Guide to Construction: Difference between revisions

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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Metal
|name = Metal
|image = Metal.png
|image = AniMetal.gif
|foundin = Ready stacks in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]] and [[Atmospherics]].<br>[[Shaft Miner]]s have the ability to smelt more from iron ore and [[Cargo]] can order more.
|foundin = Ready stacks in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]] and [[Atmospherics]].<br>[[Shaft Miner]]s have the ability to smelt more from iron ore and [[Cargo]] can order more.
|usedfor = Constructing various things from supportive elements to decorations
|usedfor = Constructing various things from supportive elements to decorations
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|strategy = Hold in active hand and activate to start building
|strategy = Hold in active hand and activate to start building
|description =  
|description =  
[[File:Glass.png|64px]]'''Glass:'''
[[File:AniGlass.gif|64px]]'''Glass:'''
<br>Things you can make by having Glass in your hand and activating it:
<br>Things you can make by having Glass in your hand and activating it:
::*[[#One directional|One Directional Glass panel]] (1 sheet)
::*[[#One directional|One Directional Glass panel]] (1 sheet)
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::*Glass Lenses to grenade casings.
::*Glass Lenses to grenade casings.
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)
<br>[[File:Glass_r.png|64px]]'''Reinforced Glass:'''
<br>[[File:Sheet Rglass.gif|64px]]'''Reinforced Glass:'''
<br>Things you can make by having Reinforced Glass in your hand and activating it:
<br>Things you can make by having Reinforced Glass in your hand and activating it:
::*[[#One directional|One Directional Reinforced Glass panel]] (1 sheet)
::*[[#One directional|One Directional Reinforced Glass panel]] (1 sheet)
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Plasteel/Reinforced Metal
|name = Plasteel/Reinforced Metal
|image = Metal_r.png
|image = Sheet_Plasteel.gif
|foundin = A stack exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].<br>[[Shaft Miner]]s have the ability to smelt more with iron and plasma ores. [[Cargo]] can order more, but they are very expensive.
|foundin = A stack exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].<br>[[Shaft Miner]]s have the ability to smelt more with iron and plasma ores. [[Cargo]] can order more, but they are very expensive.
|usedfor = Reinforcing walls, mechs, building an AI Core
|usedfor = Reinforcing walls, mechs, building an AI Core
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Rods
|name = Rods
|image = rods.png
|image = AniRods.gif
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].<br>More can be made from Metal sheets.
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].<br>More can be made from Metal sheets.
|usedfor = Constructing grilles and reinforcing
|usedfor = Constructing grilles and reinforcing
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Cloth
|name = Cloth
|image = Sheet_cloth1.png
|image = Sheet_Cloth.gif
|foundin = Ready stacks can be found nowhere, but can be produced.  
|foundin = Ready stacks can be found nowhere, but can be produced.  
|usedfor = Crafting certain textiles
|usedfor = Crafting certain textiles
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|bgcolor2 = #FFDD66
|bgcolor2 = #FFDD66
|name = Plastic
|name = Plastic
|image = Sheet_plastic1.png
|image = Sheet_Plastic.gif
|foundin = Ready stacks can be found nowhere, but can be produced.  
|foundin = Ready stacks can be found nowhere, but can be produced.  
|usedfor = Making a few plastic products, or used in a department Protolathe/Techfab
|usedfor = Making a few plastic products, or used in a department Protolathe/Techfab
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#'''Wrench''' to deconstruct the window.
#'''Wrench''' to deconstruct the window.
<br />
<br />
# '''Weld''' the window on '''harm intent''' to heat the security screws.
# '''Weld''' the window with combat mode '''on''' to heat the security screws.
# '''Screwdriver''' to unscrew the security screws.
# '''Screwdriver''' to unscrew the security screws.
# '''Crowbar''' the window to pry it out from the frame.
# '''Crowbar''' the window to pry it out from the frame.
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This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#cce6ff;" |[[File:AirLockButton.png|A Button]]<br>Button
! rowspan="2" style="background-color:#cce6ff;" |[[File:AirLockButton.png|64px|A Button]]<br>Button
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff" | How to build
! style="background-color:#99ccff" | How to build
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This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#cce6ff;" |[[File:firelock.png|A Firelock]]<br>Firelock
! rowspan="2" style="background-color:#cce6ff;" |[[File:firelock.png|64px|A Firelock]]<br>Firelock
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff" |How to build
! style="background-color:#99ccff" |How to build
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| colspan="3" rowspan="2" |
| colspan="3" rowspan="2" |
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|'''emagged''']], skip to step 4.
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|'''emagged''']], skip to step 4.
# '''Weld''' the door shut. (Must be in ''harm'' intent).
# '''Weld''' the door shut. (Must have combat mode '''on'''.
#'''Screwdriver''' the door.
#'''Screwdriver''' the door.
#Use '''multitool''' and/or '''wirecutters''' to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]
#Use '''multitool''' and/or '''wirecutters''' to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]
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{{anchor|Machine}}
{{anchor|Machine}}
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#cce6ff;" |[[File:Machine_Frame_Board.png|64px|A machine frame with wiring and board installed]]<br>A machine frame with wiring and board installed
! rowspan="2" style="background-color:#cce6ff;" |[[File:Machine_Frame_Construction.gif|64px|A machine frame with wiring and board installed]]<br>A machine frame with wiring and board installed
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff" |How to build
! style="background-color:#99ccff" |How to build
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! colspan="1" style="background-color:#ccccee; width:20%" | Tools
! colspan="1" style="background-color:#ccccee; width:20%" | Tools
| colspan="3" rowspan="2" |
| colspan="3" rowspan="2" |
#Select '''grab''' [[File:Intent Grab.png]] or '''disarm''' [[File:Intent Disarm.png]] intent.
#Turn combat mode on.
#''(If a Reinforced Table)'' '''Welder''' first to weaken the table.
#''(If a Reinforced Table)'' '''Welder''' first to weaken the table.
#'''Wrench''' to disassemble it.
#'''Wrench''' to disassemble it.
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! colspan="1" style="background-color:#ccccee; width:20%" | Tools
! colspan="1" style="background-color:#ccccee; width:20%" | Tools
| colspan="3" rowspan="2" |
| colspan="3" rowspan="2" |
#Select '''grab''' [[File:Intent Grab.png]] or '''disarm''' [[File:Intent Disarm.png]] intent.
#Turn combat mode on.
#Use a '''wrench''' to dismantle it to some Rack Parts.
#Use a '''wrench''' to dismantle it to some Rack Parts.
|-
|-
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Holds any number of books inside.
Holds any number of books inside.
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#ddddff;" |[[File:Bookcase.png|64px|Bookcase]]<br>Bookcase
! rowspan="2" style="background-color:#ddddff;" |[[File:Bookcase.gif|64px|Bookcase]]<br>Bookcase
! style="background-color:#ccccee; width:20%" |Requires to build  
! style="background-color:#ccccee; width:20%" |Requires to build  
! style="background-color:#ccccee" |How to build
! style="background-color:#ccccee" |How to build
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