Chief Engineer: Difference between revisions

51 bytes added ,  07:36, 5 May 2014
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Maybe sometime in the future no antag will ever bother to blow tcomms up anymore because its repairing has been so well covered here that everyone can do it...
imported>Kosmos
m (Added Bare Minimum Requirements.)
imported>Kosmos
m (Maybe sometime in the future no antag will ever bother to blow tcomms up anymore because its repairing has been so well covered here that everyone can do it...)
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Know that guy who builds all the things?  Well, he has a boss, and you are that man's boss! You are the head of the Engineering department, which includes not only [[Station Engineer]]s, but [[Atmospheric Technician]]s as well. Essentially, your job is to boss [[Engineering]] and [[Atmospherics]] around and make sure the engine and solars are [[Starting the Engine|set up]] so that the power is flowing. Other than directing the workflow of the department, you're also expected to carry out general [[Station Engineer|engineer]] duties and maintain Telecomms. To be a good CE it is imperative that you have a good working knowledge of how APCs, SMES cells and power in general works, how to decipher atmospherics, how to efficiently set up the singularity and solars and how to get your charges' sorry asses moving.
Know that guy who builds all the things?  Well, he has a boss, and you are that man's boss! You are the head of the Engineering department, which includes not only [[Station Engineer]]s, but [[Atmospheric Technician]]s as well. Essentially, your job is to boss [[Engineering]] and [[Atmospherics]] around and make sure the engine and solars are [[Starting the Engine|set up]] so that the power is flowing. Other than directing the workflow of the department, you're also expected to carry out general [[Station Engineer|engineer]] duties and maintain Telecomms. To be a good CE it is imperative that you have a good working knowledge of how APCs, SMES cells and power in general works, how to decipher atmospherics, how to efficiently set up the singularity and solars and how to get your charges' sorry asses moving.


'''Bare minimum requirements:''' Make sure that singularity/solars gets online at the start of the round.
'''Bare minimum requirements:''' Make sure that singularity/solars gets online at the start of the round. Know what to do when Telecommunications gets blown up.


== Duties ==
== Duties ==
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=== Singularities and the Setting Up Thereof ===
=== Singularities and the Setting Up Thereof ===
[[File:Singularity_engine.png|300px|thumb|alt=Singularity Chamber|[[Singularity Engine|Your responsibility]]]]<br>
[[File:Singularity_engine.png|300px|thumb|alt=Singularity Chamber|[[Singularity Engine|Your responsibility]]]]
Obviously this will be your first priority. Sometimes your team will be fairly competent and you'll only need to supervise, but a lot of the time you will be required to step in. [[Singularity Engine|Read the guide]], and make sure you know it. If someone's clearly new, help them out a bit and show them the ropes. If someone's clearly being a twat then shout at them and forcibly demote if they continue. With these points in mind the singularity should successfully come online and start generating power. It's always a good idea to announce this to the crew when it happens.
Obviously this will be your first priority. Sometimes your team will be fairly competent and you'll only need to supervise, but a lot of the time you will be required to step in. [[Singularity Engine|Read the guide]], and make sure you know it. If someone's clearly new, help them out a bit and show them the ropes. If someone's clearly being a twat then shout at them and forcibly demote if they continue. With these points in mind the singularity should successfully come online and start generating power. It's always a good idea to announce this to the crew when it happens.


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