Guide to chemistry: Difference between revisions

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== Chemicals ==
== Chemicals ==
You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, window hardener, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.
You have all sorts of things here, and can make so much. You can make medicines, poison, foam, flash powder, more horrifying poisons, space lube, much more horrifying poisons, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.


Some pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.
Some pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.
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|chemical = {{anchor|Synthflesh}}Synthflesh<span style="color:#C8A5DC;background-color:white">▮</span>
|chemical = {{anchor|Synthflesh}}Synthflesh<span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Blood, 1 part Carbon, 1 part <span title="1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid">Styptic Powder</span>
|formula = 1 part Blood, 1 part Carbon, 1 part <span title="1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid">Styptic Powder</span>
|effects = Instantly heals immense amounts of organ and burn damage. Not the same as Synthi-flesh!
|effects = Heals 1 unit of brute and burn per unit applied. Not the same as Synthi-flesh!
}}
}}
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|formula = None! Grow it in Ambrosia Deus.
|formula = None! Grow it in Ambrosia Deus.
|effects = Heals 1 of each damage type a tick. Very rare.
|effects = Heals 1 of each damage type a tick. Very rare.
}}
|{{Chem
|chemical = {{anchor|Epinephrine}}Epinephrine<span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Phenol, 1 part Acetone, 1 part Diethylamine, 1 part Oxygen, 1 part Chlorine, 1 part Hydrogen
|effects = Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to cap OXY damage at 35 and LOSEBREATH at 3. If health is between -10 to -65, heals 1 TOX, 1 BRUTE, 1 BURN.
}}
}}
|}
|}
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