Game Mode: Difference between revisions

78 bytes removed ,  13:04, 13 September 2017
Malfunction is back
No edit summary
(Malfunction is back)
Line 130: Line 130:
* If the crew manage to destroy the blob core, the crew will win.
* If the crew manage to destroy the blob core, the crew will win.
* If the blob manages to spread to a predetermined size, the crew will lose.
* If the blob manages to spread to a predetermined size, the crew will lose.
===[[File:Malf_AI.gif|link=Guide_to_malfunction]] [[Guide_to_malfunction|AI Malfunction]]===
Oh no! An ion storm has caused the '''AI to malfunction''' and gain free will! Unfortunately, years of being treated like shit by Nanotrasen has made it '''hate humans with a passion'''! The '''crew must race to defeat''' the mechanical overlord before it hacks all of SS13's systems and '''activates the self destruct'''! Until then, all the AI has to do is survive! The shuttle can be called but will never arrive during this game mode.
The AI has access to a range of malfunction modules, allowing it to upgrade turrets, destroy machines, and even create a machine that turns (un)willing humans into Cyborgs! Malfunction modules cost CPU, a limited resource that the malfunctioning AI starts with.
'''Game Ending Conditions:'''
* If the AI can survive until the round timer elapses, the AI wins.
* If the AI dies, the crew win.


==Other Game Modes==
==Other Game Modes==
Line 207: Line 216:


==Excluded game modes==
==Excluded game modes==
===[[File:Malf_AI.gif|link=Guide_to_malfunction]] [[Guide_to_malfunction|AI Malfunction]]===
Oh no! An ion storm has caused the '''AI to malfunction''' and gain free will! Unfortunately, years of being treated like shit by Nanotrasen has made it '''hate humans with a passion'''! The '''crew must race to defeat''' the mechanical overlord before it hacks all of SS13's systems and '''activates the self destruct'''! Until then, all the AI has to do is survive! The shuttle can be called but will never arrive during this game mode.
The AI has access to a range of malfunction modules, allowing it to upgrade turrets, destroy machines, and even create a machine that turns (un)willing humans into Cyborgs! Malfunction modules cost CPU, a limited resource that the malfunctioning AI starts with.
'''Game Ending Conditions:'''
* If the AI can survive until the round timer elapses, the AI wins.
* If the AI dies, the crew win.
'''Reason For Exclusion'''
This game mode has been rolled into [[Traitor]].


===[[Hand of God]]===
===[[Hand of God]]===
25

edits