Blob: Difference between revisions

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'''Blob''' is a game mode in [[Secret]] where a large green blob infests the station and starts destroying everything its path, including hull, fixtures and creatures. Note that this differs from the blob random event, as a person is chosen to be infected with the blob and burst after a certain time, where the event picks a random location and ghost to play as the blob. The crew must destroy the blob until it destroys a pre-determined amount of the station (350 x NumberOfBlobPlayers). If the crew manage to destroy the blob core, the crew will win. But if the blob manages to spread to a predetermined size, the crew will lose.
'''Blob''' is a game mode in [[Secret]] where a large green blob infests the station and starts destroying everything its path, including hull, fixtures and creatures. The crew must destroy the blob to prevent it from destroying a pre-determined amount of the station (350 x NumberOfBlobPlayers).


==Mean Green Mother From Outer Space==
==Mean Green Mother From Outer Space==


In the Blob game mode, the blob is controlled by a player, called The Overmind. A number of players are selected to play the blob. They are technically infected and have to choose a location for the blob's base in a random time limit. As time passes the player will get messages which will indicate when they are about to burst.
In the blob game mode, players start off infected by the blob and have to choose a location for the blob's core via moving their body to that location. As time passes the player will get messages which will indicate when they are about to burst.


===OH SHIT I'M A BLOB WHAT DO I DO===
===OH SHIT I'M A BLOB WHAT DO I DO===


So you're infected with Blobitis. Sucks to be you! But you can make it suck less to be you by ensuring the easy survival of your future self.  
So you're infected with a blob core. Sucks to be you! But you can make it suck less to be you by ensuring the easy survival of your future self.  


===Positioning===
===Sabotage===
Positioning is extremely key to winning as a Blob. Do you want to get shot at from space by emitters setup 3 screens away from your core? Do you want to be easily spotted and quickly killed by assistants? Then don't setup in a main hallway or infront of departments. Cut cameras with a screwdriver and wirecutter around you as well that way the AI can't spot you or your core for a good while.
Before you burst, it is valid to perform antag actions like a normal traitor to increase your chances of winning.
If you can, try to remove weapons, sabotage the station, fuck up the AI or otherwise create a distraction for when you burst into a station-eating blob.
 
Sabotaging research or mining is a great way to protect yourself from a massive army of printed Laser cannons and X-ray lasers. You could deconstruct the entire research lab and hide it in your backpack, destroy the RND servers, or steal all the tank transfer valves.
 
Cutting the main power wires around Engineering a great way to prevent Emitters from being used on you if Engineering is too stupid to figure out you cut the wires. They could still use the PACMAN generator to power SMES units or an emitter battery.  


You should immediately go position yourself at the place you want to be. You will receive warnings when you're close to bursting, but the exact time is random, just be as quick as possible and stay there and wait. The best place for a blob to choose a base is in an inaccessible area, decreasing the chance of being spotted and being contained; but be warned, it has to be on the station Z-level and on a floor, otherwise you will instantly lose. Think along the lines of good [[Xeno]] hiding spots. Public hallways are bad. Out-of-the-way places that require elevated access are good. Chokepoints are good. It can also be strategic to spawn in places that will cripple the crew once you destroy them, like the [[SMES]]es or [[telecoms]] (be sure not to do anything stupid, like releasing the singularity.) Make sure you're somewhere safe before you burst!
You could also destroy or otherwise disable telecomms. Eating the SMES units themselves is risky due to releasing the Singulo, however.
Cut cameras with a screwdriver and wirecutter if there are any near the area you're going to attempt to burst in.


===Sabotage===
Genetics is another good target, as it results in less people being revived from the dead to fight you, meaning killing someone really counts.


Before you burst, it is also valid to perform antag actions (within reason) like a normal traitor to increase your chances of winning. If you can, try to remove weapons, sabotage the station, fuck up the AI or otherwise create a distraction for when you burst into a station-eating blob.
===Positioning===
Positioning is extremely key to winning as a Blob. Improper positioning can result in you being barraged by emitters or quickly found and killed. Main hallways and maint areas too close to main hallways tend to be bad choices to burst in.


Sabotaging research or mining is a great way to protect yourself from a massive army of printed Laser cannons and X-ray lasers. You could deconstruct the entire research lab and hide it in your backpack. Destroy the servers or other forms of sabotage. Cutting the main power wire to the west of the Engineering's main entrance is a great way to prevent Emitters from being used on you if Engineering is too stupid to figure out you cut the main power wire for the station. They can still use the pacman generator to power SMES but hey them the works.  
You should go position yourself near the place you want to be. You will receive warnings when you're close to bursting, but the exact time is random.


You could also destroy telecomms as a blob or beforehand if your an engineer. Eating the SMES is risky due to releasing Singulo which can kill you as easily as it can kill the rest of the station.
Make sure you're in a valid spot before you burst; you have to be on the station z-level, as well as on a floor tile, or the core will be unable to sustain itself and you will '''die'''!


Genetics is another good target less people being revived from the dead to fight you means less work fighting off the Human hordes.
The best place for a blob to choose a base is in an inaccessible area, decreasing the chance of being spotted and being contained. Think along the lines of good [[Xeno]] hiding spots. Public hallways are bad. Out-of-the-way places that require elevated access are good. Chokepoints are good. It can also be strategic to spawn in places that will cripple the crew once you destroy them, like telecomms or science.


===Blob Chemicals===
===Blob Chemicals===
Anonymous user