Guide to construction: Difference between revisions

2,233 bytes removed ,  19:23, 23 May 2014
Took Guide to construction from TG's wiki. Pre-pre-pre-alpha release. Needs lots of stuff to be added.
imported>Kosmos
m (→‎Security Camera: security cameras need analyzers for x-ray.)
(Took Guide to construction from TG's wiki. Pre-pre-pre-alpha release. Needs lots of stuff to be added.)
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* [[#Wood Floor|Wood floor tile]] 4x (1 plank)
* [[#Wood Floor|Wood floor tile]] 4x (1 plank)
* Wooden [[#Chair|chair]] (3 planks)
* Wooden [[#Chair|chair]] (3 planks)
* Wooden [[#Barricade|barricade]] (5 planks)
* Wooden [[barricade]] (5 planks)
* Wooden [[#Door|door]] (10 planks)
* Wooden [[door]] (10 planks)
* [[#Locker|Coffin]] (5 planks)
* [[#Locker|Coffin]] (5 planks)
* [[#Bookcase|Bookcase]] (5 planks)
* [[#Bookcase|Bookcase]] (5 planks)
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:Lattice.png|50px|Lattice]]<br>Lattice
!rowspan="2" style='background-color:#FFEE88;'|[[File:Lattice.png|50px|Lattice]]<br>'''Lattice'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|[[File:Rods.png|Rods]]x1
|[[File:Rods.png|Rods]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Use the rod on an empty space tile.
# [[File:Rods.png]] Click on an empty space tile.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Use a '''welder''' to cut the lattice into one rod.
# [[File:Welder.png|Welder]] Use a '''Welder''' to cut the lattice into one rod.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:Plating.png|50px|Plating]]<br>Plating
!rowspan="2" style='background-color:#FFEE88;'|[[File:Plating.png|50px|Plating]]<br>'''Plating'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|[[File:Floor_Tiles.png|Floor tile]]x1
|[[File:Floor_Tiles.png|Floor tile]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Use a floor tile on a lattice.
# [[File:Floor_Tiles.png|Floor tile]] Use a floor tile on a lattice.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Use a '''crowbar''' on ''broken'' plating, otherwise it does not deconstruct.
# [[File:Crowbar.png|Crowbar]] Use a '''Crowbar''' on ''broken'' plating, otherwise it does not deconstruct.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Use a '''welder''' on broken plating to repair it.
# [[File:Welder.png|Welder]] Use a '''welder''' on broken plating to repair it.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:Floor.png|50px|Steel Floor]]<br>Steel Floor
!rowspan="2" style='background-color:#FFEE88;'|[[File:Floor.png|50px|Steel Floor]]<br>'''Steel Floor'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|[[File:Floor Tiles.png|Floor tile]]x1
|[[File:Floor Tiles.png|Floor tile]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Use a floor tile on plating.
# [[File:Floor Tiles.png|Floor tile]] Use a floor tile on plating.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Use a '''crowbar''' on a floor tile to remove it. It will be destroyed if broken.
# [[File:Crowbar.png|Crowbar]] Use a '''Crowbar''' on a floor tile to remove it. It will be destroyed if broken.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:Wood Floor.png|50px|Wood Floor]]<br>Wood Floor
!rowspan="2" style='background-color:#FFEE88;'|[[File:Wood Floor.png|50px|Wood Floor]]<br>'''Wood Floor'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|[[File:Wood Tile.png|Wood tile]]x1
|[[File:Wood Tile.png|Wood tile]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Use a wood tile on plating. Wood tiles can be made of [[#Planks|planks of wood]].
# [[File:Wood Tile.png|Wood tile]] Use a wood tile on plating. Wood tiles are made of [[#Planks|planks of wood]].
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Detach the tile with a '''screwdriver'''.<br>
# [[File:Screwdriver_tool.png|Screwdriver]] Dismantle the floor with a '''Screwdriver'''.
Alternately:<br>
Alternately
Destroy it with a '''crowbar'''. This will not give you a wood tile back.
# [[File:Crowbar.png|Crowbar]] Destroy it with a '''Crowbar'''. This will not give you a wood tile back.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]] or [[File:Crowbar.png|Crowbar]]
[[File:Crowbar.png|Crowbar]] or [[File:Screwdriver_tool.png|Screwdriver]]
|}
|}


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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:Reinforced Floor.png|50px|Reinforced Floor]]<br>Reinforced Floor
!rowspan="2" style='background-color:#FFEE88;'|[[File:Reinforced Floor.png|50px|Reinforced Floor]]<br>'''Reinforced Floor'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|[[File:Rods.png|Rods]]x2
|[[File:Rods.png|Rods]]x2
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Use rods on a plating.
# [[File:Rods.png|Rods]] Use rods on a plating.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Use a '''wrench''' to dismantle it to two rods.
# [[File:Wrench.png|Wrench]] Use a '''Wrench''' to dismantle it to two rods.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:Carpeted Floor.png|50px|Carpeted Floor]]<br>Carpeted Floor
!rowspan="2" style='background-color:#FFEE88;'|[[File:Carpeted Floor.png|50px|Carpeted Floor]]<br>'''Carpeted Floor'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|[[File:Carpet Tile.png|Carpet]]x1
|[[File:Carpet Tile.png|Carpet]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Use a carpet floor on a plating.
# [[File:Carpet Tile.png|Carpet]] Use a carpet floor on a plating.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Use a '''crowbar''' to pick up the carpet tile.
# [[File:Crowbar.png|Crowbar]] Use a crowbar to pick up the carpet tile.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:LightFloor.gif|50px|Disco fever!]]<br>Light Floor
!rowspan="2" style='background-color:#FFEE88;'|[[File:LightFloor.gif|50px|Disco fever!]]<br>'''Light Floor'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|[[File:Glass.png|Glass]]x1<br>[[File:Metal.png|Metal]]x1<br>[[File:CableCoils.png|Cable Pieces]]x5
|[[File:Glass.png|Glass]]x1<br>[[File:Metal.png|Metal]]x1<br>[[File:CableCoils.png|Cable Pieces]]x5
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Use the cable wire on glass.
''Assuming there already is a plating:''
# Use the metal on the tile you get.
# [[File:CableCoils.png|Cable Pieces]] [[File:Glass.png|Glass]] Use the wire on glass.
# ''(Deconstruct the floor to plating, if needed.)''
# [[File:Metal.png|Metal]] Use the metal on the tile you get.
# Place the light tile on a plating.
# Place the light tile on the plating.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Use a '''crowbar''' on the light tile to remove the metal.
# [[File:Crowbar.png|Crowbar]] Use a '''Crowbar''' on the light tile to remove the metal.
# Use '''wirecutters''' on the resulting tile to separate wires from glass.
# [[File:Wirecutters.png|Wirecutters]] Use '''Wirecutters''' on the resulting tile to separate wires from glass.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:wall.png|50px|so bland]]<br>Wall
!rowspan="2" style='background-color:#FFEE88;'|[[File:wall.png|50px|so bland]]<br>'''Wall'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Stand where you want the wall.
# Stand where you want the wall.
# Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel.
# [[File:Metal.png|Metal]] Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel.
# Choose 'Build wall girders' from the list.
# Choose 'Build wall girders' from the list.
# Use the remaining 2 sheets of <font color='gray'>'''metal'''</font> on the girder.
# [[File:Metal.png|Metal]] Use the remaining 2 sheets of <font color='gray'>'''metal'''</font> on the girder.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Weld''' off the plating.
# [[File:Welder.png|Welder]]<br>'''Weld''' off the plating.
# '''Wrench''' the girders apart.
# [[File:Wrench.png|Wrench]]<br>'''Wrench''' the girders apart.
Alternately:
Alternately
# '''Weld''' off the plating.
# [[File:Welder.png|Welder]]<br>'''Weld''' off the plating.
# Use a '''Crowbar''' to dislodge the girder and drag it out of the way.
# [[File:Crowbar.png|Crowbar]] Use a '''Crowbar''' to dislodge the girder and drag it out of the way.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:R_wall.png|50px|such reinforce]]<br>Reinforced Wall
!rowspan="2" style='background-color:#FFEE88;'|[[File:R_wall.png|50px|such reinforce]]<br>'''Reinforced Wall'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Stand where you want the reinforced wall.
# Stand where you want the reinforced wall.
# Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel.
# [[File:Metal.png|Metal]] Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel.
# Choose 'Build wall girders' form the list.
# Choose 'Build wall girders' form the list.
# Use the <font color='gray'>'''plasteel'''</font> on the girders to reinforce them.
# [[File:Metal_r.png|Plasteel]] Use the <font color='gray'>'''plasteel'''</font> on the girders to reinforce them.
# Use the last <font color='gray'>'''plasteel'''</font> sheet on the reinforced girders to finish the wall.
# [[File:Metal_r.png|Plasteel]] Use the last <font color='gray'>'''plasteel'''</font> sheet on the reinforced girders to finish the wall.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Wirecutters'''.
# [[File:Wirecutters.png|Wirecutters]] Wirecutters.
# '''Screwdriver'''.
# [[File:Screwdriver_tool.png|Screwdriver]] Screwdriver.
# '''Welder'''.
# [[File:Welder.png|Welder]] Welder.
# '''Crowbar'''.
# [[File:Crowbar.png|Crowbar]] Crowbar.
# '''Wrench'''.
# [[File:Wrench.png|Wrench]] Wrench.
# '''Welder'''.
# [[File:Welder.png|Welder]] Welder.
# '''Crowbar'''.
# [[File:Crowbar.png|Crowbar]] Crowbar.
# '''Screwdriver'''.
# [[File:Screwdriver_tool.png|Screwdriver]] Screwdriver.
# '''Wirecutters'''.
# [[File:Wirecutters.png|Wirecutters]] Wirecutters.
# '''Wrench'''.
# [[File:Wrench.png|Wrench]] Wrench.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:False_Wall.gif|50px|Surprise, motherfucker!]]<br>Hidden Door<br>[[File:False_Wall_r.gif|50px|wow]]<br>Reinforced Hidden Door
!rowspan="2" style='background-color:#FFEE88;'|[[File:False_Wall.gif|50px|Surprise, motherfucker!]]<br>'''Hidden Door'''<br>[[File:False_Wall_r.gif|50px|wow]]<br>'''Reinforced Hidden Door'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Screwdriver'''.
# Screwdriver.
# '''Welder'''.
# Welder.
# '''Wrench'''.
# Wrench.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:Glass_panel.png|50px|One Directional Glass]] [[File:Glass_wall.png|50px|Full Glass Wall]]<br>Windows<br>[[File:Glass_panel_r.png|50px|One Directional Reinforced Glass]] [[File:Glass_wall_r.png|50px|Full Reinforced Glass Wall]]<br>Reinforced Windows
!rowspan="2" style='background-color:#FFEE88;'|[[File:Glass_panel.png|50px|One Directional Glass]] [[File:Glass_wall.png|50px|Full Glass Wall]]<br>'''Windows'''<br>[[File:Glass_panel_r.png|50px|One Directional Reinforced Glass]] [[File:Glass_wall_r.png|50px|Full Reinforced Glass Wall]]<br>'''Reinforced Windows'''
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
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!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Screwdriver''' to unscrew the window from the floor.
# Screwdriver to unscrew the window from the floor.
# ''If normal glass:'' '''Wrench''' to deconstruct the window.
# ''If normal glass:'' Wrench to deconstruct the window.
# ''If reinforced glass:'' '''Crowbar''' to pop the glass out.
# ''If reinforced glass:'' Crowbar to pop the glass out.
# '''Screwdriver''' to unscrew the frame from the floor.
# Screwdriver to unscrew the frame from the floor.
# '''Wrench''' to deconstruct the window.
# Wrench to deconstruct the window.


Hitting the pane repeatedly with a weapon will smash it into a glass shard or, if reinforced glass, a glass shard and a metal rod.
Hitting the pane repeatedly with a weapon will smash it into a glass shard or, if reinforced glass, a glass shard and a metal rod.
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:APC.png|50px|Area Power Controller]]<br>APC
!rowspan="2" style='background-color:#cce6ff;'|[[File:APC.png|50px|Area Power Controller]]<br>'''APC'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Swipe '''Card''' to unlock APC. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.
# Swipe Card to unlock APC. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.
# Remove power cell by '''hand'''.
# Remove power cell by hand.
# '''Screwdriver''' to unsecure electronics.
# Screwdriver to unsecure electronics.
# '''Crowbar''' to lift floor tile in front of APC
# Crowbar to lift floor tile in front of APC
# '''Wirecutters''' to remove cables.
# Wirecutters to remove cables.
# '''Crowbar''' to remove Power Control Board.
# Crowbar to remove Power Control Board.
# '''Welder''' to remover from wall.
# Welder to remover from wall.
# '''Wrenching''' the frame, that is now detached from the wall, deconstructs it to two metal sheets.
# Wrenching the frame, that is now detached from the wall, deconstructs it to two metal sheets.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:AirAlarm.png|50px|Air Alarm]]<br>Air Alarm
!rowspan="2" style='background-color:#cce6ff;'|[[File:AirAlarm.png|50px|Air Alarm]]<br>'''Air Alarm'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Open cover with '''screwdriver'''.
# Open cover with screwdriver.
# Cut all the wires using '''wirecutters'''.
# Cut all the wires using wirecutters.
# Cut the remaining wires with '''wirecutters'''.
# Cut the remaining wires with wirecutters.
# Pry out the circuit using the '''crowbar'''.
# Pry out the circuit using the crowbar.
# Remove the frame from the wall using the '''wrench'''.
# Remove the frame from the wall using the wrench.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:FireAlarm.png|50px|Fire Alarm]]<br>Fire Alarm
!rowspan="2" style='background-color:#cce6ff;'|[[File:FireAlarm.png|50px|Fire Alarm]]<br>'''Fire Alarm'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Open cover with '''screwdriver'''.
# Open cover with screwdriver.
# Cut all the wires using '''wirecutters'''.
# Cut all the wires using wirecutters.
# Pry out the circuit using the '''crowbar'''.
# Pry out the circuit using the crowbar.
# Remove the frame from the wall using the '''wrench'''.
# Remove the frame from the wall using the wrench.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
Line 626: Line 626:
Camera upgrades:  
Camera upgrades:  
* Solid Plasma for EMP-proofing.
* Solid Plasma for EMP-proofing.
* Analyzer for X-ray.
* Carrot for X-ray.
* Proximity Sensor for motion alarm.
* Proximity Sensor for motion alarm.
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]


{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Security_Camera.gif|50px|I see you.]]<br>Security Camera
!rowspan="2" style='background-color:#cce6ff;'|[[File:Security_Camera.gif|50px|I see you.]]<br>'''Security Camera'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Screwdriver''' the camera to open the back panel.
# [[File:Screwdriver_tool.png|Screwdriver]]<br>'''Screwdriver''' the camera to open the back panel.
# Use your '''wirecutter''' to cut all the wires (cutting the alarm wire is optional).
# [[File:Wirecutters.png|Wirecutters]] Use your '''Wirecutter''' to cut all the wires (cutting the alarm wire is optional).
# Use your '''welder''' to unweld the camera from the wall.
# [[File:Welder.png|Welder]] Use your '''Welder''' to unweld the camera from the wall.
# '''Wrench''' the camera to unattach it from the wall.
# [[File:Wrench.png|Wrench]]<br>'''Wrench''' the camera to unattach it from the wall.
# '''Crowbar''' the camera assembly to remove any upgrades.
# [[File:Crowbar.png|Crowbar]]<br>'''Crowbar''' the camera assembly to remove any upgrades.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Light_Fixture.gif|50px|Light Fixture]]<br>Light Fixture
!rowspan="2" style='background-color:#cce6ff;'|[[File:lightfixture.png|50px|Light Fixture]]<br>'''Light Fixture'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
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|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Turn off the light if needed and remove the light tube or bulb from the fixture.
# Turn off the light if needed and remove the light tube or bulb from the fixture.
# '''Screwdriver''' the light fixture to expose the wires.
# [[File:Screwdriver_tool.png|Screwdriver]]<br>'''Screwdriver''' the light fixture to expose the wires.
# '''Wirecutters''' to cut the wires.
# [[File:Wirecutters.png|Wirecutters]]<br>'''Wirecutters''' to cut the wires.
# '''Wrench''' the fixture frame to deconstruct it.
# [[File:Wrench.png|Wrench]]<br>'''Wrench''' the fixture frame to deconstruct it.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Grille.png|50px|Grille]]<br>Grille
!rowspan="2" style='background-color:#cce6ff;'|[[File:Grille.png|50px|Grille]]<br>'''Grille'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
* Use '''wirecutters''' to neatly cut the grille, or
* Use '''Wirecutters''' to neatly cut the grille, or
* ...Use a '''screwdriver''' to unfasten and drag it away, or
* ...Use a '''Screwdriver''' to unfasten and drag it away, or
* ...'''Smash''' it down.
* ...'''Kick/smash''' it down.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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|}
|}


==== Barricade ====
==== Window-door (Windoor) ====
{{anchor|Wooden Barricade}}
The poor man's barrier, not nearly as strong or cool looking. Useful for:
* Keeping people in or out, for a short while.
 
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Wooden_Barricade.png|50px|Wooden Barricade]]<br>Wooden Barricade
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Planks.png|Planks]]x5
|style="vertical-align: top; padding: 10px;"|
# Stand where you would like the barricade to be placed.
# Click on the stack of planks in your hands and choose "Wooden Barricade".
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
Cannot be neatly deconstructed. Just smash it with anything to get 3 planks.
|-
|colspan="1" style="text-align: center;"|
Anything
|-
!colspan="3" style="background-color:#99ccff"|How to repair
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
Use '''wooden planks''' to repair.
|-
|colspan="1" style="text-align: center;"|
[[File:Planks.png|Planks]]
|}
 
==== Windoor (Window-door) ====
{{anchor|Window-door}}{{anchor|Windoor}}
{{anchor|Window-door}}{{anchor|Windoor}}
Like a door, but more minimalistic.
Like a door, but more minimalistic.


{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:windoor.gif|50px|Windoor]]<br>Windoor
!rowspan="2" style='background-color:#cce6ff;'|[[File:windoor.png|50px|Windoor]]<br>'''Window-door'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Screwdriver''' to remove airlock electronics.
'''INFO NEEDED
# Remove wires from the assembly with '''wirecutters'''.
#Unanchor it by '''wrenching'''.
# '''Weld''' it to deconstruct the assembly into reinforced glass and rods.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]]
'''INFO NEEDED
|}
|}


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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Airlock.gif|50px|Swish]]<br>Airlock
!rowspan="2" style='background-color:#cce6ff;'|[[File:Airlock.gif|50px|Swish]]<br>'''Airlock'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:Metal.png|Metal]]x4<br>[[File:Wrench.png|Wrench]]<br>''OPTIONAL:'' [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Circuitboard.png|Airlock Electronics]]Airlock Electronics x1<br>[[File:Id_regular.png|ID]]<br>[[File:Screwdriver_tool.png|Screwdriver]]
|[[File:Metal.png|Metal]]x4<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Circuitboard.png|Airlock Electronics]]Airlock Electronics x1<br>[[File:Id_regular.png|ID]]x1<br>OPTIONAL: [[File:Glass_r.png|Reinforced glass]]x1<br>[[File:Pen.png|Pen]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make an Airlock Assembly.
# [[File:Metal.png|Metal]] Use the metal and make an Airlock Assembly.
# Wrench it in place.
# [[File:Wrench.png|Wrench]] Wrench it in place.
# ''(OPTIONAL)'' Use Pen to name the airlock.
# [[File:Pen.png|Pen]] (OPTIONAL) Use pen to name the Airlock.
# ''(OPTIONAL)'' Add Reinforced Glass to make a glass airlock.
# [[File:Glass_r.png|Reinforced glass]] (OPTIONAL) Add reinforced glass to make a glass airlock.
# Add Wires.
# [[File:CableCoils.png|Cable Pieces]] Add wires.
# Unlock the Airlock Electronics Board with an ID.
# [[File:Id_regular.png|ID]] [[File:Circuitboard.png|Airlock electronics]] Unlock the airlock electronic board with an ID.
# Use the Airlock Electronics Board and set the access level.
# [[File:Circuitboard.png|Airlock electronics]] Use the airlock electronic board and set the access level.
# Add the Airlock Electronics Board to the airlock frame.
# [[File:Circuitboard.png|Airlock electronics]] Add the airlock electronic board to the airlock frame.
# Screwdriver to finish.
# [[File:Screwdriver_tool.png|Screwdriver]] Screwdriver to finish.
|-
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
'''Can''' be done to an [[Syndicate_Items#Cryptographic_Sequencer|emagged]] airlock, but you will not get the electronics back, as it will be broken.
Cannot be done to an [[Syndicate_Items#Cryptographic_Sequencer|emagged]] airlock! RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.
# '''Screwdriver''' the door.
# '''Screwdriver''' the door.
# Use '''multitool''' and '''wirecutters''' to disable everything except the doorbolts as detailed [[Hacking#Airlocks|here.]]
# Use '''Multitool''' and '''Wirecutters''' to disable everything except the doorbolts as detailed [[Hacking#Airlocks|here.]]
(Doorbolts must be up for this to work!)
(Doorbolts must be up for this to work!)
# '''Weld''' the door shut.
# '''Weld''' the door shut.
# '''Crowbar''' the electronics out (if the door is electrified, this won't work for some reason).
# '''Crowbar''' the electronics out (if the door is electrified, this won't work for some reason).
# '''Wirecut''' the wires out.
# '''Wirecut''' the wires out.
# Unsecure it with a '''wrench'''.
# Unsecure it with a '''Wrench'''.
# '''Weld''' it to deconstruct to metal plates.
# '''Weld''' it to deconstruct to metal plates.
|-
|-
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==== Turret ====
==== Turret ====
{{anchor|Turrets}}
{{anchor|Turrets}}
To ensure no one trespasses an area. Its options are (first option is the default setting):
To ensure no one trespasses an area, can also be set to different modes.<br>
* '''Status: ''On/Off''''' - wether the turret's power is on or off.
'''NEEDS INFO ABOUT DIFFERENT MODES AND SUCH
* '''Behaviour control are ''locked/unlocked''''' - can be unlocked with a Security level ID.
** '''Check for Weapon Authorization: ''No/Yes''''' - neutralizes people who have a weapon out but are not Heads or Security staff.
** '''Check Security Records: ''Yes/No''''' - searches Security Records for criminals.
** '''Neutralize Identified Criminals: ''Yes/No''''' - neutralizes crew members set to Arrest on the Security Records.
** '''Neutralize All Non-Security and Non-Command Personnel: ''No/Yes''''' - self explanatory.
** '''Neutralize All Unidentified Life Signs: ''Yes/No''''' - neutralizes aliens.


{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Turret.PNG|50px|Turret]]<br>Turret
!rowspan="2" style='background-color:#cce6ff;'|[[File:Turret.PNG|50px|Turret]]<br>'''Turret'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
Line 863: Line 818:
# '''Crowbar'''
# '''Crowbar'''
# '''Screwdriver'''
# '''Screwdriver'''
# Remove Proximity sensor by '''hand'''
# Remove Proximity sensor by hand
# Remove gun by '''hand'''
# Remove gun by hand
# '''Wrench'''
# '''Wrench'''
# '''Weld'''
# '''Weld'''
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:AI.gif|50px]]<br>AI Core
!rowspan="2" style='background-color:#cce6ff;'|[[File:AI.gif|50px]]<br>'''AI Core'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Crowbar''' to remove glass panel.
'''NEEDS INFO
# '''Crowbar''' to remove brain.
# '''Wirecutters''' to remove cables.
# '''Screwdriver''' to unfasten the circuit board.
# '''Wrench''' to unfasten the frame.
# '''Welder''' to deconstruct assembly.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]]
'''NEEDS INFO
|}
|}


Line 913: Line 863:


{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:solar_panel.png|50px|Solar Panel]]<br>Solar Panel<br>[[File:solar_tracker.png|50px|Solar Tracker]]<br>Solar Tracker
!rowspan="2" style='background-color:#cce6ff;'|[[File:solar_panel.png|50px|Solar Panel]]<br>'''Solar Panel'''<br>[[File:solar_tracker.png|50px|Solar Tracker]]<br>'''Solar Tracker'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
Line 928: Line 878:
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Take out the panel with a '''crowbar'''.
# Take out the panel with a '''Crowbar'''.
# ''If you are deconstructing a tracker:'' Take out the electronics with your '''crowbar'''.
# ''If you are deconstructing a tracker:'' Take out the electronics with your '''Crowbar'''.
# '''Wrench''' the leftover assembly from it's place and you will be able to move it.
# '''Wrench''' the leftover assembly from it's place and you will be able to move it.
|-
|-
Line 941: Line 891:


{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:disposal_bin.png|50px|Disposal Bin]]<br>[[File:disposal_outlet.png|50px|Disposal Outlet]]<br>Disposal Pipes and Machinery
!rowspan="2" style='background-color:#cce6ff;'|[[File:disposal_bin.png|50px|Disposal Bin]]<br>[[File:disposal_outlet.png|50px|Disposal Outlet]]<br>'''Disposal Pipes and Machinery'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
Line 957: Line 907:
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# ''If Disposal Bin, start here:'' first turn off the pump and use a '''screwdriver''' to remove power connection, and continue...
# (''If Disposal Bin, first turn off the pump.''
# '''''Screwdriver''' to remove power connection, and continue...'')
# ''If Disposal Pipe, start here:'' '''Welder''' it to remove its joints.
# ''If Disposal Pipe, start here:'' '''Welder''' it to remove its joints.
# '''Wrench''' to detach it from the plating.
# '''Wrench''' to detach it from the plating.
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Computer_Solar.png|50px|Some computer]]<br>Computer
!rowspan="2" style='background-color:#cce6ff;'|[[File:Computer_Solar.png|50px|Some computer]]<br>'''Computer'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
Line 1,010: Line 961:
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.


==== Mineral Door ====
==== Door ====
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}
{{anchor|Door}}
The actual doors of the game. Nobody ever uses these poor things and they aren't even airtight. Every ore material (and wood) can be made into a door. Other door types (which act otherwise similar, just made out of different material) are: sand, gold, silver, plasma, uranium and diamond.
The actual doors of the game. Nobody ever uses these poor things and they aren't even airtight. Every ore material (and wood) can be made into a door. Other door types (which act otherwise similar, just made out of different material) are: sand, gold, silver, plasma, uranium and diamond.


{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Golddoor.gif|50px|Door]]<br><br>[[File:Irondoor.gif|50px|Door]]<br>Doors
!rowspan="2" style='background-color:#cce6ff;'|[[File:Irondoor.gif|50px|Door]]<br>'''Iron Door'''
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|The mineral (or wood) of your choice x20
|[[File:Metal.png|Metal]]x20
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Stand where you would like the door.
# Stand where you would like the door.
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!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Wrench''' to unwrench it.
'''INFO NEEDED
# '''Welder''' to disassemble the frame.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]]
'''INFO NEEDED
|}
|}


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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#ddddff;'|[[File:Chair.png|50px|Chair]]<br>Chair<br>[[File:Stool.png|50px|Stool]]<br>Stool<br>[[File:Comfy_Chair.png|50px|Comfy Chair]]<br>Comfy Chair<br>[[File:Office_Chair.png|50px|Office Chair]]<br>Office Chair<br>[[File:Wooden_Chair.png|50px|Wooden Chair]]<br>Wooden Chair
!rowspan="2" style='background-color:#ddddff;'|[[File:Chair.png|50px|Chair]]<br>'''Chair'''<br>[[File:Stool.png|50px|Stool]]<br>'''Stool'''<br>[[File:Comfy_Chair.png|50px|Comfy Chair]]<br>'''Comfy Chair'''<br>[[File:Office_Chair.png|50px|Office Chair]]<br>'''Office Chair'''<br>[[File:Wooden_Chair.png|50px|Wooden Chair]]<br>'''Wooden Chair'''
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee'|How to build
! style='background-color:#ccccee'|How to build
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!colspan="1"  style='background-color:#ccccee; width:20%'|Tools
!colspan="1"  style='background-color:#ccccee; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
'''Wrench''' a chair to transform it back into a metal sheet.
# '''Wrench''' a chair to transform it back into a metal sheet.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#ddddff;'|[[File:table.png|50px|Table]]<br>Table<br>[[File:woodtable.png|50px|Wooden Table]]<br>Wooden Table<br>[[file:Poker_Table.png|50px|Poker Table]]<br>Poker Table<br>[[file:r-table.png|50px|Reinforced Table]]<br>Reinforced Table
!rowspan="2" style='background-color:#ddddff;'|[[File:table.png|50px|Table]]<br>'''Table'''<br>[[File:woodtable.png|50px|Wooden Table]]<br>'''Wooden Table'''<br>[[file:Poker_Table.png|50px|Poker Table]]<br>'''Poker Table'''<br>[[file:r-table.png|50px|Reinforced Table]]<br>'''Reinforced Table'''
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee'|How to build
! style='background-color:#ccccee'|How to build
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Coffins count as lockers.
Coffins count as lockers.


Different types of lockers: [[File:Emergencylocker.png|Emergency Locker]][[File:Jumpsuitlocker.png|Jumpsuit Locker]][[File:Medicallocker.png|Medical Locker]][[File:L2locker.png|L2 Locker]][[File:L3locker.png|L3 Locker]][[File:L4locker.png|L4 Locker]][[File:Coffin.png|Coffin]]
Different types of lockers: [[File:Emergencylocker.png|50px|Emergency Locker]][[File:Jumpsuitlocker.png|50px|Jumpsuit Locker]][[File:Medicallocker.png|50px|Medical Locker]][[File:L2locker.png|50px|L2 Locker]][[File:L3locker.png|50px|L3 Locker]][[File:L4locker.png|50px|L4 Locker]][[File:Coffin.png|50px|Coffin]]


{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#ddddff;'|[[File:Locker.png|50px|Locker]]<br>Locker
!rowspan="2" style='background-color:#ddddff;'|[[File:Locker.png|50px|Locker]]<br>'''Locker'''
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee'|How to build
! style='background-color:#ccccee'|How to build
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|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Open the locker.
# Open the locker.
# Weld the locker with a '''welder''' to disassemble it into metal.
# Weld the locker with a '''Welder''' to disassemble it into metal.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#ddddff;'|[[File:rack.png|50px|Rack]]<br>Rack
!rowspan="2" style='background-color:#ddddff;'|[[File:rack.png|50px|Rack]]<br>'''Rack'''
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee'|How to build
! style='background-color:#ccccee'|How to build
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!colspan="1"  style='background-color:#ccccee; width:20%'|Tools
!colspan="1"  style='background-color:#ccccee; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Use a '''wrench''' to dismantle it to some Rack Parts.
# Use a '''Wrench''' to dismantle it to some Rack Parts.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#ddddff;'|[[File:Bed.png|50px|Bed]]<br>Bed
!rowspan="2" style='background-color:#ddddff;'|[[File:Bed.png|50px|Bed]]<br>'''Bed'''
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee'|How to build
! style='background-color:#ccccee'|How to build
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!colspan="1"  style='background-color:#ccccee; width:20%'|Tools
!colspan="1"  style='background-color:#ccccee; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Use a '''wrench''' to dismantle it to two sheets of metal.
# Use a '''Wrench''' to dismantle it to two sheets of metal.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#ddddff;'|[[File:Bookcase.png|50px|Bookcase]]<br>Bookcase
!rowspan="2" style='background-color:#ddddff;'|[[File:Bookcase.png|50px|Bookcase]]<br>'''Bookcase'''
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee; width:20%'|Requires to build
! style='background-color:#ccccee'|How to build
! style='background-color:#ccccee'|How to build
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|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Crowbar''' out the shelf.
# '''Crowbar''' out the shelf.
# Unsecure the frame with a '''wrench'''.
# Unsecure the frame with a '''Wrench'''.
# Break apart the frame with a '''crowbar'''.
# Break apart the frame with a '''Crowbar'''.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
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== Power Wires ==
== Power Wires ==


Power wires are only available from yellow toolboxes, engineering vending machines or scattered about the station's maintenance-, construction- and storage-areas.
You cannot construct wires. They are only available from yellow toolboxes, engineering vending machines or finding the ones scattered about the station's construction- and storage-areas.


* All wires are electrified if connected to a power net (a charged SMES battery is attached to the wire), and you will get fried if you touch them.
*All wires are electrified if connected to a power net (a charged SMES battery is attached to the wire), and you will get fried if you touch them.
* [[Insulated gloves]] negate any electrical shocks to the player.
*[[Insulated gloves]] negate any electrical shocks to the player.
 
Let's say you have the following situation to fix:


=== How Do I Wire? ===
=== How Do I Wire? ===
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Fixing this is simple:
Fixing this is simple:


[[File:wire_1_1.PNG|yes]] [[File:wire_1_2.PNG|yes yes]] [[File:wire_1_3.PNG|wow]] Done.
[[File:wire_1_1.PNG|yes]] -> [[File:wire_1_2.PNG|yes yes]] -> [[File:wire_1_3.PNG|wow]]. Done.


You just position yourself properly and click the tile to lay down wire. Make sure you click on the plating (floor) and not the already laid wire. This is because:
You just position yourself properly and click the tile to lay down wire. Make sure you click on the plating (floor) and not the already laid wire. This is because:
Line 1,246: Line 1,198:


This might look about the same as in the previous image, however it's not. In the previous image your ending result had three pieces of wire, one going from the east to the center, one going from the north to the center and one going from the west to the center. In this situation you have two pieces of wire. One going east to west and one going north to center. The two wires don't meet in the center, because the horizontal wire is going east-west without it having a point (or knot) in the center.
This might look about the same as in the previous image, however it's not. In the previous image your ending result had three pieces of wire, one going from the east to the center, one going from the north to the center and one going from the west to the center. In this situation you have two pieces of wire. One going east to west and one going north to center. The two wires don't meet in the center, because the horizontal wire is going east-west without it having a point (or knot) in the center.
Knot wires (a.k.a nodes wires) also powers any machine on the same tile as them.


==== Smooth Wiring ====
==== Smooth Wiring ====


Just click on wires that are "knotted" at on end (you just need to click on the wire, not the little knotted dot).
Just click on wires that are "knotted" at on end (you just need to click on the wire, not the little knotted dot).
Smooth wires do not power other wires on their same tile. So make sure to apply to the source wire, or the connective tip.


To fix this situation with smooth wire you'll have to follow the steps:
To fix this situation with smooth wire you'll have to follow the steps:


[[File:Wire_1_1.PNG|ok simple]] [[File:Wire_3_2.PNG|so precision]] [[File:Wire_3_3.PNG|such smooth]] [[File:Wire_3_4.PNG|wow]] Done.
[[File:Wire_1_1.PNG|ok simple]] -> [[File:Wire_3_2.PNG|so precision]] -> [[File:Wire_3_3.PNG|such smooth]] -> [[File:Wire_3_4.PNG|wow]]. Done.


In this method you first lay one cable to go from one of the directions to the center (image 1). You then position yourself in another direction and click on the already laid wire piece (and not the floor!). This will make the already placed piece and the new piece combine into one smooth piece of wire (image 2). You then place another piece to go from the last remaining direction to the center (image 3) and click it from the last direction to make a 2nd smooth piece of wire (image 4).
In this method you first lay one cable to go from one of the directions to the center (image 1). You then position yourself in another direction and click on the already laid wire piece (and not the floor!). This will make the already placed piece and the new piece combine into one smooth piece of wire (image 2). You then place another piece to go from the last remaining direction to the center (image 3) and click it from the last direction to make a 2nd smooth piece of wire (image 4).


This method often uses up more wire than dot-wiring, but it's prettier and usually preferred.
This method often uses up more wire than dot-wiring, but it's prettier and usually preferred.
=== Connecting Wires ===
Two wires belongs to the same powernet if they have matching ends.
{|
|-
!style='background-color:green' | Connected cables
!
!style='background-color:red' | Not connected cables
|- valign="top"
| [[File:Connected.png|Connected wires]]
|
| [[File:Not_connected.png|Not connected wires]] [[File:Not_connected_2.PNG|No ends are matching, given only one cable is a node here]]
|-
|}
=== Connecting Machines ===
Machines are connected to powernets exclusively by nodes cables (a.k.a knot wires):
[[File:Wire_1_1.PNG|it's alive!]] + [[File:generator.png]] = <font color='green'>Connected</font>
[[File:Wire_3_2.PNG|booh!]] + [[File:generator.png]] = <font color='red'>Not connected</font>
[[File:wire_2_1.PNG|booh!]] + [[File:generator.png]] = <font color='red'>Not connected</font>
Please note that machines must also be anchored (generally wrenched down) to be connected.
'''Special cases''' :
*APC must be connected ''through a terminal'' (meaning you connect the terminal to the powernet),
*SMES input powernet must be connected ''through a terminal'', while SMES output powernet must be connected through a classic node wire under the SMES.
=== Wiring the [[Solars]] ===
Easiest method: just look at the animation until you get it:
[[File:Wiring.gif]]


=== Wire-net Reset ===
=== Wire-net Reset ===
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