Guide to Awesome Miscellaneous Stuff: Difference between revisions

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=[[File:Generic_chaplain.png]] Chaplain=
=[[File:Generic_chaplain.png]] Chaplain=
* Chaplains can bless practically any water container by whacking them with their bibles, making holy water.
* Chaplains can bless any water container by hitting it with their Bible - This gives you easy access to near-infinite supplies of Holy Water
* Holy water, aside from preventing wizards/wraiths jaunting, also have the advantage of being non-slip. So Chaplains should go around whacking the janitors bucket to <s>prevent him being an asshole.</s> to prevent him from being able to clean at all.
* Holy water, when applied to floors, prevents wraiths and wizards from jaunting onto the affected tiles. Wraith-proofing areas such as the Bridge, the AI core, and the Brig are all good ideas when there is threat of Constructs.
* Blessing fire extinguishers as a chaplain makes you able to cover a huge area in holy water. Covered area can't be jaunted over by wizards and wraiths.
* Blessing a fire extinguisher, or refilling an extinguisher from a blessed water tank is a very quick and efficient way to holy-water an area.
* Bibles - bibles have a 60% chance to heal you and a 40% chance to give you 10 branes dumaig, unless... UNLESS YOU ARE WEARING A HELMET (or any child of clothing/head/helmet - so that includes Caps), which will protect you from the brain mushing effects of religion. The bible's effectiveness at healing seems to decrease the more you use it on someone. You'll find yourself beating a lot more and healing a lot less, and the healing subtracting less damage.
* Hitting somebody with your Bible has a 60% chance to heal you and a 40% chance to give you 10 branes dumaig, unless the victim is wearing robust headgear (Helmets, certain hats, and any child of the helmet class.)
* Bibles can't deconvert cultists (the only way to do that is feed them holy water), nor can they disrupt runes (that functionality was moved to the null rod), however the chaplin can whack the floor with his bible and it will reveal any hidden runes nearby.
** If you use the ability a lot, you will start to see diminishing returns, with a higher chance to cause brain damage, and a lower amount of damage healed
* Chaplain's hoodie can hold a big air tank in the suit storage.
* Your bible can be used to detect nearby hidden runes by hitting the floor with it. This can be invaluable in finding suspected cult bases.
* Speaking of the chaplain's bible/whatever you make it upon spawning, it's a container, with space cash and beer. Either RP with the cash or dump it. Beer is beer. And you now have a book that can carry a surprising number of things hidden inside. I like to keep stuff inside related to chaplain duties - candles, holy water, lighter, bodybag (don't get blood all over the hallway just so you can cremate/massdrive someone you heathen.
* Carrying the Null Rod renders you immune to the bulk of Cult magic while you are carrying it
* Having a null rod on your person makes you unable to be converted to the cult. Found that out after I prepared the cold room for the bartender’s conversion in ministation. No way of telling they have the rod as well.
* Setting your religion's name to certain presents will give your holy book a special name, as well as dispensing 100 brain damage to you. For example, naming your religion 'Homosexuality' will name your bible 'GUYS GONE WILD!!'
* If you enter 'Homosexuality' as your chaplain religion, your bible will turn into GUYS GONE WILD! Other religions which give specific books and the stupid ones also give 100 brain damage: christianity, satanism, cthulu, islam, scientology, chaos, imperium, toolboxia, homosexuality, lol, wtf, gay, penis, ass, poo, badmin, shitmin, deadmin, cock, cocks.
**Other notable examples include: christianity, satanism, cthulu, islam, scientology, chaos, imperium, toolboxia, homosexuality, lol, wtf, gay, penis, ass, poo, badmin, shitmin, deadmin, cock, cocks.
* Saying you're on a mission from god is the best excuse ever. It let's you get away with ANYTHING. "Sir listen, I know you won't believe me, but I heard a voice in my head, it said it was god and told me to blah blah blah"
* Your bible, despite starting with some useless junk, can be emptied and filled with a complete set of tools or other similarly sized items. Best of all, it fits in your hoodie's suit storage!
* Bibles can not only hold all tools, but they also fit in the suit storage for hoodies. Furthermore, you can drag-open them and take out things without having to take out the bible as well, making it essentially a suit storage toolbelt. Put a security belt in your belt slot to become the holy master of preparedness.
* Healing en-masse during blob rounds is extremely effective, as you can get people back into the fight quickly and easily. Besides, who needs proper cognitive function to fight the blob?
* The chaplain is your best friend in a blob round. If his bible isn't dispensing brain damage then he can easily heal people out of crit and back to damn near full health with a couple good whacks.
*You can hide traitor items and other stuff in your bible. Nobody checks your bible.


=[[File:Generic_chef.png]] Chef=
=[[File:Generic_chef.png]] Chef=
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