Guide to hydroponics: Difference between revisions

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* '''N2 consumption''' - ''negative'' mutation, absorbs N2 from the air
* '''N2 consumption''' - ''negative'' mutation, absorbs N2 from the air
* '''Thorns''' - ''negative'' mutation, makes mobs touching or going through vines recieve physical damage
* '''Thorns''' - ''negative'' mutation, makes mobs touching or going through vines recieve physical damage
* '''Hardening''' - ''negative'' mutation, makes vines not die fast from sharp objects, but makes non-sharp objects(hands included) be more effective agaisnt them, on the full maturation block the passage
* '''Hardening''' - ''negative'' mutation, makes vines not die fast from sharp objects, but makes non-sharp objects(hands included) be more effective against them, on the full maturation block the passage
* '''Flowering''' - ''negative'' mutation, makes vines very entangly and spawns harmful flowers occasionally, flowers after destruction spawn flower mob that is agressive and attacks
* '''Flowering''' - ''negative'' mutation, makes vines very entangly and spawns harmful flowers occasionally, flowers after destruction spawn flower mob that is agressive and attacks


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* Adding ''5u'' of '''plasma''' will change the potency value of the seeds by a random number in the range from ''-15 to 5''
* Adding ''5u'' of '''plasma''' will change the potency value of the seeds by a random number in the range from ''-15 to 5''
* Adding ''10u'' of '''holy water''' will change a potency value of the seeds by a random number in the range from ''-5 to 15''
* Adding ''10u'' of '''holy water''' will change a potency value of the seeds by a random number in the range from ''-5 to 15''


=== Sandstone and Soil ===
=== Sandstone and Soil ===
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