Blood Cult: Difference between revisions

185 bytes removed ,  23:30, 22 December 2021
Blood cult page - Removes mention of the blood bastard's sword which was removed from gameplay and leaders no longer have access to it.
m (Tried to do some cleanup)
(Blood cult page - Removes mention of the blood bastard's sword which was removed from gameplay and leaders no longer have access to it.)
Line 60: Line 60:
#Stay back and relay information and orders with use of the Spirit Realm rune, and let your [[Assistant|goons]] handle the dirty work. Make sure to have a Medbot, Pylon or some other source of healing nearby so you don't drain your life completely.
#Stay back and relay information and orders with use of the Spirit Realm rune, and let your [[Assistant|goons]] handle the dirty work. Make sure to have a Medbot, Pylon or some other source of healing nearby so you don't drain your life completely.
#Staying at the base helps you reach the two-cultist requirement you need to convert someone. When a fellow cultist manages to snag and send back an unconverted crewmember, you will be there to bring them into the cult.
#Staying at the base helps you reach the two-cultist requirement you need to convert someone. When a fellow cultist manages to snag and send back an unconverted crewmember, you will be there to bring them into the cult.
#Use the Forges to create powerful <b>Bloody Bastard Swords</b>. Only you can create these powerful swords, so having them on hand when the cult needs to arm up is usually a good idea.
#Lead your brethren into battle when the time comes to face the crew head on!
#Lead your brethren into battle when the time comes to face the crew head on!
#Use your unique powers to move things around, target foes for your fellow cultists and use the Final Reckoning when you are ready to summon Nar-sie herself!
#Use your unique powers to move things around, target foes for your fellow cultists and use the Final Reckoning when you are ready to summon Nar-sie herself!
255

edits