Guide to genetics: Difference between revisions

389 bytes removed ,  17:54, 13 March 2015
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Small tweaks to guide to cloning, decided not to move the quickguide to cloning here
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This is going to be your home, buddy. Get used to it. It grows on ya!
This is going to be your home, buddy. Get used to it. It grows on ya!


== [[File:scanner.gif|50px]][[File:Medcom.gif|50px]][[File:Clone.gif|50px]]Cloning ==
 
==[[File:scanner.gif|50px]][[File:Medcom.gif|50px]][[File:Clone.gif|50px]] Cloning ==
If you're a new guy and desperately need a quick guide so you can help your fellow crewmates in case of an emergency, here's a [[Geneticist#Genetic_Cloning|quick guide to cloning a body]]. After reading that, it is recommended that you return to this guide so you understand this process perfectly.
If you're a new guy and desperately need a quick guide so you can help your fellow crewmates in case of an emergency, here's a [[Geneticist#Genetic_Cloning|quick guide to cloning a body]]. After reading that, it is recommended that you return to this guide so you understand this process perfectly.


When you first hear about "cloning", you may think that people are referring to making many clones of yourself so you can take over the station. This is not the case (although that can be done too, just not exactly that way). Cloning is a process of of reviving someone who has died. For a cloning process we need a dead body and cloning equipment, which can be found in your Cloning Room.


Alright! Time to bring some bitches back from the dead!
Alright! Time to bring some bitches back from the dead!


* First of all, you have to know that for all things cloning, the [[Chief Medical Officer]] has a final say. He is your boss on this side of Genetics. If he tells you to clone someone and not some other guy, you do it. The only person with higher say than him on these matters is the Captain.
# First of all, you have to know that for all things cloning, the [[Chief Medical Officer]] has a final say. He is your boss on this side of Genetics. If he tells you to clone someone and not some other guy, you do it. The only person with higher say than him on these matters is the Captain.
 
# On to the specifics! How does cloning work, you ask? Well, it's quite simple! Just '''grab or pull''' a body and stuff that puppy up '''in the [[DNA Scanner]] and close the door'''. If you want to remove someone from a Scanner, click on it to open the door. Unless the Scanner is locked, the person/monkey inside is going to pop right out.
* On to the specifics! How does cloning work, you ask? Well, it's quite simple! Just '''grab or pull''' a body and stuff that puppy up '''in the [[DNA Scanner]] and close the door'''. If you want to remove someone from a Scanner, click on it to open the door. Unless the Scanner is locked, the person/monkey inside is going to pop right out.
# After the Scanner is already occupied, '''interact with the Cloning Console'''. You will see a few things. Now, the most important is the first. Click '''Scan''' to see if the person inside is actually not an empty husk! If there is no ghost inside the corpse, you will get a ''"Mental interface failure!"''-message, and you will not be able to clone that person. If that happens, try waiting a minute and try again (the ghost gets a message in their chatlog when their body is put into a Cloning Pod and it might take a few seconds to notice it). If they still do not respond, however, take the corpse to the morgue and be done with it. Corpses who seem to have suicided with ''no hope of recovery'' cannot be cloned and you should be taken straigh to the morgue.
 
# If there IS a [[ghost]] in that corpse, however, you will get a '''''Successful Scan'' -message'''. That means you now have that person's cloning data saved. You can use that at any time. But, after it's used, it's erased from the records. The only way you can save a person's genetic data is with a Cloning Diskette, which is found in the DNA Modification room.
* After the Scanner is already occupied, '''interact with the Cloning Console'''. You will see a few things. Now, the most important is the first. Click '''Scan''' to see if the person inside is actually not an empty husk! If there is no ghost inside the corpse, you will get a ''"Mental interface failure!"''-message, and you will not be able to clone that person. If that happens, try waiting a minute and try again (the ghost gets a message in their chatlog when their body is put into a Cloning Pod and it might take a few seconds to notice it). If they still do not respond, however, take the corpse to the morgue and be done with it. Corpses who seem to have suicided with ''no hope of recovery'' cannot be cloned and you should be taken straigh to the morgue.
# After you actually have DNA data from a person, '''click Check Records''', and then '''select the person who you want cloned'''. You will see a list of their UI+UE (Unique Identifiers + Unique Enzymes) and their SEs (Structural Enzymes), which are quite irrelevant. '''Click Clone'''. You will notice that the Cloning Pod is now fully active, with a shadow inside. That is the new body. You can now '''take the old corpse out of the DNA Scanner''', '''strip it completely''' so the cloned person can have their stuff back, and '''place the old corpse in the morgue'''. You don't have to worry about it anymore.
 
# The cloning process takes from 2 to 3 minutes. For whoever is getting cloned, it seems like a very long time. But it's not long for you. While the guy is getting his new body set up, take his '''belongings and stuff them all in the locker''' right by the cloning pod, so their stuff isn't scattered all over. Plus, cloning the captain and leaving his ID and other secure items on the floor sure is bad.
* If there IS a [[ghost]] in that corpse, however, you will get a '''''Successful Scan'' -message'''. That means you now have that person's cloning data saved. You can use that at any time. But, after it's used, it's erased from the records. The only way you can save a person's genetic data is with a Cloning Diskette, which is found in the DNA Modification room.
#* '''Hypercloning:''' Use this if you are in a hurry and you'll be 3x as efficient at cloning. During the cloning process, it is possible to eject the incomplete clone by unlocking the Cloning Pod with your ID and ejecting the unfinished clone (needs to be >40% done) or if by getting an Engineer to unlock the Genetics APC so you can shut off the power temporarily, which also causes the clone to (instantly, no matter how done) eject.
 
#::* The clone will not live long and cannot function like this, so it needs to be stuffed into the Cryochamber (cryo needs to have a beaker filled with a Clonexadone-Cryoxadone mixture) to finish up the clone.
* After you actually have DNA data from a person, '''click Check Records''', and then '''select the person who you want cloned'''. You will see a list of their UI+UE (Unique Identifiers + Unique Enzymes) and their SEs (Structural Enzymes), which are quite irrelevant. '''Click Clone'''. You will notice that the Cloning Pod is now fully active, with a shadow inside. That is the new body. You can now '''take the old corpse out of the DNA Scanner''', '''strip it completely''' so the cloned person can have their stuff back, and '''place the old corpse in the morgue'''. You don't have to worry about it anymore.
#::* After the clone has been finished, feed them Alkysine to repair the brain damage and give them their clothes. They're done!
 
# After the pod is empty, feel free to '''clone your next patient''', and to let the old one out, since they most likely don't have clearance to open the door. By the way, clones might have genetic deformations and disabilities in their brand-spanking new bodies - it is highly suggested to '''stick the new clones with a clean SE injection'''. This will be learned in the later chapters.
* The cloning process takes from 2 to 3 minutes. For whoever is getting cloned, it seems like a very long time. But it's not long for you. While the guy is getting his new body set up, take his '''belongings and stuff them all in the locker''' right by the cloning pod, so their stuff isn't scattered all over. Plus, cloning the captain and leaving his ID and other secure items on the floor sure is bad.
** '''Hypercloning:''' Use this if you are in a hurry and you'll be 3x as efficient at cloning. During the cloning process, it is possible to eject the incomplete clone by unlocking the Cloning Pod with your ID and ejecting the unfinished clone (needs to be >40% done) or if by getting an Engineer to unlock the Genetics APC so you can shut off the power temporarily, which also causes the clone to (instantly, no matter how done) eject.
**The clone will not live long and cannot function like this, so it needs to be stuffed into the Cryochamber (cryo needs to have a beaker filled with a Clonexadone-Cryoxadone mixture) to finish up the clone.
**After the clone has been finished, feed them Alkysine to repair the brain damage and give them their clothes. They're done!
 
* After the pod is empty, feel free to '''clone your next patient''', and to let the old one out, since they most likely don't have clearance to open the door. By the way, clones might have genetic deformations and disabilities in their brand-spanking new bodies - it is highly suggested to '''stick the new clones with a clean SE injection'''. This will be learned in the later chapters.


=== [[File:Husk.png|50px|OH GOD OH FUCK]] Hark! A Husk! ===
=== [[File:Husk.png|50px|OH GOD OH FUCK]] Hark! A Husk! ===
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