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(→Abilities: Fixes grammar/Word choice/ and cleans the pictures of the abilities a bit better until I can find cleaner images) |
(puts an I in uppercase) |
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* '''Electrocharged tentacle''' - 3 soul points - Upgrades your starting ability to knock someone over into shocking them, knocking them unconscious for a little while so they don't see you crawling into their head. | * '''Electrocharged tentacle''' - 3 soul points - Upgrades your starting ability to knock someone over into shocking them, knocking them unconscious for a little while so they don't see you crawling into their head. | ||
* '''Efficient chemical glands''' - 2 soul points - Increases your passive chemical regeneration from 2 to 4. | * '''Efficient chemical glands''' - 2 soul points - Increases your passive chemical regeneration from 2 to 4. | ||
* ''' | * '''Independent chemical glands''' - 2 soul points - Let's you regenerate chemicals without the need for a host! | ||
* '''Regenerative skin''' - 1 soul point - Lets you regenerate your own health over time without the need for a host. Can mitigate the effects of unsuitable atmospheres, such as plasma floods. | * '''Regenerative skin''' - 1 soul point - Lets you regenerate your own health over time without the need for a host. Can mitigate the effects of unsuitable atmospheres, such as plasma floods. | ||
* '''Rhino skin''' - 2 soul points - Increases your fragile health from 65 to 130, greatly increasing survivability outside of a host. | * '''Rhino skin''' - 2 soul points - Increases your fragile health from 65 to 130, greatly increasing survivability outside of a host. |
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