Chief Engineer: Difference between revisions

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|guides = [[Chain of Command]], [[Hacking]], [[Guide to construction]], [[Guide to advanced construction]], [[Guide to power]], [[Singularity Engine]], [[Tesla Engine]], [[Solars]], [[Turbine]], [[Thermo-Electric Generator]], [[Guide to Telecommunications]], [[Supermatter|Guide to the Supermatter]]
|guides = [[Chain of Command]], [[Hacking]], [[Guide to construction]], [[Guide to advanced construction]], [[Guide to power]], [[Singularity Engine]], [[Tesla Engine]], [[Solars]], [[Turbine]], [[Thermo-Electric Generator]], [[Guide to Telecommunications]], [[Supermatter|Guide to the Supermatter]]
|quote = I don't care if you're the smartest Engineer alive or the Lord Almighty himself if you even DARE try to build a "Controlled Delam" SM I will personally see to it that you are reassigned to the worst hellhole imaginable.
|quote = I don't care if you're the smartest Engineer alive or the Lord Almighty himself if you even DARE try to build a "Controlled Delam" SM I will personally see to it that you are reassigned to the worst hellhole imaginable.
}}
|age=30}}
[[File:Engineering.png|300px|thumb|alt=Engineering|[[Engineering|Your department.]]]]
[[File:Engineering.png|300px|thumb|alt=Engineering|[[Engineering|Your department.]]]]
Know that guy who builds all the things? Well, he has a boss, and it's you! You are the head of the Engineering Department, which includes not only [[Station Engineer]]s, but [[Atmospheric Technician]] and [[Signal Technician]]s as well. Essentially, your job is to boss your staff around and make sure [[Starting the Engine|the power flows]]. Other than directing the workflow of the department, you're also expected to carry out general [[Station Engineer|engineer]] duties and maintain [[Telecomms]]. To be a good CE it is imperative that you have a good working knowledge of how APCs, SMES cells and power in general works, how to decipher atmospherics, how to efficiently set up the singularity, tesla and solars and how to get your charges' sorry asses moving.
Know that guy who builds all the things? Well, he has a boss, and it's you! You are the head of the Engineering Department, which includes not only [[Station Engineer]]s, but [[Atmospheric Technician]] and [[Signal Technician]]s as well. Essentially, your job is to boss your staff around and make sure [[Starting the Engine|the power flows]]. Other than directing the workflow of the department, you're also expected to carry out general [[Station Engineer|engineer]] duties and maintain [[Telecomms]]. To be a good CE it is imperative that you have a good working knowledge of how APCs, SMES cells and power in general works, how to decipher atmospherics, how to efficiently set up the singularity, tesla and solars and how to get your charges' sorry asses moving.


'''Bare minimum requirements:''' Make sure that at least one power source goes online at the start of the round. Know what to do when Telecommunications gets blown up.
'''Bare minimum requirements:''' Make sure that at least one power source goes online at the start of the round. Know what to do when Telecommunications gets blown up.
==Duties==
==Duties==
It's no secret that Engineers are more often than not the laziest of the station's crew, and that there is no job that surpasses the capacity for an Atmospheric Technician to be completely clueless about his own department. This is where you come in! As stated above, your duties consist pretty much entirely on telling the Engineers and Atmos Techs to work or just doing their jobs yourself. Listed below are those jobs.
It's no secret that Engineers are more often than not the laziest of the station's crew, and that there is no job that surpasses the capacity for an Atmospheric Technician to be completely clueless about his own department. This is where you come in! As stated above, your duties consist pretty much entirely on telling the Engineers and Atmos Techs to work or just doing their jobs yourself. Listed below are those jobs.
===At the Start of the Round===
===At the Start of the Round===
[[File:Singularity_engine.png|300px|thumb|alt=Singularity Chamber|[[Singularity Engine|Your biggest responsibility.]]]]
[[File:Singularity_engine.png|300px|thumb|alt=Singularity Chamber|[[Singularity Engine|Your biggest responsibility.]]]]
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If any of your team members try to run off with an engineering hardsuit just to go space exploring, let them know that they will be arrested for dereliction and demoted if they do not return to do at least the most minimal duties before doing whatever they want.
If any of your team members try to run off with an engineering hardsuit just to go space exploring, let them know that they will be arrested for dereliction and demoted if they do not return to do at least the most minimal duties before doing whatever they want.
===With Your Powers Combined===
===With Your Powers Combined===
There are multiple ways to power the station. Unless you know what you're doing, stick with the default one at first, and get it working as soon as possible. It's hard to set up a second power source if the crew is trying to lynch you for not finishing the first one.
There are multiple ways to power the station. Unless you know what you're doing, stick with the default one at first, and get it working as soon as possible. It's hard to set up a second power source if the crew is trying to lynch you for not finishing the first one.
====[[Supermatter|The Supermatter]]====
====[[Supermatter|The Supermatter]]====
The [[Supermatter]] is the most likely candidate for your default power source, unless the Nanotrasen architects have been messing around again. It is similar to the Singularity engine in that it harnesses radiation to power the station, how it isn't similar is that it's a glowing yellow shard that vaporizes everything it touches and needs to be cooled constantly or else it <strike>nukes engineering</strike> delaminates. It's cooled through gasses by way of a space loop, although freezers may be used if said loop is broken by <strike>traitors</strike> meteors. The Supermatter tends to irradiate all of engineering so be sure to tell your subordinates to wear a radsuit or engineering hardsuit else they start balding. It's recommended to shower whenever you can after being near this engine, to prevent you radiating other crew. Bolting the chamber shut with your door remote after it's set up will prevent any [[Assistant|chucklefucks]] running into the shard for a joke.
The [[Supermatter]] is the most likely candidate for your default power source, unless the Nanotrasen architects have been messing around again. It is similar to the Singularity engine in that it harnesses radiation to power the station, how it isn't similar is that it's a glowing yellow shard that vaporizes everything it touches and needs to be cooled constantly or else it <strike>nukes engineering</strike> delaminates. It's cooled through gasses by way of a space loop, although freezers may be used if said loop is broken by <strike>traitors</strike> meteors. The Supermatter tends to irradiate all of engineering so be sure to tell your subordinates to wear a radsuit or engineering hardsuit else they start balding. It's recommended to shower whenever you can after being near this engine, to prevent you radiating other crew. Bolting the chamber shut with your door remote after it's set up will prevent any [[Assistant|chucklefucks]] running into the shard for a joke.
====[[Singularity Engine|Power Your Station With A Black Hole]]====
====[[Singularity Engine|Power Your Station With A Black Hole]]====
The [[Singularity Engine]] is essentially a black hole, so it should stay inside of its containment field and not grow too big. Also keep in mind that it pulses large amounts of radiation and EMPs, so always wear an engineering hardsuit or a radsuit when you're near it, and keep flashers and other sensitive electronics away from it (including cyborgs). Don't come near it in the atmospherics hardsuit, which had its radiation shielding stripped to make place for thermal shielding. It's recommended to shower whenever you can after being near this engine, to prevent you radiating other crew.
The [[Singularity Engine]] is essentially a black hole, so it should stay inside of its containment field and not grow too big. Also keep in mind that it pulses large amounts of radiation and EMPs, so always wear an engineering hardsuit or a radsuit when you're near it, and keep flashers and other sensitive electronics away from it (including cyborgs). Don't come near it in the atmospherics hardsuit, which had its radiation shielding stripped to make place for thermal shielding. It's recommended to shower whenever you can after being near this engine, to prevent you radiating other crew.
====[[Tesla Engine|Tesla Energy]]====
====[[Tesla Engine|Tesla Energy]]====
Make [[Tesla Engine|Tesla]] proud and power the station with giant balls of electricity! Operating it is somewhat similar to the singularity engine, but instead of radiation it will generate lightning bolts that must be captured with coils. Also, it won't deal any structural damage to the station if it escapes. Minus the exploding machines. And the blood and dust of former crewmembers all over the place. Keep it contained.
Make [[Tesla Engine|Tesla]] proud and power the station with giant balls of electricity! Operating it is somewhat similar to the singularity engine, but instead of radiation it will generate lightning bolts that must be captured with coils. Also, it won't deal any structural damage to the station if it escapes. Minus the exploding machines. And the blood and dust of former crewmembers all over the place. Keep it contained.
====The Forgotten Power Source====
====The Forgotten Power Source====
Whilst the singularity or tesla outputs a metric shit-ton of power, a hardened engineer like yourself knows that it's incredibly unreliable at the best of times. This is where the [[solars]] come in. Solars output a decent amount of energy and can keep the station running at bare minimum whilst you inevitably sort out an issue with the engine, but they need setting up first! Luckily this is even easier than setting up the main engine and you can just designate one of your [[Engineer|minions]] to go out and complete the task, better yet if they volunteer. Remember though, engineering has a limited number of hardsuits (radiation protection but no fire protection), and so does atmospherics (fire protection but no radiation protection). No yellowsuit chump's getting his hands on YOUR pristine white hardsuit (which protects against both radiation and fire), so get the AI's attention and tell it that the man is allowed in EVA to pick up some equipment. Or just do solars yourself, you lazy fuck.
Whilst the singularity or tesla outputs a metric shit-ton of power, a hardened engineer like yourself knows that it's incredibly unreliable at the best of times. This is where the [[solars]] come in. Solars output a decent amount of energy and can keep the station running at bare minimum whilst you inevitably sort out an issue with the engine, but they need setting up first! Luckily this is even easier than setting up the main engine and you can just designate one of your [[Engineer|minions]] to go out and complete the task, better yet if they volunteer. Remember though, engineering has a limited number of hardsuits (radiation protection but no fire protection), and so does atmospherics (fire protection but no radiation protection). No yellowsuit chump's getting his hands on YOUR pristine white hardsuit (which protects against both radiation and fire), so get the AI's attention and tell it that the man is allowed in EVA to pick up some equipment. Or just do solars yourself, you lazy fuck.
====Fossil Fuel====
====Fossil Fuel====
There is also a [[Turbine|turbine]] installed. It burns through plasma to generate energy.
There is also a [[Turbine|turbine]] installed. It burns through plasma to generate energy.
===Atmosia, the Great City-State of Pipes===
===Atmosia, the Great City-State of Pipes===
The singularity is running, the solars are wired and the engineering team are at your beck and call. The station is getting a steady supply of power and you're confident your team can maintain this and repair any damage to the hull. Your job is done, right? NOT SO FAST, my friend! Haven't you forgotten [[atmospherics]]?
The singularity is running, the solars are wired and the engineering team are at your beck and call. The station is getting a steady supply of power and you're confident your team can maintain this and repair any damage to the hull. Your job is done, right? NOT SO FAST, my friend! Haven't you forgotten [[atmospherics]]?
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'''Please keep in mind that making Atmospherics sabotage-proof (for example by removing the plasma tank from the loop, or replacing the pump with a manual valve) before you have decent IC evidence that someone is going to sabotage it is considered metagaming.'''
'''Please keep in mind that making Atmospherics sabotage-proof (for example by removing the plasma tank from the loop, or replacing the pump with a manual valve) before you have decent IC evidence that someone is going to sabotage it is considered metagaming.'''
===Now What?===
===Now What?===
Now that the station's systems are running at maximum capacity or are in the process of being made so, you can relax a little. Here is what you should be doing:
Now that the station's systems are running at maximum capacity or are in the process of being made so, you can relax a little. Here is what you should be doing:
*Listen to the radio for hull breaches. When you hear of one, send a couple of Engineers out to mend the damage.
*Listen to the radio for hull breaches. When you hear of one, send a couple of Engineers out to mend the damage.
*Check the Station Alert Console to see if there's any power/atmos alarms going off on the station.
*Check the Station Alert Console to see if there's any power/atmos alarms going off on the station.
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*Set up a tertiary or even quarternary source of power.
*Set up a tertiary or even quarternary source of power.
*Write a nice script in [[Telecoms]], one that shows the jobs of every crew member is always welcome.
*Write a nice script in [[Telecoms]], one that shows the jobs of every crew member is always welcome.
==[[Game Mode#Revolution|Viva La Working Class!]]==
==[[Game Mode#Revolution|Viva La Working Class!]]==
As a Head of Staff, you are a prime target for the [[traitor|Revolutionaries]], and will most likely be attacked in some way. While setting up the spare emitters, stealing the RCD and holing up in Engineering is a tempting possibility, it is in extremely bad form and will be met by negative karma and general hatred towards you. In short, '''do not barricade yourself in Engineering during a Revolutionary round'''. It makes rounds take way the hell too long, and may prompt non-revolutionary engineers to invade, especially if you start dicking around with the power supply.
As a Head of Staff, you are a prime target for the [[traitor|Revolutionaries]], and will most likely be attacked in some way. While setting up the spare emitters, stealing the RCD and holing up in Engineering is a tempting possibility, it is in extremely bad form and will be met by negative karma and general hatred towards you. In short, '''do not barricade yourself in Engineering during a Revolutionary round'''. It makes rounds take way the hell too long, and may prompt non-revolutionary engineers to invade, especially if you start dicking around with the power supply.
==Tips==
==Tips==
*Magboots don't just stop you slipping into space, they stop you slipping in general when they're activated.
*Magboots don't just stop you slipping into space, they stop you slipping in general when they're activated.
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**[[File:Flash.gif]]Flash: Your telebaton does a good job at keeping you safe, but the flash is the best defence against [[Cyborg|cyborgs]].
**[[File:Flash.gif]]Flash: Your telebaton does a good job at keeping you safe, but the flash is the best defence against [[Cyborg|cyborgs]].
**[[File:Gangtool red.png]]Door remote: Allows you to quickly switch a door's status from "emergency access", "bolted" and "open". Saves time that would be spent hacking or begging the [[AI]].
**[[File:Gangtool red.png]]Door remote: Allows you to quickly switch a door's status from "emergency access", "bolted" and "open". Saves time that would be spent hacking or begging the [[AI]].
==Law Abiding Engineer==
==Law Abiding Engineer==
''"OH GOD IT'S LOOSE, CALL THE SHUTTLE!" - Poly''
''"OH GOD IT'S LOOSE, CALL THE SHUTTLE!" - Poly''


You have easy access to anything of any real importance on the station, with the added bonus of being regarded only slightly more important than the RD (in that at least your own department listens to you, most of the time). You have the ability to completely ruin the station by fucking with telecoms, subverting the AI with the circuit board in tech storage, sabotaging atmospherics and the engine, and hide away safely in space with EVA gear. Remember that an extra-capacity oxygen tank filled to 1013kPa lasts a very, very, very long time. Have fun!
You have easy access to anything of any real importance on the station, with the added bonus of being regarded only slightly more important than the RD (in that at least your own department listens to you, most of the time). You have the ability to completely ruin the station by fucking with telecoms, subverting the AI with the circuit board in tech storage, sabotaging atmospherics and the engine, and hide away safely in space with EVA gear. Remember that an extra-capacity oxygen tank filled to 1013kPa lasts a very, very, very long time. Have fun!
{{Jobs}}
{{Jobs}}
[[Category: Jobs]]
[[Category: Jobs]]
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