Guide to Setting Up the Singularity: Difference between revisions

(→‎Turning on the Field Generators: Added additional sub-step when putting away hardsuit.)
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== Setting Up the Particle Accelerator ==
== Setting Up the Particle Accelerator ==
This really is a simple process. [http://s623.photobucket.com/user/Smexulous/media/Projects/pa-w-f_zpsa8f97d8f.gif.html?t=1373357674]
'''Tools Needed:''' Wrench, a Cable Coil with at least 7pc of wire, and a Screwdriver.  


It's all a matter of walking around and clicking each piece with the following, in this order:
The Particle Accelerator is the only piece of machinery capable of teasing out the lonely, pent-up anger of the singularity generator into a full-fledged adult singularity. Before it can begins its quantum mating dance though, the PA must be assembled. There are seven (7) modules or parts to the PA.


*Wrench
* Particle Accelerator Console
*Cable coil
* ... six other parts
*Screwdriver
 
All of them need to be placed and assembled properly for the PA to work.
 
# Check that all PA parts are in the correct position and facing the correct direction. The reason for this is because when the shift starts, the PA isn't even bolted down. That means any chucklefuck Engineer can push and rotate pieces of PA around on accident. Obviously this linked version of the PA looks nothing like ours, but if it did, rest assured, it would need to look like that. [http://s623.photobucket.com/user/Smexulous/media/Projects/pa-w-f_zpsa8f97d8f.gif.html?t=1373357674]
# If the PA parts are not in position, push them into the correct position and use the 'Rotate...' commands in the 'Object' tab in the upper right portion of your gaming screen, outside of the main graphical window.
# Once the PA parts are confirmed in place, wrench all seven (7) PA parts down, including the console. The parts will not be able to be moved if they are wrenched down.
# Add 1pc wire from the cable coil to seven (7) PA parts, including the console. Some parts will show that they have cables now, but not all. Luckily, each part will say that a wire has been added in your communications window.
# Finally, fasten the covers of the seven (7) PA parts, including the console, by using the screwdriver. Not all pieces have visible covers, each part will say that the cover panel has been closed in your communications window. The PA Console will light up and turn blue.
# Interface with the PA Console, by standing adjacent to it and clicking on it.
# Click the 'Run Scan' button on the Console. If everything is ready, a new screen with power toggle and setting will come up. If not, the scanner will not detect all PA modules, and you'll need to review the steps above.


So remember... [http://s623.photobucket.com/user/Smexulous/media/Projects/PAsetup_zps7d0a368a.gif.html?t=1373357672] <br>
So remember... [http://s623.photobucket.com/user/Smexulous/media/Projects/PAsetup_zps7d0a368a.gif.html?t=1373357672] <br>
After you set up that business, go click on the PA Control Console (the computer). [http://s623.photobucket.com/user/Smexulous/media/Projects/PA6_zps9bbc2c18.gif.html] <br>
 
Click '''Run Scan'''. <br>
Once this and the other preparatory tasks are completed, we can move onto the main event.
Now you have the ability to blast it on!


= Running the PA =
= Running the PA =