Critters: Difference between revisions

15,161 bytes added ,  02:55, 12 November 2019
Pets for each station
(→‎Neutral: sheep)
(Pets for each station)
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Critters are controlled by the game's artificial intelligence, not to be confused with the [[AI]]. This AI is remarkably limited in many respects, which most often manifests in subpar pathfinding and limited reaction to the physics systems that human controlled mobs have to deal with. This makes them unpredictable and frustrating as both allies and opponents.
Critters are controlled by the game's artificial intelligence, not to be confused with the [[AI]]. This AI is remarkably limited in many respects, which most often manifests in subpar pathfinding and limited reaction to the physics systems that human controlled mobs have to deal with. This makes them unpredictable and frustrating as both allies and opponents.


Critters are divided into four categories:
===Pets===
<tabs>
<tab name = "BoxStation (Default)">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81;'|Description
|-
![[File:Anadear.png|64px|Anadear]]
!Anadear
|Was used in a experiment by the RD to test how a penguin with a sombrero would effect morale. Results were uncertain but is being kept as the science department's mascot anyway.
|-
![[File:Autumn.png|64px|Autumn]]
!Autumn
|A fluffy fennec fox that dwells in cargo.
|-
![[File:Goose.png|64px|Birdboat]]
!Birdboat
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|-
![[File:Ian.PNG|64px|Ian]]
!Ian
|[[Ian]] spawns in the [[Head of Personnel's Office]].
Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station.
Please don't throw him in the laundry machine.
If you kill Ian, expect to be lynched.
The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|-
![[File:Moonrat.png|64px|Joe]]
!Joe
|A moon-rat that is always murdered in the Arrivals Garden.
|-
![[File:Facehugger.png‎|64px|Lamarr]]
!Lamarr
|Held in a display case inside in the [[Research Director's Office]]. Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|-
![[File:Kreb.png|64px|Kreb]]
!Officer Kreb
|The often forgotten station pet that dwells in the Arrivals Checkpoint.
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. He spends his time plotting in the [[Chef]]'s [[Bar#Kitchen|freezer]]; it's best to leave him there. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|-
![[File:E.png|64px|Poly]]
!Poly
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. <s>Lets you know if the [[singularity]] escapes</s> Complains about the lack of [[hardsuit]]s repeatedly.
|-
![[File:Punpun.png|64px|Pun Pun]]
!Pun Pun
|Pun Pun spawns outside of the [[Bar]]. If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does.
The first burgers you eat on Space Station 13 are usually made of Pun Pun.
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|-
![[File:D.png|64px|Runtime]]
!Runtime
|Runtime is the pet cat of [[Medbay]]. She spawns in the [[Chief Medical Officer's Office]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|-
![[File:Araneus.png|64px|Araneus]]
!Sergeant Araneus
|The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine.
|-
![[File:Spiffles.png|64px|Spiffles]]
!Spiffles
|Found in the gift shop, unlike most goats this one has been raised to be docile as possible making it the perfect pet!
|-
![[File:Mouse.png|64px|Tom]]
!Tom
|The resident mouse in Perma to keep those pesky criminals entertained. Sentenced for crimes against cats.
|-
![[File:Lizard.png|64px|Wags-His-Tail]]
!Wags-His-Tail
|A cute lizard that keeps janitors too enamoured to do their job.
|-
![[File:Pug.png|64px|Jacob]]
!Warden Jacob
|Much better at protecting the armory than your average warden.
|}
</tab>


===Pets===
<tab name = "MetaStation">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81;'|Description
|-
![[File:Cow.png|64px|Betsy]]
!Betsy
|Friendly cow in the public Garden.
|-
![[File:Goose.png|64px|Birdboat]]
!Birdboat
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|-
![[File:Cool_Sloth.png|64px|Citrus]]
!Citrus
|Cargo's pet sloth. She's dressed in a horrible sweater.
|-
![[File:Chicken.png|64px|Featherbottom]]
!Featherbottom
|Kentucky's hen pal in the Garden.
|-
![[File:Ian.PNG|64px|Ian]]
!Ian
|[[Ian]] spawns in the [[Head of Personnel's Office]].
Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station.
Please don't throw him in the laundry machine.
If you kill Ian, expect to be lynched.
The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|-
![[File:Chicken.png|64px|Kentucky]]
!Kentucky
|Featherbottom's hen pal in the Garden.
|-
![[File:Facehugger.png‎|64px|Lamarr]]
!Lamarr
|Held in a display case inside in the [[Research Director's Office]]. Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. He spends his time plotting in the [[Chef]]'s [[Bar#Kitchen|freezer]]; it's best to leave him there. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|-
![[File:E.png|64px|Poly]]
!Poly
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. <s>Lets you know if the [[singularity]] escapes</s> Complains about the lack of [[hardsuit]]s repeatedly.
|-
![[File:Pug.png|64px|Pugly]]
!Pugly IV
|The research department's lovable pug clone. Hopefully nothing happens to this one - fourth time lucky!
|-
![[File:Punpun.png|64px|Pun Pun]]
!Pun Pun
|Pun Pun spawns outside of the [[Bar]]. If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does.
The first burgers you eat on Space Station 13 are usually made of Pun Pun.
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|-
![[File:D.png|64px|Runtime]]
!Runtime
|Runtime is the pet cat of [[Medbay]]. She spawns in the [[Chief Medical Officer's Office]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|-
![[File:Araneus.png|64px|Araneus]]
!Sergeant Araneus
|The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine.
|-
![[File:Lizard.png|64px|Wags-His-Tail]]
!Wags-His-Tail
|A cute lizard that keeps janitors too enamoured to do their job.
|}
</tab>


<tab name = "PubbyStation">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:5%'|
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! style='background-color:#F7BE81;'|Description
! style='background-color:#F7BE81;'|Description
|-
|-
![[File:W.png|64px|Mouse]]
![[File:Goose.png|64px|Birdboat]]
!Mouse
!Birdboat
|Wanders around the dark glimpsy [[maintenance]]s, and squeeks when stepped on. Bonus points if you can find Tom.
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|-
|-
![[File:Ww.png|64px|Coffee]]
![[File:Chicken.png|64px|Peckins]]
!Coffee
!Bloodthirsty Peckins
|A brown crab that wanders around aimlessly on a beach somewhere.
|A chicken that thirsts for your blood in maintenance.
|-
|-
![[File:Ian.PNG|64px|Ian]]
![[File:Ian.PNG|64px|Ian]]
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If you kill Ian, expect to be lynched.
If you kill Ian, expect to be lynched.
The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|-
![[File:Chicken.png|64px|Cluck]]
!Killer Cluck
|A chicken that thirsts for your blood in maintenance, best friend of Peckins.
|-
![[File:W.png|64px|Labrette]]
!Labrette
|Chemistry's pet mouse for testing their chemicals.
|-
![[File:Facehugger.png‎|64px|Lamarr]]
!Lamarr
|Held in a display case inside in the [[Research Director's Office]]. Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|-
![[File:Pug.png|64px|McGriff]]
!McGriff
|The Warden's pet pug.
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. He spends his time plotting in the [[Chef]]'s [[Bar#Kitchen|freezer]]; it's best to leave him there. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|-
![[File:E.png|64px|Poly]]
!Poly
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. <s>Lets you know if the [[singularity]] escapes</s> Complains about the lack of [[hardsuit]]s repeatedly.
|-
![[File:Punpun.png|64px|Pun Pun]]
!Pun Pun
|Pun Pun spawns outside of the [[Bar]]. If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does.
The first burgers you eat on Space Station 13 are usually made of Pun Pun.
|-
|-
![[File:D.png|64px|Runtime]]
![[File:D.png|64px|Runtime]]
!Runtime
!Runtime
|Runtime is the pet cat of [[Medbay]]. She spawns in the [[Chief Medical Officer's Office]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|Runtime is the pet cat of [[Medbay]]. She spawns in the [[Chief Medical Officer's Office]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|}
</tab>
<tab name = "DeltaStation">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81;'|Description
|-
![[File:Goose.png|64px|Birdboat]]
!Birdboat
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|-
![[File:Cool_Sloth.png|64px|Citrus]]
!Citrus
|Cargo's pet sloth. She's dressed in a horrible sweater.
|-
![[File:Lizard.png|64px|Eats-The-Roach]]
!Eats-The-Roach
|A cute lizard that keeps janitors too enamoured to do their job.
|-
![[File:Ian.PNG|64px|Ian]]
!Ian
|[[Ian]] spawns in the [[Head of Personnel's Office]].
Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station.
Please don't throw him in the laundry machine.
If you kill Ian, expect to be lynched.
The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|-
![[File:MagiCarp.png|64px|Lia]]
!Lia
|A failed experiment of Nanotrasen to create weaponised carp technology. This less than intimidating carp now serves as the Head of Security's pet.
|-
![[File:Facehugger.png‎|64px|Lamarr]]
!Lamarr
|Held in a display case inside in the [[Research Director's Office]]. Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. He spends his time plotting in the [[Chef]]'s [[Bar#Kitchen|freezer]]; it's best to leave him there. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|-
|-
![[File:E.png|64px|Poly]]
![[File:E.png|64px|Poly]]
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|Pun Pun spawns outside of the [[Bar]]. If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does.
|Pun Pun spawns outside of the [[Bar]]. If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does.
The first burgers you eat on Space Station 13 are usually made of Pun Pun.
The first burgers you eat on Space Station 13 are usually made of Pun Pun.
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|-
![[File:D.png|64px|Runtime]]
!Runtime
|Runtime is the pet cat of [[Medbay]]. She spawns in the [[Chief Medical Officer's Office]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|-
![[File:Pug.png|64px|Swanson]]
!Swanson
|Research and Development's experimental pug.
|}
</tab>
<tab name = "MinskyStation">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81;'|Description
|-
![[File:Anadear.png|64px|Anadear]]
!Anadear
|Was used in a experiment by the RD to test how a penguin with a sombrero would effect morale. Results were uncertain but is being kept as the science department's mascot anyway.
|-
![[File:Autumn.png|64px|Autumn]]
!Autumn
|A fluffy fennec fox that dwells in Mining.
|-
![[File:Cow.png|64px|Bethy]]
!Bethy
|Cow for milking in the public Garden,
|-
![[File:Cow.png|64px|Bethy Jr]]
!Bethy Jr
|Bethy's daughter.
|-
![[File:Goose.png|64px|Birdboat]]
!Birdboat
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|-
![[File:Monkey.png|64px|Bobo]]
!Bobo
|The wild and much less annoying cousin of PunPun, frolics in the Garden.
|-
![[File:Chicken.png|64px|Buck]]
!Buck
|Part of the Hydroponics chicken division.
|-
![[File:Carcinus.png|64px|Carcinus]]
!Carcinus
|Pesky crab that lurks in Maintenance.
|-
![[File:Cool_Sloth.png|64px|Citrus]]
!Citrus
|Cargo's pet sloth. She's dressed in a horrible sweater.
|-
![[File:Chicken.png|64px|Cluck]]
!Cluck
|Part of the Hydroponics chicken division.
|-
![[File:Goose.png|64px|Gus]]
!Gus
|In Perma to do what geese like to do, which is be an asshole.
|-
![[File:Ian.PNG|64px|Ian]]
!Ian
|[[Ian]] spawns in the [[Head of Personnel's Office]].
Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station.
Please don't throw him in the laundry machine.
If you kill Ian, expect to be lynched.
The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|-
|-
![[File:Facehugger.png‎|64px|Lamarr]]
![[File:Facehugger.png‎|64px|Lamarr]]
!Lamarr
!Lamarr
|Held in a display case inside in the [[Research Director's Office]]. Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|Held in a display case inside in the [[Research Director's Office]]. Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|-
![[File:Kreb.png|64px|Kreb]]
!Officer Kreb
|Kreb was promoted to HoS pet after his stellar work as a Checkpoint Officer.
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. He spends his time plotting in the [[Chef]]'s [[Bar#Kitchen|freezer]]; it's best to leave him there. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|-
![[File:E.png|64px|Poly]]
!Poly
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. <s>Lets you know if the [[singularity]] escapes</s> Complains about the lack of [[hardsuit]]s repeatedly.
|-
![[File:Punpun.png|64px|Pun Pun]]
!Pun Pun
|Pun Pun spawns outside of the [[Bar]]. If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does.
The first burgers you eat on Space Station 13 are usually made of Pun Pun.
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|-
![[File:D.png|64px|Runtime]]
!Runtime
|Runtime is the pet cat of [[Medbay]]. She spawns in the [[Chief Medical Officer's Office]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|-
![[File:Spiffles.png|64px|Spiffles]]
!Spiffles
|Found in the Gateway, unlike most goats this one has been raised to be docile as possible making it the perfect pet!
|-
![[File:Pug.png|64px|Jacob]]
!Warden Jacob
|Much better at protecting the armory than your average warden.
|}
</tab>
<tab name = "OmegaStation">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81;'|Description
|-
![[File:Ian.PNG|64px|Ian]]
!Ian
|[[Ian]] spawns in the [[Head of Personnel's Office]].
Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station.
Please don't throw him in the laundry machine.
If you kill Ian, expect to be lynched.
The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. He spends his time plotting in the [[Chef]]'s [[Bar#Kitchen|freezer]]; it's best to leave him there. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|}
|}
</tab>
</tabs>


===Helpful===
===Helpful===
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|Harmless, and will not attack until you do. Otherwise, they will move off in a random direction every few moments. Not to be confused with [[lizardpeople]].
|Harmless, and will not attack until you do. Otherwise, they will move off in a random direction every few moments. Not to be confused with [[lizardpeople]].
|-
|-
![[File:Goat.png|64px|Pete the Goat]]
![[File:W.png|64px|Mouse]]
!Pete the Goat
!Mouse
|The (not really) harmless and mostly terrible goat. He spends his time plotting in the [[Chef]]'s [[Bar#Kitchen|freezer]]; it's best to leave him there. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger. Pete likes to eat space vines. Can be milked.  
|Wanders around the dark glimpsy [[maintenance]]s, and squeeks when stepped on. Bonus points if you can find Tom.
|-
|-
![[File:Walkingmushroom.png|64px|Walking Mushroom]]
![[File:Walkingmushroom.png|64px|Walking Mushroom]]
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