Blood Cult: Difference between revisions

2 bytes removed ,  09:58, 5 September 2022
→‎Tips: alloy renamed
(Wiki is now more accurate than the ingame description.)
(→‎Tips: alloy renamed)
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*The chaplain's weapon makes them immune to most of your magic. Don't attempt to use stun spells on them while they have their weapon, or you will get discovered and likely killed - they require a more blunt approach.
*The chaplain's weapon makes them immune to most of your magic. Don't attempt to use stun spells on them while they have their weapon, or you will get discovered and likely killed - they require a more blunt approach.
*Cultists often find a use for medibots. Having a single bot with a low threshold, backed up by brutepacks or pylons, can keep your cult in fighting shape. Careful with your EMP spells.
*Cultists often find a use for medibots. Having a single bot with a low threshold, backed up by brutepacks or pylons, can keep your cult in fighting shape. Careful with your EMP spells.
*Get some plasteel either from technological fabricators (Stock parts > plasma+iron alloy) in science or engineering, the ORM, or EVA storage, or deconstructing reinforced walls/tables if you are desperate.
*Get some plasteel either from technological fabricators (Stock parts > plasteel alloy) in science or engineering, the ORM, or EVA storage, or deconstructing reinforced walls/tables if you are desperate.
*The EMP spell, Twisted Construction, and Apocalypse Rune are all incredibly useful access tools. They can get you almost anywhere, just don't forget your crowbar (or your health)!
*The EMP spell, Twisted Construction, and Apocalypse Rune are all incredibly useful access tools. They can get you almost anywhere, just don't forget your crowbar (or your health)!
* Manifest Spirit is useful for getting those missing cultists you need for the Nar'Sie rune, or any rune.
* Manifest Spirit is useful for getting those missing cultists you need for the Nar'Sie rune, or any rune.
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* You must make sure there is a soul in the soul stone, or nothing will happen when you press a construct with it.
* You must make sure there is a soul in the soul stone, or nothing will happen when you press a construct with it.
*1 minute is taken off of the Anchor Bloodstone timer for every standing bloodstone on station.
*1 minute is taken off of the Anchor Bloodstone timer for every standing bloodstone on station.
==Nar-Sie==
==Nar-Sie==
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