Head of Security: Difference between revisions

1,051 bytes added ,  16:16, 14 March 2015
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Added tips from Awesome Misc Stuff and removed the traitor tips.
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m (Added tips from Awesome Misc Stuff and removed the traitor tips.)
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'''Important''': Out of Holy Water? Chaplain dead, MIA, or never showed up? Cargo can order you religious supply crates, and Botany can mutate holy-melons
'''Important''': Out of Holy Water? Chaplain dead, MIA, or never showed up? Cargo can order you religious supply crates, and Botany can mutate holy-melons


== I AM THE LAW ==
==Tips==
'''NOTE: By default the Head of Security cannot be an antagonist.'''
* Here is a very secure and working brig setup by Malkevin: https://dl.dropboxusercontent.com/u/95696802/dorfbrig2.png
* If you label all the items in the armoury, and all items you distribute, you'll know exactly who fucked up and how when said items turn up in the backpack of the Clown.
* The HoS has the access required to nab the spare crew monitor board from secure tech.
* There is now a muzzle and a box of prisoner ID cards in the perma wing.
* If you fill full NO2 tank and put in on  a changeling (traitor) you can give them fate worse than death for time close to eternity.
* Implants:
** Chem Implants never get used. Fucking use them, ON YOUR OWN OFFICERS.
** Each Chem implant can be filled up with 50units of chems.
** I like to fill mine with Tricorder, Synaptizine, and Dexalin+. When an officer calls out for help over the radio, I can give him a remote injection of a healing, stun resistance and oxygen from my prison management console.
** Tracking Implants are your friend. Implant the Captain and HoS at least so you can find their naked corpses in space or maint. I wish there was a way to order more of these.
** Always implant suspected LINGs, this way if they change form you're wise to their bull-shit. (I didn't implant Sally Q. assistant, but oh look, they have a lil blue dot...)
** You can use tracking implants to give completely private orders to individual officers even while telecomms is down.
* Giving a parole + parole implant: Giving someone a lethal 50u Chloral implant to act as a killswitch in the event that it's reported that they are breaking the law. Fuck up, and the warden presses a button and you die.
* Permabrig's electric razor is impractical; many people can be recognized on sight from their hairstyles and shaving them bald removes that
* Space Law is only a suggestion. The only thing that is actively non-kosher is executions/perma for non-capital crimes. So 10-minute sentences from littering can be handed out like candy. But expect a lyncing + ban/jobban for being a shitlord if you do it too much.
* People often forget that HoS has Cargo-access and if you need to get somewhere quick, go and make an RCD in the Autolathe and break a wall/door with it.


Head of Security is one of the easiest traitor jobs on station. You are the most heavily armed and armored person on station, with about as much access as the HoP, and have the entire security department under your thumb. You are also seen as the direct counter to traitors, and hold the most trust to deal with station threats.


If your target is a crew member, you can try to falsify or plant evidence onto them and convince the captain to approve an execution. If you're caught with a high-risk item or using traitor items, you can claim that they were 'confiscated' from a traitor. If you feel generous, you can assist your fellow traitors by releasing them if they've been brigged.
As for changelings, executed prisoners make great meals and are often spaced anyway. If any of your follow changelings are caught and executed, you should absorb them as competent security would ensure executed changelings are gibbed, so no evidence is left. The hardest part about meals from the brig is the fact you might find it hard to get alone. Just remember, '''take away those headsets.'''
{{Jobs}}
{{Jobs}}
[[category: Jobs]]
[[category: Jobs]]
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