Ethereal: Difference between revisions

m
no edit summary
m (→‎Naming Conventions: adds a little line about their other name type)
mNo edit summary
(5 intermediate revisions by 3 users not shown)
Line 10: Line 10:
|homeworld = Borealia
|homeworld = Borealia
|central authority = The Lightseers
|central authority = The Lightseers
|allowed command roles = [[Chief Engineer]], [[Research Director]]
|allowed command roles = [[Research Director]], [[Chief Engineer]], [[Chief Medical Officer]]
|guides = This one is it
|guides = This one is it}}
|paycheck=0.7x}}
'''Ethereals''' are bizarre, bipedal humanoids that are most notable for their bright, light-emitting skin and bodies composed primarily of liquid electricity. Without a doubt one of the most curious species on '''[[Nanotrasen]]''' stations, ethereals are a rather benign people that originate from the '''Elix System'''. Second to humanity in the great span of area they occupy, each individual ethereal, above all else, often longs to see new stars. With pilgrimages that fulfill spiritual and biological needs, they are most commonly found in '''Sol Interplanetary Coalition''' space either mid-journey or cultivating wealth to fund their never-ending journey of life.
'''Ethereals''' are bizarre, bipedal humanoids that are most notable for their bright, light-emitting skin and bodies composed primarily of liquid electricity. Without a doubt one of the most curious species on '''[[Nanotrasen]]''' stations, ethereals are a rather benign people that originate from the '''Elix System'''. Second to humanity in the great span of area they occupy, each individual ethereal, above all else, often longs to see new stars. With pilgrimages that fulfill spiritual and biological needs, they are most commonly found in '''Sol Interplanetary Coalition''' space either mid-journey or cultivating wealth to fund their never-ending journey of life.
= Gameplay=
= Gameplay=
Line 25: Line 24:
* Slight resistance to electric shocks
* Slight resistance to electric shocks
*Liquid-electricity blood which electrocutes non-Ethereals
*Liquid-electricity blood which electrocutes non-Ethereals
*Hearts are incapable of decaying
*Features a self-revive system: once an ethereal has been dead for about 5 minutes, they will turn into a crystal. Afterwards, whenever 30 seconds passes, the ethereal will be revived, albeit with a random brain trauma.
==Racial Drawbacks==
==Racial Drawbacks==
*Vulnerability to brute damage scaling with hunger
*Vulnerability to brute damage scaling with hunger
Line 38: Line 39:
*Upon being emagged an Ethereals color goes disco mode for thirty seconds
*Upon being emagged an Ethereals color goes disco mode for thirty seconds
*EMP’s temporarily turn off their light
*EMP’s temporarily turn off their light
*Can light cigarettes with their own hands
*Ethereals have no gender
*Ethereals have no gender
*Blood will glow for a short time when it leaves the body
*Radiation charges Ethereals.
=Lore=
=Lore=
==History ==
==History ==
Wiki Staff
6,186

edits