst. Generally, just let him do his thing. He's used to operating with a fair degree of autonomy from Sec. Remember to call him a loose cannon from time to time and be ready to send in the redshirts should he uncover something big.
* [[Lawyer|The Lawyer]] whose job is to watch you and try to cite you for violating a guideline. Expect nothing but trouble from them - Your authority over them is questionable, although you are entirely within your rights to remove their Security radio access if it becomes an issue.
* [[Lawyer|The Lawyer]] whose job is to watch you and try to cite you for violating a guideline. Expect nothing but trouble from them - Your authority over them is questionable, although you are entirely within your rights to remove their Security radio access if it becomes an issue.
[[File:SecHq.png|300px|thumb|alt=Security Office|Your office is in the main [[Security Office]], complete with posh carpeting]]
[[File:SecHq.png|300px|thumb|alt=Security Office|Your office is in the main [[Security Office]], complete with posh carpeting]]
==Assignments==
==Assignments==
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As the Head of Security, one of the main assets for space travel is your hardsuit. This has much better protection than the regular suit you have on, but at the same time, it slows you down. Locked inside of the same suit storage is a pair of robust combat magboots - which will still slow you down - but are more agile than regular ones.
As the Head of Security, one of the main assets for space travel is your hardsuit. This has much better protection than the regular suit you have on, but at the same time, it slows you down. Locked inside of the same suit storage is a pair of robust combat magboots - which will still slow you down - but are more agile than regular ones.
==The [[Brig]]==
==The [[Brig]]==
The holding area for prisoners. Security personnel, [[Heads of Staff]], and the Lawyer have access to the hallway, but only Security personnel can use the cell controls. It's still possible for regular crew members to view the cells through the windows behind them. As the windows are electrified, they're not a reasonable means of entry unless the person has insulated gloves.
The holding area for prisoners. Security personnel, [[Heads of Staff]], and the Lawyer have access to the hallway, but only Security personnel can use the cell controls. It's still possible for regular crew members to view the cells through the windows behind them. As the windows are electrified, they're not a reasonable means of entry unless the person has insulated gloves.
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If you wish to execute someone, take them to the bottom of the prison hallway, and you will find a short tunnel taking you to the transfer center. This area is "'''''unknown'''''" to silicons, where humans are regularly put to waste. This room comes equipt with lethal injections, an n2o canister, and tools to make an electric chair.
If you wish to execute someone, take them to the bottom of the prison hallway, and you will find a short tunnel taking you to the transfer center. This area is "'''''unknown'''''" to silicons, where humans are regularly put to waste. This room comes equipt with lethal injections, an n2o canister, and tools to make an electric chair.
==You're My Favourite Deputy==
==You're My Favourite Deputy==
You're <s>occasionally</s> almost always going to get an understaffed (or absent) department staff. This is going to pose a problem, especially during times of crisis. Luckily you can deputize the crew's volunteering members without having to make them full officers.
You're <s>occasionally</s> almost always going to get an understaffed (or absent) department staff. This is going to pose a problem, especially during times of crisis. Luckily you can deputize the crew's volunteering members without having to make them full officers.


Your office has a computer which can hand out security access. Make sure you understand the risks you take whenever you do this. Also, make sure that deputies receive their '''armbands'''.
Your office has a computer which can hand out security access. Make sure you understand the risks you take whenever you do this. Also, make sure that deputies receive their '''armbands'''.
==Miscellaneous Tips==
==Miscellaneous Tips==
* Muzzles can be created by tearing off pieces of your jumpsuit.
* Muzzles can be created by tearing off pieces of your jumpsuit.
* If you label all the items in the Armory and all things you distribute, you'll know precisely who fucked up and how when said items turn up in the backpack of the Clown.
* If you label all the items in the Armory and all things you distribute, you'll know precisely who fucked up and how when said items turn up in the backpack of the Clown.
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* Taking a Riot Shotgun, <s>filling it with buckshot shells,</s> taking it out back, and sawing it off with a circular saw will let you put it in your backpack, giving you a perfect counter to energy sword/shield users.
* Taking a Riot Shotgun, <s>filling it with buckshot shells,</s> taking it out back, and sawing it off with a circular saw will let you put it in your backpack, giving you a perfect counter to energy sword/shield users.
* In a time of crisis, it is up to you to make sure Cargo gets the sec defense budget if the warden already has not. This will give Cargo more purchasing power to go towards security's needs.
* In a time of crisis, it is up to you to make sure Cargo gets the sec defense budget if the warden already has not. This will give Cargo more purchasing power to go towards security's needs.




{{Jobs}}
{{Jobs}}
[[category: Jobs]]
[[category: Jobs]]
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