Critters: Difference between revisions

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For Lavaland mobs see [[Shaft_Miner#The_Wildlife_-_Non-Sentient|here]].
For Lavaland mobs see [[Shaft_Miner#The_Wildlife_-_Non-Sentient|here]].
=What Are Critters=
=What Are Critters=
Critters are usually controlled by the game's artificial intelligence, not to be confused with the [[AI]]. This AI is remarkably limited in many respects, which most often manifests in subpar pathfinding and limited reaction to the physics systems that human controlled mobs have to deal with. This makes them unpredictable and frustrating as both allies and opponents.
Critters are usually controlled by the game's artificial intelligence, not to be confused with the [[AI]]. This AI is remarkably limited in many respects, which most often manifests in subpar pathfinding and limited reaction to the physics systems that human controlled mobs have to deal with. This makes them unpredictable and frustrating as both allies and opponents.
==Pets==
==Pets==
These critters are mascots or pets belonging to certain departments or jobs.
These critters are mascots or pets belonging to certain departments or jobs.
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|A fluffy fennec fox.
|A fluffy fennec fox.
|[[Cargo Office]]
|[[Cargo Office]]
|-
![[File:Axolotl.png|64px|Bap]]
!Bap
|An amphibian friend for all your hydroponic needs
|[[Hydroponics]]
|-
|-
![[File:Cockroach.gif|64px|Becquerel]]
![[File:Cockroach.gif|64px|Becquerel]]
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|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|[[Maintenance|Starboard Bow maintenance]]
|[[Maintenance|Starboard Bow maintenance]]
|-
![[File:Axolotl.png|64px|Bop]]
!Bop
|He hears everything.
|[[Telecommunications]]
|-
|-
![[File:E-N.gif|64px|E-N]]
![[File:E-N.gif|64px|E-N]]
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|It's a borgi.
|It's a borgi.
|[[Research Director's Office]]
|[[Research Director's Office]]
|-
![[File:Snail.png|64px|Gary]]
!Gary the snail
|Gary come home.
|[[Library]]
|-
|-
![[File:Ian.PNG|64px|Ian]]
![[File:Ian.PNG|64px|Ian]]
!Ian
![[Ian]]
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|[[Head of Personnel's Office]]
|[[Head of Personnel's Office]]
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![[File:Moonrat.png|64px|Joe]]
![[File:Moonrat.png|64px|Joe]]
!Joe
!Joe
|A moon-rat that is always murdered.
|A moon-rat that is always murdered. Does not count as a rat ingame, neither for bounties or lizards.
|[[Garden]]
|[[Garden]]
|-
|-
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![[File:D.png|64px|Runtime]]
![[File:D.png|64px|Runtime]]
!Runtime
!Runtime
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Chief Medical Officer's Office]]
|[[Chief Medical Officer's Office]]
|-
|-
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|A cute lizard that keeps janitors too enamoured to do their job.
|A cute lizard that keeps janitors too enamoured to do their job.
|[[Custodial Closet]]
|[[Custodial Closet]]
|-
![[File:Snail.png|64px|Gary]]
!Gary the snail
|Gary come home.
|[[Library]]
|-
|-
![[File:Ian.PNG|64px|Ian]]
![[File:Ian.PNG|64px|Ian]]
!Ian
![[Ian]]
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|[[Head of Personnel's Office]]
|[[Head of Personnel's Office]]
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![[File:D.png|64px|Runtime]]
![[File:D.png|64px|Runtime]]
!Runtime
!Runtime
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Chief Medical Officer's Office]]
|[[Chief Medical Officer's Office]]
|-
|-
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|-
|-
![[File:Ian.PNG|64px|Ian]]
![[File:Ian.PNG|64px|Ian]]
!Ian
![[Ian]]
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|[[Head of Personnel's Office]]
|[[Head of Personnel's Office]]
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![[File:Moonrat.png|64px|Joe]]
![[File:Moonrat.png|64px|Joe]]
!Joe
!Joe
|A moon-rat that is always murdered.
|A moon-rat that is always murdered. Does not count as a rat ingame, neither for bounties or lizards.
|[[Garden]]
|[[Garden]]
|-
|-
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![[File:D.png|64px|Runtime]]
![[File:D.png|64px|Runtime]]
!Runtime
!Runtime
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Chief Medical Officer's Office]]
|[[Chief Medical Officer's Office]]
|-
|-
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|A fluffy fennec fox.
|A fluffy fennec fox.
|[[Mining Dock]]
|[[Mining Dock]]
|-
![[File:Axolotl.png|64px|Bap]]
!Bap
|An amphibian friend for all your hydroponic needs
|[[Hydroponics]]
|-
|-
![[File:Cow.png|64px|Betsy]]
![[File:Cow.png|64px|Betsy]]
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|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|[[Maintenance|Port Maintenance]]
|[[Maintenance|Port Maintenance]]
|-
![[File:Axolotl.png|64px|Bop]]
!Bop
|He hears everything.
|[[Telecommunications]]
|-
|-
![[File:Cool_Sloth.png|64px|Citrus]]
![[File:Cool_Sloth.png|64px|Citrus]]
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|Kentucky's hen pal.
|Kentucky's hen pal.
|[[Garden]]
|[[Garden]]
|-
![[File:Snail.png|64px|Gary]]
!Gary the snail
|Gary come home.
|[[Library]]
|-
|-
![[File:Ian.PNG|64px|Ian]]
![[File:Ian.PNG|64px|Ian]]
!Ian
![[Ian]]
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|[[Head of Personnel's Office]]
|[[Head of Personnel's Office]]
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![[File:D.png|64px|Runtime]]
![[File:D.png|64px|Runtime]]
!Runtime
!Runtime
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Chief Medical Officer's Office]]
|[[Chief Medical Officer's Office]]
|-
|-
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|A fluffy fennec fox that dwells in cargo.
|A fluffy fennec fox that dwells in cargo.
|[[Cargo Office]]
|[[Cargo Office]]
|-
![[File:Goose.png|64px|Birdboat]]
!Birdboat
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|[[Maintenance|Port maintenance]]
|-
![[File:E-N.gif|64px|E-N]]
!E-N
|It's a borgi.
|[[Robotics]]
|-
|-
![[File:Ian.PNG|64px|Ian]]
![[File:Ian.PNG|64px|Ian]]
!Ian
![[Ian]]
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|[[Head of Personnel's Office]]
|[[Head of Personnel's Office]]
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|If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Pun Pun.
|If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Pun Pun.
|[[Bar]]
|[[Bar]]
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|[[Captain's Quarters]]
|-
![[File:D.png|64px|Runtime]]
!Runtime
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Morgue]]
|-
|-
![[File:Araneus.png|64px|Araneus]]
![[File:Araneus.png|64px|Araneus]]
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|The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine.
|The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine.
|[[Head of Security's Office]]
|[[Head of Security's Office]]
|-
![[File:Mouse.png|64px|Tom]]
!Tom
|The resident mouse in Perma to keep those pesky criminals entertained. Sentenced for crimes against cats.
|[[Prison Wing|Permabrig]]
|}
</tab>
<tab name = "KiloStation">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81;'|Description
! style='background-color:#F7BE81;'|Location
|-
![[File:Anadear.png|64px|Anadear]]
!Anadear
|Was used in a experiment by the RD to test how a penguin with a sombrero would effect morale. Results were uncertain but is being kept as the science department's mascot anyway.
|[[Experimental Lab]]
|-
![[File:Cockroach.gif|64px|Becquerel]]
!Becquerel
|Virtually unkillable.
|[[Incinerator]]
|-
![[File:Cow.png|64px|Betsy]]
!Betsy
|One of the possible kitchen animals.
|[[Kitchen and Freezer|Kitchen coldroom]] (25% chance)
|-
![[File:Goose.png|64px|Birdboat]]
!Birdboat
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|[[Maintenance|Starboard Bow maintenance]]
|-
![[File:Cool_Sloth.png|64px|Citrus]]
!Citrus
|Cargo's pet sloth. She's dressed in a horrible sweater.
|[[Cargo Bay]]
|-
![[File:Punpun.png|64px|Darwin]]
!Darwin
|If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Darwin.
|[[Bar]]
|-
![[File:E-N.gif|64px|E-N]]
!E-N
|It's a borgi.
|[[Research Director's Office]]
|-
![[File:Snail.png|64px|Gary]]
!Gary the snail
|Gary come home.
|[[Library]]
|-
![[File:Moonrat.png|64px|Joe]]
!Joe
|A moon-rat that is always murdered. Does not count as a rat ingame, neither for bounties or lizards.
|[[Garden]]
|-
![[File:Chicken.png|64px|Kentucky]]
!Kentucky
|Otis's hen pal.
|[[Hydroponics]]
|-
![[File:MagiCarp.png|64px|Lia]]
!Lia
|A failed experiment of Nanotrasen to create weaponised carp technology. This less than intimidating carp now serves as the Head of Security's pet.
|[[Head of Security's Office]]
|-
![[File:Cow.png|64px|Otis]]
!Otis
|Friendly cow.
|[[Hydroponics|Hyproponics]]
|-
![[File:E.png|64px|Poly]]
!Poly
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. Complains about the lack of [[hardsuit]]s repeatedly.
|[[Chief Engineer's Office]]
|-
![[File:Chicken.png|64px|Popeye]]
!Popeye
|The test chicken
|[[Testing Lab]]
|-
![[File:Poppypossum.png|64px|Poppy the Safety Possum]]
!Poppy the Safety Possum
|Safety first!
|[[Singularity Engine]]
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|[[Captain's Quarters]]
|-
![[File:D.png|64px|Runtime]]
!Runtime
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Morgue]]
|-
![[File:Spiffles.png|64px|Spiffles]]
!Spiffles
|Unlike most goats, this one has been raised to be docile as possible making it the perfect pet!
|[[Gift Shop|Gift Shop backroom]]
|-
![[File:Mouse.png|64px|Tom]]
!Tom
|The resident mouse in Perma to keep those pesky criminals entertained. Sentenced for crimes against cats.
|[[Prison Wing|Permabrig]]
|-
![[File:Lizard.png|64px|Wags-His-Tail]]
!Wags-His-Tail
|A cute lizard that keeps janitors too enamoured to do their job.
|[[Custodial Closet]]
|-
![[File:Pug.png|64px|Jacob]]
!Warden Jacob
|Much better at protecting the armory than your average warden.
|[[Warden's Office]]
|}
|}
</tab>
</tab>
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|[[Securitron|Officer Beepsky]] and [[ED-209]]. Unless emagged, attacked, in view of a Law Violation, or otherwise provoked, these robots will simply patrol the station. When one spots a criminal, it will rush towards the offender, shooting taser bolts, or swinging a stunclub. After incapacitation, handcuffs will be applied, ready for Security to pick up.
|[[Securitron|Officer Beepsky]] and [[ED-209]]. Unless emagged, attacked, in view of a Law Violation, or otherwise provoked, these robots will simply patrol the station. When one spots a criminal, it will rush towards the offender, shooting taser bolts, or swinging a stunclub. After incapacitation, handcuffs will be applied, ready for Security to pick up.
|}
|}
==Gold Slime Pools{{anchor|Gold Slime Pool}}==
==Gold Slime Pools{{anchor|Gold Slime Pool}}==
===Friendly===
===Friendly===
These are the possible animals summonable by a Gold Slime reaction with water.
These are the possible animals summonable by a Gold Slime reaction with water.
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#CCCC00; width:5%'|
! style='background-color:#CCCC00; width:5%'|
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!Cat
!Cat
|Cat's are your friend when you are sad. They also reproduce insanely fast. Put two cats together and you will have 5 minutes before you will die of catsphyxiation.
|Cat's are your friend when you are sad. They also reproduce insanely fast. Put two cats together and you will have 5 minutes before you will die of catsphyxiation.
|-
!
!Catslug
|It seems to be both a cat and a slug!
|-
|-
![[File:Chick.png|64px|Chick]]
![[File:Chick.png|64px|Chick]]
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![[File:Chicken.png|64px|Chicken]]
![[File:Chicken.png|64px|Chicken]]
!Chicken
!Chicken
|Hopefully the eggs are good this season. If you feed it [[Guide_to_hydroponics#Wheat|wheat]] it starts laying eggs. The eggs may hatch which can result in a chickensplosion.
|Hopefully the eggs are good this season. If you feed it any kind of produce it starts laying eggs. The eggs may hatch which can result in a chickensplosion.
|-
|-
![[File:Chocobo.png|Chocobo|64px]]
![[File:Chocobo.png|Chocobo|64px]]
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!Sloth
!Sloth
|An adorable, sleepy creature.
|An adorable, sleepy creature.
|-
![[File:Snail.png|64px|Snail]]
!Snail
|Snails are mollusks, putting them in the same category as oysters, clams, and mussels.
|-
|-
![[File:Snake.png|64px|Snake]]
![[File:Snake.png|64px|Snake]]
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|Hunts and eats mice. Retaliates if attacked.
|Hunts and eats mice. Retaliates if attacked.
|}
|}
===Hostile===
===Hostile===
{{anchor|Gold Slime Pool}}
{{anchor|Gold Slime Pool}}
These are the possible monsters summonable by a Gold Slime reaction with blood or plasma.
These are the possible monsters summonable by a Gold Slime reaction with blood or plasma.
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#CCCC00; width:5%'|
! style='background-color:#CCCC00; width:5%'|
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!Triangle Spider
!Triangle Spider
|A creepy geometric spider. When it stares at you, you get the feeling it's trying to triangulate your position.
|A creepy geometric spider. When it stares at you, you get the feeling it's trying to triangulate your position.
|-
![[File:Snake.png|Viper|64px]]
!Viper
|A type of snake, infamous for their venomous bites.
|-
|-
![[File:Visrator.png|Viscerator|64px]]
![[File:Visrator.png|Viscerator|64px]]
!Viscerator
!Viscerator
|A small, twin-bladed machine capable of inflicting very deadly lacerations.
|A small, twin-bladed machine capable of inflicting very deadly lacerations.
|-
![[File:Wasp.gif|Wasp|64px]]
!Wasp
|A massive, mutated wasp equipped with a giant stinger. Its eyes flash with burning fury.
|-
|-
![[File:Fugu.png|Fugu|64px]]
![[File:Fugu.png|Fugu|64px]]
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|Truly neutral, their only purpose is to travel around the area they're in and look adorable. A more sinister property is their ability to <s>warp and slow space-time</s> MURDER EACH OTHER. Only in massive groups is their evil truly realized. One or two as pets are fine, however.
|Truly neutral, their only purpose is to travel around the area they're in and look adorable. A more sinister property is their ability to <s>warp and slow space-time</s> MURDER EACH OTHER. Only in massive groups is their evil truly realized. One or two as pets are fine, however.
|}
|}
===Hostile===
===Hostile===
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
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|A result of a rare mutation of [[Random_events#Space_Vines|space vines]]. Attacks by trapping its prey.
|A result of a rare mutation of [[Random_events#Space_Vines|space vines]]. Attacks by trapping its prey.
|}
|}
[[Category:Guides]]
[[Category:Guides]]
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