Eldritch Horror: Difference between revisions

2 bytes added ,  16:44, 4 June 2022
m
https://github.com/yogstation13/Yogstation/pull/14314 The efficient chemical gland now add 3 extra chemical regeneration, we didn't remove the electrocharged tentacle so no need to add it back.
(puts an I in uppercase)
m (https://github.com/yogstation13/Yogstation/pull/14314 The efficient chemical gland now add 3 extra chemical regeneration, we didn't remove the electrocharged tentacle so no need to add it back.)
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While pressing the mutate Hud you can also find upgrades in the menu. Unlike abilities, these are passive buffs that will change how your abilities work, how you react to certain objects, and make you a lot more versatile and lethal.  
While pressing the mutate Hud you can also find upgrades in the menu. Unlike abilities, these are passive buffs that will change how your abilities work, how you react to certain objects, and make you a lot more versatile and lethal.  
* '''Electrocharged tentacle''' - 3 soul points - Upgrades your starting ability to knock someone over into shocking them, knocking them unconscious for a little while so they don't see you crawling into their head.
* '''Electrocharged tentacle''' - 3 soul points - Upgrades your starting ability to knock someone over into shocking them, knocking them unconscious for a little while so they don't see you crawling into their head.
* '''Efficient chemical glands''' - 2 soul points - Increases your passive chemical regeneration from 2 to 4.
* '''Efficient chemical glands''' - 2 soul points - Increases your passive chemical regeneration from 2 to 5.
* '''Independent chemical glands''' - 2 soul points - Let's you regenerate chemicals without the need for a host!
* '''Independent chemical glands''' - 2 soul points - Let's you regenerate chemicals without the need for a host!
* '''Regenerative skin''' - 1 soul point - Lets you regenerate your own health over time without the need for a host. Can mitigate the effects of unsuitable atmospheres, such as plasma floods.
* '''Regenerative skin''' - 1 soul point - Lets you regenerate your own health over time without the need for a host. Can mitigate the effects of unsuitable atmospheres, such as plasma floods.
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* '''Sharpened teeth''' - 1 soul point - Increases your biting damage from 10 to 20.
* '''Sharpened teeth''' - 1 soul point - Increases your biting damage from 10 to 20.
* '''Advanced reagent synthesis''' - 2 soul points - Let's you synthesize more advanced chemicals into your hosts, including adrenaline.
* '''Advanced reagent synthesis''' - 2 soul points - Let's you synthesize more advanced chemicals into your hosts, including adrenaline.
* '''Precise proboscis'' - 1 soul point - Lets you take control over the host's brain noticeably faster.
* '''Precise proboscis''' - 1 soul point - Lets you take control over the host's brain noticeably faster.
* I'''nsulated proboscis'' - 2 soul points - Increases time it takes for a mind-controlled host to regain control over their body. Doesn't affect the effect of body control being returned to the host in reaction to being hit.
* '''Insulated proboscis''' - 2 soul points - Increases time it takes for a mind-controlled host to regain control over their body. Doesn't affect the effect of body control being returned to the host in reaction to being hit.
== Combating the Squid ==
== Combating the Squid ==
The Horror is extremely vulnerable when outside of a host. Try baiting it out then smashing it down. One can also be surgically removed out of your head via organ manipulation surgery. Try to keep it away from vents by pulling or pushing it away. Remember to weld vents inside the surgery room while trying to remove a Horror from a victim's head or they will easily leave the body in the middle of the surgery and go into the vents, also don't forget to have a partner to watch over you as the Eldritch Horror can easily slip into you while you're conducting the surgery.  
The Horror is extremely vulnerable when outside of a host. Try baiting it out then smashing it down. One can also be surgically removed out of your head via organ manipulation surgery. Try to keep it away from vents by pulling or pushing it away. Remember to weld vents inside the surgery room while trying to remove a Horror from a victim's head or they will easily leave the body in the middle of the surgery and go into the vents, also don't forget to have a partner to watch over you as the Eldritch Horror can easily slip into you while you're conducting the surgery.  
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