Cargo Technician: Difference between revisions

141 bytes removed ,  08:33, 3 December 2021
Updates the how to be good at your job section
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== How to be Good at Your Job ==
== How to be Good at Your Job ==
# When the round begins, head to Auxiliary Tool Storage (above the Delivery Room, below the Gateway) and get the metal rods, metal sheets and glass sheets. Return to cargo, and load as much metal and glass as will fit into the [[Autolathe]]. If someone has already taken the metal and glass, order metal and glass with the [[Supply Shuttle Console|Supply Ordering Console]].
# When the round begins, head to Auxiliary Tool Storage (above the Delivery Room, below the Gateway) and get the metal rods, metal sheets and glass sheets. Return to cargo, and load as much metal and glass as will fit into the [[Autolathe]]. If someone has already taken the metal and glass, order metal and glass with the [[Supply Shuttle Console|Supply Ordering Console]].
# Order a mechanical maintenance and electrical maintenance crate. Ask over the supply channel if anyone wants to order anything else before sending the shuttle.
# Order a Toolbox Crate. Ask over the supply channel if anyone wants to order anything else before sending the shuttle.
# While waiting for the shuttle to arrive, open the warehouse and drag the crates onto the conveyor belt at the bottom of Cargo. Each crate you send is worth supply points, which are used to pay for crates. Get the stamp from the table above the [[Supply Shuttle Console|Supply Ordering Console,]] or the [[Quartermaster's Office|Quartermaster's stamp from their office]], and leave it between the external airlocks where the shuttle docks.
# While waiting for the shuttle to arrive, open the warehouse and drag the crates onto the conveyor belt at the bottom of Cargo. Each crate you send is worth credits. Get the stamp from the table above the [[Supply Shuttle Console|Supply Ordering Console,]] or the [[Quartermaster's Office|Quartermaster's stamp from their office]], and leave it between the external airlocks where the shuttle docks.
# When the shuttle arrives, activate the conveyor with the lever beside it. Consolidate the contents of the crates you ordered into one crate, leaving the manifests on the floor. Put what you ordered into one of the ID locked cargo tech lockers (lock them by clicking on them with your ID in your hand), to prevent [[Assistant|trespassers]] being able to help themselves to it.
# When the shuttle arrives, activate the conveyor with the lever beside it. Open the crate and leave the manifest on the floor. Put what you ordered into one of the ID locked cargo tech lockers (lock them by clicking on them with your ID in your hand), to prevent [[Assistant|trespassers]] being able to help themselves to it.
# Load the crates from the conveyor belt onto the shuttle, then take the stamp you left outside and use it to stamp the manifests from the crates you ordered. Stamped manifests are worth supply points, and they must be located inside a crate to count. Even the clown's stamp will work. One paper per crate, the system will not count multiple stamped manifests in the same crate.
# Load the crates from the conveyor belt onto the shuttle, then take the stamp you left outside and use it to stamp the manifest from the crate you ordered. Stamped manifests are worth credits, and they must be located inside a crate to count. Even the clown's stamp will work. One paper per crate, the system will not count multiple stamped manifests in the same crate.
# Make sure no one else has any crates they want to load onto the shuttle by asking through Supply, then send back the shuttle.
# Make sure no one else has any crates they want to load onto the shuttle by asking through Supply, then send back the shuttle.
# Keep in mind that your job is to order supplies for people, so if you're called to your desk, make sure to answer. An infrared emitter/remote signaler assembly paired with a signaler in your pocket (all three devices can be made with the [[Autolathe]]) can create a great door bell when the beam is pointed across the entrance to the cargo lobby.
# Keep in mind that your job is to order supplies for people, so if you're called to your desk, make sure to answer. An infrared emitter/remote signaler assembly paired with a signaler in your pocket (all three devices can be made with the [[Autolathe]]) can create a great door bell when the beam is pointed across the entrance to the cargo lobby.
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