Guide to genetics: Difference between revisions

2,407 bytes removed ,  19:30, 1 September 2016
The guide is now more compact, and also only suggests self testing, since other methods are a waste of time.
imported>XDTM
(Added a small section)
imported>XDTM
(The guide is now more compact, and also only suggests self testing, since other methods are a waste of time.)
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|style='color:#ff0000'|''"You get a headache."''
|style='color:#ff0000'|''"You get a headache."''
|-
|-
!Coughing
!Coughing
|Makes the subject drop small items you're holding, like syringes. Pretty harmless, but has potential to be extremely annyoing.
|Makes the subject drop small items you're holding, like syringes. Pretty harmless, but has potential to be extremely annyoing.
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|-
|-
!Unintelligible
!Unintelligible
|Heavily corrupts the part of the brain responsible for forming spoken sentences.
|Heavily corrupts the part of the brain responsible for forming spoken sentences, causing the subject to only be able to speak short sentences.
|\
|\
|style='color:#ff0000'|''"You can't seem to form any coherent thoughts!"''
|style='color:#ff0000'|''"You can't seem to form any coherent thoughts!"''
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=== [[File:DNA Injector.png|64px]] Buffers and Injectors - Saving Your Work and Handing Out Godhood ===
=== [[File:DNA Injector.png|64px]] Buffers and Injectors - Saving Your Work and Handing Out Godhood ===
* This is how you '''save your work'''. A very good Geneticist once said: Save early, save often. His words are true. You have to save your every step in order to acquire a perfect serum. That means you have to be patient enough to bending the block to your will, dedicated enough to remove every disability, and responsable enough to save everything to make sure nothing goes wrong.
* This is how you '''save your work'''. A very good Geneticist once said: Save early, save often. His words are true. You have to save your every step in order to acquire a perfect serum. That means you have to be patient enough to bend the block to your will, dedicated enough to remove every disability, and responsable enough to save everything to make sure nothing goes wrong.


* In the main DNA Scanner Access Console screen, click '''''Buffer Menu'''''. This is your buffer screen. You will notice there are THREE buffers there. More than enough. Each buffer can save either an UI, or an UI+UE, or, more importantly, an SE. Generally speaking, you will only ever bother with the SE part.
* In the main DNA Scanner Access Console screen, click '''''Buffer Menu'''''. This is your buffer screen. You will notice there are THREE buffers there. More than enough. Each buffer contains an UI, an UE, and an SE. For your work, you will only ever bother with the SE part.
** To '''save your work into a buffer''', once your pod is occupied, simply click '''''Save to Buffer'''''. This will save the subjects Unique Enzymes, Unique Identifiers, and Structural Enzymes. You can make individual injectors of each of these, but not one with all. What you saved is now backed up by the console, and, if not overwritten, is now safe. Good stuff. You can relabel the buffer to make sure of what it is. For instance, calling your original test subject's SE something like "Clean Backup - Stevenson, F.", or calling an SE that has Hulk isolated something like "Hulk". Simple, but very helpful to not get lost.
** To '''save your work into a buffer''', once your pod is occupied, simply click '''''Save to Buffer'''''. This will save the subjects Unique Enzymes, Unique Identifiers, and Structural Enzymes. What you saved is now backed up by the console, and, if not overwritten, is now safe. You can relabel the buffer to make sure of what it is. For instance, calling your original test subject's SE something like "Clean Backup", or calling an SE that has Hulk isolated something like "Hulk". Simple, but very helpful to not get lost.
** You can '''transfer a buffer's content into the pod's occupant''', making it easier to transfer research data between subjects. Just stick a test subject in there, click ''Buffers'', as usual, then click ''Occupant'', right after ''Transfer To:''.
** You can '''transfer a buffer's content into the pod's occupant''', making it easier to transfer research data between subjects. Just stick a test subject in there, click ''Buffers'', as usual, then click ''Occupant'', right after ''Transfer To:''.
** By using the '''Occupant - Delayed''' button, the scanner will apply the buffer's content onto the next person who enters the scanner. This is mainly useful for self-experimenting, but be sure of having a clean backup when doing so.
** By using the '''Occupant - Delayed''' button, the scanner will apply the buffer's content onto the next person who enters the scanner. This is mainly useful for self-experimenting.
** '''Make use of all three buffers.''' Assuming you have a human with clean SEs inside your pod, you can save his SE in the first buffer, and name it "Clean Backup". The last two buffers can be used to find powers. Say, once you find your first power, you save it to the second buffer. Once you get your second power working with the first, save it to the third buffer. Once you get the third power working with the others, overwrite the second buffer, since it is now irrelevant. Same thing with fourth power.
** '''Make use of all three buffers.''' Assuming you have a human with clean SEs inside your pod, you can save his SE in the first buffer, and name it "Clean Backup". At this point, experiment on one block at a time, saving it on the second buffer, and roll back to the Clean Backup if it's a bad mutation. Once you find a power, save it on the third buffer, and use that as your new Clean Backup.
** '''Diskettes''' can use them to backup your work as well! With one in your hand, click the DNA Scanner Access Console. Now enter the Buffer screen. Click ''Save To'' in there to save the data to the diskette. If the diskette is not write-protected, the data is going in there! From the main screen, you can eject the disk from the console. You can also load data from a diskette much the same way. Except you click in ''Load From'' in the buffer screen, instead of ''Save To''.
** '''Diskettes''' can use them to backup your work as well! With one in your hand, click the DNA Scanner Access Console. Now enter the Buffer screen. Click ''Save To'' in there to save the data to the diskette. From the main screen, you can eject the disk from the console. You can also load data from a diskette much the same way. Except you click in ''Load From'' in the buffer screen, instead of ''Save To''.


* That covers buffers. But '''"what are [[File:DNA Injector.png]] DNA Injectors?"''' you may ask yourself. Well, injectors are tiny one-shot needles, that contain buffer data, whatever it may be. That means you can now turn that sweet, sweet Hulk buffer into a small, awesome, orange/red injector! Good stuff. To turn a buffer into an injector, simply click ''Injector'' in the options below the buffer in question, after "Transfer To:". A small needle will spawn on top of the DNA Scanner Access Console. You can now stick his baby in anyone who stands around for enough time. It's important to note that unlike using the scanner, injectors have a 100% chance to actuvate power blocks, but have a limited duration; this is true of both SE and UI/UE injectors.
* That covers buffers. But '''"what are [[File:DNA Injector.png]] DNA Injectors?"''' you may ask yourself. Well, injectors are tiny one-shot needles, that contain buffer data, whatever it may be. That means you can now turn that sweet, sweet Hulk buffer into a small, awesome, orange/red injector! Good stuff. To turn a buffer into an injector, simply click ''Injector'' in the options below the buffer in question, after "Transfer To:". A small needle will spawn on top of the DNA Scanner Access Console. You can now stick his baby in anyone who stands around for enough time. It's important to note that unlike using the scanner, injectors have a 100% chance to activate power blocks, but have a limited duration; this is true of both SE and UI/UE injectors. If you want permanent powers, you need to activate them with the scanner.
** The DNA Scanner Access Console '''takes time to make another injector'''. Something like 90 seconds or close to it.
** The DNA Scanner Access Console takes ten seconds to recharge after producing an injector.
** Because of injectors, Geneticists are usually '''asked to give people superpowers'''. This is best judged by the Research Director, who is in charge of the research. If you want to be like Marvel and give everyone superpowers, be ready for Security Officers knocking on your door because nothing gets the station down like a herd of assistants with Hulk. So be ready to say "no" a lot. Usually the Geneticists are allowed to have powers, but note that if you run around the station while being a hulk, you're probably going to get a lot of attention from the security and be the prime suspect if (when) anything happens. Don't go on a killing/destroying rampage if you're a hulk, it is a bannable offense. <br>''Note: Admins have confirmed that if people inject themselves with a needle they found lying around that says "Godhood" on it without even asking what is in it, you will NOT get punished by turning them into monkeys. Wink wink. Just make sure to answer truthfully if asked, and not to inject it yourself. If people are stupid enough to inject themselves with unknown content, let them.''
** Because of injectors, Geneticists are usually '''asked to give people superpowers'''. This is best judged by the Research Director, who is in charge of the research. If you want to be like Marvel and give everyone superpowers, be ready for Security Officers knocking on your door because nothing gets the station down like a herd of assistants with Hulk. So be ready to say "no" a lot. Usually the Geneticists are allowed to have powers, but note that if you run around the station while being a hulk, you're probably going to get a lot of attention from the security and be the prime suspect if (when) anything happens. Don't go on a killing/destroying rampage if you're a hulk, it is a bannable offense. <br>''Note: Admins have confirmed that if people inject themselves with a needle they found lying around that says "Godhood" on it without even asking what is in it, you will NOT get punished by turning them into monkeys. Wink wink. Just make sure to answer truthfully if asked, and not to inject it yourself. If people are stupid enough to inject themselves with unknown content, let them.''


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==== First Steps ====
==== First Steps ====
This guide will start with using a monkey, because they're in the pen for a reason. Keep in mind, though, that this is not the only way. You could use a real life human being for this instead of a monkey, (but be sure that they're willing to give their body to science) but usually monkey's are used to we're using a monkey in this guide.
This guide will start with using a monkey, because they're in the pen for a reason.
* Start by taking a '''monkey''' from the pen. Knock them out if they're not willing to cooperate.
 
* Start by taking a '''monkey''' from the pen.


* Shove them into a '''DNA Scanner''' next to the pen.
* Shove them into a '''DNA Scanner''' next to the pen.
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* Check the '''computer''' next to it, you'll see a bunch of information. Find ''Structural Enzymes'' and try to not confuse them with the other enzyme blocks above.
* Check the '''computer''' next to it, you'll see a bunch of information. Find ''Structural Enzymes'' and try to not confuse them with the other enzyme blocks above.


At the start of the shift no one has any idea which structural block is which. '''They're all randomized.''' This is why we must do science, experimentation:
At the start of the shift no one has any idea which structural block is which. '''They're all randomized.''' This is why we must experiment!


==== Humanizing a Monkey + Making a 'Clean SE' ====
==== Humanizing a Monkey + Making a 'Clean SE' ====
Changing the monkey into a human should be the first thing you do, because it is by far the easiest block to spot! '''It's the only one with the value higher than 800.'''
Changing the monkey into a human should be the first thing you do, because it is by far the easiest block to spot! '''It's the only one with the value higher than 800.'''


# Write yourself a note containing a '''list of 14 blocks'''. You already know the species block, write it down so you remember it.
# Remember the species block so you don't waste time later trying to activate it.
# Decide whether you're going to go from '''lower blocks to higher blocks or vice versa'''. If you're working with a fellow Geneticist, decide together and start working at opposite ends to maximize efficiency. Don't to focus too hard on following an extremely orderly pattern, if another untested block raises to a high level, test it out. Remember to '''share data''' with your fellow Geneticist! When working with a partner, communication is key to efficient work.
# Decide whether you're going to go from '''lower blocks to higher blocks or vice versa'''. If you're working with a fellow Geneticist, decide together and start working at opposite ends to maximize efficiency. Remember to '''share data''' with your fellow Geneticist! When working with a partner, communication is key to efficient work.
# Change your '''radiation emitter settings''' to a little more potent so changes will actually happen. Changing the '''''Output Level'' up to 8 and ''Pulse Duration'' to 6''' works fine.
# Change your '''radiation emitter settings''' to a little more potent so changes will actually happen. Changing the '''''Output Level'' up to 8 and ''Pulse Duration'' to 5''' works fine.
# '''Click on the species-block's first (leftmost) character to administer radiation''' to it and hope it changes for the better! Repeat this step until the first value on the block is lower than 8. Keep the block '''below 800 for human, and above 800 for monkey'''.
# '''Click on the species-block's first (leftmost) character to administer radiation''' to it and hope it changes for the better! Repeat this step until the first value on the block is lower than 8. Keep the block '''below 800 for human, and above 800 for monkey'''.
# When you got it, open the DNA Scanner to check if your monkey has turned into a human, if it has, congratulations, you've got your very own monkey-person! If no, check your list which block was the species-block and make sure it's under 8xx and try again.
# When you get it, you'll see the name on the top has changed from "monkey" to a randomly generated name. Congratulations, you've got your very own monkey-person!
# Put your test subject back into the DNA Scanner. Time to clean their gene pool.
# You'll now need to save the now pure DNA of your subject. On the computer, go to the ''Buffer Menu'' tab, then press the ''Save to Buffer'' button. It's also recommended to '''rename the label''' to make its function clear. This buffer now serves you as a "savepoint" which you can come back after an experimentation, making the research faster.
# Check that '''all of the blocks are less than 800'''. By making this they should have no disabilities nor superpowers, making them perfectly normal. This is called a clean gene-pool or more commonly a "Clean SE". ''Note: Another way of obtaining a Clean SE is by getting a human volunteer to give theirs.''
 
# After they're clean, let's '''make an injector''' of these SE-settings. On the computer, go to the ''Buffer Menu'' tab, press the ''Save to Buffer'' button, then press the ''Injector'' button next to the SE value. It's also recommended to '''rename the label''' by clicking ''Rename''. This injector now serves you as a "savepoint" which you can come back after an experimentation, making the research faster.
#If for any reason you lost your clean SE and need to clean your DNA, you have '''mutadone''' pills in your lab. They'll completely restore your DNA, but they will also remove your powers. They are also an alternate way of turning a monkey into a human.


Time to go back to the drawing board for a second!


==== How Mutations Work ====
==== How Mutations Work ====
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# Raise a '''new block to over 800''', preferably over '''C00''' and hope something manifests.
# Raise a '''new block to over 800''', preferably over '''C00''' and hope something manifests.
# Make sure it is the '''ONLY block''' with over 800, otherwise you might get it mixed up with some other block's symptoms.
# Make sure it is the '''ONLY block''' over 800, otherwise you might get it mixed up with some other block's symptoms.
# Try to '''figure out the block's function''':
# Save the SE in a new buffer, then remove the monkey-man.
##First switch your target from torso to eyes and turn on the '''penlight''' stored in your suit storage. The penlight is going to be very useful for your work to find blindness / X-Ray.
# Press '''Occupant - Delayed''' on your newly created buffer, get into the scanner and close the door. It will apply the buffer to you. '''Be sure to have a Clean SE saved in another buffer'''.
##To test someone's eyes, use the penlight on the subject's eyes. If you get a ''"[subject]'s pupils narrow!"'', this means their vision is perfect. An ''"eerie glow"'' means X-Ray Vision, and ''"has no reaction"'' means the subject is blind! Fix that ASAP!
## If you get a red message, it's a disability! None of them will kill you, but they can be really annoying. To remove them, simply apply the Clean SE. Do it to the monkey-man as well, and pass onto the next block.
##If their vision is perfect, here's a few strategies to figure out what the block does:
## If you get a blue message, you were lucky and manifested a power! Put the monkey-man back in and save his DNA in a separate buffer, where you'll keep all your powers. When undoing disabilities,use this new buffer instead of the clean one, and you'll keep your powers.
###Look at them if you can see anything glowing around their body or head (can be easily spotted without closer examination).
## If you get no message, you hit a power block but it did not manifest. Keep irradiating it until it gets over C00, then save it into your third buffer. Even if not manifested right now, you can always spam the third buffer until it actually does manifest; but since it heavily irradiates you, it's best to wait until you found all the powers. If you want to know which power you found, create yourself an injector.
###You can wait for them to curse or have a seizure.
# Applying buffers heavily irradiates the user. This will cause some toxin damage over time and, if overdone, can cause it to collapse for a few seconds. Every once in a while, take some antitoxin from your locker or a medbay vendor.
###NOTE: If nothing seems happens at all (even when self-testing), the block might very likely be a power. '''POWERS DO NOT AUTOMATICALLY TURN ON IF OVER THE NEEDED VALUE. THEY HAVE A CERTAIN ''PERCENTAGE'' OF MANIFESTATION EVEN IF THE CONDITIONS ARE PERFECT.''' So if you have a block which does absolutely nothing, keep on trying!
# When you collect all six powers, just apply the buffer to yourself until you manifest the missing ones; if there are some you don't want, like hulk or dwarfism, manually reduce its block's value below C00, save it on a second buffer, and apply it to yourself.
##Ask if a volunteering Assistant can donate their body to science and give verbal feedback on what they feel when you tamper with their blocks or inject them with the SE.
##Or simply self-test like a boss! Note: These options are not the only ones, there are more strategies you can find out.
#Write down what you find and move on to the next block!
 
==== Self Testing ====
NT recently upgraded the DNA Scanners with a function that allows you to apply a buffer with a delay, effectively allowing you to modify your DNA without someone else manning the console. Using this method is a lot faster, although it will cause some radiation sickness.
 
#To start with, keep a Clean SE on a buffer: if you get yourself a disability you want to be able to clear it!
#Raise a block over 800 on your monkeyman, then save it on a different buffer.
#Get the monkeyman out, press on the '''Occupant - Delayed''' button, and get in the scanner. It will automatically apply the buffer to you.
##If you get a message, check the mutation list to see the effect; if it's a disability you should apply the clean buffer to yourself using the same method.
##If you get no message (be sure that the block is over 800) then the block is a power! Raise the block to over C00, and it will be an active power block.
###Applying an active power block to yourself won't necessarily give you the power; to know which power you're dealing with, you might want to create an injector: it will manifest the power, although temporarily.
#If you got a power, save it on your unused buffer: after that, use that buffer instead of the clean one while testing, so you won't have to reactivate your powers again each time.
#If you reach 100% radiation, you'll collapse: this will knock you out for a few seconds, but it's not as dangerous as it seems. Do remember to take some antitoxin once in a while though.
#When you're satisfied with the powers you have, you can use the scanner to apply them permanently to yourself.


==== Against the Radiation ====
==== Against the Radiation ====
All that radiation pulsing is not healthy.
All that radiation pulsing is not healthy.


* At some point it may be a good idea to visit '''[[Chemistry]]''' and order some '''[[Potassium Iodide]]''' for your genetic testing. It's a very useful chem, as it lowers low radiation levels quickly.
* At some point it may be a good idea to visit '''[[Chemistry]]''' and order some '''[[Potassium Iodide]]''' for your genetic testing. It's a very useful chem, as it lowers radiation levels quickly.


* '''[[Anti-Toxin]]''' or '''[[Charcoal]]''' can cure the toxin damage caused by radiation, but does little to the rads themselves.
* '''[[Anti-Toxin]]''' or '''[[Charcoal]]''' can cure the toxin damage caused by radiation, but does little to the rads themselves.


* '''Rejuvinative Chemicals''' can be injected through the DNA Scanner Access Console. They slowly lower radiation (also seem to make the patient's genome more resistant to change).
* '''Rejuvenators''' can be injected through the DNA Scanner Access Console. It's simply epinephrine, and all it can do is slow down the decay of someone in critical health status. They are kind of useless.


* If your hair falls out, use a mirror to restore it. You can find one in medbay or in the toilets.
* If your hair falls out, use a mirror to restore it. You can find one in medbay or in the toilets.
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==== What to do with your powers ====
==== What to do with your powers ====


* Save your power buffer in a disk, as a backup; make another one and give it to R&D to fuel their research, and you might get night vision goggles in return, which will allow your x-ray vision to see in the dark!
* Save your power buffer in a disk, as a backup. There's always the risk of someone overwriting them for random reasons.
* Bringing a couple of injectors with full powers to R&D will be greatly appreciated, as they give a hard to obtain kind of research.
* Make injectors to give to <s>the greytide</s>heads of staff or security. You can also offer permanent powers to anyone who trusts you enough to not lock them in the scanner.
* Make injectors to give to <s>the greytide</s>heads of staff or security. You can also offer permanent powers to anyone who trusts you enough to not lock them in the scanner.
* Enjoy being the peak of human evolution! Use your powers for the greater good, or to make security's life hell by breaking down walls to high security areas and by being unstunnable. Remember that hulks are nonhuman to the AI though.
* Enjoy being the peak of human evolution! Use your powers for the greater good, or to make security's life hell by breaking down walls to high security areas and by being unstunnable. Remember that hulks are nonhuman to the AI, though, and that when security can't stun someone they'll pass directly to lethals.




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