Chief Medical Officer: Difference between revisions

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===Hypospray===
===Hypospray===
This is your medical tool, your lifeline, and in times of war, your weapon.  Overall, it is an instant injector (dealing bursts of 5 units, with a fill limit of 30 units). It starts with 30 units of [[Omnizine]], which heals all four main damage types (brute, burn, oxygen and toxic, though it doesn't purge other chemicals like [[Charcoal]] does, which means they may still need attention). Since brute and burn damage can both effectively be healed with chemicals like [[Styptic Powder]], [[Silver Sulfadiazine]] and [[Synthflesh]], and toxin damage is better dealt with by [[Charcoal]] or [[Calomel]], the Hypospray is best suited for emergencies where you're too busy to dig around for patches and pills. You can empty the Hypospray by simply injecting its contents into something or using a syringe to extract it.
This is your medical tool, your lifeline, and in times of war, your weapon.  Overall, it is an instant injector (dealing bursts of 5 units, with a fill limit of 30 units). It starts with 10 units of [[Guide_to_Chemistry#Libital|Libital]] (brute healing), 10 units of [[Guide_to_Chemistry#Aiuri|Aiuri]] (burn healing) and 10 units of [[Salbutamol]] (oxygen healing). Since brute and burn damage can both effectively be healed with chemicals like [[Styptic Powder]], [[Silver Sulfadiazine]] and [[Synthflesh]], and toxin damage is better dealt with by [[Charcoal]] or [[Calomel]], the Hypospray is best suited for emergencies where you're too busy to dig around for patches and pills. You can empty the Hypospray by simply injecting its contents into something or using a syringe to extract it.


===Compact Defibrillator===
===Compact Defibrillator===
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